Red Solstice 2: Survivors - Season Pass

Red Solstice 2: Survivors - Season Pass
N/A
Metacritic
73
Steam
48
xDR
Our rating is calculated based on the reviews and popularity of the game.
Price
$34.99
Release date
4 November 2021
Developers
Publishers
Steam reviews score
Total
73 (49 votes)

Continue your mission on Mars with the Red Solstice 2: Survivors Season Pass! Get access to all released and upcoming DLCs and experience new story lines, new classes, new maps and much more!

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Red Solstice 2: Survivors - Season Pass system requirements

Minimum:

  • Requires a 64-bit processor and operating system
  • OS: Windows 7
  • Processor: Intel Core i5-2300 or AMD FX-4350
  • Graphics: NVIDIA GeForce GTS 450, 1 GB or AMD Radeon HD 5750, 1 GB
  • Network: Broadband Internet connection
  • Storage: 10 GB available space
  • Sound Card: Any
DLC
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minstakatten
minstakatten

If you like the base game, you'll love the DLC's.
Combat engineer is my new favorite class with his turrets and mech.
Customisable weapons adds a whole new dimension to your loadout and the vehicles are really strong, but with appropriate drawbacks.
You get a good incentive to chase ranks for weapon- and vehicle part unlocks.
And while I haven't done the campaigns, the random co-op campaign missions I've joined have all been fun and the different factions certainly have their own flavors.

Stormer
Stormer

If you liked the base game then you will like what this adds

SheaDy
SheaDy

I suppose since I cant manually review each added DLC on their specific pages, I will continually update this review as more expansions are added to the game.

Howell Barrex Inc.

Adds an additional campaign, which should be played after finishing Elysium's campaign, however, I do not believe it is necessary. Adds new tech tree, several new maps, classes, mechanics (both in the Campaign map and in-game), good stuff overall.

For those clamoring about WASD controls, look no further as the UBAS has arrived.

What is the UBAS you might ask, well, its a powered exoskeleton capable of annihilating hordes of enemies with ease, its even got its own unique abilities and can be mass produced assuming you have the engineers available.
If you're playing with a squad, I can say there is nothing more satisfying than a convoy of walking tanks ripping & tearing their way through STROL hordes, it really does bring a tear of joy to my eyes.
Make sure to keep an eye on your energy levels though, as running out of energy in the midst of a horde is not good for your health.

If you enjoyed the original campaign, you'll love what they've done this time around with this expansion.

Harry
Harry

Since I am unable to post reviews per dlc because it shows I didn't "buy" the dlc, I'll have to update my review for each DLC that comes out.

DLC1:
Combat engineer is really cool. It's nice being able to plop 6 turrets down and hold an area on your own almost.

The campaign is horrible. 2nd mission in, I am fighting multiple mechs and a vehicle at once. Another time the enemy plops down a reaper turret that kills me in seconds. And this is in the beginning. Absolutely hating the campaign.

So far, not worth the price. Definitely do not buy for the campaign, it basically gives everything to your enemy and kicks you in the nuts with it.

DLC2:
Psychics. Kind of a cool class with different powers. Telekinesis is not nearly as cool as it sounds, since you literally need cars and barrels in order to do damage, and the damage is not as much as some other classes' powers. So it is situational and not very strong.

For the campaign: Unlike DLC1, you don't start off with a lot to work with. You begin with an extremely crappy class with barely any skills or slots to put them in. The first mission might as well of been called "Welcome to Dark Souls", and the 2nd mission literally threw multiple Hunters at me. With the super crappy beginning class. I did some save scumming and running like crazy to get past a few missions and can't seem to unlock anything good, so it has been even less fun than DLC1.

DLC3:
Weapon modding. I'm not sure it totally works for this kind of game, but it is cool none the less. There appears to be quite a few options, but there are not a lot of feasible ones; many options appear to be for niche builds. I do recommend getting this DLC if only to change the bullets of your main gun, so that it is more easy to cover armor pierce or energy stun.

I've yet to do the campaign for this one, but until I update for that, just assume it is as bad as the other two or worse since that is the growing trend here.

Overall:
Each one adds something substantial to skirmish or multiplayer, but the campaigns are by far worse than the original.

Sovereign Star
Sovereign Star

Worth the price for future contents, plus the dev CARES about the game and the community, you won't get any of that from EA, Ubisoft, Blizzard, and Valve.

chongkhb
chongkhb

The skins are better than the gameplay.

Katitoff
Katitoff

Can't review individual DLC if you have season pass, so here it goes:

Howell-Barrex DLC:
More of everything really, new weapon, new class, new complete campaign with, 3 more skirmish maps and new main missions there.

Other DLCs coming in the future seem to bring at least as much content as this one, so season pass will easily outdo content-to-price ration of base game once at least 1 more DLC is released.

ComradeSader
ComradeSader

WASD controls for the UBAS are disgusting. Give us normal controls.

*actually plays for more than 5 seconds*

Alright, I can live with it. Considering how powerful and yet tedious the UBAS is, I can understand forcing one to focus entirely on it unlike Infantry play.

For anyone who ever wanted something that could go toe-to-toe with the larger STROLs, the UBAS is your ticket.

p30pl3h4t3m3
p30pl3h4t3m3

fair price for 4 campaigns overall...

DeltaOp
DeltaOp

Aw, yeah! It's killing time! Show me what you've got!

Zarc
Zarc

good campaign and stomping around in a mech? whats not to love?

UNeedWater
UNeedWater

season pass dont give us the new dlc wth

Kitten Chaingun
Kitten Chaingun

Ironward keeps improving this game with every patch, and listens to its community. The game is a blast to jump into a skirmish with friends, and supports up to 8 players. I've yet to dig into the campaign as much as I'd like, but will be doing so soon.

Disconnected
Disconnected

Please beat your own game on normal difficulty solo before releasing the DLC

LordHotohori
LordHotohori

I bought it just to support the developer. UBAS and the skins looks cool!

Winter Wombat
Winter Wombat

The base game is still in a state I would describe as "barely functional," and the DLC mostly fails to meet even that low bar. Many aspects of the new campaigns are obviously unfinished, lacking basic descriptions and teeming with bugs that range from annoying to game-breaking. Charging so much for content in such a sorry state is downright insulting.

There's a good game buried somewhere under all this jank, but I'm increasingly doubtful that we'll ever see it uncovered.

Sckiz1
Sckiz1

Dont like its implementation
i dont know if i own the dlc or not because the dlc does not show as owned only the season pass so basically its a case of taking their word for it.
i cannot review each dlc.
very poor system like the overall Support for gamepad.
honestly not what i expected....

Xide
Xide

Great time with friends, reminds me of Star Craft custom games, zombie / horde survival. In depth class system and just enough cosmetic upgrades to keep the game refreshing enough for replayability. First time players make sure to check out the classes before-hand. The initial play-through once you complete a mission or two that will net you enough points to get your first class built and from there, it is a bit of a grind to get more points to unlock more perks, classes, and weapons.

Commanders
Commanders

Worth to buy it if you like the game.And wait discount :)

Bloodmastery
Bloodmastery

Worth it just to support developers.

Fauxsteel
Fauxsteel

With the release of the newest DLC -insurgence (at the time of this review), I'll bump the Season Pass to a positive. Weapon colours and deco have been long awaited. I guess it's worth the price.

The campaigns are okay and voice acting is better than most games.

Howel Barracks adds Engineer class: Probably my favourite

Conadatis adds Psychic class: Take it or leave it

Insurgence adds no new class but allows you to further customise your builds/setup through weapon mods, colouring and deco.

Keep in mind this is a heavily focused multiplayer game. Make sure you have chums to skirmish with.

Kidm0bius
Kidm0bius

not worth, every time a new dlc comes out they put it on a sale. kinda shitty if you ask me. we pay 35usd~ while they barely pay 16 cents more. without the dlc's going on sale at release its 44usd~

A season pass is supposed to be a discounted price. Sadly way Ironward handles dlc release's it isnt a discount IMO. what a waste of 35 bucks.

Cubs
Cubs

Great game reminds me of Alien Swarm with a little bit of Xcom