Total War: WARHAMMER - Norsca

Total War: WARHAMMER - Norsca
N/A
Metacritic
73
Steam
69.859
xDR
Our rating is calculated based on the reviews and popularity of the game.
Price
$4.99
Release date
10 August 2017
Steam reviews score
Total
73 (795 votes)

This DLC makes the Norsca Race playable, barbaric tribes that serve the dark gods through hunting and pillaging. Hardened by endless blizzards and monstrous beasts, they exist only to lay waste.

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Total War: WARHAMMER - Norsca system requirements

Minimum:

  • OS: Windows 7 64Bit
  • Processor: Intel® Core™ 2 Duo 3.0Ghz
  • Memory: 3 GB RAM
  • Graphics: (DirectX 11) AMD Radeon HD 5770 1024MB | NVIDIA GTS 450 1024MB | Intel HD4000 @720P
  • DirectX: Version 11
  • Storage: 35 GB available space
  • Additional Notes: *PC Integrated graphics chipsets require 4 GB RAM, e.g. Intel HD series.
Updated
App type
Steam APP ID
455040
Fullgame appid
364360
Platforms
Windows PC
Mac
Linux
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Reviews
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Misfit53741
Misfit53741

Thinking about this DLC, this is actually well-rounded, especially going forward with II and III. To start with, they're a bit like 'Chaos Vikings', in the literal sense. They launch raiding parties through the Old (in II and II the New) World and get gold and all sorts of prizes in the process. The Lords for this pack, have a good and rich background stories, Wulfric the Wanderer, the Wandering Champion of the Norsca Chaos, and Throgg, the Troll King of the Chaos Wastes. Frankly, they aren't really as powerful as Chaos Warriors (something you'll know if played the Chaos Warriors before), but their elite melee Champions, I'd put somewhere between Chaos Chosen and Chaos Warriors, and make up for with lots of monstrous infantry and other monsters. Annoyingly enough, they can only have settlements in the Chaos Wastes and/or shorelines in I and II, but in III, they're a fully settled faction (and something to be wary about if you're playing Kislev). Oh, did I mention they also have Mammoths and other Chaos gifts and such? Sound more tempting?
For summary: Hard starting off but if you deal with your external problems quickly, you can go forward and smash the world, or in Warhammer III, Colonise it for Chaos!!!

Ninety_9iner
Ninety_9iner

Five years and they still haven't fixed it for Mortal Empires. Norsca are incredibly weak - no money so can't field enough armies on Very Hard or Legendary, can't occupy normal settlements so no healing after battles. You will win a ton of battles in a row and die from accumulated attrition. If you do manage to raze a bunch of settlements, the AI will have more armies than you and will just resettle them when you leave to fight elsewhere. It would be so easy to fix with any of the following: razing or sacking heals your army; you don't get affected by supply lines like e.g. Bretonnia; You have Black Ark-style ships to provide units and healing like Dark Elves; or you can just take settlements like a normal army. Any *one* of these four would make this playable on Very Hard, and mean you could actually enjoy the really cool unit roster and design, but somehow CA didn't bother buffing them for five years. Play it on easy and enjoy the roster with the ability to actually field a few armies, but it is a broken mess because of these stupid campaign mechanics (or lack of basic mechanics other races have).
Oh, and black ark corsairs - a tier 1 unit for Dark Elves with Black Arks (e.g. Lokhir at game start) - can annihilate your armies. They outrun you and shoot while moving, which is a hard counter to Norsca's lower tier units. This means you can't defend settlements with the standard garrison at all if Dark Elves just bring a basic unit. Fun!

Sardorim
Sardorim

The game is great but sadly the Fanbase has yet to purge the racist portions out of it. Don't believe me?

Make a topic on the TWW3 forums and ask if there could be a Black Legendary Lord or Hero added in a future DLC. Then don't reply to it. You'll get banned in 24 hours, not a single racist person that brigaded your topic will be punished, and you'll get a message from the TWW3 Steam Forum mod team full of blatant racism and how asking for a Black character in the game is against their rules.

CA and GW need to have a sit down a long talk with Valve over Valve letting blatant racist moderate the Warhammer related forums as this isn't an isolated case. Ask about a Black character in any Warhammer steam forums and the result will be the same.

I cannot rec commend this game until this blatant racism is dealt with and the moderators under Valve that promote it are removed. They're a disgrace.

taco920
taco920

Warhammer 2 is trying to make me buy this again

Maxander
Maxander

Norsca is recommended.

But alas I still can't play them in Total War Warhammer 2 now after the update. The game claims that I must buy it (even though I already done so once) and despite the fact that it works fine in Warhammer 1.

John Armour
John Armour

They didn't make vikings, they made racist SNOW NIGGERS with JEWS for trolls with the worst possible game mechanics and lands to rule, expect Chaos being the literal definition of this campaign!

As expected of the baizou devs of Creative ASSsembly!

Holyzigzag
Holyzigzag

I have the DLC but for some reason it askes me to buy it

Fozzie Bear
Fozzie Bear

Hey CA wtf do you guys think youre doing? you cant roll out queen and the crone and screw up making norsca available. people think youre trying to ge tthem to pay for it twice, which isnt true but because folks cant sigure out how to get norsca to work its making you look bad, and BELIEVE ME the total war franchise doesnt need more looking bad right now. get your act together CA. update: they are trying to fix the problem but dang talk about a screwed up roll out, i think CA needs new management as they have screwed this up like 3 times now and add to that all the dumbing down of total war games in general.

Luis_Alberto
Luis_Alberto

How do I unlock them on game 2. It sends me here from the DLC content on the second game... But says I already have it.

manjulla
manjulla

just bought it still cdoesnt allow me to play it so i recommend you wait for a fix before buying it

luckywandering
luckywandering

Do I have to have Warhamer TW 1 installed to play norsca? Why is mortal empires bringing me here?

Alias
Alias

despite the update this is not available in WH2 as far as I can tell.

The Hive
The Hive

Nice.

I pay 10 euros for playing this in warhammer 2, then it is delayed for feeled years and then when it is finally released I am supposed to pay again?!

Fuck this.

UCAV
UCAV

What he asked: Please, anyone can tell us if installing TW warhammer 1 activates Norsca Pack in TW2? And what he said: Could someone tell me why i get told to buy it ingame. but when i try to buy it, it says i already have it. and then again, i tried installing it. and i started downloading warhammer 1! so frustrating.

Anyone have an answer to these things or just wait and see what happens?

Correction: After latest game update this weekend everything is in order. I bought the new dl, added the favorite mods and it is cool again in nerdy town.

Asylum Escapee
Asylum Escapee

To everyone who comes here because this is not working on Total War: Warhammer II, it is being fixed. It is an issue on Valve's end, and since they are in different timezones to Creative Assemply hq, it will take some time. But, I think it will be fixed by tomorrow or later in the evening at some point. ^_^

BazAndo
BazAndo

wont let me play it even tho it is in my library

JamE
JamE

They'll release something soon that lets you play as Norsca in W2, you absolute numpties

DEATH TO ALL
DEATH TO ALL

Norsca is a long waited faction to play

gq
gq

Still can not be played in Warhammer2.

Cinder
Cinder

DO NOT PANIC EVERYONE! It is not the devs fault for the norsca not being released today for free for those who bought it! they updated us on twitter that they will be playable soon as they are just waiting for steam/valve to update them and do there part for it! just enjoy the three new heroes we have now till norsca is playable! if you have already bought the norsca now and already purchased them in WH: 1 ask for money back and wait! If you havent bought them in WH:1 do so now!

The Governor
The Governor

Having same issues as others. Just updated WH:II Q&C update and Norsca is showing as dlc. If you click on go to steam store it routes you to this page for WH:I dlc and you cant buy it or install it. The content is awesome and frankly I am willing to buy it again for WH:II but kinda need it to actually work . :/

Matt
Matt

Hey idiots its a bug there getting it fixed dont rate down just cause you cant play as daddy wulfrick for a few hours

Doofalicious Supreme
Doofalicious Supreme

A really fun DLC. Probably my favorite race

Wappaw_CptBlack13
Wappaw_CptBlack13

FOR THOSE OF YOU HAVING ISSUES IN WH2: I was able to get the DLC to work by opening the steam library, rick click on the game, go to the DLC tab, unclick the Norca box, then close steam. This "uninstalls it". Then open steam, go back to that menu and click on the Norsca box again, this will "reinstall it". This fixed the issue for me and now the game properly sees that I own the DLC and lets me play them in Mortal Empires.

EmperΩr
EmperΩr

Well.. it seems like a eurpean issue (?) many people can't play this fraction in mortal empires. Somehow the game doesnt recognize that this DLC is already installed. Realy sad :( :( :( . Why do you put so much effort into development when the delivery doesnt work xD ??

Winterwind
Winterwind

FOR EVERYONE STRUGGLING TO PLAY NORSCA IN TWW 2:
Right now, only a few hours after the new queen and the crone DLC came out, you can make norsca playable in TWW 2 by installing the first TWW again. Worked for me, still annoying since it's not a short procedure. Have fun raiding Ulthuan^^

A really awesome DLC, making the Norsemen finally an interesting opponent in TWW. Very well done regarding balancing, character models, etc.
But most importantly not overpriced as hell as the other ones.

Call me Daddy
Call me Daddy

If this is your first time buying the Norsca faction, its worth it. Its really shitty of Sega/CA to pull this kind of move

Punchmeat
Punchmeat

People are crybabies the DLC is working now and it's in TWW2 and this faction is so much fun.

Gamefever
Gamefever

Whiny brats are review bombing...
Oh well.
+1 very good game, nice addition.

Longtoke
Longtoke

6 month wait for a faction that was never in table top to be transfered to Total War : Warhammer 2, which also delayed base game bug fix patching for the same time.

Hope it was worth it CA, keeping TWW2 broken for 6 months post release for a DLC you couldn't code right in the first place, great work.

1/10 - would forego base game patches for a non-canon DLC again never.

Mactalon
Mactalon

Probably still the best DLC pack made for any Total War, and with the additions in Mortal Empires it's even more in-depth now.

If you like Vikings, monster armies or just fun in general, I recommend this pack :)

Fuxorator
Fuxorator

Bought thinking it was for TW Warhammer 2, since it was advertised in full screen on starting TW Warhammer 2. What a scummy way to trick people out of their money.

Tempus_106
Tempus_106

One of the worst DLCs in Warhammer... So disappointing.

King Will
King Will

So i loved the idea of playing norsca but with the release porblems it was a pain. I have also found another problem with it, that being the starting faction you encounter as chaos has a lord, this would not be an issue if 1 he was in the capitol and you could kill him 2 he didnt sit in a minor settlement with immediate acess to t2 units as well as starting with units that are good against large creatures (like thos fancy chaos spawns that usually wreck face).

Now you can just rush him and do it that way but i feel like its an indirect way to fix it as you then have to skip 2 full turns of anything as you wont have the eco to do anything else.

Also awakening the tribe to help take stuff is also useless as Kislez will march in and destroy them unless you stay protecting them, again not viable you need to be raiding and sacking, not rushing to specific locations or defending.

If i could put an inbetween button i would but seeing as this is a bit of a rant it gets a thumbs down. Happy to hear better solutions other then rushing the town. glhf and may you honor the chaos gods.

I am Ahab
I am Ahab

Unlike regular chaos, who listen to black metal all day and try to be trv cvlt edge lords, Norsca have beards, mammoths and they listen to Sleep and Neurosis while stompin on everything that gets in their way. They're pretty much the wildlings from beyond the wall and they rock.

It was quite hard to pick this faction up after playing with the Empire and the Dwarves, as Norsca get hardly any income from buildings. As such, you need to be constanlty raiding to bring in the bacon, which forces you to keep on the move and keep being the ultra viking daddies you are. But it is a really cool and difficult way to play as it forces you to make hard choices, constantly making and breaking alliances and recruiting and dispading armies as your funds go up and down. Battle wise, they are wicked fun, with a balance or hard hitting but kinda squishy infantly with some awesome monsters and mammoths unlocked later.

I did get this on sale because screw paying £8 for a faction, but i am really glad i did and I really enjoyed my time with these beardy boys.

Buggah
Buggah

A fleshed out minor faction with a well-integrated campaign that is finally compatible with the 2nd Game's Mortal Empires.

Your Jewish Relative
Your Jewish Relative

Playing as them in Mortal Empires is a great laugh, the Troll King is a legend.

Ikbeneenpaard
Ikbeneenpaard

By far my favourite faction to play with, put in over 200 hours with them already so I think it's well worth the 10bucks if you like vikings, wolves and more of a raiding playstyle instead of a diplomatic defensive one.

Edit: Also mammoths, dont forget the mammoths!

Coppa
Coppa

VIKINGS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Mason
Mason

Pros: Sacking gets you a lot of money, Raiding is fun, Wulfrick and Throg as leaders are awesome, end game units are powerful, Joing chaos to destroy the world is awesome. Balanced for Warhammer total war I.

Cons: Not balanced for Warhammer Total war II's gianormous map (The deathstacks of ELVES or LOTHERN will come and CRUSH YOU, even on normal difficulty). Sacking is your only economy,but you have to defend your territory from western invaders from the sea (the irony is not lost on me). Vanilla Generals are weak, and will die often. You won't be able to afford the high end units to defend your lands and take the fight to the southerners much, much less the westerners.

One could forgive the small maps and seemingly lack of terrain modifiers in this game due to the sheer amount of unique units. But....even though Norsca has many such units, something feels utterly wrong in total war II with this faction. The economy made sense in total war I when it was just the old world and Norsca could not be flanked. Now it is comical. I wonder if this is why it was not included as an expansion for total war II, but the complaints about said omission pushed them to include it, without balancing. Mods help somewhat, but not really.

[TDG]SoldierBear
[TDG]SoldierBear

Honestly found the DLC highly fun and enjoyable and would recommend it. I thought the units looked good and the raider play style was a satisfying one. Overall a 8/10 and worth it when on offer but not for full price!

PoohPuss
PoohPuss

A good DLC that fleshes out an otherwise bland faction. The game needed this.

Whitemage
Whitemage

An excellent faction. I found it to be well worth the extra cash. Unique mechancs and special battles and a fun decision towards the end gave it excellent pacing and drama. For example, the raiding economy meant I was almost always a little worried about where I would get the next pile of cash to pay my horde. The decision making that provoked is the sort of thing that makes for a good strategic experience.

DeathNewGen
DeathNewGen

says i have, forces me to have to buy again. shit dlc for a shit company. wont install either. shaem. gonna ut this review on eveything that doesnt work for me coming out of steam now since their support is a joke, they have waisted abut 150 bucks of my money and i cant use the content. maybe one of you can have one of them call me cause ill fking take them to court for a lawsuit cause im sure im not the only on steam has fked over and taking money in the exchange of anything that was not atually reieved is theft.

Jack of Games
Jack of Games

Want some strong units like WoC have, but with more "polished" campaign mechanics? It`s Your lucky day!
Only for 9.99€ Norsca factions has many units from Chaos roster (lazy devs?) + some reskinned of their own, improved versions of those units. Also Mammoth! That thing is awesome.

Speaking of campaign.
They can occupy most settlements in Norsca region (except 2 from Kraka Drak faction), settlements with ports and capitals. In capitals and ports they can build outposts only.
They can raze cities in the name of Crow/Hound/Eagle/Serpent God.
They can challenge Chaos or destroy Old World together.
They have combined stance of raiding + unit recruitment.

I suppose that this faction is a good choice for those that can`t choose between horde and non-horde faction.

You should also know that roster of ranged units is bad. Few ranged units, which are average at BEST. One reskinned WoC RoR artillery (it`s decent), some missile cavalry, some javelins units etc.
For a reason i said about WoC with more polished campaign. That`s Norsca.
Economy is weak...

That`s all.

Bowsette_THICC
Bowsette_THICC

OP so op with chaos at your side you can destroy the entire map in like 70 turns lol.

Smile
Smile

Amazing. Fun to play because northmen fight well, they can do good against alot of factions.

Zabuza
Zabuza

only played a few hours into this DLC but enjoyed it. if you get it on sale its worth it.

Prometheuz
Prometheuz

Great Expansion for new faction to play!

Tactical Emo
Tactical Emo

As is tradition in the TW series get this when it's on sale, pretty fun and interesting race but expensive at full price

Moh95
Moh95

My friend and I were playing as Wulfrik and Throgg (I was playing as Throgg) and both got attacked by faction leaders after ending our turns (both attacks happened during the AI's turns). We both won our respective battles and both killed the relative faction leaders.

Problem is, when I chose to confederate with them, my mate ended up with the territory and army. My mate selected the same option for the faction he defeated (his was Skaeling and mine was the one you start at war with), and their territories and armies ended up being given to me.

Tl;DR confederation mechanic broken in multiplayer

Dabong420
Dabong420

ever wonder what iceage Vikings woulda been like? Now you know BADASS!!!

Roy
Roy

Fantastic dlc. The best dlc for WH 1 imo.

Geralt Of Rivia
Geralt Of Rivia

very hard Difficulty and confused to play, Has no missile units Aka archers and no artillery units also.

Weak units all around, very weak faction.

Piece of crap dlc

davidshaw12345
davidshaw12345

Great DLC, lots of content and half the price of faction packs.

32BitOsserc
32BitOsserc

Game 1- Great fun, a very monster heavy faction that showcases CA's creativity and some bits of forgotten lore.

Game 2- Unplayable garbage. The Norscan economy is so weak that the player can field maybe one good army and one weak army. It's supposed to have bonuses for raiding and sacking, but you will never see either, as you'll be struggling to fight off the never ending rain of Bretonnians who start the game at war with Norsca, and attempt landings that would make D-day look small scale within a few turns of encountering you for the the first time. You'll be so busy chasing them around you'll not sack a single settlement (No joke, I just played a nine hour campaign, and I sacked one in the entire time), you're horrendously outnumbered, the Bretonnians seem to value burning down every single settlement you have as a priority over actually engaging you in combat, so you will barely be able to stand your armies still long enough to replenish troops or hire the monsters that make the faction interesting. Couple this with the fact that the Norscan garrisons are extremely weak and field almost no anti large (and definitely no anti large actually worth a damn), a norcan campaign becomes a protracted and miserable slog ending with bankruptcy and defeat. And then the empire unifies and also declares war on you, and whatever few settlements you have left get crushed between the french and the germans like the poor forgotten state of Burgundy. Norsca desperately need a game 2 update to give them a functional economy, stronger garrisons and maybe not starting at war with Couronne. Their roster is solid, the campaign is just miserable.

aqm
aqm

Bought this after watching Legend Total War's play through

Cheese for the Cheese God!

Ps it's great, just remember to have armies raiding in friendly territory at all times farming revolts till they get mammoths

Lost_Heretic
Lost_Heretic

BROKEN DLC, DO NOT BUY.

You can't actually beat the Norsca campaign due to a bug that only spawns 2/3 challengers you're supposed to defeat.

UndulantTurtle
UndulantTurtle

Great DLC! The Norsca faction gives you a different way to play the game. Your economy is very weak compared to the cost of your units, so raiding, sacking and the new monsterhunt quests are a must. Due to a lack of artillery and ranged variety you must be verily aggressive in your playstyle, which the Norscan roster is definitely capable of.

The Norscan factions have a unique victorycondition and the endgame gives you different options.

Definitely recommended if you are looking for a new way tot play Total War: WARHAMMER

✪︎DΞ︎ADForXime
✪︎DΞ︎ADForXime

Blood for the blood god and skulls for his throne!

And don't forget the milk for your.... *KHORNE* flakes

Gorgutz
Gorgutz

It's not exactly fulfiling. The price is too much for this DLC.

It says you are gonna get 2 different factions but in reality, you will only get one. Each ruled over by a single warlord.

You do not have many ranged units. So you are gonna rely on close combat. Units are strong enough for that in a field battle but it gets messy in siege battles where the enemy have strong walls.

I have mixed feelings about this DLC. But I'm gonna give it a thumbs up for the quality of the whole game alone. For all the good lore and whatnot about the Warhammer games, they always manage to mess something up with them and this one, while not perfect, is decent. So I'll not refund. I'll keep it as a support.

It would be whole more awesome if they somehow could manage to make a 40k version of Total War mixed with a touch of Dawn of War games. Now that'd be a game I'd preorder twice...

Self Defense
Self Defense

this faction FUCKING SUUUCKS

shit economy
shit army
only half decent lord is throgg
shit monster hunts
was fuckin sad watching a bunch of empire infantry beat war mammoths
Dwarfs are better, vamps are WAY better, WoC are waaay better
I would rather play Bretonnia, just because the economy is actually functional

this faction is even more frustrating to play than the Vampire Coast
waste of money, especially when you can unlock custom mod faction like Chaos dwarfs FOR FREE.

[LUE] TormakSaber
[LUE] TormakSaber

A Bullet Point DLC Review:

-A Race pack much more reasonably priced than Wood Elves or Beastmen.
-Norsca is infantry focused, with light skirmish cav, and strong monsters. They're very similar to Chaos, with a more Nordic theme. They have access to a select array of magics that are primarily offensive.
-Two Legendary Lords with their own start positions. Wulfrik focuses on marauders and men, and Throgg the Ice Troll focuses on trolls and monsters. Both have access to Monster Hunts, which are unique quests across the world with battles that allow you to earn bonuses, or even recruit unique units. Norsca can only settle Coastal regions, or Capital cities, and can otherwise raze them and dedicate them to the dark gods. They can also confederate other Norscans simply by killing the faction leader, so assimilating others into your Empire can be very quick.
-Norsca interacts briefly with the Chaos Invasion, where you can choose to ally with them, or choose to fight against them. Both give you their own quest chains to follow through, including the ability to kill Archaeon and become the new Everchosen!
-Does still have some of the issues of Hordes where razed settlements can be recolonized, and some systems can feel "old", but with game 3 on the horizon, the likelihood of Chaos-related factions, including Norsca, getting reworked is high.

Purchase if you're interested in playing an "evil" faction - it's easily the most functional of the three, Beastmen, Chaos, Norsca.

Nailer
Nailer

Fantastic, melee heavy units, and looting and sacking based economy faction.
overall 9/10

DarkLordNoodlez
DarkLordNoodlez

Mammoth go smash. Me caveman big brain feel good.

Orderly
Orderly

Chaos Warriors DLC: [sucks]
Call of the Beastmen DLC: [sucks]
Norsca DLC: I can see that I will have to teach you how to be villains.

Gray007
Gray007

Very fun in WH1 especially for the low price point.
If you're buying this for WH2 they have some issues, but I'd still reccomend it if it's on sale, simply because it's so cheap.

MunchinBiscuits
MunchinBiscuits

1 out of 5.

(Ed. As of 08/02/21, tier 3 allegiance to the crow is bugged and you can't finish out the game, do not buy until it is patched.)

As it stands, I would not recommend buying this dlc until they patch it, or unless you intend to heavily mod it.

From a narrative perspective, CA have done a fantastic job with this dlc. The units feel great, there is a good amount of variety, the monsters feel suitable chaotic yet fit the lore of the Norscan's very well and the tribal conflict between other Norse tribes is a good mechanic.

All that being said, there is a significant amount of work that needs to be done to better balance this campaign (playing from a TW:W2 perspective here, on Mortal Empires).

Conquering city options - Norsca are designed to be a raiding faction and they do this very well. This mechanic however does not work with their allegiance to the gods mechanic. You simply don't have the time to sack a city, wait a turn then raze it to a god. Why this isn't one option I don't know. The a.i on harder difficulties will have rebuilt a fullstack army by the time you have razed it. Norsca are not Chaos, they want repetitive sacking sources, not to destroy the world. On harder difficulties you may find yourself sacking/razing in one area, as by the time you have razed and moved onto another city, the a.i will have most likely resettled the city, more cities to raze(!), but sadly making for a more drawn out game.

Hunts - Whilst this seems like a fun mechanic, it is ultimately something you simply won't have time for as you will constantly be putting out fires on all fronts of your empire.

Diplomacy - There isn't any. Everyone hates you, which is a shame considering from a lore perspective Norscan's are known to trade with other factions. On harder difficulties the a.i will constantly pull other factions into war with you. With no hope of peacing out. Expect to be in conflict with the Dark Elves, High Elves, Bretonnia, the Empire and the Northern Dwarves for the whole game, meaning on harder difficulties expect to be dealing with 3-5 full stacks every turn.

Recruitment - This needs work. You can only recruit in your territory or in raid camp stance, however you are then hit with a ridiculous 5 turn recruitment time. If you lose a key unit whilst away sacking and razing it will be a long time before you can begin again. There really should be some research or building chain to reduce this.

Outposts - Again on paper these are great ideas and something that fits in with the lore. However once again its another mechanic that ultimately falls short. On harder difficulties these become constant areas of public order trouble, either needing baby sitting from a roaming army or just left to fall.

Technology - This is a big one. Roughly a third of your tech is locked behind conquering faction capitals. A good mechanic for the late game slog but otherwise a reward that seems a little pointless considering if you are able to conquer a factions capital you are probably about to win the game.

Allegiance to the Gods - A fun and interesting mechanic, but a mechanic that ultimately has few good options and several disappointing tier three outcomes. What would have been great to see is a mechanic added to the post battle screen where you could sacrifice captives to your chosen God for a small amount of faith(?).

Your cities - You cannot build walls. Great stone walls with tough defences makes sense, but why you cannot have a basic wooden wall to defend even you province capitals with I don't know. You do however get a good sized garrison, however on harder difficulties you might as well just be fielding an army of Skaven slaves. Auto resolve will never be in your favour.

Final verdict - Overall the Norscan dlc offers a lot of new, unique and exciting mechanics but is ultimately let down by disappointing and poor implementation. Playing as Norsca will give you a better understanding and knowledge of when and where to use your army stances as well as, in my opinion, help improve you micromanagement skills in battle. Sadly the issues with Norsca will most likely not be addressed until TW:W3, due to this I cannot recommend this dlc.

Herodotus
Herodotus

The men and women from the north assault the Old World in this excellent DLC, recruiting two new lords and delving into a deep and complex skill tree. Asked for and delivered, making many like me quite happy.

Void_Tegu
Void_Tegu

Strane fellas, they are cool indeed, it is fun to play them, but it is rly sad that itbis almor impossible to play tham outside the old world, they are too difficult when too far away from the north.
Units and mechanics are great though,worth buying.

Sangromancer
Sangromancer

The best strategy game ever made. Also the best use of the Warhammer licence in gaming.

Each race plays differently and each has a massive amount of character and charisma. The graphics and sound are lovingly crafted, nothing in this game has been skimped. Each of the factions have fully fleshed out graphics, sound and story. It all gels into an immersive atmosphere which can suck you in for hours.

The Battles are exciting to play and watch. With Dragons and giants charging into phalanxes, vampires fighting orcs the game is both a tactical and spectacle masterpiece. This is a polished game. It was clearly crafted by a team that loves Warhammer and the result shows. A truly great game, worthy of soaking up endless hours.

I whole wholeheartedly recommend 100/10

smiling_kira
smiling_kira

Even better that Warrior of chaos

Plus giant elephant

Squashbuckler
Squashbuckler

Great game. Anti Consumer/unethical business practice.

Stopped support for this game.

Change your review to a negative. Send a message!! Be heard!

The bottom-line is that corporations will continue to engage in unethical BS and jerk us around unless we take a stand to show our displeasure. How can they abandon a game that is incomplete when they promised more content? That is unethical, and their review should reflect that business practice to spread awareness to consumers that are affected by this nonsense. All stakeholders have a responsibility in a corporation/business, and they lied to the customer. The deserve backlash for it.

omnisarch
omnisarch

During TWW1 time they were a really high quality DLC. They set a standard for future DLCs with new and interesting faction mechanics, a fairly unique unit roster and two distinct legendary lords. If you play TWW1 get them since they are worth the full price.

Now if you are only concerned with TWW2 then I would advice to wait for a sale since Norsca aged badly and they need their update.

Today Norsca is beset from all sides by enemies. Dark Elves, Empire, Bretonnia sooner or later will invade your lands. You rely on chaos corruption and get penalties when it's low but you also don't get any public order bonus from high chaos corruption.
For whatever reason you cannot build walls and Norsca is a difficult land to navigate. This all means that the player will face potential numerous rebellions (which is a guarantee on higher difficulties). he will be invaded by multiple enemies and won't have the chance to react (since no walls mean instant battles and the norscan garrisons aren't top tier) and the hostile land will cause slow movement and reclamation. What's worse you are hated by most factions and they will send their stacks at you.
Add to that an economy that relies on sacking cities and you got one of the more troublesome and frustrating campaigns in TWW2. In fact the most optimal way to play is to avoid confederating all other norscan tribes and focus on a small amount of land. For obvious reasons this isn't right and until they get their update I recommend getting this on a sale if you have TWW2.

Tiny Spoder
Tiny Spoder

Please help me Ca

For some reason all of Norsca are speaking Britonnian and also saying things like how drinking bath water from a lady from a lake can give them superpowers.

乇乂ㄒ尺卂ㄒ卄丨匚匚
乇乂ㄒ尺卂ㄒ卄丨匚匚

Fun to play, but way outdated in 2021. Waiting for some kind of update after TWW3 releases.

Furry Display of Power
Furry Display …

Have not played 1 second of this so called downloadable content (literally 0kb) and never fucking will! but steam won't give me my money back, so it gets a negative anyway. It is probably just as shit as the other DLC and the lame, worst total war game ever made.

furiouZ-Sciurus
furiouZ-Sciurus

This is one of the least enjoyable DLCs for the fantastic Mortal Empires campaign in Total War Warhammer 2. Haven't tried it on game 1.
While some of the units are super cool, the campaign just couldn't get to me. The legendary lords themselves are fun to play and great fighters too, one also literally LOL.

Overall: If you like to play the campaign only, I cannot recommend it. Especially since the hunts, which are a major element, can be played in similar ways with the free DLCs for Imrik and the Dark Elf guy, whose factions offer far more options too.

But if you wanna use the faction in multiplayer, feel free to grab the DLC. The units and strategies are worth it.

Art
Art

Outdated and old (On Warhammer 2 Mortal Empires)

Dire need of a rework, only buy on sale if you want to complete your collection.

Emperor_Lu_Coo
Emperor_Lu_Coo

ok so what pissed me off was the bug i experienced with the challengers. basically even on easy they have 4 renown helllcannons in the last challenger facing the hound (which i had to go to battles to play because it would not show up in campaign play) anyways a dragon to fight like just crap just straight up sucks lol. other than that i love the norscan tribes fun and the hunts were great.

Scor'teil
Scor'teil

Mediocre product at best with GW at its worst - giving constant reasons why You don't want to see them anymore.

alexcasino
alexcasino

Got the dlc for the 2nd game and it's not worth it. Needs a Beastmen style rework.

Bype
Bype

Terrible Faction. Most of its income comes from raiding and sacking which is fine, though orcs for example can do this far better and get waaargh armies. Furthermore they have a decent income. Norsca is a "country" of poor begging people, everyone hates you and by turn 40 most factions will declare war on you.
Yes, they have nice units but play them on an other difficulty than normal and you have a constant war of attrition.

SMOCA
SMOCA

Norsca is boring, terrible in multiplayer too. Overpriced dlc for 1 faction.

SirEliteTheUgly
SirEliteTheUgly

Norsca has always has a soft place in my heart. Many consider this faction to be one of the weaker ones, but I've personally enjoyed every battle that I've had.I'd recommend grabbing this one only if it's on sale and you're looking for more content for the game. Works for Warhammer 2 as well!

K9liberator
K9liberator

If you’ve ever gazed enviously at Varg and Skaeling forces sweeping down from the coast and waltzing across the realm, now is your chance to play that type of army. And to create rosters with more exotic inclusions like Mammoths and Skin Wolves, rather than 300 units of Marauder Horsemen (although you can do that too, if you really must).

The faction core is ferocious (though generally poorly armoured) warriors, short-range ‘hunter’ themed missile troops, and an impressive range of monstrous friends. Special Norscan versions of hounds (Ice Wolves) and trolls (Ice Trolls) can inflict a ‘Frostbite’ status effect, slowing foes and keeping them pinned in place for a battering.

Norsca are also the first paid DLC faction to come without a separate mini-campaign. That’s consistent with Creative Assembly’s stated policy towards future expansions, which will focus more on additional Legendary Lords and larger rosters. Norsca’s two Lords (skull fashion afficionado Wulfrik and three-time vomiting world champion Throgg) keep their raiding and ravaging strictly to the main campaign, and the DLC is priced accordingly at $10. Plenty of players will probably get it for free though, as it’s a novel bonus for anybody who buys Warhammer 2 between now and one week after release.

The faction are not a horde like Beastmen or Chaos, but they do sustain themselves in much the same way through persistent sacking of rich settlements. Though Norscan provinces can be settled, and coastal towns can be taken as outposts, income from building chains is severely limited. The faction’s design pushes you to continuous raiding (as it should), both to build and retain forces, and in order to seek favour with Norsca’s interpretations of the Chaos god quartet.
Norsca offer a roster list that’s both suitably varied and steeped in older Warhammer lore. The latter aspect gave me more interest in the faction than I’d previously expected, and it turns out there’s really no battlefield problem that a couple of Mammoths can’t solve. They’re a fine interpretation of a hunting and raiding faction, with a great side-line in monstrous allies, without merely being a horde re-tread. AI-permitting, the Marauders from the North should now be a more novel threat when you’re playing a faction like Empire or Bretonnia too.

Their overall objectives may not be radically different from the equally pillage-happy Chaos and Beastmen, but an engaging roster, a smart twist on quests in the form of beast hunts, and a pair of Lords with a lot of thematic character mean Norsca and Wintertooth still stand out. This may prove to be the final major addition to the original Total War: Warhammer; if so, it’s a sign-off with real factional flair.

Verdict: 8/10

Sadistdick
Sadistdick

The campaign is fun, you must constantly raid and complete monster hunts in order to progress and become more powerful. The Norscan confederation rules also make the play-style align with the lore nicely. Norscan troops are an interesting and fun alternative to the main chaos faction.