A Little To The Left system requirements
- OS: Windows 7 (SP1+) and Windows 10
- Processor: 1.8 GHz or faster processor
- Memory: 512 MB RAM
- Graphics: Direct X 9.0c compatible video card
- DirectX: Version 9.0c
- Storage: 500 MB available space
- Sound Card: Any
- OS: Windows 7 (SP1+) and Windows 10
- Processor: 2.8 GHz or faster processor
- Memory: 1 GB RAM
- Graphics: Direct X 9.0c compatible video card
- DirectX: Version 9.0c
- Storage: 500 MB available space
- Sound Card: Any
the beginning of the game is good, was very relaxing until i got closer to the end, a lot of the levels didn't make that much sense to me and i would have to look at hints most of the time, the last level where the cat is jumping on the containers is super long and annoying.
i did enjoy the sorting-stuff-into-a-box puzzles, but some of the puzzles genuinely don't make a lot of sense, and the 'hints' just straight up give you the answer so it's not very much of a hint :')
also would prefer to have an option to disable the cat because i got jumpscared by it swiping the puzzle off the table when i was done lol the game isn't very relaxing if it keeps you on your toes with a cat that pops in randomly
Absolutely adorable graphics, and challenging without being frustrating (imo). It took me about 3 hours to complete, however you can play through it as many times as you want. There is also the "daily tidies" which adds an extra layer to the game. If you enjoy puzzle games, and are a fan of cute graphics, this is the game for you!
honestly this game had me in rage sometimes- the way the pencils wouldn't go in place even after 5 tries had me fuming- i thought this was gonna be like assemble with care which i absolutely recommend if you like fixing things- this game i thought was gonna be chill but it was very frustrating and gave me a run for my money- also i had to almost put the volume to zero on both the music and the game volume was a bother, it was very very loud and hurt my ears, not really a complaint just my review- im not saying its a bad game and im sure its nice for a lot of people but just not me- it was a cool game and ill finish it but its not for everyone and that's okay.
It started off well, but lost its steam around the middle. Instead of being more of an organisation focused game, it is more of a puzzle game, which makes the fact that many of the levels are repeats, with just different artwork, kind of annoying. Also, at least to me, the puzzle wasn’t always logical, leaving me frustrated trying to figure out what I must do.
i really wish i could recommend this game but it just didn't have enough content for me. sure it has a daily tidy but that truly is daily with no chance to go back to a calendar if you miss a day i finished every level in a little over 2 and a half hours and the other half hour was spent in the settings or doing the daily tidy. the game play is good but it really leaves a lot to be desired
The demo was honestly the best part of this game. I completed the game within an hour and even went back to try it again in case I missed anything. I was really hoping for more out of this game, especially for the $15 price tag. The more the game goes on, the more frustrating it becomes. Don't get me wrong, the first few levels are great! However the whole first chapter is the demo(the best levels), so do yourself a favor and just play the demo.
Main complaints for the game are that personally I think $15 is a little much for a game that I completed in an hour or so. Also I dont like that some of the hints are just straight up the solution when all I needed was a little push in the right direction.
That said I really do like this game and it is cute. I liked most of the puzzles as well but some felt impossible to figure out without a hint.
It would be nice game but some achievements seems to be bugged. Completed whole game without hints and still didn't get achievement, same with skipping "let it be" every level (after restart). It is more frustrating than relaxing.
Whilst branded as an organising game, it's more of a puzzle game which wouldn't be a problem if it wasn't for the fact that the puzzles are often nonsensical. The solutions do not always align with how an individual may organise things, and since that is a subjective matter the fact there is only ever one solution to a level leads to frustration when attempting to play.
A cute concept, but not all that well executed - for the asking price I would've expected a much more cohesive experience that allowed for different expressions when choosing how to solve each level.
All in all, "A Little to the Left" is a very enjoyable and satisfying experience - even if a few of the puzzles are not quiet as intuitive as probably intended (the hint mechanic will save you in those rare occasions). Lovely art style and animations, wonderful soundtrack, lots of achievements. Perhaps a bit pricy? Nevertheless, I do recommend!
This game is so adorable and satisfying. From the colors, the clicks, the music, the little bits and pieces of story telling.. this game is nothing but wonderful and sweet and fun to play! Highly recommend for anyone who needs a little help in their day to unwind and work their brain gears a bit!
I love this game.
I only have one complaint. I can't get several of the achievements because it doesn't register me restarting as like a new campaign...so I can't get the, do it with no hints, do it the "let it be" every time, etc. If they fixed that it would be great, especially since I have tried 3 times playing through the whole thing now.
I wish they would come out with updates with packs of more puzzles, because the daily is not enough to fill my puzzle needs lol.
This game is fun, the puzzles are super fun (especially the junk drawer style ones), I need more games like this!!!
An absolutely lovely game. For some reason I got a little emotional towards the end. The art is lovely and although some of the puzzles left me going "Huh??" I was glad I could use the hints whenever I got stuck.
Really cute and aesthetic, but in a certain level it was a bit hard for me to tell the difference between two colours which made the puzzle frustrating.
Anyway, worth it for the price.
I REALLY want to give this game a "recommended". It's a fantastic game! The graphics and music are so delightful. The concept is great. But after my 4.6 hours of play time, I have essentially completed the game. They have "Daily Tidys" to add replay value, but from what I've seen so far, they are just re-skins of existing levels.
I really wanted more levels where you organize a large number of items like the junk drawer level. I hope the developer plans to add more content to this series over time, or additional DLCS. I might be willing to purchase those. But for now, I have to say "Not Recommended." There simply isn't enough content!
It's a great game! Very calming, and the cat is cute. Some of the puzzles can be tricky since the positioning needs to be very precise, and not all of the solutions seemed logical to me. Still, a lovely game overall.
What a fun puzzle game! Though it's not very long, I found it very satisfying to play. The art style and music give it a relaxing vibe that I really enjoyed and I really appreciated that the game allows you to solve many of the puzzles in multiple ways. It's so nice to see a game recognize that there's more than one way to complete these kind of things!
The antics of the cat and the nature of many of the puzzles had me chuckling and sometimes turning my screen to share with my spouse, which is always a great sign. When someone else in the room (who isn't playing the game) can appreciate a joke or a nice piece of artwork/music, you're doing something right! My husband even turned off his own game music and asked me to make Little Too The Left louder because he was enjoying the soundtrack.
I think the only complaint I could possibly have would be that I want more, but really--that's hardly a complaint at all.
I had hoped that this would be a free-form organization game with a puzzle aspect where there might be multiple "right" answers. It is not. There is only one correct answer and in the later levels I almost always used the hint.
There were a few levels in A Little to the Left that I really enjoyed. But I was opening for more organization gameplay, like Unboxing, instead of just another basic puzzle game. Most of the level have nothing to do with organizing or fixing anything. You just fumble around until you figure out what the puzzle wants you to do. I'm not a fan of these types of games and feel they never really hit the balance between providing a challenge but also giving you enough information to go on.
If you like an average puzzle game where you have to figure out what the game is actually asking you to do before you can even attempt to know the answer, this is probably for you. But even still, it's definitely overpriced. This would be better around the 4.99usd mark.
I love love this game!! It's so calming & easy to complete each level. Some of them did make me have to ask for a small hint, but not all of them, which is really nice. I just wish there were more levels; I got through them all T__T
I really like the relaxing nature of the game. The entire game is super cute and has great music that goes perfectly with the idea behind the game. I'm bummed that it wasn't a bit longer but the ending made up for it. All in all, its a chill game that's well worth it.
Beautifully designed organisation game that doesn't stray too far into the obscure.
I've played point-and-clicks before, and I don't tend to get along with them, often finding the puzzle solutions too obscure. You're expected to read the developers mind - this isn't the case with A Little to the Left, because I know it was made by people whose brains work the same way as mine.
It took a little getting used to, learning what is and isn't an acceptable approach to organisation within the game's world, but once you've learned it, you'll probably be able to power through the game and return to the puzzles that didn't click on another day (thank you for the 'let it be' feature)! I only needed to look up the solutions to the most obscure puzzles, but probably could have sussed them if I'd given myself enough time. The daily tidy is also neat, though quickly becomes repetitive.
As an aside, the art and sound design are brilliant. Well worth the purchase.
*I DO NOT HATE THE GAME*
It's a very cute game that I was very much looking forward to, however to my surprise, I actually am not a huge fan of this game. I can definitely see the appeal, however I found it very hard to play this game without referencing a walkthrough for a majority of the levels. There are many levels where you rearrange the items to fit the screen nicely, and while they were satisfying, there was only one correct answer. I found myself arranging it on the screen nicely and then it wouldn't complete the level, just to go check the walkthrough and see that I did it completely wrong. Could be a skill issue lol, but I did not find this as relaxing as I had hoped. Definitely a thinker.
It's not a bad puzzle game. But the emphasis should be on PUZZLE. Due to the marketing I was expecting a more zen experience like unboxing. So much of the game offers itself as "organizing, with multiple solutions for puzzles, and sometimes a cute cat to fuss with". My experience was more "increasingly obtuse puzzles meant to stump you on purpose, and a cat that appears largely once you've beaten your head against a puzzle and solved it just to mess it up on purpose". It's a cute game, I don't entirely regret getting it. But it was NOT remotely what I had wanted going into it. Which is a shame, since the first few puzzles hit that satisfying spot. But it soon turned to 'there is one RIGHT way to do this' solutions, and I found myself struggling to interpret what the creator thought was a "satisfying" solution versus what I thought looked appealing. By the last chapter, all the stages are metaphysical challenges (spoilers : one has you moving a mirror to arrange items specifically how they appear in the reflection, in order to match) with hard "there is One Right Way to solve this" answers. I hadn't bought this looking for a game that was "oops all adventure room point and click game puzzles". I wanted something more like Unpacking that perhaps had solutions but freeform and relaxing enough to not feel like I was fighting the game just to finish it.
Also, that tupperware end scene went on for WAY too long.
TLDR - Get it on sale.
Really cute game. I was excited when I saw someone play it on YouTube and thought I had to get it. And it was super relaxing and calming. The music was charming. But it was really short. I even went back through and got some of the stars I missed the first time around. I'd say if the game is on sale, definitely worth it, but $15 is a lot to ask for how short it was and the "daily" rounds don't really make me want to open it every day just for 5 minutes, if that.
people. please do yourselves a favour and play this. it has:
- wonderful sorting puzzles
- beautiful art
- a kitty cat
- lovely soundtrack
- kitty purring sound effects
- level where you pet the kitty
- make floral arrangements
- very relaxing sort everything til it fits perfectly
- sort pasta by squiggliness
- did i mention there’s a cat in it
- cat is the main antagonist
- it’s gorgeous and wonderful
only con is:
- tupperware hell
Fun game, when it works. I would not wish the frustration of knowing exactly where an item should go but having the controls on the game refuse to allow you to complete the action. For a game that is centered around the joy of putting something where it belongs i should not be having this issue.
I really wanted to like this game, but it's too repetitive. There are some levels that are way too easy, and others that are way too difficult to the point where I was only able to solve them by using the hints, which were essentially just the solution. This game would only be replayable if you're an achievement hunter going for full completion. If you're looking for a puzzle game that will frustrate you, go with this one. If not, don't waste your money.
I loved the demo and was so pumped to play it once it came out! All the levels are really fun to play, a range of difficulties. Some took me a long time to solve all the way through which I love. I was really excited when I saw the daily challenges but pretty disappointed when they were just repeats of other levels, and on top of that, sometimes its the same one twice in a row. I wish there was some extras thrown in there at least once in a while. Also they're all the easiest levels to solve, no real challenges on the daily challenges which was also disappointing. I will say though that the look of the game is super aesthetically pleasing, same with the sound effects. I can tell a lot of effort was put into that aspect for sure. Overall a fun game the first time through but a little disappointing after that.
the game is super cute and i love the art style, but i don't think its worth the full £12.99. definitely worth the play if it's on sale though! the game is rather short and once you've completed everything there's not much else you can do apart from the daily tidy - and these are just variations of levels from the main game with no real incentive to do them. i did enjoy playing though and i'm still trying to get all the stars and achievements, it's just the price that bothers me.
Very fun and relaxing game, only about 70 levels but a lot of them have multiple ways to solve. There is a daily puzzle but it is pretty similar to the campaign puzzles. All in all, I think it's worth the buy, though you could wait for a sale.
It's as lovely and relaxing as I hoped for and some of the solutions are good brain teasers too. I found a few satisfying ways of ordering things that weren't an official solution but that doesn't matter. they just felt good to me.
I think it can help when you feel unable to do anything, are overwhelmed by your ToDos. Do a few tasks in this game, feel able, use that to get through the blockade in your head and do some similarly small tasks in your environment. Small stuff is better than getting nothing done.
So far its a really good game! the only thing that bugs me a bit, is that sometimes for me the order makes sense, yet its not what the devs want for that level. Thats a bit annoying, cuz for me it makes sense, so i dont know what i did wrong or what they expect.
A Little to the Left is another excellent addition in the growing "cozy puzzle game" category, joining games like Unpacking. The mechanics are smooth and easy to work with, the puzzles are creative and meshes perfectly with the home-y vibes they're aiming for, and the art style is simply stunning. I can't wait to see what else Max Inferno comes out with next, but this gives a hopeful outlook on what's to come.
This is genuinely the most delightful game I've played this year. It's perfect to wind down at the end of the day, or to play a few levels after losing all my runes in Elden Ring. The art is spectacular, the game-play is engaging, the music is lovely, and the vibes are immaculate. Did I mention the cat?
The puzzles are super fun and interesting, though sometimes a bit obscure and the hints don't always help. Especially in the last chapter, there were times I literally could not figure out what I was supposed to be doing. The ending sequence takes literally forever and gets really boring, theres one sequence where either I didn't figure out what I was doing for way to long or the puzzle is just really repetitive. Apparently some of the achievements are also bugged right now which is a bummer.
This game was AWESOME. I saw gabby, a youtuber I watch play the demo and some of the full version and I knew I had to get it. Once it was in my grasp I found it hard to stop playing, the puzzles were fun and actually got my brain thinking about the solution, the design of the game itself is so beautiful and I couldn't help but make little comments to the kitty in it, like I would my very own cat. I got just over three hours of game play which is more than worth what I paid for it. Not to mention that three hours is only from the first run of the puzzles and I know you can go back and redo some or change how you do them to get more stars. I would completely recommend this game as it was a fun way to relax at night whilst keeping my brain active and not just aimlessly scrolling on my phone.
Very beautiful, cute and chill game, while at the same time requiring some brain juice. Highly recommend. It's the first time I've watched the credits to the end. Although I'm sorry to the devs, I mainly looked at the pets (my heart). RIP Elliot :(
great, but... for a puzzle game with no instructions, some puzzles only have one solution, others might have 3; a bit picky if you ask me. i often end up frustrated and cannot play for more than thirty minutes at a time. i keep coming back, but wish i could keep playing
This has to be one of the absolutely most wholesome and comfortable games i have ever had the pleasure of playing. The gameplay and story absolutely gave me such a warm and cozy feeling that very little has given me before.
This Game Actively Gave my Brain Anxiety
I wanted to like this game. I did. And I tried. I love puzzle games, and this was pitched to me as a ""relaxing"" puzzle/organisational game.
It's not relaxing. It's really, really not relaxing. In fact, it's frustrating. So frustrating in fact that I could feel my brain splitting in half as I desperately tried to figure out what the game wanted me to do on some stages. "Oh, the spoons have to go in the little section with ever so slightly rounded corners? oh NEATO—"
So, perhaps I went into it with the wrong expectations, thus ruining it for myself forever. Maybe it won't be the same for you.
However, I feel like even if I had been told, "hey, this is a puzzle game," I'd still feel a bit irked. The cursor feels janky/rigid no matter how I change the settings (and no other games are giving me this trouble). The cat in this game, somehow, is the first cat in a video game that I feel myself hating. It's not enjoyable seeing hard work get destroyed by its malicious l'il paws.
Things came to a crashing end for me at the Box level. I don't know what happened to me. It was like my brain was actually getting tortured. Neurons were screaming at me that they didn't get it. Click, Grab, Click, Grab, Shuffle, Click, Grab, it can't go there, Click, Grab, Click, Grab, Shuffle—
This game is going to be satisfying for some people. I know it will be. But, there is a small chance, a tiny chance, that maybe your brain is like mine and that this game is serotonin poison that you just paid $22.95AUD to make your brain scream at you.
A Little Less to the Left, please.
Calming and fun.
Granted, I ran into a couple levels that I just could not figure out the answer. Even when using the hints and basically told the answer, I still did not see the pattern. (Looking at you, nine stones)
Love the random cat attacks. Definitely a game made by someone who owns a cat!
Are you a completionist? Do you refuse to look up guides? Are you dyslexic? If you've answered yes to any of these questions then welcome to the 5th circle of hell! Not only could I feel this game slowly driving me mad but I truly felt like I was descending further and further into an organization fever dream from which I would never wake. When I saw this game I thought this would be a fun little puzzle game, little did I know that this game would haunt my dreams from now till the end of time. Save yourself, buy it for a friend.
Nice relaxing game about organizing household objects. Scratches a good itch in the autism brain (:
Some puzzles have unintuitive mechanics which can be a bit frustrating at times. The final 20% of the game is mostly unintuitive puzzles, so I ended up skipping it.
I really liked this game, it was very satisfying. Some of the puzzles didn't make sense to me but with some internet help I understood what I could. There are multiple puzzles and you can skip some if you can't figure it out right then and there. I had a lot of free time this week and finished all of it. I'd like to think it was a good use of my time.
If you like short and simple games you can try Tukoni. It's an adventure game where you collect materials, help animals, and a little puzzle at the end. It's free and doesn't take up much time.
A little to the left is such a relaxing game. The game play is super smooth and enjoyable. It's also really long which I like, and the puzzles can get pretty challenging at times with the alternate solutions so it isn't really easy to finish in one play through. I would recommend this game to people who like 'cozy' games like Unpacking.
Loved the aesthetic, the puzzles were super satisfying, and the hint system is very unique! It's a great way to only see exactly how much help you want to (I was able to partially use hints to get me on the right track without spoiling the entire answer).
You click on things, try to organize them or just tidy up things. Sometimes there's a pattern (that you need to find), sometimes you just lay things out.
Sometimes the pattern is obvious, sometimes it's a little hidden, and sometimes there are multiple patterns you (up to 3). Sometimes you find a thing that could be a pattern, but it isn't (at least the game doesn't accept it).
Personally I liked this game, but wouldn't recommend
I found some levels irritating, some frustrating, but most of them were relaxing.
This is a game I 100% will come back to often to unwind, it was an enjoyable couple of hours and I will now go achievement hunting whenever I have time!!
The game was a good mix of a brain scratcher with some more challenging solutions and pure satisfaction for each completed level!
A little to the Left is beautifully illustrated puzzle game that will get the gears turning in your head. With that being said I feel it is a little pricey of a game. I would definitely wait and pick it up on sale.
- thought provoking puzzle
- Select puzzles have multiple solutions
- Visually stunning
- There are daily puzzles, but keep in mind they will be similar to puzzles you have already completed
- Price point is a little to high
Reasons I loved this game:
1. Diversity of puzzles and the ability to solve certain puzzles in multiple ways really keeps your mind intrigued. I really love that it forces you to think of the puzzle in different perspectives ( shapes, numbers, colours, etc.)
2. Cuteness factor! The little storyline with the kitty is absolutely adorable and really shows the "joys" of owning a cat. Reminiscent of the Cats organized neatly and dogs organized neatly game.
3. I did think the let it be and hint options were nice additions. I wish the hint button didn't give you the full answer tho.
4. End credits.... I won't spoil it but the change of perspective is hilarious!
5. This game really brought me back to some of the puzzle games/tv of my childhood like Cyberchase, I Spy (Books and PC games), Crashbox, etc. The nostalgia really hit hard and left me with a lot of happiness.
I wish I had read through reviews more before buying this game. It looked really cute and like it could be a fun but casual puzzle game, but the mechanics are not intuitive. There are a number of levels that have no visual clues or guidance as to what you're supposed to be doing. There are other levels where you think you can just sort items into an aesthetically pleasing design (nature levels) and dozens of ways you could do it with the space you're given. But no there's a very very specific way to solve the level and the game will not accept anything else. The only way to know is to go to the level's hint through the menu. I'm really not a fan of having to "cheat" in order to get through levels just because I can't figure out what the game is trying to get me to do.
A few other reviews pointed out that items will snap to a grid but they don't really do that. The hit box for it must be really small or just not sensitive enough. I found I was putting things in the same spot with nothing happening unit the 10th time I put it there or placed another object near it to kind of push it in.
This was supposed to be relaxing and I'm honestly way more stressed out than I would be playing most other games. I would not recommend this to anyone, and I can't see myself playing this again, which is a shame considering how much it cost. I just wanted a casual and calming game to play, but I feel like I've wasted 2 hours and money just to feel tense.
This is a really fun game, if you like relaxing puzzles. I really like how there are some levels that have multiple solutions, and that the levels are unique. You also get more than just the levels as they have a daily challenge, they can take a few seconds or you struggle with them until you get the "ohhhh" moment.
I personally think you should wait for a sale to buy this, but you'll still get a ton of fun out of it.
Such a fun game. The puzzles are really innovative and a lot of them I had to work with my partner to figure out. Because there is a slight random aspect ot many of them there is replay value as well + the daily tidy.
There are so many things I enjoyed about this game. The art style, the amount of levels, the music, the environmental storytelling.... It was so fantastic to play. I thoroughly enjoyed this game so much.
One of my favourite features of this game was the "Let It Be" feature. The way it was worded and the fact that I could.... let a puzzle be as it was and move on was so nice. I really enjoy puzzle games, but sometimes I really struggle solving them and with the frustration I would stop playing. This feature allowed me to continue without feeling bad for continuing to another level.
I thought, for me, the difficulty levels were pretty well balanced for me. I am very much a novice puzzle enjoyer, so I found some puzzles challenging enough, and some more easy and I enjoy that a lot.
This game was such a joy to play, and I am honestly so excited to go back and play through the whole thing again!
this is a really nice puzzle game! there's good variation in puzzle types & some have alternative solutions, those are always nice to loop back to once you've finished ur first playthrough. there's a "daily tidy" which is a daily puzzle for you to do (might be nice to have a bit more than one maybe to make it worth booting up the game daily, idk? might make the price feel worth it). visuals are good, music & sound design are good, the final few puzzles and ending transitioned nice. v satisfying.
i wanna mention one issue: some of the achievements seem to bug out which sucks if you've replayed the game in full for an achievement, only to find out you've done it for nothing. i'm sure that's something that'll be ironed out in time considering the game is still relatively new though.
I highly recommend this game for those who just need to relax far a bit. I happened to finish this game in about 3 hours, but there is a built in "daily tidy" that you can do once a day. Overall, amazing game with an equally amazing art style!
This has to be the most satisfying game I have ever played! No pressure, relaxing music, organising things to be just right, and a surprising amount of replay ability. You can get through the whole game relatively fast but some of the extra stars are hard to get right away. I love the Daily Tidy as well, makes me want to come back everyday to see what puzzle is showcased. 10/10
Absolutely love this game :-) my only con is with the hints. If there are multiple solutions for the puzzle, its annoying to have the hint option only show ONE solution since every time it was the first solution. But other wise, I'm sad I finished the game since it was so fun!
Hope for future games/updates :-)
Really enjoyed this game. I didn't mean to finish it so fast, but it was really, really addicting, in a good way!! I hope they add more levels. Organizing everything was so fun. I love that some of the puzzles have different solutions as well. There were a couple that stumped me, so I was grateful for the hints just in case. ALSO CAT!
I enjoyed the demo and was really looking forward to the full release. Unfortunately, it didn't live up to my expectations. I love puzzles games and I loved the organizing levels in the game, but the others were damn near impossible to figure out without resorting to an online guide for help. Super frustrating! I know there are "hints" in game, but they aren't much help at all. I don't think i'll continue and sadly I would not recommend. If you're really wanting the game, wait for a sale.
Short but nicely tricky puzzles, all clearly designed with love. This game will absolutely satisfy the kind of person who likes adjusting picture frames and organising your knickknack collections in various ways.
I can understand the concerns with pricing in relation to how much gameplay you actually get, but considering the amount of people and time (and creativity!) that made this, I absolutely think it was worth the price.
A solid 9.8/10, would highly recommend!
Achieves ask for you to play 365 days. This game is okay, but not dedicate a year of my life okay. Seriously hard pass any game/dev that thinks that's remotely okay. Forget fun, you're doing chores at some point and some of the puzzles punish intuitive actions.
Most of the game is a clean puzzler, but a few puzzles stick out as too simplistic and others punish a lack of intuition. (The tool organizing level for example has a few tools that fit tidy, but the way things dangle sporadically and knock down progress is just a mess of design.)
It's like their demo had the best level taken out of each section of the game. Not having guidance in an organization game is fine, but this one gets so abstract that you don't know what you're doing. they give you *some* indication by making things click in place, which doesn't really feel satisfying and it feels even worse when a cat knocks over all of your work. It feels like if I don't know what the puzzle solution is i can just wave my mouse all over the place until something clicks. The worst puzzle so far is the one with the cat pictures . I still don't understand it. There should be a better hint system. they are NOT hints, they are quite literally just the solution for the puzzle. I thought and hoped that this game was going to be a satisfying calming organizing game but it's a puzzle game, which wasn't what was displayed with the puzzles shown in the demo which we're more focused on easy calm organization. One might question, maybe I'm just bad at puzzles? Let me show you the cat photo puzzle or quite a few in this game and see if you can solve them with no hints or context on what is supposed to be done.
The puzzles are fun. There are some easy and some medium difficulty. The only thing I wished there was more of was more chapters or mini games included. Otherwise, I loved the game and graphics. It was super cute.
ive been watching this game since its demo and am so glad its finally out!! it had such a nice demo that had a beautiful art style and fun puzzles and the full game kept that intact! some of the puzzles alternate solutions are quite hard to understand (i still dont get the answers for a few...) but i loved it!
ps. if you need help with solutions, try 'crystal dreams' on youtube!
Fun little puzzle game. It took me close to seven hours to complete all the puzzles at 100%. I got so much joy in the hours I did play, so to me, the price was worth it. Definitely recommend it for those people who like cats, cute music, and puzzles.
I really enjoyed this game! It took my mind off of my hectic school schedule and let me relax for a couple hours. There were some puzzles that I didn't understand, but thankfully the game allows hints instead of having to pull up google or a playthrough. I would highly recommend this game to anyone who just needs a distraction for a couple hours.
It's good, and comfy, and unfortunately maybe a bit overpriced for how short it is. The puzzle backgrounds could do with a bit more visual indication of where to put things sometimes too, instead of just being barren but having clearly designed 'slots' stuff will snap to. Overall though it's basically exactly what it looks like on the tin, so if it seems interesting to you, you're probably the target audience.
The soundtrack and art are very pleasant and nice, the levels are short yet numerous enough to feel like a full game, and the levels themselves are satisfying in a way that their generally low difficulties are not drawbacks. The option to skip a level and come back later is monumental for preventing the occasional hard level from breaking your momentum. You can bet I'll be replaying this and scampering all over it for all of those achievements). Also, the developers truly understand cats on a deep level.
Doing the bare minimum in A Little to the Left is the fun, relaxing organizing experience it makes itself out to be. Trying to 100% it, on the other hand, is sometimes like staring at one of those stereoscopic images where it looks like a bunch of TV static but it promises, allegedly, that if you look at it in juuuust the right way it'll become a bunny. I mean this in the best possible way.
The game has the amount of thought put into its concept (reflected in the multiple modalities of solving, the environmental story, and a well-crafted artsy aesthetic) that puts it beyond merely a novelty or oddity based in its particular appeal. It could have skirted by on its unique concept alone, but it didn’t – and for a game based on an observant, details-orientated mindset, it shows.
I was so excited for this game to come out and it met all of my expectations! It took me 3 hours to finish the game and I have to say the sounds and the background music were so relaxing! The implementation of the cat was adorable! I do wish the achievements for this game weren't private so I can see what I'm missing, but I'm sure that information will be released in a guide soon enough.
This game is a ton of fun! Really clever puzzles that made me think and look for patterns I wouldn't normally think of right away! I played with friends and it was interesting to see how similarly or differently we approached certain puzzles! I definitely highly recommend this cozy game!
I really wanted to like this game but... I don't think I do.
I think there should be more than one 'answer' for most if not all of the puzzles and went in thinking it would be a lot more freeform than it is. It falls short on being relaxing or challenging and is somewhere in the middle around 'mildly annoying/boring.' It feels like there no real 'reward' or satisfying 'ah ha!' moment when figuring out what the level wants you to do and rarely does the puzzle feel fun to do. Its a lot of 'push stuff around until the game tells me I did it right' and then move on to the next.
I am up to chapter three right now and I do like it more than the previous levels, (it feels like I'm actually using my brain a little bit on these ones!) but at this point I'm hesitant to recommend the game. Maybe wait for a sale if you're really keen.
Nice and fun puzzle game, with cute music and graphics. Puzzles are fairly simple.
Only downside is that it's a really short game, approx 3 hours gameplay, therefore I would recommend getting it on sale, as it is pricey for what content it has. It does have a "daily puzzle" feature, but it can usually be solved in under 5 mins and sometimes are a repeat of some of the story puzzles.
Very zen game, with relaxing music and engaging puzzles. Some puzzles can be a little obtuse, especially when you discount a solution you tried, because you were only a few pixels off from the correct answer.
Cute, wholesome few hours of fun, especially for fans of Unpacking. I think it's a little pricey for a 3-ish hour game plus daily levels that are just reskins of the levels you have already played, but I don't regret my purchase.
I will be honest - I feel its current price is too high (£12.99) so wait for a sale.
- Cute and satisfying puzzles
- Additional Solutions for the Completionists.
- Very beautiful and was obviously made with love
- Daily Puzzles Available
- Price tag on release too high
A great game I really enjoyed my time with, I haven't figured out every possible solution to the puzzles yet but it's been a great journey.
Also there is a cat, which is a plus. There are basically no instructions and some puzzles might get a bit frustrating if you don't get them at first - there is a hint system in case you get stuck though.
I like that the developers tried something different and I'd gladly pay the same price again even after knowing that it's not that long, it's time and money well spent.
Had a lot of fun organizing things :D!!
Only bad thing is that the hints just straight up tell you the solution, I wish they were more hints to help me figure it out myself instead of just telling me what to do.
A relaxing, organizational puzzle game with soothing music. There are sometimes multiple solutions to a puzzle (indicated by the number of stars), and I think that's better than there being just one solution. It allows for more creative thinking. It is an adjustment to be thrown into a puzzle with no direction, but it never feels punishing to use a hint. The activity of unlocking the hint is fun within itself, and sometimes you'll see the solution and get that, "oh duh, of course!" All puzzles have the same "solution" just in a different environment, but it never feels boring.
It's a short game but with the daily challenges, I think it is absolutely worth the price tag. And there's a cat. That automatically earns 5 stars.
I liked most of the puzzle that were in the game, but there disliked the parts where you had to arrange a set of items so they were symmetrical, so I do appreciate the included "let it be" option. Even though the game was shorter than what I would have liked, I would recommend this game to anyone who likes to solve puzzles and has a few bucks to spare. I hope that there will be most games like this from the developer but if only a little longer.
Very interesting and fun. Had no bugs or issues for me. A few head scratchers to 100% it, but mostly it was a relaxing couple hours of play. Not sure thats worth 15 bucks (maybe 10-12 in my opinion but there were a lot of people working hard on this so maybe its worth the price to have no other issues and enable everyone to get decent pay?), but other than the price point, I honestly have no complaints. If you are looking for something relaxing to keep your interest while you sip some tea, this would be a good game. Looking forward to hopefully future dlc.
What a delightful little game. I remember seeing the very first trailer for this and was instantly in love. It's cute and short, and it made me very happy
Perfect for people with OCD. The sound design makes it all the better too
Such a warm and cozy game. I love the sounds things make when you move them. I love the music. The puzzles are easy enough that you don't want to pull your hair out, but just hard enough that you have to spend a little bit of extra time on some of them. The cat adds that little piece of magic that makes you smile. It's just perfect. I only wish there was more of it. I could play this game all the time. Definitely worth the wait.
I really enjoyed the demo and some of the levels. A lot of levels, though, felt like the solutions were really random. Like laying out leaves in a way that someone decided looks nice. They don't fit together, there's no real logic to it, there's just a lot of levels like this that are just brute-forcing trial and error. I found those levels a lot more frustrating than satisfying.
There's also an achievement to do their daily tidy for 365 days in a row. Which is just a boring and ridiculous way to artificially keep your numbers up.
I would say to wait until the price drops to get this if you want it, but its not something I would recommend for this price. Especially if you're an achievement hunter. Disappointing.
well, i got what i expected.
if you've played the demo - yep, that's pretty much the game, just with more puzzles. it's fun. i suspect i will revisit the levels that have you organising things into obvious places, as those are the most satisfying and genuinely relaxing to me.
however, some of the puzzles don't really have a good way to figure out what you're supposed to do without using the hints, which is frustrating (the opposite of what i wanted from this game). on top of that, sometimes the answers to the puzzles have incredibly specific placement, and i found myself having to adjust objects even when things visually looked to be lined up.
and with my hours played i have 100% completed the main levels.
if you're a completionist, watch out - there are daily puzzles that expire after 24 hours, and an achievement for 365 of them. it's not going to be a quick completion.
i must also stress that while i enjoyed the game and can recommend it, i don't think it was worth 23 AUD. it's worth playing, but wait for it to be on sale.
Loved playing A Little to the Left, completed the entire game in one sitting but that was because I was obsessed. You can go at your own pace and some of the tidy's (puzzles) are a little tricky so it's great that there is a "Let it be" option to just move on.
I thought we might get to see a little more of the cat or have some more puzzle interactions with it but still enjoyed all the puzzles where our furry friend appeared!
This is a great cozy game but remember it's still a puzzle game so you can't check out completely.
Very good - relaxing, cute, good music. There's a few levels that have no rhyme or reason as to the solution (symmetry levels) and there's a few that I would have liked to have solved in different ways but wouldn't let me do alternate puzzle solutions.
All in all, I enjoyed it, and the daily puzzle helps justify the price tag but, i also just liked it and have been waiting for it since I saw the demo.
I played the demo for this game and really liked it. But I’m not so sure about the full game.
Most of the puzzles only have one set answer and some even have absolute random answers. No pattern or no real logic. The more I played the game, the more frustrating it got.
I wish the game would have more answers to the puzzles, right now it’s more like trial and error.
If you’re someone who likes to try around, this game could be for you. If you’re looking for a relaxing game, I sadly wouldn’t recommend it.
I’m really sad to give the game this review, because it looks very nice and after the demo I was really excited to play it.
i want to love this game so bad
i was obsessed with the demo, and was excited for the full game so i could replay levels, but since the levels dont randomize, its the same exact scene/placements every time, theres no replayability and levels get old after just 1 or 2 plays. it sounds dumb but i was excited for the taking the stickers off the fruit one, but the stickers dont randomize where theyre located, so its just pulling the same sticker from the same spot over and over :( i love love love the concept AND execution, but i feel like adding some sort of 'endless mode' of things like sorting/cleaning/pulling stickers/etc would be absolutely perfect. this game has a lot of potential in terms of replayability if only a few things about the game would change imo.
i do actually recommend the game, but not at the $15 it is now. i was initially hesitant for the full game based on the price knowing its a small game and im still trying to convince myself that it was worth it to spend that much. i love the game, dont get me wrong, but with only abt 3 hours of gameplay and no replayability, $15 unfortunately just doesnt feel right. a lot of the puzzles are just repeat ideas with different items (such as just making some shells/leaves/etc symmetrical) and get really monotonous.
at the end of the day the price is what makes this game not worth it right now, replaying the demo every now and then could be enough for me.
some of the puzzles are really easy and self explanatory, like organising books to smallest to largest, but other puzzles are pretty much impossible to solve unless you use the hint:/ one of the puzzles about a cobweb and organising flies doesn't even help to complete it with the hint. I was so excited to play this game but some of the puzzles are just stupidly hard to complete as there's no information to explain what to do. there's a lot of gameplay and lots of achievements but i feel like there should be explanations to the levels rather than the hint, just makes you feel like its cheating having to use the hint to get the answer on every other puzzle lmao
Honestly my first preview of this game was on tiktok. Organizing the kitchen junk drawer. It looked perfect to be a simple, calming, organizational game, much like Unpacking. At first this game was neat. Definitely not worth the $15 price point, but whatever.
The puzzles got frustrating incredibly quick. There's only one way to solve it, and no clues as to how to solve it. And half the time the answer doesn't make any sense. Or you can ask for a hint, and it just gives you the answer. Which is also frustrating.
Now there is an option to just "Let it be" and you forfeit the star. Thats great for when you get frustrated, unless you just turn the game off and don't play it anymore, which is pretty much where I'm at.
Good side, theres a cat. and thats probably the only thing you can count on being the same.
I gotta give it up to the marketing team, because I was so excited for this game.
And then after buying it on release day, I was like "Oh wait, this is like a million other puzzle games."
Put the leaves color order. Make the spoons go smallest to largest. Turn the clock until a shadow in the background matches.
I've played that game. I've played that game a hundred times. Any game under "puzzle, casual, relaxing, cute" is going to be this exact game. The marketing made it seem like it reinvented the genre. It didn't. It's a "puzzle, casual, relaxing, cute" game. You hear those tags, you know exactly what the game is. ... And you don't really expect it to be $15 (and no discount on release day).
Also, needing to get things pixel perfect is annoying. A lot of puzzle games will say "Ah, you're 92% of the way, we'll just jiggle everything a little for you to get it perfect, you obviously know the answer." It genuinely felt like it was every a good fourth of the puzzles in this game I would get the right answer, not proceed, look at the hint, see the hint was the answer I did, and have to jiggle everything around for a solid minute trying to get it *exactly* where they needed to be.
Genuinely, my playtime is as long as it is for this exact issue. Specifically from the postcard puzzle, where I had the correct answer for 30 minutes and it just wasn't "clicking" into place.
It was Unpacking in spirit, but not execution. I wanted to put things in a drawer the way I wanted to.
I wish this game was longer it was way too relaxing to be this short. Saying that, it took me 6 hours to complete the game including the multiple solutions to puzzles so I wouldn't say its too short, I just want more because I really like this game!
Its really nice to just vibe and do little puzzles that don't require too much effort. The style is cute and the music is pretty. I had this on my wish list for a long time and I'm pleased with what was delivered :)
Really chill game to play when you can't sleep. It's the kind of puzzles where I don't play it for extremely difficult puzzles but more the experience of organizing and seeing a set of pencils or whatever in a satisfying manner. It's the kind of game to chill out to and enjoy the experience of stacking plates and matching patterns. More of a sensory experience.
Now, I do have only two complaints but they arn't terrible. I still think the game is worth the money.
Some puzzles such as the seashell one, leaf one and clover one drove me mad. The concept is to arrange these items in an appealing manner? Perhaps I didn't get it and there was some pattern in the grains of the wood or something but these seemed to not have a solution besides an appealing pattern the developer saw. if not for these puzzles then I would have had a hintless run.
On that note, the hints just showing you a solution is disappointing
but necessary for the puzzles mentioned.
Very much enjoyed the game. I would recommend it
it's a bite-sized, casual bit of fun certainly worth the asking price.
if you played the demo and liked it, the full game is more of that. be sure to fiddle with the sensitivity settings to make it so the items can move faster (the default is kinda slow). a couple of the later levels are a bit abstract, but they put in a really neat hint system where you literally erase scribbles that are hiding the solution.
Absolutely incredible, this game really makes you think outside the box, whether it be once, twice, or three times on the same level. The sound effects, music, and animation style really piece this game together in the end. Definitely recommend if you want a head-scratching game that also aesthetically pleases. Worth every penny!
Most beautiful, calming game with the most realistic cat-behaviour ever! It encourages thinking outside the box and looking at things from a different perspective. A Little to the Left is an absolute must-play!
I completed this in just under 4 hours, probably got about as much joy out of it as I would a movie. If you found the demo soothing it's worth a look but it's more of the same for the most part. The bits where it reaches further can sometimes be frustrating (especially in chap 4), because beyond creating a symmetrical arrangement things don't 'fit' together as clearly and it feels like guessing unless you look at the hints - but then it's just duplication.
Did I enjoy it? Yes.
Should you pick it up? Maybe - if you're looking for a chill way to spend a few hours arranging stuff and don't mind it occasionally getting a bit existential.
What would I recommend that's similar but better at scratching that itch? Unpacked.
When I first was introduced to this game through the demo, I thought it would be mostly a satisfying, light puzzler similar to Unpacking, with the focus primarily on tidying things up instead of solving semi-difficult puzzles. The end result is more 50/50 - some of the puzzles and their multiple solutions come very naturally, and feel comfy like organizing a drawer. That's where the game shines. But others were too abstract and necessitated guesswork or the hint button. This is frustrating because sometimes the "hint" is just a depiction of the solution. Based on the reviews, I was expecting the game to be maximum 2 hours, so I was pleasantly surprised when I was still finishing puzzles after twice that runtime. If you enjoyed the demo, I think it is worth paying full price for this version. My only strong negative about this game is the second to last puzzle which goes on for way WAAAYYY too long and nearly made me ragequit. It didn't help that it was the least fun puzzle in the game to boot. But overall, 7/10 would recommend.
As someone who played the demo when it came out, I am so happy with the final game! Can't wait for more levels (hopefully).. it was more puzzle based than the demo which was cool, but I would have preferred a few more organising levels personally :) absolutely adored the ending credits, super fun idea!
Disappointing. I had such high hopes for this game.
The best parts of the game feel like a more structured version of "Unpacking", with lots of cute little scenes to organize in an intuitive or a logical way. It's relaxing and scratches a very particular itch.
Then there's the rest of the game. A good number of the puzzle completely lacks the "intuitive" and "logical" parts of the above statement. The problem is that these puzzles insist on a "right" answer, even when there is no discernible reason for that right answer. For example: arrange a bunch of random seashells in a *very* specific way, with no way of knowing what the right way is. These puzzles are frustrating and demoralizing, and they kill the relaxing vibe of the game.
Hints might have softened the blow, but the "hint" system in the game just immediately tells you the "right" answer, removing any sense of accomplishment as soon as its used.
In closing: it's half of a very good little game. If you're the kind of person who isn't too bothered by just following directions in a puzzle game, or you're not bothered by skipping levels (at least there's a skip button!), then I can recommend giving this a look. Otherwise, maybe stay away.
A lovely little collection of puzzles that were all either very soothing, quite clever, or both. Some of the puzzles have more than one solution, and invited thinking outside of whatever box I originally constructed for myself, and if I ever got impatient, the "Hint" option was a subtle but very helpful nudge forward. The art is pleasantly minimalist, the music is a nice calming background, and the sound FX give each puzzle quite a tactile feel - sometimes a bit too much, with some squelching and squashing noises that I could do with a little less of. Overall a sweet journey that made me feel both smart and at peace with everything, if only for a short time.
Hi, I bought the game yesterday and here's what I can say:
Playing the demo of the game, the puzzles were easy and fun. It applied towards the actual game, yet I was frustrated a bit with the other puzzles that weren't part of the demo. Of course, isn't the final product on where I should've seen that coming. I really suggest on having a helper or pattern to follow for the ( spoilers ) the leave cutting and item bundle matching segment where we needed to peek at the hint/answer to know what to do. You need to be very observant in the game to solve other segments, that's why perhaps instead of having the hint/cheat sheet in the menu. It could be just a helpful tip that will pop out for the player to know what to do instead for them to see the full answer on the spot.
I highly suggest the game if you liked unpacking, the way you organize and solve each round at the same time felt fulfilling much more the ending was the nicest way to end the game.
Overall, it was a nice cute game and will play again when I need to relax ^^
This game isn't as relaxing as I expected. Some of the puzzles are fun and have a nice challenge, some are not at all clear. Even after looking at the hint, which is just the solution, some objectives is still unclear. For example, Chapter 3 has a puzzle where you organize rocks and other random items. I had to look at the solution and I still had no idea what the criteria was for organizing the objects. I studied the solution and found no patterns, symmetry, etc. I know that there has to be some rhyme or reason to it, but if someone can't look at the solution and see the idea with minimal effort, the puzzle is too vague.
Also, as mentioned earlier, the hints are the solution. Even if you only clear a section of the page, the fun of figuring out the rest of the puzzle is lost. Maybe a general nudge in the right direction would be more helpful, such as images of symmetry for puzzles where the object is making the image symmetrical. I do appreciate that the solution is available when you are absolutely stuck, but having a few steps before then would be better.
The star system is also confusing as most people would assume the number of stars you have accumulated would mean your completion score. In actuality, the stars represent the number of solutions you have found and the number possible. A lot of people who are drawn towards this type of game would like to achieve full completion and this vague star system is very frustrating until you learn what it really means.
Overall, a fun game but not the cute, laid-back game it is advertised as.
If puzzles, cats, organizing, sorting, and have time to sit and rack your brains to focus and have fun then this game is right up your alley. The art is also unique and very comforting to look at with different type of different organizing puzzle situations. Some puzzles are lengthy because of difficulty however that is the fun of it. Some puzzles are short and easy to solve. Plus daily tidy option is always great to do once per day for a daily dose. Highly would play if you like the unboxing game and if you like to see the cat messing around in the game play. I love the cat
This game is seriously so much fun! I bought this game to hep me relax after a stressful week and I'm glad to say it really helped. I love how perfectly everything fits together each time, its so satisfying. The art and music are wonderful and I love noticing all the little details. I'm looking forward to playing the daily tidy each day to start my mornings!
I'm in the it's got good and bad aspects of the game, but ultimately, it gets a negative due to how it was advertised vs the actual game play. It's not just a relaxing organisation game, it also has weird abstract puzzles that get you so frustrated I nearly raged quit on multiple occasions. I recommend waiting for a sale if you want to try this one.
- Art style was cute.
- There were a lot of nice zen puzzles in here.
- fav puzzles were the organisation ones (seeming that's why I bought it)
- There were infuriating puzzles as I had no idea what was expected, and when I found out through hints or the Steam discussion board I just rolled my eyes.
- Sometimes those hints are useless. It only shows what the end result is. I knew I needed to get to where it said, I just don't know how to as the interactions change constantly.
- There's also big frustrations when you're only millimetres out of place. You have the right answer, you're just not 'exactly' in the right spot. And with no guides to help, this is really really frustrating.
A Little Overpriced
Don't get it twisted, I adored this game. The art is fantastic, the music is relaxing, and the controls are great. The price is a little much for how much content there is in the game. There is a daily play mode, where a new puzzle is unlocked each day, but after finishing the game in two sittings, I'm not sure I'm going to bother coming back to play a level that will only take 3 to 5 minutes to complete.
I'm not saying that the price is exorbitant or anything, but for what the game is, and how finicky some of the levels can be with precise placements, the price is a touch high.
If you are willing to spend $15 to fill a single afternoon playing an organizational puzzle game, then do it. It has the same vibe as Unpacking, but it's all about the puzzle of how things fit together. Plus you get to pet the cat in the last level.
I want to love this game. The art style is beautiful, the pace is pleasingly slow and the puzzles that work are brilliant. The puzzles that are the best in this game - the ones that require you to observe the screen carefully and apply a bit of logic - slowly disappear from rotation. This leaves a collection of puzzles with no place to start and no way to know you're going in the right direction without using the hints.
The hint system is very good, with the option to uncover the solution as much or as little as you like. I also appreciate the "Let it be" option, which lets you skip a level and come back to it later.
The satisfaction of solving a puzzle is quickly squashed by frustration when presented with objects or a puzzle layout that doesn't make sense no matter which angle you look at it from. It detracts from the clever mechanics of the puzzles that work.
Perhaps worth picking up on sale, but overall this is a disappointing puzzle game.
Scratches your brain in all the right ways- just not sure if it was worth 15 bucks for 3.3 hours of content. Puzzles were fairly straight forward, yet fun and satisfying. What really sold me was the art style/animations. but I'd recommend waiting till a sale. Thumbs up for cat, thumbs down for price ;/
While only about 3 hours of playtime, I had fun with A Little To The Left. For me, it's at its best when it's a puzzle game - the levels with multiple solutions in particle encourage some creative thinking. The levels about organising a large collection of objects are satisfying, too.
Where it falls down is levels which have no puzzle whatsoever (the constellations level and snowflake level in particular come to mind). These levels go from feeling like a puzzle based on a chore to being a chore. In addition, The Daily Tidy (alongside being the bane of all completionists and achievement hunters) pretty quickly became tedious for me. Daily Tidies based on good puzzles don't work (because you know the answer), but if they're based on non-puzzles (the last two Daily Tidies were constellations and snowflakes) then they're even more tedious than the original.
Speaking of non-puzzles, some levels simply involve arranging a bunch of stuff so there's symmetry, but the actual pattern you choose doesn't matter as long as the symmetry is there. This wasn't clear to me, and I think I only realised this was the case after completing all such puzzles with hints.
In addition, there's a few places where inputs seem finicky. You have the right solution, but you placed something slightly wrong or turned something a few degrees too much and the game doesn't acknowledge the solution (I think my biggest problem with this was on the alternative solution to the tomato cans). That said, this is rare.
As a final complaint, for a game where the coolest part is replaying levels with multiple solutions, the game always forces you onto the next level when you complete a puzzle for the first time. So if you want to replay it while it's still fresh in your head, you have to exit to the menu and reload the level.
Overall, this game is still excellent, I just wish they'd focused the experience more around the 3 Star levels and levels involving mass-tidying. Still a great game, highly recommend it while on sale.