Adventures of Shuggy

Adventures of Shuggy
N/A
Metacritic
89
Steam
75.775
xDR
Our rating is calculated based on the reviews and popularity of the game.
Price
$4.99
Release date
13 June 2012
Steam reviews score
Total
89 (270 votes)

Shuggy has just inherited a castle full of goblins, ghouls, zombies, and robots. Help him clear out over 100 rooms to make his new home liveable again!

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Adventures of Shuggy system requirements

Minimum:

  • OS: XP
  • Processor: Dual Core 2.0 GHz
  • Memory: 512 MB RAM
  • Graphics: 128 MB Video RAM and at least Shader Model 2.0
  • DirectX®: 9.0
  • Hard Drive: 82 MB HD space
  • Additional: Xbox 360 controller officially supported

Recommended:

Recommended requirements are not yet specified.
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n0name28 (Ranni)
n0name28 (Ranni)

This is a very cute, quirky puzzle platformer. Has a great retro feel and a good amount of challenge. The physics for the rooms is often different. Sometimes you have to rotate a room in order to gather the gems, sometimes you're using past versions of yourself to help gather gems and other times you're just running/jumping through. So many different mechanics for getting the gems it makes each room feel fun and fresh! Absolutely recommend this game!

Squatting Duck
Squatting Duck

I got this game for 50 cents during the steam summer sale this year. It was well worth the asking price. It is an enjoyable platformer where the goal is just to get all the gems! I have not beaten it yet but it apears to have many hours of gameplay as well.

jive5turkey
jive5turkey

The controls are what I would call "slidy," meaning your character tends to slide around a lot. They're not game breaking though and you get used to it. Definitely worth a play. A very clever puzzle platformer, sometimes pretty tricky, but not so frustrating that you don't want to continue.

Gregor MacGregor
Gregor MacGregor

If you like puzle games, try this one. It has quite a few diferent game mechanics and about 200 levels. If you have the money i think this game deserves it (coming from a guy that bouught it on steam summer sale)

cptnRossco
cptnRossco

For what you pay, this game is very entertaining. I got it in the Halloween 2013 and it was great for the money I paid! A basic and cute platformer, I heavily recommend it to all my friends.

caruch2001
caruch2001

Adventures of Shuggy is a nice puzzle game that deals with various different types of enemies that get in your way of your goal which is collecting all the gems on each level to advance.

Finished the main campaign and extra teleporting trouble section in about 12 hours. I used a keyboard but can definitely see how a controller would help.

I played this game on and off as some puzzle would frustrate me. Sometimes that frustration came from how Shuggy moves. But the game is built around HOW he moves so it is not a negative.

I was able to complete all the puzzles in the campaign without looking up tips except for about 2 or 3 of them where I was totally stumped. Of course after you see the solution it's obvious :)

The "Teleporting Troubles" section of the game is shorter but more challenging. I had to also see how several of those puzzles were done .

I got this during the Steam Summer Sale but is certainly worth getting.

Pros
-Nice art style
-Buttery smooth 60fps
-Challenging yet not too unforgiving
-Music is good

Cons
-Not really a con, but Shuggy's controls will take getting used to. Be patient.

8/10 Very good

ParkerM6
ParkerM6

So you're gonna look at this game as a childs game, I did too. But honestly: This game is really a lot of fun, it's actually kinda complicated at times, feels a bit like Fez with level manipulation but there's more than enough playstyle here for you to go through the story line and revisit it from time to time.

ZShalafi
ZShalafi

Do not bother to buy at current state if you dont want to complete it in one go. Savegame file is deleted everytime you quit the game.

Quinevere
Quinevere

Have only played the (local) co-op so far.

It is excellent, actual co-operative puzzling. I paid a ludicrously low price (

Bucket
Bucket

The hitboxes are messed up, the controls are unresponsive, and certain levels are impassable due to these. The tasks are simple, but the bad controls make them impossible. I spent 0.49 on it and I'm not getting my money's worth

JoeProgram
JoeProgram

The trailer has what the game is missing: playing with your expectations. When you watch the trailer, it shows a flurry of game mechanics that keeps you guessing what will come next. In the game, though, an interesting level often unlocks a generic platforming level. Between the time loop levels, the herding shmu levels, and the multi-shuggy levels, there's a lot of waiting and busywork, particularly when you die and start over. The enemies don't help either, with many of them moving at arbitary times and directions that stops you from being able to plan your way through the level. There's not enough skill escalation to be a Super Meat Boy, there's not enough surprise to be a Frog Fractions, there's not enough story to be a Thomas Was Alone, there's not enough depth to be a Braid. The game wants to deliver on the discovery that come from such a diverse set of mechanics, but just ends up being arbitrary challenges.

Enkazadas the Grandest Magus
Enkazadas the …

Awesome game, can be a little TOO tight with the controls. It is a port but it has rebindale keys and a good eaesthetic and style. Fun, challenging and interesting

MagusRex
MagusRex

This game is fun. Off and on it has easily paid for itself. There are many levels and the method to beat each stage is so different, you will keep scratching your head for many hours.

LeD
LeD

Steering with WSAD in platformer is a bad idea.
It's even worse idea when after going to menu navigation switches back to arrows.
And then there's this AD for zombie game when you try to quit.
Meh.

Nathanor
Nathanor

The puzzles got hard, so I didn;'t beat it but it was fun. You a little bat guy that go in door and do puzzles.

DeRkKOO
DeRkKOO

Very fun platformer to play with your friends. Has some interesting mechanics. You really should try it. It's not very expensive though.

KingdomGnark
KingdomGnark

The Adventures of Shuggy is an incredibly entertaining Puzzle Platformer. It's fun, it's engaging, the puzzles aren't hard enough to be annoying, but do require just enough thought and dexterity to remain interesting. Beautiful waste of tie :)

Ratings- based on genre
Overall: 8
Graphics: 7
Audio: 8
Music: 10
Gameplay: 8
Characters: 8
Plot: 6
Addictiveness: 7
Play Time: 7

There is a free demo available on Steam!

https://www.youtube.com/watch?v=GBYhdLVornQ&index=14&list=PLOej4kpIyowY…

Lindetiel
Lindetiel

When I bought this game I wasn't convinced, but few levels into the game I had to take back all my doubts. This platformer is tons of FUN.
Yes, some levels are challenging
Yes, sometimes you may get frustrated over one tiny detail that you just.can't.get.right.
Nevertheless it's really pleasant, quite logical with some nice puzzles and to put it in word ... nice. Shuggy is a cute little creature.

Oh and the game has a local co-op so that you can play with your buddy on the same keyboard - something not found very often these days but also something that I really enjoy now and then in platformers.

SlapDash
SlapDash

A fun and simple little platformer with some clever design.
I picked it up on a Steam Sale and really enjoy it.
If you enjoy puzzles, platformers with a bit of a challenge, pick this game up.

TechiRef
TechiRef

To start: I used to add a header to these reviews, but since it often made the review too long to submit, I've opted to leave it on my Backloggery.

Gameplay: oh boy another puzzle platformer brought from XBLA time to not recommend it- Wait what? It's actually not half bad? ...you sure? Huh, so it is. Adventures of Shuggy is a puzzle platformer whose main attraction is many stage gimmicks. One stage may have you rotating the entire stage, another one may have you teleporting all over the place, another may have you be zombified so that you can jump and only jump... there's a lot of gimmicks. There's a lot of stages as well; 112 stages in the main game and 40 extra in the teleporter-focused mode. Out of all these levels, there were only seven or eight that I felt were legitimately kinda terrible. Fortunately, there's a lot more than that for levels that are really quite clever with, y'know, actual puzzles.

The platforming itself isn't bad, and in fact there's really only one complaint I have about the platforming, and that is inertia. Shuggy actually has a lot of inertia, meaning that you can very easily end up falling off of a ledge due to your own inertia. You can kinda deal with it after a while, but it's still kinda obnoxious even once you get used to it. Another thing that could be a problem for some is that Shuggy is actually pretty dang fast. There is a bit of precise platforming here and there that could prove tricky for some due to how fast and how inertia-laden Shuggy is, but it never was the top speed that gave me any problems.

There's also boss battles in the game, although they're more akin to boss battles from a game like Donkey Kong '94. I did quite like all of the bosses, and they all took at least some thought and careful planning to defeat. Again, they're, y'know, actual puzzles. It's hard really to talk too much more about this game's gameplay, as the core mechanics are quite simple, and the complexity of the game comes from these gimmicks. There was one gimmick that I enjoyed only about half of the implementations of (Shuggy temporal cloning) and one gimmick that I didn't like at all (wall-crawling Lemming carting around). Apart from those two gimmicks - and they're largely toward the beginning, so if that's causing you duress, just push through; it gets better - I had a great deal of fun with this game. Some other reviewers mentioned a lot of waiting around, but honestly; it's not all that bad. Unless you have super-ADHD, it's really not going to ruin your day. Unlike a lot of puzzle platformers, I can see myself coming back to this game in the future. For $5, it's a great deal. For the $0.49 I picked it up for during the Winter 2013 sale... that's highway robbery. 8/10.

Story: There's not much, really. It's all told through a faux-comic book style presentation. It's honestly not worth rating, as it for the most part stays on the backburner for the gameplay to shine through.

Graphics: It takes a bit of a hit here for two reasons. Reason one is that this game either windows in 720p or fullscreens in 720p. The portiness of this game is quite obvious here, since the 360's maximum resolution for gameplay was 720p. As for the art style... it's alright, but it really does have that "XBLA-look" to it. I'm not the best at pinning this sort of thing down, but I think it has to do with how the XNA kit handles gradients and sprites in general. It's not bad, but once again, it shows that this was once an XBLA game. Kinda disappointing, honestly. 2/5.

Sound: Sound design isn't the biggest deal for this game; it's mainly some obvious sound effects and that's about it. As for the OST, it's not a thing that I'd get to listen to on my own time, but it's good enough in the context of the game. It's a decidedly jazzy OST which is partly why I'm not too keen on it, but that's because I'm 2dumb2jazz or something. If you're into that kind of thing, maybe you'll want the OST for yourself. 3/5.

Overall scores are: 8/0/2/3; 6.5/10. A game with great gameplay design that is unfortunately hindered by some less-than-amazing AV stuffs. Again though, for $5 (and especially for $0.49), this game is a great deal, and will provide you with a day or two of mostly good times.

Mallaven
Mallaven

This is a fun and cute little platforming game with great music and lovely backgrounds, and it has some challenging levels and interesting puzzles, the ones where you spin the room around the character are my favorite ones. The co op levels are a lot of fun as well, I played it with my friend on the same keyboard and had a lot of laughs.

I recommend this game to anyone that wants to relax with a light hearted game.

SkyAero
SkyAero

Classic 2D puzzle platformer. It's a nice game for those who like puzzle platformers, but it's not very innovative in it's gameplay.

Marxmiller
Marxmiller

I got this during the summer sale for about 25 cents. I regret it. It's not good, but I mean it's not Bad Rat's bad...

shulmi
shulmi

Such a great puzzle/platform game. Great music and fluid controls. Cute and colorful graphics. One of my favorite games on Steam to date out of hundreds.

☢ Be More Eco Friendly ㋛
☢ Be More Eco …

Great game! Not too long and not too hard.
You can beat the CO-OP levels by yourself with a little time. (Thats what i did)
Granted i used Auto hotkey ONCE to help but yeah still. there were only 2 levels i had a really hard time on.
i THINK i saw an ad when i was exiting the game at one point.

Awri Lynn
Awri Lynn

Disgusting use of unnecessary sparkly sound effects. (Every single time you collect a gem or win a level)
Jumping is too floaty.
Walking acceleration is too slow.
Not enough options in the option menu.
Advertising when exiting the game.

Besides the mechanics it presents, and the overuse of effects, it still feels like a browser game.

Abysmi Os
Abysmi Os

Adventures of Shuggy has a ton of content for its price tag with over a hundred levels, with a healthy variety in design and difficulty level. It has a bunch of interesting mechanics ranging from fairly standard tried and tested ideas like rope swinging or a super jump to more unique mechanics such as the time travel levels in which an echo of your past self follows along your exact path and kills you upon contact, forcing you to consider your steps so that you can come back later without bumping into yourself, normally with multiple past Shuggys running around at once making it fairly hectic. New mechanics are introduced at a healthy pace rather than throwing them all at the player at once, allowing for a fairly intuitive game experience. Boss levels are also mostly well designed with only minimal exceptions. You will die repeatedly and frequently but rather than cheap, frustrating deaths they can normally be learned from and then avoided. The soundtrack and art style especially give it a lot of character too, and you are not required to 100% the game in order to complete the main story which given the difficulty of some of its hardest levels is a blessing. Overall a fun little platformer with plenty of content and personality.

MjX
MjX

AoS, is a puzzle platformer. I cant say it had anything special about it, yet it wasn't bland either. I will comment the repetitive music actually manged to stay enjoyable. Simply put the game was short but fair and mostly satisfying.

3/5

yuru ☠
yuru ☠

Very lovely puzzle platformer. Collect the shiny things to open a door and advance to the next level while avoiding obstacles. The levels get extremely onforgiving and the devs really had lots of ideas to keep the levels fresh and interesting by constantly changing the conditions of gameplay.

cbtx
cbtx

I'm not much on platform games, but this puzzle-platformer from Smudged Cat is a surprise. The premise is to solve the puzzle of collecting all the gems in the individual rooms of a castle inherited by Shuggy using the different mechanics built into the game.

As someone lacking the dexterity to play the super difficult platform style games of late, I really appreciate the fact that the mechanics are simple to understand and use, but at the same time offer some challenge.
The challenge is in thinking through just exactly how to approach each room so you can move on.
And the keyboard worked just fine for me.

The graphics are cartoon style and very well done ---- clear and bright in every level. The music is really good keeping the mood bright.

One of those games that you can get involved with for hours, and not be aware of the time that has gone by. All ages will enjoy this one.

Audish
Audish

2012 was a very different time for puzzle platformers on Steam, considering there weren’t literally thousands of them elbowing in on each other. It was easier to stand out, expectations weren’t as high… and there were fewer folks around to notice, too. Games like the Adventures of Shuggy could easily be lost amidst the deluge of modern platformers, and that would be a shame considering how varied and creative it gets with its puzzling. You can certainly find more polished platformers now, but it’s not so easy to find ones with this much heart.

Adorable bat-critter Shuggy has inherited an entire castle from his late uncle, but it’s a bit of a fixer-upper. The walls are seething with steam, the halls are overrun with ghosts and ghouls, and everything is locked up tight. The only way he’s going to clean the place out is by visiting all 100 rooms and gathering up the gems hidden away in each chamber. It’s not as simple as just tidying up, though, because like any good haunted castle this one has spikes, lava, rotating rooms, levitating platforms, and all manner of insidious traps. Only a keen puzzling mind can make it past these obstacles, and that’s where you come in.

After a charming motion comic setting up the premise, you are deposited into the dungeon of Shuggy’s new castle. There you’ll find 25 doors to puzzling chambers, as well as locked passages to other parts of the castle where the rest of the rooms lie. Only a few rooms are open from the start, but clearing one tends to unlock the ones adjacent to them. There’s a boss at the end of each area you’ll need to tackle, usually by using some of the platforming skills you learned along the way, but the main challenge is the vast array of puzzles to solve on your route to the big bad.

What makes the Adventures of Shuggy so great is the wide variety of puzzles you’ll be working towards. Right from the start you’ll be getting interesting gimmicks alongside more conventional challenges, and even an hour or two in the game will be introducing new mechanics. Some are familiar, like switch-operated force fields, rotating rooms and sections, gravity-flipped rooms, and so on. But others are far more creative, like the rooms where time repeats and you use your temporal doubles to open paths for you. Or the magic rope, which can be affixed to machines and swung from like the ninja ropes in Worms. The game is very careful to ease you into these gimmicks with simple rooms, and then escalate them to brain-busting challenges by the final areas.

I’m not going to call this the most creative or robust puzzle platformer around, but it features a fantastic spread of challenges that guarantee those 100 rooms will never get tedious. The layouts vary radically as well, with tight one-screen rooms, wide, scrolling rooms, outdoor rooms, and more. They’re done up in bright 2D sprite work that’s entertaining if a bit busy, and Shuggy and his foes are similarly garish and charming. There’s a lot of love put into the animation, but overall it does end up feeling a bit unpolished in the movement and collision, more like a Flash or early GameMaker title than the top-shelf platformers we have today. Just go in expecting adorably indie and you should be fine.

A lot of platformers in the endless offerings of Steam don’t really stick with me, but Shuggy has for years. From the cutesy characters to the clever chambers, it’s an indie darling that does exactly what it needs to satisfy. It doesn’t stand out so well, owing to its feel and simple presentation, but once you find it I’d be surprised if you didn’t fall in love with it. The Adventures of Shuggy is packed full of great puzzle mechanics and loads of ways to experiment with them, all wrapped in a terribly charming aesthetic. It’s a game I’m glad I found years ago, and the type that still holds up whenever you manage to find it.

Did you enjoy this review? I certainly hope so, and I certainly hope you'll check out more of them at https://goldplatedgames.com/ or on my curation page!

Toni
Toni

A clever puzzle-platformer with fun co-op and some challenging timey-wimey levels.
The only downside is that there's really no replay value, so an update every now and then would make it even better.

the1cory
the1cory

I'm going to give Shuggy a slight thumbs down. It's not that it's a bad game, just that it's an average game in a sea of much better games. Shuggy is a platformer with a couple of unique tricks. Unfortunately, it's marred by terrible controls that just feel off/ slippery. The number of times that I died not because I did something wrong but because the controls failed me added up to a lot of frustration. While the teleporter levels were fun, the timer levels were like pulling teeth. Add in the resolution problems that this game has, and I was already on the fence. The tiebreaker for me though was the fact that every single time you exit this game, you are presented with an ad for one of the developer's other games. If you hit the wrong button, rather than exiting the game you are taken to the website for the game in the ad. I'd just like to point out that a game I paid money for in Steam acts like a game I got on mobile for free :S Not cool. This game is a middle of the road 5/10.

iseeall
iseeall

This puzzle platformer uses tons of different mechanics to make each of its levels unique and interesting. There is time travel, clones, rotating gravity and much more. The closest game would be Braid, but where Braid takes itself maybe too seriously, this game has a very cheerful, humorous approach. The graphics are cute, and the music is in "feel-good" style, reminding circus attractions and theme parks.

The only thing I really didn't like is the platformer-typical challenge to manual dexterity such games usually present atop their puzzles. Namely, even if you already guessed how a puzzle level needs to be solved, it still can take many frustrating attempts to execute the solution without a mistake to the very end, especially with this game's 1-hp instant death rule. Also the character here has this annoying "sliding animation" which makes him slide for a while after landing on a platform. This may make the simplest task of jumping across a series of small platforms surprisingly difficult to perform for a new player. You either slide over the platform after landing and end up on spikes below, or you try to slow down while in mid-air, press the button to move in the opposite direction, but hold it for just a fraction of a second too long, and end up falling straight down, not reaching the platform you wanted to land on. This inertia is actually not very typical for 2D platformer games and probably shouldn't be in this game at all.

Mike
Mike

A classic "just one more go" puzzler, even if some of the levels were incredibly frustrating.

But they're frustrating in a good way. An "ARRRGGGHHH I MUST DO THIS LEVEL!" way :)

Mizipzor
Mizipzor

An interesting puzzle-platformer of just the right length and price. Its strength is the intriguing mechanics which are introduced at a good pace keeping the game fresh. You unlock two levels for every level you beat so you can skip some if you're stuck, a welcome feature since some of them are surprisingly difficult.

DC PAK
DC PAK

One of the best arcade/logic/puzzle games I have ever played.
Tons of different mechanics. Coop mode.

CrazyCarl92
CrazyCarl92

I have had this on my library for a long time and finally gave it a shot for a half hour. Maybe it gets better later, but I felt like I had had enough from the first half hour and did have the desire to play any more. Obviously this is not a full review, but just meant to share an experience of someone who played the game until they no longer wanted to play it and quit playing it.

The controls felt a bit off to me, making me feel like I'd rather play Mario or some other platformer instead. Getting nearly all the crystals in a level and dying is frustrating in a bad way (as opposed to something like Bloodborne). What made me quit was a level where the character stands sideways and gravity is flipped 90 degrees, but you have to press up and down to control him rather than left and right. Usually I like flipping levels like this, but just found it disorienting.

Not a bad game, but didn't find it to be a good one, either.

Snoopsmum
Snoopsmum

I loved this game but when it was finished I could not turn off the lights in the windows so that I could come back another time and play again or let someone else play. With all the lights on you get confused.

k9wazere
k9wazere

Brilliant little puzzle game. Five different themed areas with dozens of puzzles per area, which add up to several hours of addicting fun. Shuggy is cute as hell too :)

Apart from one or two levels you can take your time to think things through, or use trial and error (my normal choice!). Only a couple levels require fast reactions/ fast input, and these are optional.

Well worth the few pennies I paid for it in some sale or other. Highly recommended.

Acido
Acido

The game is really good. Close to Super Meat Boy. Fast, difficult, strategic. You should Investigate levels, find the fastest way and perform the run.

Ахегао♥
Ахегао♥

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Borge
Borge

This is a tough one to recommend will still do it though. The animations are nice and the gameplay is quick. It takes the supermeatboy aproach to the levels with shorter levels that when you die you respawn quick.

But still there are some levels that require some fair bit of waiting and sitting around just to die right before you reach the goal. The controls sometimes feels a little bit floaty and you end up dying to them more often then not. The levels design is all over the place when you go to a new level you have no idea of what is in store for you.

So with all those negatives to the side I still recommend it. It has charm, some interesting puzzle mechanics and quick in and out gameplay.

star
star

Intro:

Adventures of Shuggy isn't a bad game, but is it something I can really recommend?

not really.
I played through the game and while it gave me a decent time, it was pretty short and didn't offer anything unique. I won't have too much to say about this one.

Gameplay:

Adventures of Shuggy is a puzzle game with quite a lot of variety. It can be fun for a playthrough, but the real problem with the game is it completely lacks originality.

There's so little to say. Its not really designed poorly at all. Its just a game that can't come close to standing out amongst the thousands of indie titles on Steam.

It was updated to have a bunch more levels (free) so that's nice, but I don't care enough to re-install it.
There is a co-op mode that could possibly be fun enough to make me recommend this game, but I've never played it considering its local only. Its also not very high on the list of local co-op games to play. If I'm gaming with a friend we have so many better options.

Story, Visuals, & Music:

I can't remember the story at all. I know it had one, but it was so bland that I've forgotten it. The visuals are just okay. It almost has that cheesy flash style, but I've seen worse. Its enough to not be an eyesore, but I can't say anything positive about the artstyle. I didn't like the music at all. I have nothing against the genre of music they use, but it just isn't very good. Its really cheesy and composed poorly at times. Not a pleasant game to listen to.

PC Version:

The game runs fine and all that. The only thing I can really say is the co-op mode is local only. This game came out 5 years ago, but really - get with the times. I find it lazy at this point for indie developers to have local co-op only. The developer went to the trouble of making a separate campaign mode, but didn't make it playable over the net? May as well spent that time adding more singleplayer content.

Conclusion:

I'll say it again - this game isn't bad at all. Its just incredibly mediocre.

If you can get it for under a dollar or so then it might be worth it, but I see no reason to pick this game out of everything on Steam.

DisasterMo
DisasterMo

This is not a horrible game, but it's still hard to recommend.

Adventures of Shuggy is an unremarkable puzzle platformer with a story so generic it might as well not exist.
The premise is simple: find all the gems in each level with the help of a given level's mechanic, while avoiding any source of danger.
Most levels have one (rarely more) of several quirks: infinite jumps, super high jumps and gliding, rotating levels, a rope to hang on to and activate mechanisms with, etc.

Sounds like a diverse experience, and at first it is! So, what is wrong with it?


    Level design

    The further you get into a game, the more challenging it should become, that's what we are all familiar with. Unfortunately, "more challenging" means "with more stuff on screen with seemingly random movesets for the player to keep an eye on and avoid in even larger levels" in this game.
    This approach is just not fitting for a puzzle platformer. Simply using more enemies to obstruct the player's way is not good level design. As for the level size, did I mention that you die in one hit, and when you do, you have to redo the entire level? Thus a level becomes more frustrating the larger it gets.
    But this would not be a big problem if not for the...

    Controls and Hit Detection

    The Controls are a little too floaty and unruly for this kind of game: You accelerate too fast, even in midair, and you never stop exactly when you let go of the directional button, which is crucial in a game where the hit-box detection is so unforgiving.
    Countless times have I fallen to my virtual doom because Shuggy would not jump off a ledge properly or hit his... eye (or something, since I am certain it could not have been the top of his head) on one while trying to jump onto it.

    Conclusion

    I dunno.
    I wouldn't recommend this game purely because I find that there are games that do everything, the puzzles, the platforming and the presentation, way better and are more deserving of your time. If you feel otherwise or really want to try this game out, then that's fine. Like I said, it's not a horrible game. Just seems frustrating, unfulfilling and kind of boring to me.

aaaa bob burger
aaaa bob burger

A generic, dull, pseudo-magical lookin' piece of shit ...nontheless it was less than a dollar

Any game for less than a dollar is gr8

Grobyc315
Grobyc315

Super meat boyish platformer with some unique mechanics and objectives n shit.
Has multiplayer too.
Will make you use your brain. 6/10

froststurm
froststurm

Quite a relaxing litte platformer with a few twists in gameplay.
Some levels are very hard and unfair at times.

5 / 10

All in all i cannot recommend the game.

Zilexion
Zilexion

With Adventures of Shuggy, you get what you pay for. It’s not that long. Individual levels range drastically in difficulty and length, namely on account of the gimmicks. Overall though, nothing about it felt worth the experience to me. Platforming is annoyingly floaty and movement in general feels slippery. Every level has a gimmick, some are ok, like the rope tether, others are just a cause of frustration, like the time loop. Shuggy, the enemies, and the levels all lack charm, or noteworthy personality, despite their cartoonish/comical style. If you’re looking to collect green cartoon gems, Battleblock Theater is a better fit.

Bakura
Bakura

This game is a puzzle game filled with some decent puzzles from what I can tell. I was enjoying myself and could see myself playing this game to its finale if I was much smarter. 7/10 game

Pasco
Pasco

The level design makes good use of all tweaks the gameplay throws at you. Doesn't overstay its welcome. Enjoyed it thouroughly.

Cuddly Kitty
Cuddly Kitty

This game has a variety of challenges and even changes its own rules, but it does something that subpar indie platformers don't: it telegraphs the rules changes in a clear and concise manner. Each stage will give you a hint in its title and caption. This hint is enough to tell the player what to do, but finding how how to do it is still up to the player. That is where both the fun and challenge comes from in Adventures of Shuggy. It doesn't get as hard as Escape Goat (All Intensive Purposes mode) or Super Meat Boy, but it's every bit as fun. The deaths feel like they're your own fault, the solutions feel clever instead of obscure, and the game was fun from start to finish.

Now, the game isn't perfect. I did see a couple of quirks, but they were minor overall. Putting the action commands on the RT and LT buttons (LT is only used in the Teleporting Troubles levels) sometimes resulted in accidental misfires. Fortunately, this is easily fixable by going into Steam's Controller Configuration and mapping other buttons of your choice to LT and RT. I used LB and RB myself and I didn't have any problems.

The other nitpick is the way the option to try other games is presented by the developer when you close the software. It comes off as a little greasy and money-grabby. A better option would be to stick with the already existing Other Games option in the main menu and simply list off your entire games library there instead of a random game each time.

Overall, this game was wonderful. To developers looking to create fun puzzle platformers, pay attention to this game. It's an example of the genre done right.

Filmifanaatik
Filmifanaatik

A very good and versatile puzzle-platformer. The game introduces new mechanics at a reasonable pace so it will never feel too repetetive. Also the levels are balanced offering a challenge withouth becoming frustrating. After the main levels you can try Teleporting Troubles levels witch are indeed more difficult. 8/10

Myriad
Myriad

6,5/10

Fun platform puzzler with lots of variety in puzzle design. Some levels you will complete in seconds, others can prove pretty tricky.

BrianRampage
BrianRampage

Worth a play if you get a deep discount. I paid under $1USD for it and felt like I got my money's worth. There's some novel ideas and mechanics here, but the puzzles are all over the place in difficulty with some mechanics (the rope in particular) just being not that fun or manageable to control. Controls are a little floaty, and Shuggy accelerates at a really weird rate. Would recommend to puzzle/platformer addicts, but probably not anyone else.

AlecsD
AlecsD

Nice puzzle-platformer that comes also with a little skill requirement. Does not quite fall in the precision-platformer category, but beware you will need to replay some levels over and over again though you have solved the puzzle. I did not enjoy this aspect, but I liked the game mechanics enough to finish it.

tricosahedron
tricosahedron

I don't know how good or bad this game is. But each time you quit, you see an advertisement for the developer's other games. I could accept that if the game was free, but IMO this is unacceptable for a product for which the customer paid money, even if it is not much.

blakjack
blakjack

Room based puzzle-platformer. Sufficient variety in mechanics and puzzles to keep it interesting and challenging. Instant resets keep things moving. Replayability though time based leaderboards if you so wish. Haven't tried co-op but overall, enjoyable to completion.

E_PepeGamer
E_PepeGamer

Nice platformer-puzzle game with about 100 short levels. Controls (keyboard and also pad) could be a little more polished but overall a very good experience with different kinds of levels that avoid repetition. I did not like some kind of puzzles (the ones recording your paths) but the area design allowed me to skip these ones, fine. The gamepad that works properly with this game is the xbox 360 controller. When you finish you also have an extra set of "teleporter" levels and a set of levels to play with a friend in cooperation.

IsaacAsimov
IsaacAsimov

Nothing much here in terms of platforming or plot, and with lacklustre controls it's hard to stay invested.

Grand Master I.M.I.
Grand Master I.M.I.

Play it with your kids - You will have a wonderful time explaining physics and vital adult things. Really nice indie game with cute graphics.

ScottWhatSolo
ScottWhatSolo

Played through to completion!

Graphics – Ok.
Gameplay – Simple buy fun.
Soundtrack – 6/10
Windows – 10
Difficulty – Pretty easy.
Grind – None.
Story – Not worth remembering.
Price – Bundle.
Bugs – None.
Rating - 6/10

Play it again - No!

lordkul
lordkul

A charming little platformer that is often on sale.

A nice blend of retro and some more modern twists make this a good pickup, the price is good too though you might want to wait for a sale as you can get this very cheap then but really if you're starving for a game like this then the asking price right now is still worth it.

Darkwolflord
Darkwolflord

This is a cute little puzzle platformer during which you will help the vampire Shuggy make his inherited mansion liveable again. This is done by collecting the gems in each of the mansions rooms. The mansion itself is divided into 5 main sections : Dungeon, Boiler Room, Gallery, Graveyard and Clocktower. Each of these sections introduces its own puzzle mechanics creating a nice bit of variety (e.g. rope swinging, room turning, clone spawning, etc.). Aside from the special puzzle mechanics Shuggy can only move or jump. The puzzles themselves offer a fair challenge and gradually get more difficult though it never truly becomes taxing. The main part of the game took me around 5 hours to complete which is a bit on the short side, however the game was also extended by additional levels featuring a teleportation mechanic as well as some nice coop puzzle levels. I can recommend this game to anyone in favor of short, bite-sized puzzles but don't expect a real brainwracking challenge, more a relaxing brain stretch.

The 8th One
The 8th One

crazy fun i played this game so many times as a kid and its still alot of fun

karth.eiser
karth.eiser

An extremely lovely platformer, fairly creative and challenging at times. Offers around 10 hrs of fun gameplay for its low price.

The Grotesque Abomination
The Grotesque …

Cute little puzzle-platformer.

Audreva
Audreva

Old gold, used to play it with one of my friends! A lot of fun, as long as you don't rage too much at the mosquitoes :^)