Citizens of Earth

Citizens of Earth
66
Metacritic
76
Steam
71.122
xDR
Our rating is calculated based on the reviews and popularity of the game.
Price
$4.49
Release date
20 January 2015
Developers
Publishers
Steam reviews score
Total
76 (391 votes)

As the newly elected Vice President of the World, it's your job to save the Earth by recruiting friends, family, and the local townsfolk! ...A true politician would never get his own hands dirty, after all!

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Citizens of Earth system requirements

Minimum:

  • OS: Windows XP or above
  • Processor: 2.2 GHz Dual Core
  • Memory: 2 GB RAM
  • Graphics: 512 MB NVIDIA GeForce 9800 / ATI Radeon HD 2600 XT
  • Storage: 2 GB available space
Updated
App type
Steam APP ID
258910
Platforms
Windows PC
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Somethingroyal
Somethingroyal

This is a nice JRPG style of game that is in the vein of Deathspank with some nice quality of life items and some really awful bloated gameplay mechanics.

The game allows you to switch your party at will, so you don't have to go back to a location to get someone and then come back. However, it would be really nice if once you unlocked someone, their 'power' would activate if they were unlocked, rather than getting to a point, needing a specific ability, switching the party member in, clicking a button, then switching the party member back to whom you had originally.

There's no world map, which makes it really difficult to remember where to go, but often you get a map of the screen that you're on, which can be nice when you go into a new area that has a map. However, there's so much backtracking, especially since areas have multiple levels within them that you often need to access from another map. So you go into an area, find that you need to be on a cliff face, then have to figure out how to get into another screen, figure out where to go on that screen, then move back to your original screen. If wouldn't be so bad if it unlocked shortcuts after you did that the first time (like ladders to interact with), but they don't, so you're just going back and around and back again trying to figure out what to do.

The quest indicators on the map are extremely confusing. If you have a quest on a different screen, the quest indicator doesn't show which direction to go. It gives a quest indicator on every single exit of the map. So if you're completely stumped on what to do next, you never actually know where you're supposed to go without finding a guide.

Because of needing to do so much backtracking, your party is going to be super overleveled by the end of the game. About the last 30 hours of my playthrough was just me clicking the X button to get through every battle without anything else. It's just mindnumbing.

Characters that die do resurrect on level up, so that's a nice quality of life feature. I was able to level a bunch of folks to get their highest level talent without needing to do much, including without needing to ever heal them.

You do unlock a New Game+ at the end. I can't imagine anyone wanting to play through this game again, but if you wanted to, the option is there.

P0cketD1mension
P0cketD1mension

The consensus around this game seems to be that the writing and comedy are the game's strong suits, but I'd actually argue the gameplay is just as good if not better. In this game, you can unlock 40 characters, and the impressive thing about that is that almost all of them have a different playstyle in combat. Some will be more focused on blindly attacking, others are healers that don't dish out much damage, some are risk and reward based, focus on charging up your moves, and so on. You don't have to recruit every citizen to beat the game but I strongly insist you do, because to me at least, amassing this tiny army is half of the fun.

My only complaints are that sometimes it can be hard to know where you're going, if you are looking to recruit each citizen it can be a real hassle to get them all to the same level and still have them be powerful enough to fight later enemies, and there can sometimes be way too many enemies in certain locations.

ALSO, DO NOT TRY TO COMPLETE THE BARTENDER MINIGAME LEGITIMATELY. FOR YOUR OWN SAKE JUST GET AN AUTOCLICKER AND SET IT TO BE INCREDIBLY FAST. TRUST ME ON THIS ONE.

JavaBaklava
JavaBaklava

Something about this game didn't click with me. Maybe it's because I'm getting older, maybe it's because I'm caring less for turn-based RPGs, but I kind of doubt both of those. Despite being sold as a silly Earthbound clone, it didn't really capture my interest after an hour of play, especially when I started looking at the massive list of characters you wind up recruiting.

This is the kind of game a streamer plays and they name all of the characters after the stream regulars, they have a laugh, and then never touch the game again.

therapistguy
therapistguy

Oh god there's so many party members to try to level at once and so many enemies on the screen at once

FuriousLemon
FuriousLemon

This is one of my favorite games right now. There's something so satisying to collecting a huge party of characters to use.

Shinjorai
Shinjorai

This is not a bad game if you like older style RPGs, meaning lots of constant fights. Theres a lot of different characters you can recruit which is the main strong point of the game. Alot of the characters when you go to recruit them youll have to play a mini game and some of the mini games even if not required it definitely helps to use another party members special ability to beat them. I cant say more than that without spoilers about some of the characters.

The humor in the game is pretty cheesy as you can probably expect but i think thats what they were going for. Theres voice overs on some parts of the dialogue and others it will just have a sound effect and then some text, which is fine in the context of the game it seems to work. Most of the major story events are fully voiced.

There is some crashing in the game but the patch seems to have fixed 95% of it and its perfectly playable now.

All in all its not a bad game its just after beating it i felt like the main storyline was really lacking. I spent the majority of the game a little over 20 + hours collecting party members and leveling them up, only to get to the end of the game and wonder why id even did it lol, as it doesnt seem like there was really much point other than getting through the constant battles in the rest of the game.

It has its flaws and its not a perfect game but for the price or if you can get it on sale id pick it up you might have some fun with it if you dont get too caught up in the details.

Andy Potate
Andy Potate

This Earthbound/Mother inspired game is a great homeage to a series which "created" the rpg genre with Final Fantasy and such. Being able to buy this is truly an honor and a great beginning for Atlus on publishing games on steam to make a name for themself on pc plattform.

Sound is good, gameplay is fluid with a little innovating system with the turn based/ "energy" system and alot of humor. The references keeps piling up. I wont drag this on but I will say one thing. I recommend to buy this game. Still not convinced?

Let me ask our Lord Gaben if he can put it on sale!

Seren
Seren

Very fun game. If it looks appealing to you then you should get it.

Pros:

Collect lots of cool, funny citizens with different damage types. Figure out which citizens combo well together and you will have a blast leveling up your favorites.

Funny enemies and a very cute story. Fantastic artwork. Everything in the game is so alive and it was always enjoyable to see the next enemy or citizen.

Lots of secondary quests/ treasure to keep you busy and encourage exploration.

Enemies run away in fear from you once you complete the zone objective.

Cons:

Some areas have an unnecessary amount of enemies. In a game that you can change the difficulty at will it seemed annoying that some zones take you an hour to get from side to side due to the sheer density of enemies.

Glitchy, still sometimes crashes out but it's much more stable than it used to be.

Battle music gets repetitive, you can change the overworld music at will though.

Quest log lacks a lot of information. Sometimes it just gives a vague few words and if you wern't paying attention earlier you will not be able to remember what you are doing.

A huge amount of quests at all times. It felt overwhelming at the start. I think when I played I had maybe 40 quests going on at once. It's good to have content but maybe have some of it locked until later chapters next time.

No access to an overall map. There were so many times I was playing this game and I had no idea which direction a zone was in. At best you can see a map for the area you are in. You also can not access the map while in a vehicle, minor complaint.

Extra thoughts:

I hope they make a sequel and expand upon the concepts of this game. Actual multiple citizen combos would be amazing. They could also re-design/remove some of the useless citizens or design encounters around their skill sets.

Overall though I had a lot of fun playing it and hope to see more from them in the future.

Lost
Lost

While the game may have appealed to people with its 'earthbound' feel, it has a more sily/strange style than 'uncanny/weird'. The game does not try to make itself relatable and just goes full blown 'out there' from the start, although im aware earthbound was silly too, this game main character try harder to work with whats around, rather than be driven by the story. The only relatable thing in the game is the "world" leaders being incompetent and other nonsense you'll come across lol. The game feature a lot of content, often clearing a sidequest will cause you to come across another and oftentimes the reward wont be disapointing, depending on which characters you are using.

Speaking of characters, there is a lot, the game replace developing 2-3 characters who wont usualy get much development at all.. by gathering a LOT of them, and everyone of them has a special skills that can be used out of combat usualy, a bit like pokemon. Some will let you access new areas while another one can downright change the game difficulty on the spot. Most characters are different enough so that using them and trying them all out is rewarding, but some seem clearly better suited for a long chipping fight vs bursting down easy targets. You can actually re-start any battle with different citizens midfight if you are having trouble. Each citizens bring its own stats boost upon level up as well so building a team becomes an interesting challenge after a while, a bit like leveling different class for stats in tactic ogre on ps1.

The game is not too short and since you can turn the difficulty and the presense of a new game plus.. there is a lot of replayability down there for the big fans. Combats plays out like a standard turn by turn, but still has a few mechanic twists like the buff/debuff systems and the energy system.

Enjoy!

-Lost

Bohandas
Bohandas

I like this game. It's funny, it's cute, the gameplay is good. The characters are clever. If you want to you can use just the mouse or just the keyboard.

There ARE however a number of graphics bugs

Thalack
Thalack

Nothing I can really say that has not been said already. I will say that if you were a fan of the Mother Series (Earthbound), this game is for you!

The variety of characters you get to choose from is amazing and all have unique abilities. Worth the $$$

BeingCoolIsForNerds
BeingCoolIsForNerds

This is a game with classic JRPG charm, a ton of influences from games like Earthbound(which is always welcome), and a light hearted comedic tone that reflects on(and sort of embraces while picking fun at) culture in general.

I love the fact that the politicians are completely useless, but the citizens are all awesome and unqiue( just like in real ife ;) ).

The great thing about this too is that you can play it in spurts or in a marathon depending on your mood. It doesn't force you into a corner with that.

Favorite Music Track: Boss Battle

NeoRizer
NeoRizer

YES it's an Earthbound / Mother clone.

YES it pays tribute and references Earthbound / Mother every chance it gets.

NO it doesn't live up to our high expectations and

NO it doesn't surpass the greatness that is Earthbound / Mother... like doesn't even come close.

BUT if you're craving some Earthbound / Mother without repeating those same games for the 100th time, it's a nice change of pace.

Citizens of Earth does pay huge tribute to the Earthbound / Mother series and for that I am greatful.

Earthbound was a sleeper hit game on the SNES back in the early to mid 90's that capitalized on doing something different, making fun of Western culture and using the same sterotypes we saw in JRPG games at the time...

Once the dawning of the internet occured and more information spread it obtained cult following status and at this point, legendary status as one of the best JRPG's of the Silver Age of gaming. This is exactly why Citizens of Earth tries so hard to emulate the feeling, it wants to be great. Does it reach it's lofty goal? Hell no... but it's still a fun game and a love letter to Earthbound fans across the globe.

Should you buy it at 15 dollars? I'd say, if you're incredibly desperate for a retro style RPG and a huge retro style world to explore, then yes, definitely YES. I can already tell this game is going to need an entire weekend to fully enjoy properly. To those of you not in touch with your inner child, you've lived a sad and depraved childhood and for that I pity you... but there's always time to change. :)

You can't really play this game in stints, you really need to sit down and make some time to be enthralled by it to fully enjoy it and that's exactly how Earthbound worked... You need to let yourself be absorbed by the world within, unfortunately Earthbound almost immediately draws you in where Citizens of Earth takes some time.

The plot is rather weak to begin with and it seems like the fun comes from recruiting characters from the 40 character roster... There's plenty to explore and a lot of questing to do so the content to price ratio is fair.

Where does the game fall short? The music is rather quirky, but not in the good kind of way like Earthbound was... It tries too hard to be weird and ends up kind of falling flat... Although some areas definitely have some pretty cool tunes, none of it is Earthbound worthy though.

The character recruitment can get a bit overwhelming, there's a lot of characters to try and you really don't know who's going to be good in the long run. I find comitting to a specific set of characters is fairly tough, especially when you have so many to choose from. The level up bonus' you receive from having specific characters in your group at the time of leveling up also really hurts the grind a bit. It's an OCD nightmare for hardcore gamers who love to min / max their characters... basically if you don't set up characters to synergize properly, it's wasted potential... over the course of 100 level ups, it could mean the difference of being able to conquer the 4X difficulty setting for the masocists.

This kind of makes the game suffer a bit in the lasting appeal department, you really can't get attached to any one character other than your brother, who seems to be one of the best all around characters to have. You'll be constantly switching out the other two characters to work around your brother's strengths.

I can tell a lot of work went in to the character creation so I can't knock it too hard but it seems like it could of been toned down a bit. I would of rather had 4 to 6 solid characters to choose from and left it at that but then it would of threw the entire theme of the game out the window so it's a bit hit and miss in my opinion.

Either way, it's a meaty game, probably around the same size / length as Earthbound, except this game seems to be a lot less linear from the start. It's best to just follow the main quest line until you can get some quick travel going because walking around in this game is just abysmally boring which was another gripe of mine... There's plenty of places to visit but if you hit a dead end, expect to want to just quit and take a break because the hike back in the other direction is enough to just turn you off completely.

All in all, recommended to those craving a taste of the good old days of gaming. Cheers.

Hydeo wolfsbane
Hydeo wolfsbane

right away the game reminds me of earthbound which is always a plus and i highly recommend this game but keep in mind that this game needs a update mostly to keep the game stable espicilayy during the moonbucks area where the game seem to flicker

ossobah🗡
ossobah🗡

Good turn based RPG. I really like the voice acting, quirky characters, colorful visuals and animations.

Sasqautch
Sasqautch

If Earthbound from SNES had a baby this game would be that baby. Highly recomend this game you shall have a ton of fun playing this. Cant wait to get into this and have lots of fun.

Vigi React
Vigi React

A Shiny Gem Among a Pile of Matte Baubles

To preface my positive comments, I'll mention some minor issues. After playing the "tweak RadeonPro/try different resolutions" game, I finally brought the game up to a playable level. Initially I had issues with crashes, lag and menus not showing. However, I was never able to get rid of the lines that you can see in the character models, battle backgrounds and occasionally on the world screen walking around. The reason I put up with it is because this game is awesome and it kind of reminds me of the grid lines in the battles in Phantasy Star II.

I love Citizens of Earth and can highly recommend it for $14.99 (even though I got it on summer sale at $7.99.) The Mother/Earthbound comparisons are going to be inevitable in every review. It has the same kind of dream logic meets modern-day satire RPG feel that all the Mother games had. There is a reference on a police computer (APB for a spiteful boy with a cracked bat, I believe) and is referential in general gameplay. It may have even more of an open world than Earthbound. After the initial chapters, you can pretty much go where you want in any direction. It also has multiple traveling methods from helicopter to even sleep-walking.

This sandbox of fun is what makes it stand above all other "indie RPG" or RPG-maker games. There's a level of detail to the gameplay that is unmatched by its peers. The game has a lot of ground to cover, and many things to do on the way. Every one of the 40 recruitable characters has a Talent. This could be ordering stuff from Fed-Ups and having it delivered to you after a certain amount of time. Different items take longer or shorter time to deliver. Or maybe you want to do some inventive farming and craft items. You can move blockage from your path with the Bodybuilder (feel free to call him Manwich like I did.) The Programmer can enter the internet matrix to fight viruses, and while you're at a computer, you can arrange and fight VR battles to grind levels for your party. You can also travel between computers with the matrix.

And you will be grinding. You can use the school function to have your characters gain levels while outside the battle party, but what fun is that? Also, they don't get the additional stat boosts characters can get depending on who they fight with in the battle party! I didn't mind grinding at all, I always had fun getting a new low-level character and grinding him up with some powerful guys doing most of the heavy lifting. The individuality in the recruits is amazing, every one has a widely varied set of moves and play styles. Some characters go together like peanut butter and jelly, like the Barista with her high levels of energy, and the Musician who can steal it from her and use the energy for multiple-turn blasts of either healing or enemy party damage. I imagine the minds at Eden Industries pored over the battles system and character sheets for a long time, making sure each ability mattered and each character felt unique.

The humor is satirical, and aimed at the politically correct sometimes, at the vapid candidates that run for office other times. Kicking the shit out of protesters is fun. A scarecrow comprised of several crows is delightful. I felt no remorse murdering child campers in the woods of Camp Koo Koo. They were full of sugar and coming right at me! I had to fight back! It turns out a corporate robot candy executive was responsible for that anyway, so my hands are clean.

If you are like me and find modern RPGs way too easy, this has an option to change the difficulty via the School Mascot's Talent. I wish the game would save these changes but it resets when you load a save file. I suggest cranking it to 1.40 for most of the game, and then up to 2.00 occasionally for the 2x Talent XP. Be warned though, it can be tough at 2.00, but it doesn't matter anyway because as far as I can tell there's no penalty for dying. If you are back in a starting area you can put it beyond 2.00 to make the enemies a decent challenge. Why anyone would LOWER the game's difficulty is beyond my comprehension, but you can if you want to.

This not an Earthbound clone. It is an Earthbound Expander of Greatness: Deluxe Mother Meets Suikoden (FUCK POKEMON) Edition!

Buy it now or burn in hell for all eternity!
8.5 / 10

Serin
Serin

Fans of turn-based RPGs absolutely have to own this. If you ever enjoyed games like Earthbound, Dragon Quest, or Final Fantasy, you'll be hooked immediately.

Citizens of Earth follows the exploits of the Vice President of Earth as he's thrown into a leadership role he was never prepared (or qualified) for: saving the entire planet from rampaging monstrosities. He never fights himself, though; that's what the citizens are for, all 40 recruitable ones. Along with the humorous story and wide cast of possible party members, there are a ton of quests and hidden things to keep you busy as you unravel the mystery of who or what caused the crisis threatening the planet.

I played this game with my wife, and we both had a fun time trying new combinations of characters and enjoying the light-hearted story. At 15 dollars it's a steal.

The Mojo Flow
The Mojo Flow

Pulling from Earthbound, you play as the new V.P. and you need to gather Citizens to help your fight to save Earth (because obviously you are not going to fight yourself). Lots of fun, good humour, and a good bit of replayability.

troublmaker
troublmaker

At first it looks a lot and feels a lot like Earthbound. But get that out of your head, it's a completely different game. In this game you recruit various professionals, blue collar workers, and public servants to fight evil. You can control 3 people at a time and can recruit about 40 different people. About half of the game is just completing missions to recruit people. The main story line is actually quite short, but given how many side quests are in this game, you won't care.

GC Vazquez
GC Vazquez

A turn-based RPG that I was personally looking forward to, Citizens of Earth is a disappointing title from Eden Industries that possesses a faint breath of excitement for the first couple of hours and quickly dissolves into a frustrating, annoying, and tedious experience.

https://youtu.be/VZx9EuRvJOI

Modranto
Modranto

Hits some nostalgia chords but falls well short of the games that inspired it.

On two separate occasions I lost enough interest in Citizens of Earth that I took a couple months off from playing it. Today I've finally finished it, including recruiting all the citizens (I'm a completionist), and am ultimately left disappointed. Much like the character of the Vice President (VP) of the World that you play as, I found this game initially appealing but shallow once you dig in a little.

My biggest complaint has be the direction they chose to go in designing the recruitable characters. Most are caricatures based on common stereotypes and much of the comedy is too. Some examples: the Car Salesman is a slick sleazebag, somewhere along the way the Cop will mention donuts and the Artist will talk about happy trees. It's predictable and, as I mentioned before, shallow. With such a large cast of playable characters it's not unexpected that many of them don't get a chance to build depth, but that doesn't excuse that I never felt attached to any of them besides the VP. This isn't to say that there aren't any good moments, there are, there just aren't enough of them.

From a combat standpoint there is a lot of variation among the citizens, leaving you plenty of room to get creative with your party setup. Equipment is very limited but each has the potential to significantly change how you'll want to use that character and who to team them with. For example, an offensive character might be able to be equiped with something that doubles their attack but also halves their defense. You might accept this tradeoff if you pair them with a teammate that is able to protect them.

Similar to Earthbound, battles aren't the highlight of the game. They can be enjoyable at times or tedious and repetitive at others. With the large cast you're bound to have many under leveled members as well as some potentially over leveled favorites. Difficulty is largely left up to you, either by directly altering it with the special talent of the Mascot character or by choosing lower level members for your party. That can make it tough to consistently find a good balance between challenging and cakewalk.

Visually the game is pleasing to the eye. I'm particularly fond of the style of the citizens and enemies. The world has many areas to explore but loses some beauty points with its tendency toward vertical and horizontal lines. Also hurting the good looks was frequent screen tearing and no V-sync option available to remedy this. While on the topic of game performance issues, the game crashed on me numerous times throughout my time with it. The autosave feature made it so I rarely lost more than a few minutes of progress, but it's still distressing.

The soundtrack is another area of great disappointment. It tries to emulate the quirky style of Earthbound. Unfortunately its tunes aren't able to breathe the same life into the places they accompany. None of the music is grating, it's just very forgettable.

Despite some good aspects to this game and my appreciation for where the developers hearts were at in making this, I cannot recommend it. If you're dying to play a comedy heavy RPG that's not part of the Mother series then maybe give this a shot but keep your expectations low.

5/10

gaylordsmythe.higglebottom
gaylordsmythe…

If there was a more neutral vote then yes/no I would have gone with that, but there are enough little things I can't ultimately recommend this game.

Pros: The humor is my humor
First half of the game has good pacing
Wide array of likable characters
The general look of the game
Liked the layout of the menu
No random battles, can avoid on screen enemies

Cons: Too much grinding
Some of the character unlocks and mini-games are pure luck.
The map could be better
Pacing suffers in second half

It's a game that starts strong but loses momentum as it goes on.

Bonk!
Bonk!

People say this is the Spiritual Successor to the old SNES cult classic EarthBound, and I can see why.

The plot is humorous instead of serious, you enter combat and fight in combat in very similar fashions, and the game captures the heart of old school RPGs with its gameplay.

This game is also not very linear. You can follow the storyline to a T and go through it that way, or you can run around and explore the world you are trying to save and make your round about way through the story.

I'm enjoying the crap out of this game, and if you enjoy old school RPGs I'm sure you'll love this game too.

valahbr
valahbr

I wasn't expecting to enjoy this game as much as I did, I've read many mixed reviews about it so I played with low expectations and actually ended up loving it.

It's quirky from the beggining to the end, the artstyle is very appealing, the characters are lovable and it gets surprisingly addictive trying to recruit them all. Exploring around is very fun.

I'd say the difficulty is a little off, the combat system can get complex but I almost never really felt the need to actually plan too much which team I'd use, the difficulty can be changed but it gets tedious as battles start to take too long to finish.

Overall I really had a blast and 25h of gameplay passed very quickly.

jpwhome
jpwhome

American politics as portrayed in a pokeman clone. Political debates are boiled down to street battles with protesters. Your home town is a cartoon land made up of a few blocks. Love the cute graphics. Definitely the work of professionals. I don''t have the patients for any other part or design feature. Had this strange desire to capture my family in pokeballs ...

Mona Lisa Overdrive
Mona Lisa Overdrive

This has all the makings for a very memorable RPG. Like LISA, "collecting" companions is a key element here. A top-down, polished RPG featuring some great voice acting and a quirky cast of characters. The hero is original, as is his relationship with his mother. The battle mechanics are very similar to Earthbound and the music isn't some mess of recycled JRPG garbage. The soundtrack is adventurous and reminds me of Donkey Kong Country/ Character design and animations make this a better standalone game than some big budget titles. It's easy to see the love put into this game by it's developers and the art team. There are many aspects of this title to admire, but the bottom line is that it deserves to be played. Get your feet wet. Vice President of the world looks good on you.

TheDContinuum
TheDContinuum

Don't let the cartoony aesthetic deceive you. This is a quality game. In the JRPG style (menu-based combat), you play as the Vice President of Earth, your typical blowhard politician. But you don't fight as him but as three of 30 or so characters that you collect through a variety of side quests. Each of the characters has different strengths and weaknesses, like elemental resistance, healing, powerful attacks or weaker attacks that hit multiple enemies. Also, each character has a "talent", which ranges from super handy (like transporting from one location to another, offering powerups, zooming out in the map and speeding/slowing down time) to the useless (changing the music, the weather, etc.) All of the different characters allow you to play to your own playstyle. Want to wallop your enemies? Do it! Want to play it safe with an on-hand healer? You can! There are characters who help you level faster, who restore your energy, and many who do wacky things that have big payouts later at severe detriments now.

The story is silly and full of references to typical JRPG mechanics, Dungeons & Dragons, video games in general, pop culture. The baddies are equally silly, with mutant animals like a Catctus (a cat-shaped cactus) and the Decaffinator (a robot espresso machine). It never takes itself too seriously.

Don't be deceived by the cutesy style. This is a well--crafted game. I spent nearly 40 hours trying to unlock all the characters, do all the sidequests, and unlock all the achievements. IT's a super slick design, great interface. The map is huge with tons of secret areas and collectibles.

Cons (very few and minor): There are certain tasks that can only be completed with certain characters (mainly unlocking other characters). And some of the character unlocking tasks are vague in what you need to do and require either great thought or an online cheat and are not obvious at all. (Es: For the scientist character, you have to just hang around until there's a thunderstorm, which you have no control over). Also, the world is SPRAWLING and there is no actual map that you can access, even to get a vague idea of where you are or where you need to go. There is a character that allows you to zoom out, but it doesn't go nearly as far out as the entire world. Some of the areas are not entirely obvious that you can enter (their ramps to higher/lower areas are often seemingly invisible). Thus, I spent a LONG time in certain areas going in circles, trying to access an area with a non-obvious entrance. You can go down into some of the oceans, too, which took me a LONG time to figure out. However, most of the game is clearly telegraphed with graphics or dialogue as to what you should be doing or going, though not always.

Overall: Great game, especially if you like silliness and menu-based combat. Don't be fooled by its cutesy look. This is a quality game.

scuba steve
scuba steve

In this real life simulation you play as Magic man and Vice President Dick Cheney, using the lower middle class to fight your war against the man that stole your Chicken McNuggets

peaco116
peaco116

I really like this game. My only real complaint is that they made it to easy to sequence break. In the begining of the game the police had barricades set up to stop you from sequence breaking. I assumed this or similar would be in the whole game, so I freely wandered around exploring and ended up unlocking plot points out of order.

It was a very fun game, but I don't recommend exploring areas until the game directs you to go there. That way you don't accidently jump ahead.

SornaKurusoo
SornaKurusoo

Let me start by telling you a joke:
3 game developers enter in a bar, a pokemon gen1er, a fuzzypickles and a pretty bland mobile Android designer, they sit in front of the bar-tender and ask for a beer, then they start at the same time:
-Maaaaan, I wish I could make a game that let me put my nostalgia in one big love letter to that nostalgia.-
They quickly see each other to the eyes after hearing that last sentence and all together run to the nearest net-cafe to start working on something.

I'm sorry that sounded better on my head the point is:
This is a good, loved game, its developers put a lot of effort and care in to making it, as always, is not for everyone, personally is not my cup of tea, but it is well made.

Now, the fastest way to describe this game is:
A gen 1 Pokémon with an earthboundish coat of pain and a modernized artstyle.
If you buy this game in a nostalgia attack for any of the two titles I just mentioned you will be disappointed, and be honest, it looks ok, but you didn't come here for the artstyle.

It's a nostalgic love letter for that titles but its just ok almost all the time and the rest is just meh, support the developer, but don't buy it with a lot of hype.

Ravenfeathers
Ravenfeathers

This is a turn based RPG sort of like pokemon, but with a variety of 40 different people to recruit and choose from to have in your team of 3. And every character has different abilities based on who they are, such as baker can bake a bun to heal hp, throw flour to reduce AGI, use a heat based attack and the mum can scold to lower enemy defense etc. and they each have a different talent such as the baker has a bakery shop talent so you can buy baked goods that heal, revive, raise stats and the pilot who can fly you around the world.

I like this game a lot, like the variety of characters and the different abilities they have.
I like the gameplay, art style, combat and crazy JRPG enemies and bosses style. The humour is silly and can be childish.

Dislike there is no world map which makes it hard to know where to go at times leaving you wandering in circles and there are also plenty of locations without any area map and vague quest descriptions making you unsure what to do next such as go south of your hometown and whisperwood is directly south of hometown, but nope nothing happens or progresses the quest there and you have to actually go south of whisperwood to get to the Executive Retreat so the quest description should of been go fartherest south of your hometown past Whisperwood.

Some of the minigames to recruit citizens require you to be very fast and accurate with button pushing, the only game I could not complete was the soda guzzling one and had to get the photon to slow time to be able to complete it.

And it's annoying trying to recruit the weather lady as she will only appear and join you during a thunder storm, same sort of problem with the scientist.

Despite things I dislike, I had a lot of fun playing this game, I've played plenty of old school RPG's and pokemon and this game has a simular feel, I like it a lot rate it 7/10.

It may not be everyone's cup of tea, but it sure is mine.

RPG Gamer Man
RPG Gamer Man

Hello friends,

Today i will review the game Citizens of Earth. As most games localized by ATLUS, this game is weird. Basically, the best comparision would be to a Earthboundesque game. Although, if your expecting a Earthbound game, this is not a replacement for it. The basics of the game is pretty fun too..you recruit everyday people and their jobs or how they live determine their skills.

At first, their skills might not be that forthcoming in usefulness, but once you level them a bit, their skills turn out to be an asset. Some people are very hard to recruit, as i have had personal issues trying to recruit the weather woman, and finding her when it was raining. The dungeons are quite fun too in this game.

This game does not take itself seriously though, and tends to break the 4th wall between the player and the game characters. If you want fun that is zany with actualy realistic jobs people work at with skills possible for their jobs and rpg playing, then this is the game for you. Thanks for reading! I recommend this RPG game for zany characters that join your party and get into weird and funny situations.

Dlanor
Dlanor

A wonderfully crafted adventure!

Worth the purchase. (PERIOD)

Highly recommended to fans of SNES style adventure RPG's.

ENJOY!

rofrix
rofrix

I do enjoy this game. But it definitely feels more like a handheld game. Plays better on a handheld too.

Heysuess2k
Heysuess2k

I heartily recommend this game! After playing through a good portion (and will continue to completion), it's one of the few games that I will hands down come back to time, and again. They have a good mix of characters, abilities, synergies, etc. that make this game fun to play any way you want. The humor, and dialogue are great, and the sound track is fantastic. A must play!

Taylor
Taylor

I love this game, I really do. However, looking at it from a critical standpoint, I have to categorize it as a mixed bag.

The game really rolls with the concept of you coming off of earthbound or something similar, and it does a fairly decent job at being at it's attempt at being a successor, albeit focusing more on the comedy side than the emotion/nightmare fuel side. There's even a few blatant references and not so blatant references here and there, and the battle system doesn't do a bad job at capturing that feel.

Outside of that, the game's humor is often spot on, and it's pretty fun to walk around recruiting new characters and doing side quests. The characters themselves are really colorful, and have no problem standing out despite the sheer amount of them. The story line really doesn't take itself very seriously, but does enough that you can at least get relatively invested in it.

On the other hand, the enemy spawn rates can be highly obnoxious, and I often feel ready to tear my hair out after having to trudge through hundreds of repetitive enemies just for one simple goal. There's so much stuff to do half the time I don't even realize what I should be doing, and end up killing a bunch of things for no reason. Though this has gotten better with updates, the game still has a few bugs, the most common one I got being stuck and having to restart.
The bosses are also often anticlimactic, since the hordes of enemies usually pose more of a threat.

Overall, it's a game you can get a lot of fun out of-and a game you need quite a lot of patience for.

The Hound
The Hound

Gotta say I was excited to hear about this game, and I'm a sucker for the "Inspired by Earthbound" line, but since beating the game I've come up with an analogy that I feel sums this game up:

A Candy Bar that's wrapped in pubes.

At it's core is a great game, but there are so many terrible things about it that make it impossible to choke down. I had to force myself to finish this game, and I'm not proud of it.

It's buggy, which is forgivable, but it's also poorly designed, which is not.

You are forced to fight approximately 1,000,000 enemies at certain times in the game: the map is swarming with 20 groups of enemies, and you have to fight EVERY SINGLE ONE (Think Romancing Saga for the SNES.) You can't get around them, and the battles are tedious as they get. I wouldn't be suprised if 50% of my playtime was devoted to combat, and I'm not exaggerating.

Long story short, you will want to like this game, but will end up hating it.

gripshos
gripshos

This game is a lot of fun and enjoyable, but it simply doesn't play well. It gets very glitchy and occasionally shuts down all together. This was really disappointing because I really enjoy the game, but if I can't enjoy it the way it was meant to be played, I really feel like the money I spent was not worth it.

If you're going to release a game, please make it work, I think that's a reasonable request.

NReale3370
NReale3370

This game was a tough one to give a positive review for. Ideally I'd give an "eh" or neutral rating. The game is an homage to Earthbound from the Super Nintendo, with a turn based battle system and even battle background reminiscent of that. Unlike Earthbound this game distinquishes itself with the titular "citizens", 40 recruitable party members who all have different talents that open up areas of the world or changes to the gameplay. There's a character who can speed up or slow down the game, change the time, allow you to fight any monster/boss you fought previously, etc. Some of the later recruitable characters actually make the game a lot more enjoyable with their quality of life improvements. Fast forward in particular is a must.

Now why I didn't enjoy the game as much as I could've. While the battle system was fun, too many enemies had no elemental weaknesses or resistances, so I ended up with a solid team I kept for most of the game. Ideally each of those 40 characters would have a specific role in combat where you'd want to switch between them. Instead several characters felt very weak in combat, and leveling up their talents was a bit of a pain.

The game also suffers from a very bad map. You can pull up a nice map of the area you're in, which even shows treasure items and recruitable characters and sidequests. The downside is you can't see anything beyond that area. No overworld map. The most you get is arrows at the exits of areas indicating quests or characters exist beyond that border. It was very difficult and the backtracking very tedious to get around simply because I wasn't sure where areas were. Several characters enable fast travel and shortcuts that help, but at the end of the day getting from one end of the world to another was still more tedious than it needed to be.

The story was also weak. There's a funny moment or two, but for the most part the story felt like a bunch of "go here, do this" quests in order to keep you moving around the world. At the end of the day the story can almost be summed up in a couple of sentences.

Lastly, and perhaps most importantly: the game likes to crash when loading new areas. Thankfully the game autosaves every time you leave a room, so most of the time I only lost a few seconds to a few minutes progress. Some of the later areas are big though and I did lose at least half an hour in one area. It happened maybe a dozen times in the 27 hours it took to 100% the game for me, so it wasn't the end of the world, but certainly not something I'm accustomed to seeing this day and age.

Why the positive review after all the complaining? Because at the end of the day I don't regret buying or playing the game. If you liked Earthbound you'll enjoy the mechanics of this game, and with a googled world map you'll have a decent time. I recommend grabbing it during a high percentage off sale.

Wally
Wally

I bought this game simply because it looked silly and the videos/previews were pretty funny but I was surprised by how much fun it actually was and with tons of puns, lame jokes, citizens to recruit, achievements and side quests this game will keep you busy.

Tropicinspiez
Tropicinspiez

terrible terrible terrible! the overall game is great except the save feature doesnt work

BUT.....

how can you be mad at this game

Pantsu
Pantsu

Citizens of Earth
About The Game: Ever wonder what our politicians do after their campaigns. Well you can follow our great Vice President of Earth around his hometown. Uncovering mysteries surrounding Moonbucks with his brother, and his mother. Of course no self serving politician would get his hands dirty fighting off protestors and hecklers, but his family and followers will do anything that their beloved leader tells them to. All he has to do is point and they charge off into battle. The unique battle system runs on energy orbs. Some skills gain you energy and some stronger skills use them. Getting an ambush attack refills 1 energy at the beginning of the fight, and being surprised takes one away. If you get an ambush on an enemy that is below your level there is a chance you will defeat them without going into battle. Leveling up grants bonus stat bonuses depending on who is in the party at the time. Equipment seems to be in the form of accessories that are unique to each character, granting them special bonuses.
Pantsu's Rating (out of 5)
Graphics: 3.5 Clean cartoony graphics fit well in the world, but the background of the battles looks like an acid trip.
Playability: 3.5 Easy controls that seems to favor controler use but doesn't hinder keyboard/mouse use.
Fun: 4 A comical, political, RPG that strays from the normal swords and monsters theme that you usually see.
Sound: 4 Great music and good sound effects. The VP's comments during battle get repetitive. Some of the dialog is voice acted which is always great.
Replay Value: 3 The only reason I can see to replay this game is to develop characters in different parties for different stat boosts.
Final Score: 3.5
Final Thought: At $14.99 it is worth waiting for a sale.
Extra: In the posted video I named the VP Dump (Trump), his brother Pants (Pence), and the baker G Hamsey (Gordon Ramsey).

BC
BC

An enjoyable JRPG that is heavily inspired by Earthbound. In Citizens of Earth, you play as the Vice President of the World who has to stop an alien threat. To do this, you'll need to recruit citizens with different skills and take on enemies in turn-based combat.

Pros:
+ Each citizen has a unique playstyle and an overworld ability. With 40 citizens in the game, there is a lot of variety.
+ There are a ton of side quests and even an unlockable new game+.
+ Combat is fun, and with the Mascot citizen you can change the difficulty at any time.
+ The game has a nice style and is very colorful.
+ Game has a nice witty feel to it, ranging from the dialogue to wacky characters like the security guys behind the fake trees.

Cons:
- The music is very annoying as it mainly consists of boop and beep sounds.
- Because there are so many citizens you can have, they don't have much character aside from when you first meet them. Basically once they're on your team they'll just fight enemies while occasionally saying a line or two.
- Speaking of lines, the VP and his allies will say the same quotes over and over in battle which gets very repetitive.
- The humor sometimes falls flat.
- While the game acknowledges that it takes a lot of inspiration from Earthbound, the climax of the story is basically a copy-and-paste of Earthbound's climax which I thought was sort of a cop-out.
- I've had the game crash on numerous occasions.

Fortunately for this game, the good outweighs the bad. If you are a fan of Earthbound and JRPGs in general, you should be able to enjoy this quirky little game.

Grognakh
Grognakh

A few crashes (4 or 5 in my whole playthrough) sometimes a bit frustrating but still a fun little RPG with lots of playable characters.

Worth it's price and even more on sale.

Aegis
Aegis

If you don't like turn based combat games, i wouldn't reccomend this game to you
However, if you do like turn based combat and your ok with getting past minor annoyances such as misleading design (at some stages) this game is great
It has humor, Great combat (although there is a lot of it) and great voice acting.

CheeseNReap
CheeseNReap

Imagine my surprise when I found this game some time after playing the demo for it on the 3DS and loving it.
I am a sucker turn-based RPGs and nearly anything with Earthbound inspirations, and this game contains both.

People familiar with both of those tropes can guess a lot of what the game is about, so what makes it different it what's most important;
> It has a slight twist on the average 'element weakness' with labels such as 'verbal' and 'bio'.
> I love 2D sprites and with the way they are done here are wonderful. The animations are smooth and everything has a cheery and bright tone that carries on even when things seem to be getting worse.
> And for the most noticeable difference is the 40 odd citizens that can join your party and help you out. Each of them have their own unique abilities to be used both inside and outside of combat. They can influence the game mechanics, help access more of the world areas and progress story with these ability, insinuating recruiting and switching party members often.

By the time I finally completed it I can confidently say I had fun. Admittedly the chapters near the end of the story were getting tedious in terms of difficulty and enemy numbers but I can say much since I carried on to the point of getting 100% of the achievement, and will inevitably come back to fully complete the secondary quests...

And maybe play again with New Game +.

Dravvad
Dravvad

Do you love Earthbound? Well, let me tell you in advance: Citizens of Earth isn’t Earthbound, even though it tries to be.

Despite that, I had a ton of fun and still think it’s worth playing, though there are some design flaws that weigh its positives down. The game has some really great graphics, enjoyable music and dialog, and lots of fun in style. I will run through a quick overview and then into some negatives of the game.

The game is an old-fashioned 2D RPG where you play as the Vice President of the whole world. He was just recently put into office with the main President, but then some absurd events begin happening very quickly. The story unveils itself slowly, in a haphazard manner, but you eventually learn just about everything that has happened, and it is funny along the way.

As said above, the game is an RPG. You have party members, level them up, gain new combat abilities, as per usual. You run around the world fighting enemies, solving quests, collecting items, again as per usual.

The combat is turn-based, though the order of attacks shift throughout the game and throughout a single battle. You have 3 party members at a time, and whenever you begin a battle, it shows a Turn Order for the 3 of them. However, the game never tells you when the enemies will be going. Further, using certain actions for your characters can cause them to attack earlier or later. Lastly, the order might sometimes shift a little depending on what happened in a previous round of battle. So the order of attacks is not always stagnant.

Funnily enough, even though you play as the Vice President, he essentially never fights. Instead, you run around as the VP, and you recruit other citizens to go around with you and help with the tasks. The first two people are your Mom and Brother. There are 40 party members total, and each of them usually requires a side quest to be completed for them. When you recruit new members, they are usually leveled up somewhat, so they do not always start out at Level 1, especially if you are further into the game.

Each party member specializes in different types of attacks. There are generic physical attacks, attacks that are elemental but still physical, and then purely elemental (e.g., Fire, Electric, “Verbal,” etc.). There are also status ailments like Sleep, Poison, and so on. Note that you can swap party members at any time, and do not have to go to a save point to do so.

Besides combat, each party member also has an ability outside of battle. Some of them are very useful and some of them are just for bonus information (e.g., one of them gives you concept art). Your Brother, for instance, can order certain items for delivery while you are exploring, though you have a time limit to wait for their arrival. This means you do not always have to find shops for what he delivers, which can be useful.

But some of these character abilities also show a big flaw in the game design, as I will go into for a few paragraphs.

Characters like the Pilot or Captain allow for some fast travel in the game via air or water. However, the Pilot is almost useless, as you cannot freely explore with her. Instead, she has predefined locations, and about half of them take you to areas that are blocked in and only hold a few pieces of treasure, so they’re only useful to visit once. The Captain, on the other hand, allows you to freely travel water, but he is only available way late into the game, and there’s still a lot of areas that cannot be reached by him. There is also the Internet that you can go into for fast travel, but it requires going through mazes and enemies every single time you want to reach another place, which is not truly fast travel.

Then you have characters like the Scientist, which can move time forward and backward. This sort of ability should have been available right away like in other RPGs where you can sleep for a certain amount of time. Instead, she is found way late into the game, and ironically enough, certain quests before her require certain times of the day or night, which gets annoying. Even worse, to recruit her, the weather has to be a thunderstorm. There is a Weather Lady you can recruit to control the weather… but to recruit her, she only pops up whenever the game generates a thunderstorm itself.

One more example is the Beekeeper, which is almost at the tail end of the game. Her capability is to zoom the screen in or out so you can see more clearly. (I’m honestly not sure why anyone would ever zoom in.) Because the screen usually follows you pretty closely, it’s hard to find things sometimes. The game’s map can never be zoomed in or out, either, so it’s extremely difficult to see what is there. Having her ability should have almost been from the beginning; or in fact, the game should have simply had a better map.

To continue from the above, the exploration of the game gets very difficult because you can never see an actual world map. You can only see a zoomed out map of your current area, and it never tells you where the other exits go to. It can get really confusing to explore eventually, since there are so many areas in the game. (See the Discussions board for a person who manually threw together a sloppy map of the world to help out players.)

The last negative that I will bring up is that the game overpopulates the world with enemies. I found areas where I ended up getting into a battle every 5 seconds. It’s not even a random chance of battle, either, as the enemies are on the screen running around. In bad design, the enemies in certain areas will always chase you until you complete the main quest and boss of the area. Even if you are extremely overpowered and instantly kill the enemies, they still chase you and cause battles until you complete the quest. The game really should have had them run away once you reached a certain level.

Despite the above flaws, I still played the game to 100% completion and enjoyed it quite a lot, even if some parts got me a little angry. I think the idea of the game was great and the style was awesome, but I wish the developers had designed it more efficiently.

Sint-Holo
Sint-Holo

Citizens of Earth is a jrpg style game in a humorous setting.

Pros:
+ Humor
+ Some jokes are great
+ Gameplay: it has classic jrpg style turnbased battles. Not too grindy. Game mechanics are cool.
+ Setting
+ Art style

Cons:
- It still has way too many game breaking bugs.
- Some jokes fall flat.

3/10 It was really, really fun until you hit the spot where doing some actions or going some areas result in a crash to desktop. Its a pity, because theres a good game in there somewhere. I couldnt finish the game because i was too lazy to try and find a workaround for the bugs. Bugs simply killed the charm of the game for me. Without bugs, it could have been at least a game with 7 rating.

Lil' Loot Lad Lonk
Lil' Loot Lad Lonk

I absolutely love this game. The combat mechanics add clever new twists to familiar systems. I found myself always looking forward to the next new character added to my roster just to see how they synergized with my other party members and what new opportunites they would give me as a player. The devs managed to find clever ways of avoiding pitfalls of other turn based rpgs while embracing the features which made them great using these character abilities.
Hate making side trips to shops? Many of the characters unlock permanent mobile shops accesible from your inventory once you have them unlocked.

Want to make the game harder or easier? Theres a character for that.

Want to move faster? Do the sidequest and grab the character with a car to travel around in.

Great sense of humor. A lot of saccrine dialogue that feels very self aware. Suitable for kids, but has a personality that I found (mostly) charming as an adult.

For the price, this is an excellent purchase. Took me 45 hours to reach 100% completion. Sadly, one downside is a sort of lacking replay value in my opinion. Everything in the game can be seen in a single playthrough, without any real incentive to play through the game again. If you're a fan of 90s RPGs and you're looking for a nice romp that doesn't overstay it's welcome, this is a great purchase.

DragonsDeck
DragonsDeck

A turn based RPG that mixes in unique visuals, interesting characters and a bit of comedy while you take on the role of the newly elected vice president of the world.

While the game hit a lot of the right notes for me at the start, some of the things I liked at the start kind of soured through the rest of the playing experience.

I'll start with the characters, at the start it's fun and easy to get your starting group together. Most of the starting characters feel unique and offer something different for the party. However as you progress through the game, acquiring some of the characters feels more of a chore than a fun side quest. As well more than a few of the characters don't offer much different (battle wise) than most of the other characters, they can be pretty interchangeable for the most part. I ended up leveling two main characters and took a 3rd along so I could level up all their traits. The traits for the characters were something that did make recruiting more of them feel rewarding however, the ability to drive, fly between helicopter landing spots, moving time forward or back, etc. all have their own way to move the game along.

The story of the game was somewhat predictable but was still an enjoyable experience to get through. There was a few interesting twists in there to keep the story interesting.

The locations/zones in the game are well thought-out for the most part and fit the narrative of the game. There is a fair amount to explore in most of the zones and none are to large to get lost in. However there is more than a few locations/zones that just have a lot of empty dead space that you can explore for a small item drop or something similar. In some zones as well there seems to be an over abundance of enemies and they have a large agro radius and if you leave the zone all of the re-spawn. Once you fully clear a zone the enemies will begin to avoid you which helps when going back to old zones. 1 big thing would have been nice is a better/clearer map. There is a mini-map, however as far as I could find, no larger map, so finding some things became a bit of a pain.

Most battles in the game are pretty quick, so even though there is to many battles, they at least don't take to long. As well each character has a mostly unique set of battle abilities, so you can mix and match with the large amount of characters to fit a battle style you prefer or to min/max to make enemies melt quickly. The way that the battle system works fits the game well and does require some forethought in some of the tougher battles as you need to make sure you generate enough action points for the abilities that require them such as a stronger attack, to heal the party or cure status ailments. As well there is some further depth to it as there are equipable items found throughout the game that can change a characters stats or add unique effects to some actions.

The only big negative I have of the game is that as the game goes on the game feels more like it drags on rather than the quick pace the game began on. As you get the ability to recruit more characters a lot of them require finding certain items/trinkets which requires a lot of backtracking and moving around the map can be tedious at the best of times and if you don't have the characters that can fast travel, it becomes even more tedious. As well you end up with a lot of secondary objective quests that at times are not clear what the actual objective is. So when I ended up finishing the game I still had a lot of them left to do and wasn't exactly sure what I needed to do for them.

The game is overall enjoyable, however as the game got closer to it's conclusion you kind of feel overwhelmed by the amount of secondary stuff that is thrown at you.

fired_earth
fired_earth

great game really wish it had tracked my offline progress, do not really want to replay it just for the achievements. maybe in a year or two.

JCRonin
JCRonin

A fun little RPG ruined by random crashes. A shame because I was enjoying the game but the crashes spoiled the experience.

Morpho Knight
Morpho Knight

The game crashes frequently and the screen flashes occassionly for some unknown reason, which unfortunately caused me to refund it. If this was a port, then it's a very bothced and disappointing one, especially from someone like Atlus. Which's a shame since it looked like a pretty fun and quirky love-letter to Earthbound, such as Lisa and Undertale. I'd reccomend those games over this, especially since they're both cheaper. $15.00 seems a bit much for a game like this, which's why I got it on sale. But even that didn't feel like enough of a reason to keep it in its poor state.

Dizzy
Dizzy

Pros: Simple but strategic battle system that allows you to create your own party of characters

Cons: Feels unfinished and rushed, not a large enough variety of enemies, no memorable music, world layout not well thought out

The first hour of this game I fell in love with it. Being a big Earthbound fan, it brought the nostalgia of that game back. However the game goes into a decline the more it's played, the story losses loses its luster and charm. However if the developers decided to make another RPG I would definitely check it out because this game felt like it had lots of potential, it just needed more baking in the oven.

5.5/10

1337stephen
1337stephen

At it's core it's basically a re-skin of Earthbound, but it's different enough that it feels the same without actually BEING the same.

Uncle Kaz
Uncle Kaz

Cool game with nice features

Recruiting citizens is mega fun

And this president is better than Trump, lol

Punchy
Punchy

i have absolutely no idea how I played such a bland and unfunny game for this long. I must've been /super/ bored.

Smohc_Stahc
Smohc_Stahc

Sometimes people say, "This game is like Earthbound" and they generally have no idea what they're talking about. I consider myself an expert in this particular topic and I can say, with confidence, this game is like Earthbound. That said, you'll want to buy it on it's own merits. So here's a list of praise I have for this game.

1. The breadth and depth of characters is unmatched by any modern RPG.
2. Everything from the premise to the incidental one-liners will have you laughing out loud.
3. The art and music in game are excellent for setting a lighthearted tone.

I've played and beaten over 100 games on steam and this game is the first one I am willing recommend to everyone.

Onyx-stone
Onyx-stone

Citizens of Earth is funny, weird in good ways, and shares several similarities with classic RPG series battle mechanics. Story line is creative and unique, and I am currently reinstalling it on laptop to continue from where the campaign left off. Characters are diverse, with unique skills and abilities, while enemies are cleverly anticipated.

PangErRang
PangErRang

Overall Thoughts: I enjoyed the story of this game. It is quirky and fun, and doesn't take itself too seriously. The combat is fun, the cast of characters are all very unique and interesting, and the world design is nice and diverse. However, there are a number of glaring issues for me with regards to glitches and some problematic areas.

On to the glitches. The biggest glitch I encountered, at least on the Steam Version, is that the game can be a bit buggy. There were two principal glitches that I found. One was that you can sometimes get stuck behind tight objects, near the walls and more. The other annoying glitch was that if you loaded into new areas, it sometimes would automatically close the game. Luckily, with quick save on, I can just open the game up and load right back into the area, but it's still very cumbersome.

Another problematic thing I found with the game is that, the combat can become too repetitive, and annoying to have to go through. This wasn't really an issue until the late game areas like Wellspring Desert, where the amount of enemies in the zone was far too much, in my honest opinion.

Despite these issues, I enjoyed the game and the citizen recruitment process was fun enough that it's definitely worth trying to get all 40.

NachosAndCheeezzz
NachosAndCheeezzz

Please note that despite everything I'm about to say I found the game undesputably charming, the artstyle is excelent, the story is funny and the characters are loveable.

The game has a lot of technical issues, some overlay issues with the UI during battles, some weird screen tearing and weirdly if the exp can get stuck if there is too much (the character will stop leveling if there is too much exp but it will continue if you add some more exp up in the pile).

But those are the bearable ones. There was a glitch where the enemy would attack while the leveling screen was up and it would soft lock the game, that usually happened while I was power leveling (and if you try to go for the "get all citizens to lvl. 30" achievement you will do that A LOT), there was a zone in the game that would crash it every time I entered it with the car (big steppe) and the only reazon I could continue was because the game made an auto save where I was already inside the zone and I saw some people reporting the game crashing whenever they beat the final boss (I don't know if it has been resolved), if any of these were just a bit more severe my opinion of the game would be completely different.

And finally the citizens feel very unbalanced, there are some that need to stockpile energy to be effective and normally they are dead before they can use it (them getting KO'd resets energy by the way) and the energy sistem appears to be the worst part about the battle sistem to me it's very fleshed out, it's used in very creative ways and it does a lot to characterise every citizen but it just makes the battle sistem worse that by the end I just used 3 characters all the way through because experimenting with team dynamics just became painful.

Despite all that I finished this game pretty much at 100% (did't find all equipment) because as I said it's just so charming that I can't help to just go along with it.

SCPantera
SCPantera

A western-inspired JRPG that's part Suikoden-style party member collectathon and Earthbound-esque worldbuilding and combat. Very strong recommend.

Tsuki Zero
Tsuki Zero

Despite being an impressive game on many aspects it has a number of issues:
1. Battles can take too long.
2. Grinding is painful.
3. Can't return to main menu or load data midgame.
4. Real time waiting isn't fun, even if there's a NPC that can get around that.
5. May cause the PC to hang for 3 minutes. (Memory Leak)

PS.: Originally this review was longer and more detailed on pros and cons, but Steam somehow failed to send it.

Quidjibo2021
Quidjibo2021

Game keeps crashing when I try to leave Mom's house.

Masterdomino
Masterdomino

While this game is fun, there are quite a few issues, mainly with the gameplay and mechanics that make it seem like it wasn't tested very extensively. Some examples include misleading attack descriptions (Attacks saying they're physical despite being special) and somewhat "unfair" enemies (CoughWellspringDesertCough).

That said, this game is quite charming despite its flaws. And it has quite a lot of gameplay. I can definitely feel the Earthbound vibes. If you have the patience, I'd say give it a try.

Playboy
Playboy

It's pretty much Earthbound/Mother meets politics. It's a great combo with a few flaws.

Pro:
- Charming hand-drawn graphics
- Gameplay is unique and varies with citizens combo
- Music is great and every recruitable citizen has their own voiceover.
- Recruiting the citizens is half the game. The other half, the story itself, which isn't that long.
- Light-hearted humor
- A lot of hommage to Earthbound/Mother
- Not very grindy (Unless you love it)

Con:
- Pretty ridiculous encounter rate (Like, a bunch of them all at once on screen)
- Short, but that's expected from a $15 title
- Some bugs that can crash your game without warning (switching out certain characters, teleporting, interacting with certain objects or even going to certain areas)
It happens rarely at least.
- Not very grindy (Unless you love it)

Get it if you love:
- Turn-based RPGs
- Political satires
- Earthbound/Mother and/or Suikoden
- Something casual
- Humor

Don't get it if:
- You wanted something more hardcore (Unless you adjust difficulty via a citizen)
- You want something serious
- You want a long game
- You hate everything politics related.
- You lack a sense of humor

ennui
ennui

Was just trying to find a quirky RPG game that felt like Earthbound. Very happy purchase :) Haven't really found time to game in recent years but this was a good way to get me going again. Missed playing Suikoden 2 so the recruitment and quests here just feel so warm again.

Anonymous
Anonymous

Really fun, a lot of stuff to do and actually diverse and interesting party members. There are a lot of strategies to try and different ways to play the game.
My only negative... the game is somewhat glitchy and unstable on my old Windows 7 laptop, I had a lot of crashes and graphical issues until i turned off shaders, then they were still present but a lot less frequent

XYoukaiX1
XYoukaiX1

I am really not sure if I can give it a Positive or Negative as the game definietly is not bad !

But for me on a 4k screen it was mostly unplayable, only setting that worked was 1024p on fullscreen everything else crashed the game or made it supersized (my windows is set to zoom 175% because of 4k resolution and this game somehow also resizes by 175% if I try to use 4K, setting it to 100% also didn't do me any good)

Well I managed to complete this game and it was at least okay (I got pissed a lot in the end as some opponents are crazy overpowered if you don't use the mascot to make it easy again and there are WAY WAY WAY to many opponents running around in the last few maps so that the last 5 minutes are stretched into 2 hours which is super annoying)

rodja457
rodja457

I want to finish this game, I love the art style, the voice acting is nice, and the humor is great, but is so poorly optimized I feel it wants to crash the moment I entered the area of the coffee aliens, it's painful to watch on my computer because the screen goes black like every 20 frames and that problem only happens in that area, and the loading screens are stupid, why are there so many? Why some of them takes too long?

Is sad that I won't end a promising game because of its poorly optimization. If anyone has a patch that fixes these things please let me know, I want it. For now I will just uninstall it without experiencing what it has to offer.

Also, the pacing of the battles is terrible, I don't need time to read everything, I don't need time to realize I killed an enemy, I don't need time to see that boring attack apparently all allies do in the small portrait, I don't need anything to take so long if I'm murdering the X button.

Trent W. Buck
Trent W. Buck

I'm digging this.
Hints of Mother and South Park.
I'm glad they implemented this properly instead of just churning it out in RPGMaker.

amooonda
amooonda

Reminds me a little of Earthbound.

Jupiter Jr.
Jupiter Jr.

If you're a fan of Earthbound, this is the game for you. A modern j-rpg style of game, but with a distinctly American flavor. Lighthearted, funny, challenging, and replayable; a good gateway into the world of rpgs.

Martinos
Martinos

Remember Homebound? Not a far cry from that, cute, fun, light RPG that doesn't take itself too seriously.

kbrun
kbrun

fun game
I enjoyed it
if it is for sale you should buy it

metietheship
metietheship

Too long for what it was, got repetitive quickly. Was fun but I literally forgot I played it 2 days after I finished it. I would've loved it had it been composed differently

Bekodamonk
Bekodamonk

9/10 'cause the out of bounds glitch was patched.