clickbox

clickbox
N/A
Metacritic
52
Steam
32.25
xDR
Our rating is calculated based on the reviews and popularity of the game.
Price
$2.99
Release date
10 April 2020
Developers
Publishers
Steam reviews score
Total
52 (19 votes)

A tamagotchi-like growing game 🌱 Take care of a little box on your computer while doing something else!

Show detailed description

clickbox system requirements

Minimum:

  • OS: Windows 7
  • Processor: Dual Core 2 GHz
  • Memory: 4 GB RAM
  • Graphics: DirectX 9 compatible with at least 500MB of memory
  • DirectX: Version 9.0
  • Storage: 50 MB available space
  • Sound Card: DirectX 9 compatible sound card or integrated sound chip

Recommended:

Recommended requirements are not yet specified.
Updated
App type
Steam APP ID
1271070
Platforms
Windows PC
Mac
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Reviews
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Rinyuu
Rinyuu

This is basically a precursor to Stacklands. Pretty fun little idle game, but with a few problems:

- It's realllly difficult to find what to do in some instances. If you don't want to look it up, you might get stuck a few hours.
- The controls are weird; no mouse input supported. It works, but it's kind of clunky.

And the biggest problem by far, which is an issue with more Sokpop games;

- Lack of save functionality. Since this is an idle game, it's not unlikely a run will take anywhere between 1 to 10 hours, but there's no way to save progress. If you don't want to keep it running forever (or play other Steam games in between!) you'll have to complete the whole thing in one run.

If there would have been an option to save, this game would be a very cute package, and while it still is fun as it is now, it's JUST a bit too lacking to recommend wholeheartedly.

Minimalist Memes
Minimalist Memes

Note: I have not finished the game, but I don't think that it will change the opinions I hold atm.

This is one of those Sokpop games that make me a bit sad - a lot of potential, but a flawed outcome.
It's very cute, and I love the idea of a little tamagotchi-ish pet you can keep open and tend to when you have a minute to interact with them, but the flaws that the game have unfortunately prevent it from being enjoyable.

My biggest issue, and the one that if it were remedied would likely make me go from "negative" to "neutral" would be the lack of saving. As you can see from my playtime I'm over 3 hours in. If I closed the game now, I'd have to play around 3 more hours just to make up the progress I lost.

Another flaw is that the game cannot be minimized unless put into full screen mode, and then alt-tabbed out of. It runs fine in the background, so I'm unsure of why this wasn't implemented into the game. It also cannot be resized, so it's forced to take up around 1/6 of your computer screen when not in fullscreen mode.

Most of the game is waiting. Waiting for the bunnies to poop, to lay eggs, for eggs to hatch, for rain to fall, for worms to appear, for things to grow, etc etc. Very little of it is engaging.

Overall, it feels like the game is at odds with itself. It wants to be an idle pet simulator, where you can leave them to their own devices while you check in occasionally, further supporting this by having very little for you to do besides wait. But it also wants your attention so you can complete it in one sitting, manage item interactions to have any amount of efficiency (which wouldn't be a problem if you could quit and resume whenever you wished) so you can progress the game, and the speedrun achievement encourages this even more.

The developer mentioned they had a broken computer and a broken hand at the time of making the game, making the development even more challenging when paired with Sokpop's goal of a game every 2 weeks.
I can't speak as a developer, as I don't work there, but I feel it'd be better to not focus on rapidly releasing games, and instead to put more love and care into the projects they have, whether they turn out to be long games or short experiences. Some Sokpop games are truly fantastic (Stacklands, Helionaut, and Sokfest come to mind), and I want to see more memorable and fun experiences like those.

ForwardHost
ForwardHost

when it starts the starts simple. but then after i built the rocket the alien doesn't grab onto it!, there's nothing more frustrating then reaching the goal only for bad coding to get in the way

Tsukichild
Tsukichild

Like the store page says, it does play like a Tamagotchi. You do need to complete it in one sitting, which I had not done so I need to restart. It can be a bit difficult understanding what exactly needs to happen to get to the next step, but it is satisfying to figure it out on your own.

archdeco
archdeco

Gotta love games that tell you not to actually play them

Fenom007
Fenom007

An idle game where you're forced to stay there to try combinations of items that you don't know to maybe get some progression. Not too fun in my personal opinion.

恩佐
恩佐

great.now i can play sokpop while play sokpop LOL

Geedo7
Geedo7

Its a good, fun, tomagachi game, but...
you cant shrink the screen and put it away and it doesn't save

nicooler
nicooler

Real fun once you discover what you need to do in the game, from that point on everything start to make sense, and if it doesn't there's a guide someone really helpful made in the community posts, so if anything check that out. Also, love the gator sleepy bestie with cowboy hat, chonky froggy and yellow blob alien.