Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander
N/A
Metacritic
95
Steam
89.199
xDR
Our rating is calculated based on the reviews and popularity of the game.
Release date
24 October 2022
Steam reviews score
Total
95 (8 301 votes)
Recent
92 (151 votes)

The ultimate starship designer, powered by a deep game simulation: Design a fleet of ships by placing individual modules including weapons, shields, engines, and hallways. Battle A.I. starships to earn bounties or test your design skills against other players.

Show detailed description

Cosmoteer: Starship Architect & Commander system requirements

Minimum:

  • OS: 32-bit or 64-bit Microsoft Windows 7 (Service Pack 1 required), Windows 8.1 (8.0 not supported), or Windows 10
  • Processor: Dual-core Intel 2.0 GHz (or AMD equivalent)
  • Memory: 4 GB RAM
  • Graphics: 512MB DirectX 9.1 Graphics Card or better
  • Storage: 150 MB available space
  • Sound Card: DirectX compatible sound card
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BlackFire7163
BlackFire7163

This game has come a far ways since classic and has amazing developers that have done an anazing job wiht it so far. Cant wait to see where it goes from here and is easily my favorite game right now.

littledemonhunter58
littledemonhunter58

I got this game back when it was on itch.io and to this day still on of the best sapce ship building sims there is. keep up the work dev!

well worth the 20 dollars!

Lukesta
Lukesta

I played a few hours of the demo and now with the full game I am really enjoying it. A good early access game with a lot of improvements ahead from the road map. The game at the moment is focused on ship building and exploration. I love all the mechanics of the game and look forward to seeing the progress as updates come out.

puke goose
puke goose

I thought this wanna gonna be a multiplayer star sector with ship design but its not that at all. Basically an rts where you make your units i guess. I could see how other people would enjoy it but i don't see the point of designing a ship that i don't get to pilot and just has auto aim.

Ryan
Ryan

Good game
It makes fun and Devs fixing adding wished features.

Atm is the long term playing not really there.
After 2,3 Systems u get everything.
I hope the roadmap gets completed

The High Staff
The High Staff

So simple to get a ship running yet so hard to make it good. Low skill floor, ludricously high skill ceiling. And that's just with building, don't even get me started on piloting. Absolutely worth while.

kever
kever

Pretty great =) Start's simple and slowly introduces you to more ways to more finely control your ship, it's crew, weapons, logistic chains etc.

Feels kinda like elements from starsector and factorio combined when you get to late game. Though, you can skip alot of the factorio parts if you prefer just pewpewing I suppose.

hannja
hannja

Played this game in the demo, had great fun, easy to learn, but has a lot of depth to keep people engaged. Even more enjoyable in early access, can't wait to see it fully release

King_Bebbo
King_Bebbo

probably my favourite steam games out of my 70 games, I singed up for the beta a month or 2 ago and I loved leaving feedback and getting replies from Walt and him replying to every single bug or feedback, seeing how close he was to the community the whole time. You are a great dev Walt I am definitely voting you for the next steam labour of love award you deserve it.

ROSEtints
ROSEtints

I've been playing this game for years now, it's a very good game. It's the sort of game that keeps you busy, and challenges you while also allowing you to express your ideas and creativity in a very dynamic building system.
And, the community can always be very helpful if you have any questions or want advice.

Kageru
Kageru

The Starship Commander part is fun ... Hop into a spacecraft, take on missions, blow up stuff, fetch stuff, etc. from a top-down 2D perspective. Good, light entertainment.

The real depth to the game is in the Starship Architect side. Limited assets, but virtually infinite combinations makes trying to find the right balance of speed, firepower, survivability, cargo capacity, etc. a sincerely puzzling task.

If you've been playing the free version over the past years, this is a serious upgrade. Visually pleasant without straying too far from the classic look we're all used to. The career mode adds life to the galaxy. The added layer of raw, refined, and manufactured resource management is an interesting (and to me, unexpected) layer of complexity.

TLDR: Fun gameplay, just-complex-enough building options, a serious upgrade.

Bottom Line: Worth it.

🐈217
🐈217

i managed to get my friend into my singleplayer campaign save by hosting the save on multiplayer, then extruding a brand new spaceship that was conjoined to my own by only a shoestring, then exploding it into two pieces and ceding control of the new piece to him

gamedevs don't always let people do this kind of shit

bitmapkid
bitmapkid

It's like a combination of Avorion and Factorio. In its current state it already has a lot of engaging content.

Truepilot1146
Truepilot1146

30 mins passes: ok im getting the hang of this
1 hour passes: this is fun
4 hours pass: just onnnnneeeeee more upgrade
13 hours pass: maybe one more quest
17 hours pass: help

[LL]Palukakis
[LL]Palukakis

The building is perfect
The combat is perfect
the game is perfect

Damen Black
Damen Black

This game offers a lot of options. You can use auto flight and gunning, or take direct control of everything. The ability to start customizing right out of the box is a wonderful thing, you can even make blueprints and make things that much easier to transition.

There are tutorials for nearly everything, but they don't bother you all at once, but rather as their triggers pop them up, like getting a wanted mark against you. This makes you feel more free to try things and know that you will learn as you go.

This game is on a good start, and I truly hope that it explodes in the popularity it deserves.

Thinkbomb
Thinkbomb

First things first, while it might say that I have only 0.5 hours in game, I actually have around 85 hours in the modern version because I was lucky enough to be one of the games beta testers. The beta test is now over, and I have purchased the game fully, I did NOT receive the game for free because of this. Now onto the review.

Cosmoteer is a game I have been following for about 7 years now, when I first discovered it, many of the features found in this updated version were simply not there. Since then, the developer has added so many new features and parts, such as ion prisms, deck cannons, and my personal favourite, railguns. Each and every part in the game is well thought out and designed to make ship building more interesting. An example of this is shields being directional, as you cant cover everything with shields, this forces you to prioritise where you want to protect the most, leading to more interesting ship designs. Its this development philosophy of prioritising player creativity that truly lets Cosmoteer shine.

What do players do with this creativity, you may ask? Do they make shielded ships that spin to evenly distribute and reduce damage, do they make lightly armoured fast ships that dodge enemy projectiles, do they make heavily armoured ships capable of decimating everything with a massive laser. In fact, players make all of these ships, the creative freedom of Cosmoteer is unrivalled; and that's why players use it to make giant space penises.

speedy
speedy

It runs perfectly on the Steam Deck!

I tried out the demo first and found it very fun, so I recommend trying that our if you're unsure.

Great mash up of many different game styles that I've played before. I'm excited to dive deeper!

Jake
Jake

A cross between Star Sector and a micro version of Factorio with hardcore ship combat. Leaving a review to promote this gem of an indie game in the Steam suggestions algorithm.

G-Wave
G-Wave

This game is absolutely amazing. If you're a fan of salvaging, factory, or sci-fi games you're going to love this.
Honestly the two biggest compliments I can give this game are:
- It runs amazing.
- The UI makes sense and is very well made. (You may have to scale it though.)

Seriously, just pick it up.

Electrux
Electrux

Amazing game

JM_VFX
JM_VFX

Awesome and deep shipbuilder. Always a wealth of things to do. Been playing for over 5 years when it was just a shipbuilder.

Muffalo
Muffalo

good fun.

Clearly lots of time and thought went into making the ship building pain free and ultra customizable.

Hannibal Lector
Hannibal Lector

Truly amazing game. I could go on and on about it. If you like space games and building games just get it.

One complaint - My ship is around 250 members right now and the frame rate basically makes it unplayable.

McDiggity
McDiggity

Been waiting for this game for a while I've played the demo years ago so you can imagine its been highly polished with extra features. I'm very pleased with the development of the game and the future content on the roadmap keeps me excited. Can't wait to see the final product.

TheAngel
TheAngel

HUGE potential, like this game is something I've never seen before with multiplayer aspect.
I will force my friends to play it with me so we can try it out, for now singleplayer experience is very good.

Obfuscous
Obfuscous

Its a great game that i have been following as it has developed over the years and in doing so put a couple hundred hours into the free early access versions. so the $20 to support the developer is worth it even if i only get a fraction of the playtime from the full release.

Enter Text Here
Enter Text Here

Great fun game. Only complaint is it needs an easier way to build a ship from scratch while in the game. Being unable to move beds in build mode is annoying. Also more information while build a ship like max speed and turn rate would be nice.

SM DarthPJB
SM DarthPJB

Just adorable.

Build ships, add guns, simple and entertaining gameplay that scales well.

Pure, simple, fun.

Neronix17
Neronix17

Hard not to recommend this. The older demo version was a blast and it's only gotten better, with the plans on the roadmap it looks like that will continue too. If that hadn't sold it for me already then the high moddability of the game definitely would have.

Haventree Attack Shark
Haventree Atta…

My entire recorded playtime occurred in one session, from 9PM to 7AM.

This game is "What if Factorio but space warships and better sound design."

Act accordingly.

Eugene
Eugene

Авансом ставлю игре 5!
Позже удалю отзыв или изменю этот с более конкретным описанием + и -!

I give the game a 5 in advance!
Later, I will delete the review or change this one with a more specific description + and -!

ShootinSkinBag
ShootinSkinBag

very grindy, and beware there is a steep learning curve. but once you get experienced it will be fun

Jhonn
Jhonn

Played the game way back when, couldn’t run it
Now I can, so that’s cool
Really appreciate the graphics settings
Excellent gameplay

Rosenthal
Rosenthal

It's pretty fun. Currently the Dev needs to adjust progression as well as add more content. Otherwise it's a very good shipbuilding game

kreezxil
kreezxil

it's not as daunting as the videos appear, you start out small and work your way up big. Do bear in mind it doesn't tell you that you can't do some missions and world is quite open. Thankfully it saves very frequently and you can just reload from a pre-blown up state.

Yes, very enjoyable, I highly recommend it.

Catlow
Catlow

About 3.5 hours in right now at time of writing and so far I'm very impressed. Game is a lot of fun in co-op and works really well, no bugs encountered so far and the building system is both complex and very accessible at the same time. I've barely scratched the surface so far but happy to recommend the game already and looking forward to what the rest of Early Access brings!

ErsinT_
ErsinT_

I've just installed the game and take a look what's the deal with this space sim. Long story short I'm 7 hours in and in love with my iron drill. Best time warping game of 2022.

Mighty Hive
Mighty Hive

Its good 8/10 for current price solid title with well thought mechanics but more work/stuff is needed and its far from its peak form.

+You can build big and complicated ships.
+Mod support. You want ship so massive it will CTD or welcome you with blue hue? Suit yourself.
+I like music, simple but won't leave my head
+Runs good
+There's plenty to micromanage
+Visuals of parts (though there could be small differences between same parts so they don't look copy paste on bigger ships)
+Explosions and destruction of everything.
+Blueprint system work as intended. But that heavy blue coloring obstructs view a bit. There's even idiot proof "Lost ship" function for those like me who sometimes spend quite a lot of time building and forgot to click save.

~Some mechanics are in early stages (e.g. repairing or game balance in general)

-No collision avoidance in formation, though i like that rest of ships are kind enough to wait for that one clumsy fuck of a ship to un-bury its ass from asteroid. Ships also don't avoid sun death zone and fly straight into it so you can enjoy view of your ships burn like moth on a candle.
-Accidents can turn whole factions against you, in my case faction busybody tried to help me with pirate and ended up getting in pieces after single stray bullet penetrated up to its reactor. Its shame that my luck isn't that good with regular enemies.
-Not many parts/weapons. ( Need more variety and tiers of same type)
-Boring missions

Pege12
Pege12

Had this game in my wishlist for awhile the released product is annoying in comparison to pre-release demo, the resource juggling and reputation mechanics only serve to pad out the time playing the game and never have me saying "Wow I"m so glad I grinded mining for researcoues awhile just to fight a battle that usually isn't worth the effort." honestly dumped nine hours in this only because I had already played for nearly all the time it was out as a demo through the many updates that added cool things each time and now the game is hollow.

And its a full ass 18$ currently because it is on sale which is a rip off because he basically just released the latest version he had available to work with the game hardly seems ready for the steam release doesn't even have things you would've expected from a steam release I feel like this is the stuff I've already seen in the demo.

The game is great but all the new things are repetitive to me and this early access release feels hollow I was expecting more of this developer's amazing work and concepts to become far more engaging considering now I'm actually paying for what I already had for free in the demo but there really is nothing new besides getting it for the multiplayer 0/10

But if you just like building ships this is literally the best top down spaceship building game and beats many others like 'fleet simulator' get this instead of that junk lol.

Drauku
Drauku

Surprisingly polished for an early-release game. The ship building is complicated and fun, albeit with lots of room for improvement in the parts selection UI though.
Combat is enjoyable, and at higher difficulty is not just a slog-fest, which is appreciated. Tactics will be required for larger groups of enemies, as well as higher leveled ones.
I read it before playing, but didn't really grok how large the playable space really was. I spent 14-15 hours finishing up the first star-system, and there are a LOT more I can fly to. I'm looking forward to much more time spent building ships and exploring!

Oni
Oni

So I have 6h already in cosmoteer and haven't left the initial zone. I'm spending too much time on making the ship I want, that freedom is awesome!!

Now facts:
- Game have a decent amount of content
- Missions tend to be repetitive
- Enemies will destroy you if you pick a fight that you are not prepare for.
- You can easily, EASILY, sink hours in this game already and not having met all the systems
- The economy and faction system is not Starsector level, so if that is very important for you, I would wait.
- You can fly your ship with WASD (Not advertised enough)

Veredict: 7/10

It is a really good early acces game!!! You should buy it

Enishidono
Enishidono

Been playing this since around 9.0 and wow has it changed. But thats a good thing, all things change with time and you have to adapt to said change. That being said, i do enjoy the changes being made to this game. I have a few critiques, but nothing im willing to get into at the moment. Overall, i do like it and look forward to seeing where WR takes it from here. Keep up the good work!

Effects of Silence
Effects of Silence

I was going to write a positive review based on the demo alone but Steam wouldn't let me so I had to log in and play after I purchased it. Fast-forward to almost 12 hours later and I completely lost myself in the game and forgot to review it.

Absolutely amazing. The amount of customization and freedom of creativity is great and everything is extremely well polished. What I love about the game so far is that it's relatively easy to figure out but the challenges really start to show when you choose to test your creativity. You can relatively easily build a defendable ship that can take on swarms of enemies but can you do it in STYLE? Do you want to fly around in a generic block with little wings or do you want to create your own version of a Star Destroyer with giant rail cannons that can one-shot almost anyone? Do you want to fly around in what looks like a giant rejected Star Trek Shuttlecraft or do you want to go to war with everyone in your own personal version of a Bird of Prey? That's where the fun is!

Can't recommend the game enough and if they can implement everything on the Road Map this game will be one of my all time favorites.

vcpieliker
vcpieliker

This game has a solid casual pacing, fun combat, intuitive controls and UI, and a fair selection of parts to choose from when building a ship. I'm eager to see what the devs will add to the game in the future.

Rob_Ought
Rob_Ought

Great game with TONS of potential. Even if nothing changes it's well worth the money. Love the creative element also! Highly highly recommended!

Wolrah
Wolrah

I really enjoy the pace and challenge of this game. I will say that I do fallback to my auto saves frequently, but I don't see that as a negative. Looking forward to more!

Haliburton
Haliburton

Okay.... so this is exactly what I didn't know I've been waiting for. If you liked FTL and you enjoy space sims in the slightest, grab this. Just coming out in Alpha, very well polished with a grand roadmap in place, this is money well spent.

sniperplays
sniperplays

I made a battleship that could kill anything my friends threw at me

Until I ran out of Sulfur
10/10 would would turn my ships into IEDs again

jeffg10-TheDanceMaster
jeffg10-TheDan…

Glorious game with a great modding community and extreme potential, I played 100+ hours of the demo alone.

SteveTheNinja
SteveTheNinja

Super fun. No other game like it. The editor is powerful, feature rich, and easy to use. The modular ships are incredibly fun to explode. Fights are a spectacle! The gameplay look is satisfying if a bit simple. But the drive to become bigger, badder, and explode more ships drives you forward. If the trailer appeals to you the gameplay won't disappoint!

Tactical Whale
Tactical Whale

I'm typing this review after just finishing my first play session. It lasted three hours. My thoughts? "Wait, it's been three hours already?" 10/10.

StompySquirrel
StompySquirrel

Uggg! I am too old to be staying up this late playing a game! But it is so good. Need to mine all the things, then build bigger and bigger. Why does my ship look like it came out of Galaxy Trucker? Must fix it. Doh! I forgot thrusters. Wait, there are enemies! Need more guns too. And maybe some shields. This game is soooooo good.