Driftmoon

Driftmoon
73
Metacritic
87
Steam
58.95
xDR
Our rating is calculated based on the reviews and popularity of the game.
Price
$4.49
Release date
3 January 2014
Publishers
Steam reviews score
Total
87 (82 votes)

Driftmoon is an adventure-roleplaying game, full of exploration, smiles and surprises, captivating stories and quests, charming characters, and countless delightful details.

Show detailed description

Driftmoon system requirements

Minimum:

  • OS: Windows 7
  • Memory: 1 GB RAM
  • DirectX: Version 10
  • Storage: 150 MB available space

Recommended:

Recommended requirements are not yet specified.
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Mezza
Mezza

An old style RPG that is worth a look. It has good charcterisation and quests, seems family friendly from what I have played.
I give a quick overview of the game/ review here if you are intrested:
http://www.youtube.com/watch?v=PajaF50hCng

VarmaKrapula
VarmaKrapula

Absolutely great game for anyone who likes RPG-games. It really needs an autosave-feature tough because I had to play one hour to get my progress back when I forgot to save..

I liked:
-The story
-Lot of stuff to scavenge
-Deep dialog-system
-NPC's have their own unique personalities
-Graphics
-Supports modding

I did not like:
-The combat system was too simple and I've seen it in dozens of other games.
-Fewness of side quests. (Although the side quests were more interesting than in other games)
-No autosave

aaronarlet
aaronarlet

Simple to play and lots of fun. More than worth the cost.

Reminds me of an Ultima. Make sure you check everything as it may be useful!

Amjara
Amjara

I really enjoyed Driftmoon, and recommend it to anyone who still loves "old-school" rpg's at their best. My only disappointment was that it was to short. I wanted more! Took me about 10 total hours to finish the game. I would love to see a sequel down the line to this game.

Plannine
Plannine

I was pleasantly surprised to find this on Steam... I had played an early access of the game from a while back and was anxious to see the full release. (As a bonus, when saving my game, I found one of my savegames from the beta, so apparently there's some persistent data even from then. Nice!)

It is very tiny in terms of system resources, so no need for massive graphics cards or huge chunks of disk space. Just a nice clean but good-looking little game that should work like a champ on older rigs or laptops.

Pretty decent handholding to get new players started, and you can't get much more straightforward than single-click combat :-) As several others noted, there is definitely a "kid/family-friendly" vibe, but it also kind of slips in a few wisecracks for the rest of us to keep it from being too cutesy. Combined with the visual style, it's a good fit.

Definitely recommended as a part of a well-rounded games library.

[M] Grandvichy
[M] Grandvichy

This is the mot enjoyable Rpg game I have played in a while. Character design and game style gives me feeling like good old times. There are lots of reading in this game. Fun quests and interesting story. I totally recommend this game.

Flick
Flick

What a great game! There wasn't a dull moment at all. The script was very well written and full of humour, slightly reminiscent of Monkey Island but not so much that it took away from the world of Driftmoon.

If you're umming and awwing, stop. You won't regret buying this,

ドラザラー
ドラザラー

This game for me is a lot of fun. It has a great story and lots of fun side quests. The combat is a throw back to older hack and slash games. If you are a looking for a relaxing fun game, give this a try. I guarentee you can't go wrong with this.

DannyMacFinn
DannyMacFinn

The game is very undemanding on your computer which allows it to run on low end pc's which is a good thing. The game overall feels like it would be something I'd let my young child play if they were interested in a role-playing-game. The dialogue is very child like and the world is super colorful and vibrant. The combat is very easy (even on hard) and exploration is time consuming. The game functions though, and within its self it is fun to play, and fun to explore the environments. It feels like the type of game I'd hand my son for his first rpg. I don't feel like this game is for everyone, even hardcore rpg, dungeon crawler fans. It's an acquired taste.

I'd give it a 7/10, because of the poor visuals, poor music, and child-like dialogue. It's definitely fun in its own ways, and I think that there is a select audience that will cherish this game.

Latency Packetloss
Latency Packetloss

Cute little RPG. Fun for a few hours, but unfortunately that's all there is to the game :) Would really love a sequel!

Connor1468
Connor1468

Driftmoon is an awesome RPG game full of adventuring, puzzles, fighting and more! Once I start to play this game I was hooked, and finished the game in just 3 days! I have also tried out a few mods that are pretty awesome! Right now, I am currectly working to create a Mod that is a whol;e new story, and game for you to play.

sKorpion
sKorpion

score: 8/10
great story... loads of humor... tons of dialog options.
graphics are 'medium' but the slightly cartoon style works well.
combat, skill tree, loot, crafting, inventory... all simple, but effective.
very polished! no bugs outside very minor and rare pathing issues.

over all really enjoyed the experience :)

ChaplainCrow
ChaplainCrow

Not yet anyway. While I can see Driftmoon could become a great game one day, it's not currently in a very enjoyable state. I'm struggling to see at this stage what it's going to offer other than another playable, top-down Diablo-style RPG. The combat feels like an MMO, with auto-attack and skills about as far as it goes. It just doesn't feel like it's going to offer anything different or fresh at this stage. Additionally, this writing is verbose and hit-and-miss in my opinion. Some of the characters and conversations that are clearly intended to be funny fall flat and just seem plain wierd. The other conversation options present reems of unneccessary dialogue that only really serves to bore you into clicking past it.

LakeShark
LakeShark

I haven't played much of this game but I'm already hooked. So far the story is interesting and the map looks full of places to explore.
There is a lot of reading and many decisions to be made but it is easy and simple so there is nothing to really complain about.

:D

Pirates!
Pirates!

Great simple RPG with a good sense of humour. It's like a Disney animation movie - suitable for all family. No one will be bored.

jalayn
jalayn

This game does not have the most advanced graphics you've ever seen. There, I sait it, it's the only point that I could allow myself to bring on the negative side of this review.

What you will find in this game however is:

    • A carefully, and brillantly written story that will bring you smiles along the way.
    • Clever, funny and original dialogues with a great number of references towards very well known scifi/fantasy book authors and old-school games.
    • Original and most often - unexpected - characters.
    • Pretty graphics, and a top down view that made me fondly remember the goold old days of Ultima VII... but also of Baldur's Gate in terms of dialogue display (bright, and beautifully drawn character portraits)
    • Omnipresent, simple and clever comedy

I very highly recommend this game if you want to enjoy a LOVELY, brilliant, albeit short RPG that will make you want to reinstall these old-scool RPGs you remember from your childhood.
For younger buyers, don't hesitate, this game really deserves to be played by anyone.

I really hope these guys make another game that will struck the same vibes.

abandonfox
abandonfox

More than a decade ago, I briefly played Runescape. There were low-fi graphics, point-and-click pickups, skill trees that were obviously more useful than others, and tutorials of questionable utility. In many ways, Driftmoon reminds me of Runescape. The graphics are a bit better, the game tries along the way to sortof let you know how to play but not really, and some of the skills are clearly better than others. They are similar enough that I almost missed the mining bots taking up all the resources and the griefers trying to kill me every 30 seconds. Almost.

This game had a small production crew, and it shows. Having said that, this game is also gotod for what it is. The story is decent, albeit predictable. The music becomes part of the background, and while it isn't remarkable per se it at least does you the favour of not breaking your immersion. Quests are well-defined and none of them seemed to be broken. I had a couple problems with items disappearing from my inventory if I tried to move them to my hotbar, but hey.

Buy if you want to cruise through a short RPG story in a few hours. Don't buy if you're looking for a Dragon Age style hack n slash 70 hour marathon.

Gana
Gana

The game is quite nice to look at and is fairly fun to play as a rather short and very casual game. It's definitely geared toward kids and if there were no combat it would be perfect for extremely sheltered young'uns -- though maddeningly twee and boring for adults. Without combat it would be mind-numbingly dull.

Combat is very simple, you choose your weapon and click on the enemy and it auto-fights for you. It has a very basic skill tree where you are able to choose if you want to put xp points into weapons, or into passive skills or into other benefits.

There is no voice acting, but there's reams of reading between conversations you have with other characters and in books you find. If there had been voice acting I would either have been telling the screen to shut-up or skipped all dialogue options about half way through, so no voice is a positive rather than a complaint.

There are a number of different puzzles you have to solve to advance, and if you play a lot of puzzle games you would probably find them easy. If you don't, then a couple of them will be frustratingly difficult. Kids will probably need help with several of them.

Most of your time in the game is spent looking for plants to pick and objects to pick up, many of the latter are hidden under or behind furniture which you are able to drag out of the way. You can craft simple potions and a few weapons once you find or buy 'blueprints', as well as being able to buy what you need from several vendors. Overall, the game is a really good training RPG.

I have one big complaint about the game though, enough of one that I can't recommend it. The game makers want to share their love of God with you. One of the hidden books you find in the middle of the game, if you are a diligent searcher, has the entire Old Testament in it with the disclaimer that you aren't expected to read it if you don't want to but the Devs need to share their belief. After that, the amount of times your character is told to pray because of danger is infuriating. When I buy a game, especially a fantasy game, I am not paying for the Devs to evangelize at me.

Vehementi
Vehementi

Nice charming little RPG. I finally got around to finishing this and don't regret it especially at its price point. They nailed the UI and crafting and fast travel - fast and seamless without wasting my time. The story doesn't pull any punches either with regards to the bad things the enemy is doing.

Kat
Kat

There are some things I like about this game - it's a fairly user-friendly explore and dungeon-crawl thing, but as I got more into it and more used to it, it really had limitations. There are only a couple dozen different loot items, a bare handful of potions you can create, you can only play as a male character, and the religious undertones get more and more annoying - it starts off as a couple of monks and quotes (mostly harmless, but then there are a few about intellect being bad and faith being good). And then you find a copy of the entire new testament of the bible under a bookshelf. Games really shouldn't be a showcase for the developers' religious inclinations. Bad move.

Additionally, there are many plagiarised quotes where the author has not been noted, as well as the entire Black Knight sketch from Monty Python, again, with no credit.

I'm glad I only paid $2.50 for it. But honestly, save yourself $2.50.

Koeril
Koeril

It may not be much to look at and the gameplay is nothing new, however the story is well written and full of humour. Overall a great game and very much worth the affordable price (I picked it up for $2 on sale).

Bigsnake
Bigsnake

I love this game with a passion! It is so well written and i had an amazing time playing through the adventure and reading the notes and books found around the game. The concept and story is so clever and the amount of work put into this game should be awarded! I strongly suggest this game to anyone!

sherylmcclellan
sherylmcclellan

This is the type of game I have looked for...Good mix of story and exploring...I love finding chests and seeing what's in them. I find no fault with this game. Thanks for the pleasure your bringing me!

SU]Nujuju299
SU]Nujuju299

Driftmoon had a good UI that was basically flawless with how simple it is. There are more than a few of the big games that have slight or small bugs with its UI but Driftmoon basically has none of them.
Without spoiling anything, Driftmoon had a good and relaxing story, maybe a little more climactic for the younger audience, especially the RPG and item mechanics, but the story itself seemed to be rather good for all ages. Though, a bit predictable for those who are seasoned in stories, plots, and can guess at what's to come. The story includes many amusing scenes or quests as you come by them, though still for the younger audience it still made me laugh too.

Driftmoon is most likely worth the $17 (CAD) if you're up for a good adventure story, just don't expect any fancy graphics from those $70 games to go along with it.

The Jaguar
The Jaguar

I was pleasantly surprised by this game. It's actually REALLY fun, despite how hokey it is. I'm having a blast playing it.

SamuraiCupcake
SamuraiCupcake

Man, what a unique little gem of an RPG, just bursting with personality. I really enjoyed this game, though I didn't finish it.
PROS
- Its filled to the brim with funny quips as you explore the world. Though a bit cheesy or quirky, it still made me smile.
-Combat has many intersting abilities to keep things interesting.
-World is very well fleshed-out and detailed. Many things to discover and collect - many sidequests.
-Characters are fun, quirky and have nice portraits - a nice touch. They are very optimistic and friendly, EVEN SKELETONS!
-Story makes you go through many cool places - a nice adventure - and you even get companions sometimes! Don't forget boss fights!

CONS
-Music is amateurish from the get-go. Its kinda cute and happy, but it still got annoying after a while. Sound effects aren't great either.
-Graphics aren't the prettiest, but coming from an indy dev, its to be expected.
-Combat doesn't evolve very well. What I mean by that is that though you get many new abilities, there is no incentive to use them - you can just stick to 1-3 skills and wail on enemies along with your companions and phone it in.
-Your saves aren't transfered over to the cloud. This was a big issue for me because my computer got a virus and I had to wipe everything. Unfortunatly, I lost all my progress and I never finished it.
-No replayability. Its perfectly linear and has no branching paths. There might be other possibilities with the game engine, but I didn't check those out.
-Puzzles are frustrating and clunky. Mainly they have to do with moving blocks around or whatever and it was just tedious and not fun.
-No co-op. There are often if not always a companion with you so its shame a friend couldn't hop in in local play.

All in all, I really recommend this to anyone that's looking for a cute, happy, cheerful, funny little RPG to have a jolly good time.

Joyful
Joyful

Fun and easy to play. Very humour based, with lots of the classic RPG elements. Crafting and gathering, summons and companions, ranged and melee fighting, and best of all quests with a good story.

mandyhurf
mandyhurf

Enjoyed this game. Simple straightforward interface but surprisingly engaging. Puzzles ranged from easy to challenging but there were enough clues if you spoke to everyone or everything to complete this. Likeable characters and humour in the story.

TobiBooneTheSmallSpoon
TobiBooneTheSm…

Really enjoyed this one, played it through a couple times to try and find all those goldfish and REALLY appreciated all the Monty Python references. Had a nice top-down dungeon-crawling feel, maybe not everyone's first pick when it comes to graphics but i kinda like the more polygonal look of yesteryears.

Nocturnalizer
Nocturnalizer

I really admire it when indie developers produce something impressive with little in the way of resources. Driftmoon fits into that category very well, having been made over a period of 7 years by a couple with children. That's an insane amount of time to dedicate to finishing a project, but the love, care and attention shown to the game has resulted in something quite interesting and special.

Driftmoon is an RPG in the mold of Diablo, although very much simplfied and nowhere near as well polished. I'm not saying that to detract from the game, it's just the reality of having not much in the way of a budget and building an engine that isn't as powerful. While this game's combat sections leave something to be desired, where Driftmoons shines is in its strong writing and well-developed characters. There's nothing terribly original about the story, but it's all well-written and filled with funny, light-hearted moments. There are references to Monkey Island and The Hobbit woven in, and while these references are perhaps a little too on the nose it's still a sign of how much the two developers love these properties. You can feel a surge of passion and dedication throughout the experience.

I managed to finish the game comfortably at nearly 9 hours in, and I did a lot of exploring and looking around for items. You could probably squeeze more hours out of the game by looking for all of the goldfish and the silver feathers, items you'll come to understand more about as you play, but I felt happy that I'd finished the game, completed all the quests and met some interesting, unique characters along the way. I definitely recommend Driftmoon, as its charms are easy to see even with all of the rough bits and lack of polish. This isn't a game you're playing for the looks or even a great combat system; you're playing for the journey and for the writing, and in those aspects Driftmoon is a strong success. Give it a go.

paper_butterflies
paper_butterflies

This is a fun and forgiving game with lots of charm. Definitely recommended, even if you're a newbie to RPGs. While the storyline is linear and it's always obvious where your next checkpoint is, you still have decent freedom to explore a large and detailed map to discover sidequests.

Pros:
- You can equip your companions with your own equipment.
- When your companions follow you around the map, they will automatically comment on things that are interesting to them, e.g. Word's comment when he passed by a petrified statue of his father in the final dungeon
- Instant teleportation to different points on the map
- Lots of craftable items to collect as you walk around
- Inventory that allows you to hold most of the items you pick up during the game
- Auto-regeneration of health using the food system (food is plentiful throughout the game)
- Varied enemies
- Plenty of side quests
- Secret areas
- Most small items can be dragged around to possibly reveal hidden treasures
- Fluid controls
- All the characters you've built a rapport with come to support you in the final dungeon. I really liked how it's a reminder of the friends you've made in the game.
- Interesting NPCs, all of whom have their own personality.
- The game automatically pauses right before you're about to die, giving you time to take a health potion.
- Multiple endings depending on your actions near the end of the game!

Cons:
- Lots and lots of dialogue. They can be funny and helps to imbue the NPC with personality, but sometimes I just get bored and click through it rapidly. Most of it isn't necessary for advancing the plot.
- The final boss was a bit too easy.
- Cannot access pre-final area maps after defeating the final boss. You will need to make sure you have all achievements and items (including silver feathers) before going into the final area.

Wolf the Ironic
Wolf the Ironic

What a little hidden gem this is! It is a small game with a big hearth. And yes, this can be called a christian game, but like christian rock it is good or bad not because of the christian part. And actually you can choose to be an ahole hero in this game if you wish so, so no moral values are pressed upon you.

Anyways, the game itself would be average, it works well for what it is, but the small budget shows - it is a game made by two people. But what the game lacks in graphics it more than makes in story and characters. I don't think I ever liked game characters so much. And the story itself is cute and epic at the same time. It gave me the feeling of reading Narnia and LotR again with a really good sense of humor added to the mix.

So in the end I want to personally thank Ville Mönkkönen and Anne Mönkkönen, you guys made happy for the 12 hours I have played this game.

Kamani
Kamani

Driftmoon is an excellent game. The gameplay is fun, the characters are great, and the plotline is engaging. Definitely worth picking up.
Thank you for releasing such a good game.

§hibbeh
§hibbeh

NOTE: I will eventually update my review as this is like only 45 minutes in.

this game is charming as fuck. The graphics suck, but never mind those. theres worst things on the market.

Alysandir
Alysandir

TLDR:

A charming fantasy adventure RPG highly reminiscent of the classic masterpiece, Ultima 7: The Black Gate (arguably the best of the series), albeit with more tongue-in-cheek humor.

Review:

Driftmoon is a 3rd-person isometric fantasy adventure game with light RPG elements that never takes itself too seriously. The plot is fantasy-standard stuff: village destroyed, chase down the big bad with the companions you acquire one-by-one, maybe even fall in love along the way, and it does so with tongue firmly planted in cheek. That's not to say that this is a silly game or a parody, but that the game has a very light-hearted feel to it, as opposed to say, Diablo or Dark Souls; this game doesn't want to punish you for playing it. I compare it to the masterpiece Ultima 7 both because they are each a mix of dark themes and humor, they each have the top-down oblique view of the world, but also because Ultima 7 was a clear inspiration in that the "Hoe of Doom" from Ultima 7 makes a cameo in Driftmoon.

While there are a range of difficulties you can play at - to adjust the challenge of combat to your taste - the overall difficulty of the puzzles and exploration seems aimed at the new adventurer or casual RPGer, and I think it does it in a way that does not require the typical level grind pervasive in so many hardcore RPGs. In fact, the designers even provide a cheat for you to use at your discretion to boost your levels as you wish, should you be unable to overcome a particular boss; this is part of what I mean by a very light-hearted experience in that the game is fairly forgiving if you don't do things just right. There are also a mind-boggling number of add-ons provided with the game to tailor it to your desired experience.

What I liked about Driftmoon:

    • I liked the tone of the game; particularly with so many adventure games having a very dark feel to it.
    • I liked that there was enough game here to provide almost 10 hours of entertainment without requiring me to spend hours grinding mobs to level up.
    • I really liked the add-ons and user-designed levels that came with the game, that ultimately helped not only tailor the experience of the main game, but helped extend the play beyond the main game. Unfortunately, some of the user-designed experiences are better than others.

What I didn't care for about Driftmoon:

    • I felt that the differentiation between the combat skills you could acquire was not great. It felt like they were trying for different play styles but the balancing between the different play styles felt uneven. For example, the tools are there for you to be an archer, but the implementation is so clumsy so eventually give up and go bash the monster in the face.
    • The silver feather collection mechanism was a bit too clunky for my taste, both in implementation and design. The game gives you no real reason to collect these, and as they can be a bit challenging to find, you may not even try all that hard to do so. Yet if you do not collect them in sufficient quantity, you'll deeply regret it later.

mythmaker
mythmaker

Excellent old school RPG - a bit lite for seasoned vets but a great way to introduce your kids to the world of CRPGaming. Very nostalgic - reminds me of the games I played back in the early 90's without any of the hassles.

Moon
Moon

Not what I was looking for or expecting. I was hoping for something with more rigor. It's a very simplistic RPG with basic commands and actions. Played it long enough to know this wasn't going to deliver. That said, it does have some charm and IMO probably a decent game for kids or newbies to RPGs.

Lumberjack
Lumberjack

I don't know why, but somehow it really took me a long time to finally get to play this game.

I think it is a real little gem.

A surprisingly interesting story with many plot twists and side stories. Really humorous without being childish or feeling forced.

Don't expect a challenging or complex fighting system. But it has some fun little physics puzzles and you can always discover something in the world.

Fannish
Fannish

Incredible game for playing alone or with a munchkin. Your kids will love this, and your inner child will too.
Strong storytelling, easy gameplay, brilliant mods, this has it all, and for a real steal of a price on sale now. Get it- for 5$ you can't regret this game.

Pros:
Plays like the best of Torchlight or Fate.
Simple graphics. (retro feel)
Amazingly well done storyline for a first adventure.

Cons:
Simple graphics
Music gets repetative and annoying at points.

Xarciel
Xarciel

Just finished playing this game in two days - it's a delightful romp with enough variety in characters and locations to make it truly engaging. The interconnectivity between locations, and use of returning characters make it worthwhile taking the time to learn about each of them.

While 'short' by RPG standards don't let that turn you off it, this is a complete, well-made game and is definitely worth checking out.

LumineSomnium
LumineSomnium

Quest items can get stuck in places where you cannot get them back. Cannot abandon quest. Nor does the quest log realize that the character doesn't have the needed items yet it tells you to do something with them. Technically the quest was filled but still couldn't progress. Sad to see such glitches still happen on the main quest. Lost too much time to want to play it again. Be very careful if you want to enjoy the game because a misclick can cost too much progress.

PrivateJoh
PrivateJoh

Verdict: 4/10

Driftmoon is a nice enough adventure game, mostly text based with some audio breaks. No more and no less. A bit of a weird experience, as initially, it has a juvenile feeling that turns into a more mature feeling at the end. A nice enough adventure game that suffers from an undefined audience target.

Negative recommendation by a thread.

PrivateJoh’s personal (re)view:

Driftmoon is a nice enough game. An adventure about a young man that has to save his village and love ones from a strange curse. It has a linear approach, but you will manage to alter some events through your decisions.

Technically, the game plays well. Visually, it’s average quality but charming to look at. The story is quite standard, but it’s well presented and developed. Combat is simple and does not require tactics.

My main criticism is its bipolar character. It starts as a juvenile story, very simple and family friendly, almost for kids. However, as the story progresses it turns into a deeper, more mature, feeling. Personally, I do not welcome this bipolar character. It just doesn’t click for any defined audience. In turns out to be too mature for kids, and too simple for adults.

In summary ; a nice enough adventure game that suffers from an undefined audience target.

For more PrivateJoh’s personal (re)views you can check HERE .

mmg
mmg

Charming and very enjoyable little indie RPG. This game can't compete with the big RPGs out there, and while there's isn't all much depth to the story, characters or systems, the game makes up for it with loverly, charming, lighthearted writing that's impossible not to like

no1schmo
no1schmo

Pretty good, simple RPG. It's hard to really say a whole lot about it. It's a fun way to spend a day.

akiraxander
akiraxander

Fun short RPG. I liked the charming characters and humor. Lots of thing to search for and find kept me engaged.

Anonymous
Anonymous

Simple but fun game, kind of reminds me a bit of Ultima 7.

Aufmuck-Bob
Aufmuck-Bob

Driftmoon is an solid little Adventure RPG with charming Story and nice play mechanics.

DICKLORD
DICKLORD

It might look simple but this game will charm the pants off you. Loved every second.

NihlusGreen
NihlusGreen

Great game.
Great story.
Great visuals.
Great little RPG.
Worth a buy.

Caduceus
Caduceus

It's surprisingly good small rpg-game. Combat is very basic and slow in the beginning, but it gets lot better when you get more levels and talents. Overall quality is high, which is rather rare these days. If you like old rpg-games, you most likely will enjoy this one as well. Worth mentioning are characters, puns and rather imaginative story.

Hakon
Hakon

While the graphics style is generally very pleasant, I don't quite like the overhead view. Since the environment is created in 3D and the angle is adjustable, it would have been nice to be able to view it a bit lower, and the game's use of a physics engine for the environment sometimes makes it feel a bit clunky and strange as you move around. One-click combat and interaction and seriously clichéd storyline also makes it a very simplistic game.

The dialogue and writing is lacking the charm and humour that I have seen in other titles, but it tries, which isn't always to its advantage. While the English isn't bad compared to some other games I've played, there were already signs in the very first few bits of writing that it is done by non-native speakers.

In short, it didn't appeal to me at all as I can get my adventure game fix from several other titles I know are far better.

Symmetry
Symmetry

This is a cute little RPG that can be completed in ~5-10 hours. It's indie-developed by a couple who also released a number of games I played in my youth, including Wazzle and Notrium.

I had a blast with Driftmoon. There were a number of references made to their other games, as well as a good amount of charming dialogue and funny jokes.

Greg
Greg

Although a bit rougher than your triple AAA RPG title, Driftmoon has a proper setting, story, character list, and exploration that will keep delivering after every encounter. I played a full 11 hours straight, I almost had 100% completionist (some secrets I could not find, but overall should not impact your gameplay whatsoever). The one thing that really struck true with me is how every action of mine had a consequence in the game, most of the time surprising me that keeping that random item you found in a cave actually aided in finishing a quest. Overall, great game by Ville, I wish you would make more Notrium content.

Animuz
Animuz

This is a fun little indie game. It combines the old text-RPG's with a more modern format. It also incorporates more than just combat, as it includes the occasional riddle/puzzle-solving in order to proceed. The classes are implied and chosen through a skill tree & attribute chart, but mimic the traditional melee/range/magic roles.

Players are rewarded for exploration, and this is one of those rare games where they also get in-game rewards for achievements! The story is fairly light-hearted with some humor mixed in. During conversations though, you have the option of choosing your reply which directly affects your play-through and how your character develops. This provides some replay value.

IMHO it's worth the cost, so definitely grab it if you see it on sale! Cheers to the husband & wife devs for a great game!

#Ultima #MontyPython #Clown

Cazamus
Cazamus

This is a perfect weekend game. It took maybe 10 hours to complete, and overall it didn't overstay it's welcome.
Driftmoons story is fairly generic, not really good or bad, just there. There are no surprises, but the side characters are well written, and overall enjoyable. While not outright funny, but got a couple of chuckles out of me, and did a great job at world building without wordcount building. It should be noted that it's clean, so I can say it would get an E for the most part.

The controls are easy to pick up, if you can play Diablo, you can play Driftmoon. The level layouts, and the "hidden" (not really) items are where this game shines. It keeps you pushing forward, and keeps you awake as your exploring, while not making it seem like your pixel hunting. Now sidequests are actually needed for the main quest, but the side quests never stray far from the main quest.

I guess I liked this game because it respected my time. It was fun, didn't try to stretch a bunch of stuff, let me play how I wanted to, but always let me know I can ALSO do something else if I wanted to. I think most games would get gunshy if it's just 10 hours, and we take a fun game at 10 hours, stretch it to 30, and make it frustrating.
Got a day to spare? Want an enjoyable adventure that's an homage to Ultima? Driftmoon is a perfect Sunday game.

Patan I
Patan I

It's an indie project and has to be evaluated as that. Full price looks a bit excesive because the game is not polished enough and still contains several bugs and achievements that can't be unlocked. I highly recommend to buy it on sale except if you want to help indie developers.

The game is extremely simple and fun. The story is compelling enough to keep you going. Like reading "the crazy adventures of..." kinda book. It's interesting to see personal projects like this come to reality.

However, if graphics are very important to you then this is not your game.

I, overall, enjoyed it quite a lot. That's why I recommend it.

miruial
miruial

A lovely, relaxing little RPG with a high level of polish and attention to detail. The story is a fairly standard fantasy trope (evil king made a MacGuffin to rule the world, it got stolen and broken up, now he's trying to reassemble it and you are the World's Last Hope!) but the characters are charming and funny and there are some clever plot twists involving time travel. Combat isn't terribly difficult and doesn't require much in the way of tactical thinking, but is well implemented and not frustrating.

The game is fairly short and linear - about 7 hours to complete the story, a couple more to get most of the achievements - but packed full of things to do and collectibles to find. It's also well made; I'm working on my second playthrough and have yet to encounter any real bugs, typos, or any other problems. Well worth the money.

moogamoogamooga
moogamoogamooga

There are better more interesting games in this genre. Good for, like, little kids maybe.

PB Doughboyy
PB Doughboyy

Driftmoon is an enjoyable action/adventure/rpg. There's a decent amount of story with light humor laced throughout the game. The combat is a little meh and feels kind of like "babies first action rpg", but it doesn't detract too much from the game. It's worth a look if you're up for something new.

Vitor
Vitor

Having a good time playing this with 5- and 3-year old brothers on my lap. The oldest one has started drawing Driftmoon screens on paper, very sweet.
I probably wouldn't play it alone, though the game certainly has a very unique charm and is very accessible without being pandering.

holoday
holoday

I've played this game through a few times and had fun. I can't really say that about to many games.

darkguset
darkguset

Excellent game! A little short but a wonderful story, great humour and nice interface. Will definitely be looking forward to the next adventure!