Eador: Genesis

Eador: Genesis
N/A
Metacritic
83
Steam
73.125
xDR
Our rating is calculated based on the reviews and popularity of the game.
Price
$1.49
Release date
14 October 2013
Publishers
Steam reviews score
Total
83 (338 votes)

Eador: Genesis is an indie turn-based strategy game created by Alexey Bokulev. It has inspired the development of Eador: Masters of the Broken World.Take the role of a mighty Master and shape the destiny of Eador, on land and within the astral plane itself.

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Eador: Genesis system requirements

Minimum:

  • OS: Windows XP, Windows Vista or Windows 7
  • Processor: 1 GHz Processor
  • Memory: 1 GB RAM
  • Graphics: 3D graphics card compatible with DirectX 9.0c
  • Storage: 150 MB available space
Updated
App type
Steam APP ID
235660
Platforms
Windows PC
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Vinnie Mack
Vinnie Mack

A lot like might and magic, where you manage your kingdom and army in a hope of conquering the world. The map is less open than Might and Magic, but it has the same grid-style combat. If you like that game, you should like this one too. Eador, Masters of the Broken World is the better version of this game.

Nktalloth
Nktalloth

Actually a little better than the newer one in my opinion, as the newer one seems more unstable. Otherwise, a very competant and interesting strategy game, with plenty of room to shape your empire's focus and troops to your whim. The tutorial is a little long and unforgiving, though.

greywolf00
greywolf00

Very difficult TBS game, even on Beginner. Can be very frustrating till you learn the systems but people willing to plow through and figure it out will be rewarded with a very fun (and cheap) time sink. Despite losing my first two campaign attempts I stuck with it, got an idea for what was going on and suddenly lost 40 hours of the first week. Highly recommended for TBS fans and people who enjoy a challenge.

ChinaMan
ChinaMan

I liked it, though it was ment to kill time. I 2nd on that its better then the newer one reguardless of the 3d they have. Hotkeys are much more simplified or in general. If you like turn based, explore, etc... it might me for you. Though you start over and over again with no character progression, its not bad. 8/10.

Cactmoore
Cactmoore

This game reminds me a lot of Heroes of Might and Magic III, but without the whole "let's just build up a giant army of massive stacks of units" part. It's hopelessly addictive, and the exploration, combat and questing mechanics are all very satisfying. Definitely. So far, I have about 56 hours logged, and I"m still having a blast. Definitely worth the price of admission.

Jada
Jada

A delightful old school mix of turn based stratagy and RPG.
The learning curve is steep but if the player just takes their time to understand how things work they will be rightfully rewarded.
An awesome gem of a game.
Excellent amount of content for the money spent.

Fluffy Jr.
Fluffy Jr.

My new favorite game. Built on the shoulders of games like Master of Magic, Heroes of M&M, Westnoth, Warlords, it takes the best elements of these games and puts them all in one place.

Warning: The game is super long and super challenging, I'll probably never finish it, but then that's not actually a problem ;)

Jedi
Jedi

Very cool oldschool game! Created by single person!

Sundaecat
Sundaecat

What do you get when you take Heroes of might and Magic/ Kings Bounty combat and put it to use in a hex based medieval map reminicent of Civilisation 5, add it a bunch of dialogue stuff, mix the spices of fantasy. spin the mixture and boil it in a witchs pot with dragons fire and you basically get Eador Genesis. Reminds me abit of King Arthur except with the Heroes of Might and Magic hex combat.

Its definitelly a Grand Strategy game that can go for quite along while, You are a DemiGod striving for the control of a shard, you hire heroes that you have do heroic stuff from fighting spiders and dragons. There are plenty of dialogue and choices that give morality. Will eat time really easily once you get in the paces of using rituals and managing heroes.

Youve always got choices within your castle and you have alot of tech trees to chose. You can train evil/neutral/good units which all have differing stats and usefulness. You can easily have a good necromancer or an evil paladin.

Bloody inquisition though. You either let your people get tortured witch trials style or you eternally get damned as a evil by the inquisition and will constantly attempt to ravage your lands. Still there are always more dialogue and such like a Pheonix lady that got cursed by her husband but yeah.

Graphics are dated but mechanics carry the game really well and its enjoyable :D

necolagamer
necolagamer

I would very much recommend this game, though if you already have "Master's of a Broken World" or vise versa then this is essentially the same game (before it got the fancy graphics). This game is hard, so far as there is almost no documentation that can help you understand every singe battle/challenge/random event. About the only thing you can do is dive in, play, lose, and do it all over again (I re-ran the tutorial about 3 times). But once you do learn, and you conquer your first shard, well I for one was hooked.
This is not a game that you can ever just bide your time with, building up enough of an army, and a powerful enough hero. Yes these are the things you must have to win, but the computer opponents are doing exactly the same things, and in many cases, they are much more aggressive. You can find yourself surrounded, fighting to keep the enemy out of your strongholds, when only rounds earlier you thought you had the game well in hand. Yes it is somewhat repetative (part of the game getting easier is that you eventually start to know what pattern or solution to a given "random" event is best), and there are times that it will feel unfair, but trust me. When you bull rush an enemy strong hold, kill off 2 of his heroes, siege his castle, then finally banish him, all before HE was able to break away, then you too will know how much fun this game can be!

AmayaAyaka
AmayaAyaka

The game is fun but can get frustrating at times if you let down your guard for even a second or fall behind in leveling your heroes.

Beaghan
Beaghan

Great game. I had a serious bug in that my computer was too good for it so you have to slow your comp down to make it run good, found that on their forums or I would have never guessed that, but I'm glad I did. Graphics not so special lol but it's a great fantasy strategy game.

HideYoKidsHideYoWife
HideYoKidsHideYoWife

One of the best turn-based strategies of them all. If you like complex and deep games to this genre you definetly must try it out.

tadams42
tadams42

After spending about 30 minutes scouring the forums and trying all the suggested fixes to try to get this game running, I was unsuccessful. Buy this game, and you may get a pretty magenta screen like I did, but probably won't get it to run. I wish I would have bought a soda pop with the $1.50 instead.

Slayemin
Slayemin

Alright, what's the deal with this game? It's got crappy graphics and looks like it's from 1998!

Let's ignore those facts for a moment. Suspend your disbelief, if you will. What's going on beneath the surface with the game mechanics?

As of this review writing, I've got 305 hours spent on this game (I'm a bit ashamed of that). So, there's something being done right here. It certainly scratches a lot of my itches and gives me what I'm looking for.

In terms of strategy, there are multiple layers of complexity. You're first introduced to the game in a small starting scenario which introduces the game mechanics to you. Most of the time, you are moving your hero armies around on the campaign map. On occassion, your hero will get into a tactical battle against monsters or other heros. This takes place on a hexagonal grid system and each side takes turns moving all of their creatures.

The battles are quite tactical. Your creatures come in 4 different tiers of strength. Each unit comes with certain strengths and weaknesses, and abilities. For example, the thief has a dagger strike which poisons his foes and doesn't let them counter attack. However, the thief doesn't have a lot of HP or armor, so they can easily be killed. Archers can't shoot at adjacent enemies, so they have to move away. Sometimes, your archers can only move away and can't act, so adjacent units can keep following them and killing the archers. So, you certainly want to protect the archers with blocking melee units. The game also has a pretty interesting list of battle spells. If you can't get behind a melee wall to the squishy archers, you could always resurrect one of the dead corpses as a zombie which can do the job. Just as well, the enemy could do that to you! So, to prevent that, you want to move your creatures on top of corpses to prevent their reanimation. That could also cause you to move onto a strategically disadvantageous position. Every army has a hero leading it, so the heros also directly participate in the battles. Heros can become very, very powerful as they level up. I find that an appropriately maxed warrior can pretty much solo every fight, but that strategy won't work forever.

Your kingdom consists of your capitol and any conquered provinces. Each province yields a little bit of mana and/or gold per turn. This mana and gold is used for spells and recruiting units or constructing buildings. Some provinces will have strategic resources (such as logs) which will reduce the building costs of a building within your capitol. Each province can be improved to provide more resources. It seems that every turn, there are also a bunch of random events which happen within your kingdom. You have to read each event story and navigate a dialogue tree to respond to the event in some way. Each dialogue choice has a variable chance that it creates a favorable result or a negative result. The game events work on a sort of "karma" system, where choosing the "evil" choices results in negative karma but a short term gain, and choosing the "good" choice results in positive karma but generally incurs a cost. Over time, if your karma becomes really good, your kingdom will be flooded with positive events. If your karma becomes bad, you get flooded with bad events which get progressively more expensive.

Meanwhile, you also also contending against one or more AI players who usually play with a slight advantage (cheaters!). You have to play particularly well in order to beat the AI.

The game is also a bit unforgiving. You can't really just start a level, save at turn 15, play to turn 25, and then reload turn 15 if things go bad. The save game system only allows you to go back one turn, and if you reload, it also penalizes you by subtracting from your final score. You can restart an entire scenario from the beginning, but that too has a campaign cost (in terms of astral energy). So, you don't want to screw around and experiment. In some scenarios, an enemy wizard will directly attack your home world and you have to fend them off. If you lose, that's it. Game over. You lose. Roll credits. No reloading and trying again.

In the campaign mode, you select which "shards" you want to conquer. Each shard unlocks two or more buildings for your capitol for each subsequent scenario. Some shards are extremely difficult to conquer if you don't have sufficient tech. So, you have to pick carefully which shards you want to conquer and in which order you want to conquer them based on the buildings they unlock.

This game is very fun, very interesting, and very complex. If you can look past the graphics, I highly recommend it for any strategy minded players. There is a newer version of this game out which pretty much is this exact game (in terms of mechanics) but overhauls the graphics and UI (ooh, pretty sparkles!).

There is only one significant downside to the game, and that is the drawback of its unforgiving save game system. I encountered a problem midway into one of my campaigns where my save game file got corrupted somehow. Since there wasn't any previous saved games, I lost hours of progress. I almost lost my entire campaign! I had to restart my shard scenario from the beginning.

Currently, I haven't been playing this game lately because I am stuck on a particularly difficult invasion. An enemy wizard decided to attack my homeworld and the AI difficulty is set very high. In the three times I've tried, I can't seem to beat him. I must fight him off, and if I lose, the game is completely over. I've given up for now, but maybe in a few months I'll try again.

[DonD] War Hamster
[DonD] War Hamster

I've put loads of money to obtain PC with high-end Radeon just to get bored with modern games and spend my time playing this gem. This definietly is not a game for everyone, people who don't remember and love 90's gaming might not like these graphics and gameplay. But if you do, surely should you try it. Mix HoMM with Age of Wonders, some Civilization and add bonus content and it it Eador: Genesis. Game is very complex and, depending of your skills and terrain available, you might choose plenty of different approaches. Battles seem simplified, but when you dig into them, you discover more and more relevant factors, that can, literally, transform heavy defeat into a glorious victory. I'd write more, but have to play. Just one more turn. Or maybe, a hundred ;)

JD_888
JD_888

A true hidden gem. If you like old school turn-based strategies you should try this one, it's ridiculously complex and ridiculously hard. The amount of content is really staggering, there is more than 200 buildings in your stronghold and I'm still getting new random events and discovering new things after 100+ hours of play. If I have one complaint it's that the game does poor job at explaining anything else than the very basics and the tutorial barely scratches the surface of the real gameplay. Which is not necessarily all bad, if you don't mind mastering the game the hard way and learning from your mistakes.

xbriannova
xbriannova

-Started on a shard with one hero versus two or three.
-Managed to carve out a kingdom for myself regardless.
-Kept beating back enemy heroes and slowly taking their land until we reach an unsteady status quo.
-Bunch of inquisitors asked to torture my citizens for God. I kicked them out.
-They came back and started taking my cities in their little inquisition, one by one. The inquisitors are too powerful, and me stuck in a war.
-The inquisition/crusade took half my kingdom.
-I got strong enough to fight back AND continue the war.

Will continue playing! :D

lostmidwesterner
lostmidwesterner

The UI of this version doesn't hold up well. Don't get me wrong this was a good stragegy game at the time, but I suggest that you skip it and play the newer Eador: Masters of the Broken World.

Laef
Laef

I recently purchased GTAV.... About a week later I purchased Eador: Genesis.

Now I don't play GTAV.

Iggy The Great
Iggy The Great

This game is the video game version of crack.
It doesn't look that great and you wonder why people are doing it. You read the reviews, every one is saying how great it is, don't knock it 'till you try it they say. It's cheap and curiosity gets the better of you. You give it a try. Two weeks pass you have spent more time on it than you have complete major titles and you're still at the begining of the game. You find excuses to play, you keep saying 'just one more turn'. You start burning dinner, becoming later and later for work, missing appointments and you are seeing your family less and less.

Like me you have become an addict, living from shard to shard. Is there help for this? I don't know.

Quite frankly I don't want to know

JKoala
JKoala

There are better, more detailed and more extensive reviews for this game, so I'm just writting why I wouldn't recommend it.

The main reason I bought Eador: Genesis was for the Hero and the combat system. You're the Hero, the commander of your army, you go explore the land and you actually fight.
You improve your Hero and buy armor and weapons, and customize it to some sub-classes.

With all that said, all that fails: The customization is completely random; at every level-up you are given 3 RANDOM "masteries" and choose to boost one. They're not useless but you can't choose what you want to become.
If none of the masteries is what you want, then you HAVE TO choose the "passive" or "main" (say Magic Dmg for Wizard, Attack for Warrior, Range plus Attack for Scout).
Sorry, but for a RPG feature this is a SHAME. You don't actually know how many masteries are or when are you getting the one you'll like. You don't even know which are the sub-classes or what skills will you need. You can't customize your Hero the way you want knowing NOTHING.

Then again, the army recruitment and management system is terrible: You pay many kinds of soldiers to help you in battle. They level up and get some stats, skills and stuff... then in some random not-favorable battle they die and... your time spent in that unit, developement and EVERYTHING is just destroyed and you have to hire a lvl 0 unit again.

There's only one "save slot" for Campaign Mode, so if you want to try a class, you have to erase your previous game data.
If you played lets say... 30 hours the Warrior and you need a rest or you want to try a new Hero, you're gonna LOSE 30 hours of your life just to find you hate the Scout and want your Warrior back.

The autosave is also annoying because every time you exit the Campaign, it autosaves. This means you learn the game from your mistakes, but the hardest way possible, and nothing can be undone.

Well, if you don't mind some of these features and just like the strategy and empire building... this game is maybe for you.
Definetly not for me.

Pandalovin
Pandalovin

OH MAN, WHAT AM I PLAYING?

Yup, I said that out loud. The only people who will enjoy this game are those who played it as children. Nostalgia is a powerful spice when it comes to taste in games. Otherwise, I'm afraid its just not a good game, like at all. AVOID!

*** UPDATE*** Through a comment, I found out this isn't even an old game. Made in 2009 this game has very little excuse for such a poor interface/presentation/art/animation/ect... I understand being an indie studio you may not have the resources to pour into certain areas, but there can be artistic descisions made to soften the edges of a lower budget. Also the gameplay - core to indie games - was just not that fun or engaging.

So bottom line - didn't think it could be any worse, now I do. Worse than a bad free flash game, and you have to pay for it. Ouch.

Clockwork Robot
Clockwork Robot

This is an early review, i haven't played it much. But from what I have seen it was exactly what I was looking for, a classic Heroes of might and magic experience with a twist.

Tesh
Tesh

Game doesn't work. When I run it, it shows:

---------------------------
eador
---------------------------
Error! Cannot initialise gfx
---------------------------
OK
---------------------------

Grumpy Old Dude
Grumpy Old Dude

I have zero idea of what the game is like. It loaded to the main screen, and the mouse was frozen. Mouse pad, inop. Key commands, inop. Mouse, inop. I looked at the forum, havng installed thegame on Jun 27, 2015...and saw the same issue reported in Jan 2014! 18 months without fixing the issue?

ericable78
ericable78

I had to stop being patient with this game. The bugs will unfortunately make this game unplayable. I had fun for the first 5-6 hours. Buy at your own risk. This could have been a cool game.

Doomoo
Doomoo

The difficulty is ridiculous and fluctuates, the AI is terrible, it always just targets your weakest unit ignoring everything else in range and it takes way too long to get to the point in the campaign where you can have any variety in your stategy. I really wanted to like this game, it has the potential to be everything anyone could want in a 4x Strategy game but it's shortcomings quickly show and become more and more frustrating.

Edit: All that said I still can't stop playing. So take that for what you will.

bulbatrs
bulbatrs

just the best game that was ever made

if you enjoy hard turn based strategy games and can stomach the graphics for a few hours till you fall in love with it there is no better game to buy, even the remake falls short

unfortubately it does not work all that well on modern pcs, you have to actually slow them down in power management for the game to work properly, otherwise I didn't run into any problems

Havok
Havok

A digital drug. Also for my friends. :D

frogglenn
frogglenn

Sent the deputy to negotiate with trolls. The trolls ate all his men and demanded more, so I sent a wagon full of babies.

10/10 would feed the trolls again

realgelinotte
realgelinotte

The game only played in a window mode. I was not able to play in a full screen mode despite all the fixes proposed throughout several Web sites. In addition, there is no tutorial and no user manual. I searched the Internet and found out that a user manual exists but is in Russian (a googled translation is available but not the best). This is very frustrating.

zonemagorgo
zonemagorgo

There is something magical about this game. The music hits all the right chords, singing to the heart of a child living in the 90's playing fantasy games for the first time. I have had this game on GoG for a couple of years and have put so many hours into it I don't even know. Even after what is probably hundreds of hours I still find new things and events, the game always throwing something new or different at you. The graphics to me are perfect, might not be everyones cup of tea but don't let that turn you away. The game has a ridiculous amount of depth and strategy which keeps me coming back for more. I bought it here on Steam to help promote it of sorts with a positive review because it deserves it. Anyone that I have suggested or bought this game for has had nothing but positive things to say about it. I know its not much a in-depth review but at its price and noticably positive feedback from others I suggest picking it up and finding out what those who play are talking about.

interghost
interghost

Have to give the game a thukmbs up really as for 79p this was a good game.
However, what I would say is that I have played the game for over 3 hours now and haven't really got anywhere!
The game play is good and the ideas are solid but I just don't have the time to play this one any more as do not feel any progression for the amount of play put into the game.
If you like slow paced, grinding games, then give it a go. Good for under a £1.

Zorak
Zorak

This is a very charming game with a lot of replay value. One of those games you'll forget about for a little while and then come back to hard before having your fill, only to repeat the process over again. It has a little bit of everything. Empire building, economy management, strategy.. but the real fun is in leveling your hero and troops to take on greater and greater challenges in a nicely paced, relaxed but engaging progression. I loved this game when I first played it and now I keep coming back to it. It deserves the praise it gets. I highly recommend it.

Greatot
Greatot

EDIT: The game is fine now. All you need to do is press a keybind to go fullscreen and it will run fine on Windows 10. Old negative review below, now outdated.

The game is great, probably one of the most fun games I've ever played. But I'm only writing this review to note something very important: THIS GAME DOES NOT HAVE WINDOWS 10 SUPPORT. And it runs very badly on Windows 8 and possibly 7. Requiring you to slow down your computer in the settings or refusing to go fullscreen.

The hours I have in it were all spent in a very small windowed screen on Windows 7, reducing the quality of gameplay, obviously. Once I upgraded it refused to run at all.

If you are looking to still play it however (Which you should, it's a great game.) I highly recommend Eador: Master of the Broken World, which is a 3d remake and offers the exact same experience, except it actually works.

Rayboy
Rayboy

If you ever thought to yourself: "I want to play Heroes of Might and Magic, but I want to explore the whole game, as if I played it the first time." Look no further!
Eador is basically Heroes with unlimited content! It even got a (for the game type) decent narrative.
Give it a try, you won't regret it!

Turin
Turin

Strongly advise against this game unless you are a diehard strategy fanatic. It has an extremely steep learning curve and is completely unforgiving. The tutorial is rediculously long and yet teaches you very little of the game's actual mechanics.

Shadow Apple
Shadow Apple

This game almost ruined my life. I recommend it, but only to people who don't care about their social life or welbeing.

Wereboar
Wereboar

HoMM Lookalike?

Ok, I read in a review that this game is a Heroes of... lookalike, and I have to say, someone just playing the game for 0.1 hours might not have seen the full depth of the game. The campaign might have it's lengths - but on the other hand, you won't be sitting idly around playing it.

The game (especially the campaing) tell a story, you have to conquer shards, to gain in power and influence. Each shard is divided into several provinces, which have inhabitants, quest and resources. There are common (Gold/Crystals) and uncommon resources (also called strategical resources - required for some units and buildings). You can unlock higher levels of buildings, units and equipment through developing your kingdom, your stronghold and of course by solving quest (sometimes there is stuff that "seems" to disappear, but in fact those nifty items are used for something else).

Every decission you make will have it's repercussions - for example: You have a thieves guild in your province that is causing trouble, you attack them and catch their leaders. They plight to set free again, and offer you a deal (paying tax and a one time benefit to your coffers of 200 gold) or you can kill them instead and burndown their hideout. If you accept their offer the people of the province won't be too happy about it - so you might have to use something else to lighten up their mood. Oh, by the way - if you've been too much of a fool for gold (you'll see what I mean when you see some of the quests and tasks) you'll be getting a lot of uprisings to fight...

Building, upgrading, exploring and solving quests is what is most of the time the staple in this game. In it's depth, the complexity and a lot of other ways this game is superior to HoMM... it's fun to play once you have overcome the, done these, done that.

What I do like about this game:

    • The complexity and depth of the game.• The really easy to learn gameplay.• The diversity of the game.• The soundtrack of the game.• The theme and story behind the setting.

I recommend this game with a good 80 % of playability and fun...

yes of course there are some minor, non gamebreaking bugs - and some exploits - which you might encounter sooner or later. But this game is a plain winner on my most Favorite Strategy - Empirebuilders... because it is much less railed then HoMM...

Nathaniel Prime
Nathaniel Prime

This game is a turn-based strategy in the vein of Heroes of Might and Magic or Age of Wonder. You have a city and a hero, and need to expand and kill stuff, which lets you build a better city, hero, and army, and so on. Eventually you run into enemy AI opponents, and if you've done well enough in the first part of the game you will be able to beat them into submission. Good concept.

There are two problems that keep this game from being playable. First, it is a downgraded version of Eador: Broken Worlds. There's not much point in playing this since it became available after the superior polished sucessor.

Second, it is -incredibly- slow. The campaign features a tremendous number of individual maps, with no unique mission objectives. When you win one of these, you get a small bonus to resource production and, if you're lucky, one extra building available for contruction. You don't actually build anything on the campaign map, this just unlocks another small option on the main map. The real issue is that every single map takes hours, each map takes more and more time as you progress through the campaign, and there are a really limited number of strategies available to keep this interesting.

nikcha1313
nikcha1313

This game appeared almost 10 years ago and looked old fashioned even then. But it is sooo worth it. It has really interesting and balanced gameplay in style of HoMM (combat) making you to play one turn and then another and another... It has cool art and descriptions. It has rather long campaing full of colorful characters and pretty non-linear story. And it has a community of fans that are still making new updates, adding races, quests, units.
I have tried all later developments of Eador universe, but this one is still the best in sence of humor, visual descriptions and gameplay.

Kru3m3lm0nst3r
Kru3m3lm0nst3r

Frustratingly difficult.

I would recommend this game if it had any sense of difficulty and a learning curve.
As is stands I would only recommend it too very frust resistant players with a lot experience in strategy games.

It has serious balancing issues with some heroes way stronger than others.
(General and Scout are just alot better than the rest is).
Whats more while there are multiple difficulty settings even the easiest one is punishingly difficult and sometimes straight up unfair. This game does not take you by the hand to tell you what to do but will punish slight mistakes hard.
The tutorial was very easy and will not prepare you in the slightest to what awaits you later.

I stopped after a couple of hours and tries because this game just frustrates me.

Graphics and Design: 7/10 (Old but with a nice touch to it. All in all fitting)
Music: 7/10 (Oldschool with some nice tunes. Gets boring after a while)
Strategic aspect and Depth: 9/10 (Surprisingly deep srategies and tactics. Alot of possibilities)
Balance and Learningcurve: 1/10 (Read above. Kills the game for me)

Final Score: 4/10
Would only reccomend to hardcore players hat like hard games and roguelikes.
If you are one of those this cheap game can entertain you for a long time I would think.

Dhaan
Dhaan

Eador is one of the best turn based strategy games ive ever played and ive played a lot. It can stand next to games like Heroes of Might and Magic 3 and it can stand with pride. Sadly the orignal one is better than is successor (by far). More so when you consider the extremely well done free mod "New Horizon" which expands and improves on every aspect of the game. Since Eador is freeware now, you can download a stand alone version which is already modded here:

http://eador.com/B2/viewtopic.php?t=4057

Do it now! Thank me later.

これまで17
これまで17

This game is superior
Lost hours of my life here

22nd_Evgen
22nd_Evgen

The game was developed by a true fan of TBS who did not have enough money to make it superb-looking but had enough passion and dedication to deliver unforgettable experience for hardcore TBS fans

Toby
Toby

Great game, I love that you can necromance!

Tadziomencel
Tadziomencel

Eador is basically a game that combines all that is good in Hereos of Might and Magic, Age of Wonders and Disciples and blends it with the original view of the creators. And New Horizons mod adds even more complexity if one wants it. Sure the game may tire someone after playing many shards in a row, but one always returns to finish the job.

Mitvailer
Mitvailer

Note : this review is based on Eador : Genesis and Eador : Master of the Broken World, which looks to me very alike, but with a new interface, more events and so on. I switched from Genersis to the other to test, after a tens of hours on Genesis, and saw no reason for coming back to Genesis. I think and hope that what I will write here is accurate to Eador : Genesis. I recommend you getting Eador : Master of the Broken World (instead or in addition), may it only be for the user interface.

A very nice strategy game.

To capture a shard (win a game), you have to defeat all the lords fighting for it. You will build your stronghold, improve your provinces, have their population grow.

You can choose heroes between 4 base classes (there are advanced classes on level 10, and maybe others later, didn't reach level 20 in a game yet), use them to explore the lands so more people can settle in and to find dungeons, fight in dungeons to get loot, conquer other provinces and capture the ennemy stronghold. Your hero can lead an army of several units, use magical spells, hold powerful items, all that depending on what you can get (units, spells and items), and what your hero can handle. Some heroes are great fighters, either in melee or range, some have powerful spells, and other are quite useless in the fight, but can have a mighty army to do all the job.

Upon level up, your hero will automatically improve one of his trait (health, stamina, attack, etc.), and you can choose between 3 randomly selected skills matching your hero class. Your units can level up too, which will give you the choice between 2 traits or new skills for it, depending of the unit type (they don't get a free trait improvement, contrary to your heroes)

There are also nice role play events, with always several choices, that can happen upon exploring a province with a hero or randomly in a province at the end of the turn. The same choice in two same events may lead do different results.

Sadly, the AI cheats a lot, which is especially annoying in the early game, where you often develop slowly while the other Lords can expand much faster. It doesn't prevent from getting very nice games, and you will always find a difficulty level that will fit to you :)

The campaign has an interesting story, there are also choices to be made, especially what kind of ruler you want to be, and the relationship you want to build with the others. You can also interact diplomatically with other great rulers during a shard conquest. The campaign is about conquering many shards, and capturing even a tiny or small shard will take you several hours, so you can play this game for a very long time, totally worth the investment ^^

HolyHubris
HolyHubris

Like a mashup of so many of the great classic games! Really glad I found it.

xeen313
xeen313

Really like the lore and artwork from this game. It carries over to the future episodes but it's clearly an older game so mechanics reflect that. All in all a creative game that led to bigger and betters ideas.

Kzinch
Kzinch

This old school 2D turn-based strategy is great, I have been playing this game since 2009 and I still haven't found anything as good as Eador. Genesis.

The game was developed by single man, after some time 1C Snowbird got rights and made a 3D remake Eador. Masters of the Broken World. Though game looks pretty nice it had some critical problems with visual and UI experience coupled with constant crashes and plethora of annoying bugs (though most of crashes and bugs are fixed now, it took a really long time for developers). Because of that Eador. Genesis is still the better option than its 3D remake.

The game is pretty classic fantasy turn-based strategy inspired by Master of Magic, Dominons, AoW, HoMM, etc. I am gonna list main differences between Eador and the most of other turn-based strategies so you can make your own representation of the game:
1) Tactical combats have "whole army turn" system instead of "units queue" (with its pros and cons).
2) Battlefield in tactical combat has different terrains that impact movement speed and units stats.
3) Global map is divided into provinces so you don't have to spend a lot of time optimizing your movement for the best path.
4) In addition to traditional warrior, shooter and mage classes there is a commander class that boosts theirs army stats.
5) Every unit in army has level-up system like heroes with their own unique abilities.
6) A lot of noncommon stats for every unit: stamina, morale, different values for melee attacks, counterattacks and ranged attacks, different defenses against melee, ranged and magic attacks.
7) You can't choose starting race, you always play for humans but another races can be allied with.
8) A lot of buildings in your castle but you can't build them all — you have to choose what units and magic you will use.
9) Random events for your empire and random adventures for your heroes exploring provinces.
10) No saves! But you can go 1 turn back anytime.
11) Unique economic system. You can hoard only gold and crystals, all other resources (red wood, iron, mandragora, marble, etc) you either have or don't, without numbers. If you don't have them, prices for buildings, units and items are considerably increased but you still can buy them. To have a resource you just need to have a province with it in your empire.

Some useful links:

Fix for all compatibility problems if you are not playing on Windows XP http://www.eador.com/B2/viewtopic.php?t=4130
(also if you can't click anything after switching windows press Right Mouse Button to fix that)

Must have mod "New Horizons" with a lot of new content for experienced players http://www.eador.com/B2/viewtopic.php?t=4559

Eadoropedia for New Horizons https://wortkarg.bitbucket.io/eadoropedia/en/index.html

Rurik
Rurik

Amazingly amazing Turn-based Strategy game!

This is the first TBS game which engaged me for more than 100 hours after Disciples II and Heroes III. I mean, there weren't good TBS games since 2002 until I found Eador in 2010.

I even can say what this game has much more depth than Heroes III. Actually, there are different games, so we can't compare them :D

About the plot. You are god. Your goal is to gather as much lands is possible to create a big world which could stand against hordes of Evil. The more lands you have the higher chances you have. Be aware, there is really long campaign length (more than 100 hours).

There are 3 parts of the game. 1) Campaign part. There you can learn more about the story and choose a land which you will attack now. Talk with other gods and etc. Then battle part begins

2) Global map. All map is divided on areas. You start with 1 area with capital each mission. Each area has different natives and terrain types and gold/mana income. To make this area yours you just need to deal with natives. The closest areas populated with easy rivals, like goblins, thieves, orcs and etc. To conquer far lands you need stronger army.

To win at the mission you need destroy enemies capitals. So, you increase your territory which increases your income, you level up your hero, building new buildings in the capital, gather stronger army and then attack at the enemy.

Tech tree in the capital is really big. There is only one castle (not 7 like in Heroes III), but you can hire new units each mission you start, Centaurs, Orcs< Goblins, Elves and etc. Game has high replayability value.

3) Battle part. When you need to use force this phase begins. You need to hire a hero first. There are 4 base and 12 extensive classes. You start with Warrior, Mage, Commander, Ranger. Gameplay styles for everyone is extremely different. Ok, you chose, then you can take 2-4 units to your hero and the attack someone.

Battlefield is divided by cells. Each unit or hero use 1 cell of the battlefield. Every unit also has a lot of different parameters like Health, Stamina, Move Speed, Damage, Resistance, Morale and etc. You can move, attack or cast a spell with each unit. There are a lot of different spells, unit abilities, different units. I can assure you what the battle part of the game is very strategic and very interesting.

There is too much I can tell you about the game, but it's better to play to understand. Yeah, the graphics is average. But strategy game never was about graphics but about thinking. Have a good game. I envy you, because you never played its before and you will have a lot of joyful hours.

P.s. There is a big expansion for this game (New Horizons). You can find it on official website of the game. It adds a lot of content to the game. I advice you to play the game with this expansion.

Whodunit
Whodunit

Very good fantasy strategy game similar to Heroes of Might and Magic and the earlier Age of Wonders games. Great game.

Invisible Sun
Invisible Sun

great fun ole school strategy game

Genyl
Genyl

I have played games for 30 years now and this one may get into top 10.

I only have 40 hours on record because I then jumped to the New horizons mod not on steam. Please buy this game, learn the ropes with the basics and then jump to New Horizons. I have hundreds of hours on it.

This game is so good, so strategic deep and so much fun it is better than Heroes of Might&Magic 3. Even the story is interesting and full of humour. I am still speechless how some random russian guy was able to pull this up.

Llamamoe
Llamamoe

One of the best turnbased games out there, through the virtue of being more like HoMM3, with hero development, rather than just about your economy and pumping out units/upgrades.

It has plenty of depth despite almost no randomness, a charming retro artstyle, cheeky but atmospheric flavor/plot/etc text, a lot to do, a sound game design basis(even if the balance is quite sucky - but in singleplayer, it doesn't matter, it's all, it's all a part of mastering the game), it's simply an overall great game.

Given how often it's on sale for about a dollar, you'd be commiting a crime against yourself by not getting it if you're a fan of 4X or turnbased games, HoMM3, in-depth strategy games, or just great games overall.

Pignon
Pignon

A must play for any HoMaM fan. This game is in a lot of aspects very different and better than legendary HoMaM. The biggest drawback is probably the lack of animations. Immersion suffers greatly because of that.
It is a little buggy too. Sounds dont always play. Sometimes at the start of a battle UI stops working. Game gets stuck saving inbetween turns. All those bugs force you to restart the game and load at the end of your last turn. So you dont lose much.
I noticed that my game bugged out less when I didnt play in fullscreen.

+ Good and funny story
+ Unit development better than that in HoMaM
+ Random positive/negative events

- Building system is a bit too complex
- Gets repetitive since you can take the same aproach on every map

LastDefender
LastDefender

It's a good game.
I bought this to have an alternative to Age of Wonders: Shadow Magic.
Eador: Genesis really cannot stand against AoW, which is better in my opinion.

I was honestly disappointed when I found out that you cannot play other races but humans.
Why? I don't understand.

But the city building aspect of the game is very deep and battles are more tactical than Shadow Magic.
Also, unit have more parameters.

This is a good game, worth 10 € so you're doing a bargain here.
The tutorial try to explain as many features as possible, but many mechanics aren't really explained.

8/10

2nd Class Janitor - Wilco
2nd Class Jani…

Tags: TBS - Turn Strategy - Fantasy
Additional Tags: Delete Local Content & Remove from Library

TLDR: Dated engine. hexgrid exploration and city management sim with a fantasy edge. Many users report crashes, bugs and balance issues. Learning curve. Odd UI.

RogueDeus
RogueDeus

(My play time does not include New Horizons Mod play time)
The game is simply amazing. Made even MORE amazing by supporting the New Horizons community mod.
Considering how great this game is, I am really looking forward to Spire of Sorcery. (Same designer)

MAKAMy
MAKAMy

Warning! It is very easy to lost in time playing this game!
It is quite challenging, with no reloading option. So your choice really matter here. For its discounted price, I think it was worth it.

GoldenBoy
GoldenBoy

Simple but fun. I've sunk a lot of time into it!

hatsunemikulover
hatsunemikulover

Good strategy turn based game love the medieval look and feel to it

WadeStar
WadeStar

This game was a waste of my life.

Valdig
Valdig

Very cool game, also check out the New Horizons mod.

Event Horizon
Event Horizon

I tried so hard to like this game but holy cow, this is one of the most tedious and repetitive games out there.

AI is pure garbage, the only real strategy is rushing it before it gets to its unfair advantages (like instant alliances or free guards). Random starting locations decide the games. HF starting with THREE MOFING THIEVE GUILDS in your starting province, resulting in effectively 0 income.

Battles while fun have to be repeated for HUNDREDS of times per shard/map. And there are dozens of those. At some point you are just moping the map, trying to get to the underdeveloped dummy AI opponent forced to do every battle manually simply because auto resolve is naturally trash. Unless your hero is a warrior, which is a total no brainer op class.

The game heavily relies on trial and error but you get a single save slot for the entirety of the campaign. Get punished for using it as well.. Random events are pure RNG fest. Karma system limits an already limited number of strategies (too few for hundreds hours of the campaign) Srsly, Eador can fck right off with how annoying it is.

***

New Horizons fan mod, while being held in high regard, is actually a total joke. It doesn't fix any of the issues instead piling heaps upon heaps of content of various quality on top of them.

BluePiggy
BluePiggy

I found this game only a year or two ago and it was one of the best Turn Based Strategy game i've ever played. It's deep, rich and incredibly clever with its mechanics. But beware as the game has around 10 difficulty levels and even the lowest is hard. It's a game that rewards you like nothing else if you learn how it works and master it.

Eador Genesis holds up perfectly today with the beautiful spritework and unmatched gameplay. But if you for some reason don't want to play such an old game then there are a much more current release called Eador Masters of the broken world. It doesn't change anything but the graphics so the games are identical gameplay wise.

If you are looking for a Heroes of Might and Magic fix then look no further but be careful, this game might straight up eat away your days like an MMO could.

TomCat86
TomCat86

Good game but highly unbalanced. Early game commander is the worst hero by far. Warrior and Scout is strongest early game, wizard picks up mid game and commander can be alright late game when you have highest tier units. But games usually end very soon, so pick warrior or scout lol. But because the game is incredibly unbalanced and nonsensical at times, like the enemy does not have the same rule system you do, I cannot recommend this game. What I mean by this is the enemy cheats, it doesnt have good ai. It can do things you cannot. Things like hire guards instantly at every province they own each turn, which you can only hire guards one time each turn. There are other things too, like them not needing money, mana and upkeep. Also, the one shots are real in this game. Dont get attached to your troops they will die

Vinco Ex Humilitas
Vinco Ex Humilitas

If you like strategy games in the spirit of "Masters of Magic" and the "Heroes of Might and Magic" series then this game is a solid choice for you. Although this is the indie pixel art version this game was later picked up by a game company that gave this a 3D rework. There are a few problems (starting with a Warrior is much easier than starting with a Wizard, for example) but nothing that ruins the price of admission.

Abrom
Abrom

I originally had a positive review for Eador, but as it turns out, learning the game is a majority of the fun, and once you've learned the game, all you'll know is frustration. Versing an AI player is more unbalanced than any game I've ever played. The AI player has infinite gold, amazing guard contracts, no bad events, and can defeat neutral enemies that they would never stand a chance against. I've played so many matches where the AI player b-lines to me through incredibly strong neutral enemies, then I kill his hero (or maybe he kills me early on and it's over), then I start taking his provinces. I have to fight through the AI player's same strong guards, province after province after province, and I HAVE to actually play through these same fights over and over, cuz the guards are strong enough that if I pick to auto-battle it, I get crushed. A human player could never afford to have these guards in every province, but the AI player doesn't have that obstacle. So after I grind my way through his provinces and all the enjoyment has been sapped from the match, it turns out that I can't even win, cuz the AI player has the best guard contract in the game defending his castle. You only have a chance of obtaining such guard contracts by defeating the strongest neutral enemies in the game. The guards are so strong, I could put dozens of hours defeating every neutral enemy on the map and I still wouldn't be able to beat his castle. This kept happening again and again, to the point that I tried to play matches without an AI player, where I would control the other player as well and just concentrate on beating the neutral enemies, but that's not all that fun, especially since the neutral enemies have their own player-trolling quirks. These same problems plague the campaign mode, except that's even more frustrating, cuz it caps what you can build up to, so the campaign matches are literally just you rushing to kill the AI player before he can build up at all, and if you don't do it in a timely manner, you will, at best, just be stuck at a stand-still for hours before you quit out. If this game scaled back the extreme advantages the AI players has, it would be so enjoyable. But as it is, it's a struggle.

Snowocelot
Snowocelot

This is easily one of the best games I've every played. Insanely addictive, with tremendous depth, countless unlockables, strategy and tactics, all bundled into a delightful fantasy world setting. I truly hope they continue making sequels beyond Eador : Imperium.

Unluck
Unluck

I can't recommend this game because the ai cheats beyond all belief. Just played a shard where my level 3-5 troops being supported by a commander lost to a scout who had 7 troops at a very low turn, which is insane. nevermind the entire battle none of my troops did no more than 2 dmg while theirs wrecked house.

I had originally thought this was a bug, coming off of winning my first shard and thus developing how combat works etc... but after playing the battle 3 times I realize the ai just basically forces you to lose. The damage numbers alone is a clear indication that the ai is snubbing your ability to win. This is on the lowest difficulty setting as well... Sad. Started off to be a really fun game...

Qber
Qber

Great old school game. I played with new horizons mode which adds a lot of contents, and while the interface is not as convenient as the one of newer versions like Empire, the game is stable and not demanding to system. also it is quick and reliable. I highly recommend this game for everyone who appreciates TBS

Morbius
Morbius

fresh new approach to the genre. great game!

Dart Aleks
Dart Aleks

Amazing turn-based strategy game. It has a lot of options to choose from, when you run your empire. Hard, but fun tactical battles. Constant stream of events you need to make decision on. Graphics and interface are old and outdated, but don't be let down by that. I think two later remakes of this game is even worse than this one in terms of UI and graphics, so past that point the game is fantastic.

bbb77bob
bbb77bob

Great Classic Game... your skill makes all the difference

donschmiddy
donschmiddy

First off: 8 minutes playtime?
Hardly enough to evaluate a game. why 8 minutes? Steam wants at least 5, so i was generous.
Secondly: 2009? this game is over 13 years old?
I have played this game for thousands of hours, but mostly the modded version, which is free to download, simply google Eador New horizons and you'll find a forum and a mostly russian speaking community, along with an easy tutorial on the cheat engine (more on that later).
Now a review for the (modded) game: 10/10. I simply bought a steam copy just to donate to the developer.
Where to start: thousands of events, a grand building tree/techtree, a tactical combat that puts heroes of might and magic to shame (yeah I said it, Heroes stinks compared to this gem), and the best for last: a Multiple-ending- grand-sandbox-campaign with your favourite astral masters.
Eador: Genesis is the first and, as far as i am concerned, only viable game in the series. Viable in that it is stable and well maintained.

HOWEVER the A.I. cheats and it cheats like there is no tomorrow.
You will at one point or another need the cheat engine because somehow the Ai will manage to ram a level 20 archer with highly decorated troops into you paltry level 5 mage with his basic cannon fodder on ANY difficulty on turn 12 if you are unlucky. (which is impossible by the way, there is no concievable to get the sheer mountain of experience for both troops and hero this fast. )

Iceq
Iceq

This game is amazing for 59 cents. So much in a small package!! Very straight forward and so much like the later eador games. If you like the others you ll like this. Can't go wrong for the cost!

DarkOnesOwnLuck
DarkOnesOwnLuck

Get this game. New Horizons Mod. Enjoy.

originalkildi
originalkildi

This is Eador's pretty part, but literally cleaning service sim as you wipe the provinces cave by cave and lazily swat away rush waves staged by the game's basic AI.
I bet, Batman Arkham plays like this.
If you've already bought it, TLDP the tutorial and play a hot seat match for a wholesome idea of the game.
Then uninstall.
There, you just saved you 70+ hours of getting bored.
Job well done

cheryiing.loh
cheryiing.loh

The tutorial doesn't end. The enemy province is forever hidden. I can see the shipyard and not beyond it. Boring as hell farming the locations.

Draufen
Draufen

I acknowledge this game as a predecessor of Eador Mobw, but that s really all and also why it is better to play the newer game instead. Graphics are just totally outdate and moreover, RNG is totally same bad; pls dont even try to defend this horrible RNG business, such handling of difficulty in games in general should be really past. There is one good thing in Eador Genesis= it has NOT crashed even once, which is a fair success, comparing with other Eador sequels. But then, UI is terribly clumsy and saving/autosaving is silly or nonexistent.

Slammoth
Slammoth

A hidden fantasy strategy gem that deserves playing. Definitely recommended for people who like a challenge & roguelite elements - the game is hard as balls and there is no save (although there is a rewind mechanism that returns you back a turn but lowers your score), and the maps you get each game are random.

Qari
Qari

I highly recommend you get the Eador, Masters of the Broken World instead of this, but if you have an old pc this one is great.

They are the same exact game with the only difference being graphics. I hate old game's graphics so I'm loving the other version, but if you aren't an absolute idiot like me and can see past the surface, this is the better option (because it's cheaper.) Otherwise, there are no differences except in Masters of the Broken World there is an expansion with a few more units (as well as the base game having a few more, but we are talking 6 early game units.)

Anyways, as far as the gameplay, this is the best thing I've ever played. It's basically a much better king's bounty.

migosore
migosore

Most stable version of Eador with cool mod (New Horizons)

underwoodlewis
underwoodlewis

I like it... You will get use to it quick enough.

OneoftheLost
OneoftheLost

Probably the only stable Eador game. Sure the graphics are ancient..... but if that means it doesnt crash then so be it. Think Heroes of Might and Magic mixed with.... Age of Wonders? Its a variety of things. Rpg, 4x, TBS, etc. etc. Campaign is absurdly long, the difficulty is insane and its grindy as all hell....

.... but there really isn't anything else like it.

Mr.C
Mr.C

This game expects you to know how to play it before you've played it. I couldn't locate an instruction manual and in-game tutorials assume you know what each key on the keyboard does. I'm sure you can find all this information somewhere online, but if the basic tutorial of a game hits you with a "check the Wiki" paywall to play maybe this game isn't for me. Maybe it's not for you either.

CaptRavenous
CaptRavenous

I've been looking for a strategy game that had custom rulers, hero units, and different ways to build an empire. I'm a Dragon. I have a Dragon Cult of Good with an army of mostly monks led by battlemages. I've honestly never had so much fun in a fantasy startegy game, ever! And I'm 48 years old! I've been looking for this game all my life. Sure, the graphics are dated, but I've seen worse, and the depth of gameplay is there. If you ever wanted to be a fantasy ruler and play a game with a tutorial that is easy to follow and will have you playing the game like a pro within the hour, here it is!
It doesn't get much better than this for games of this type. If you are looking for a good fantasy strategy battler, look no further!

Old Raver
Old Raver

Very difficult TBS game, even on Beginner. Can be very frustrating till you learn the systems but people willing to plow through and figure it out will be rewarded with a very fun

Built on the shoulders of games like Master of Magic,
amazing Turn-based Strategy game

The nubinator
The nubinator

This game has so much going for it.
The Nostalgia is real - medieval fantasy pixel art, good music, oldschool tactical combat.
The AI in terms of tactical combat is kinda stupid but not to the point where you just keep questioning its sanity.
The mechanics to a large extent are fine: You explore land both as a passive action of "exploration" within various provinces which is done by standing on them with the action "exploration" and also by moving on the global map.
You can conquer villages, guarded by monsters that then give gold but you can also interact with those monsters and villages for quests, recruitment and negotiations.

So why am I giving this little indie game a negative review?
Well first of all the UI is bad, like really bad.
Nothing at all is explained and information is minimal.

You don't know why your village or town has the income it has beyond that Size+Happiness=More income.
You can restart your map several times and get a new starting village that will have different income variables for no reason.

There are as mentioned villages all over the map and in them there are "locations" you can explore. If you don't interact with a location or village the moment you explore it you can revisit it.

But oh boy, beyond the name and type of village or location nothing is stored anywhere that's visible. Which means that when you have three dozen locations and 5 potential villages you can visit in one turn, good luck remembering which ones had what guardians and how many of them.

There are tons of quests and events in the game which is great but the majority of choices are partly cryptic and worse, partly ostensibly completely pointless. You can choose to be evil or good but it has no visible effect on anything, you can choose options that seem to be beneficial in the long run like refusing to harvest a rare plant you found or hunt down a rare animal somebody spotted, but it doesn't do anything for you other than I guess making you feel good about yourself if youre hardcore roleplaying in singleplayer.

You can get quests, but again there is no easily accessible quest list.

You can negotiate with the AI opponents but knowing what you're really negotiating over except the name of the place and what the AI might want for it is impossible.

Oh and the AI players cheat, really really a lot on the higher difficulties.
Also none of the difficulties are explained either. SO the difference between say beginner, expert and master is just "oh so one is harder than the other, someway, somehow".

If I've ever seen a game in my life that has a unique playstyle (by mixing grand-strategic and tactical combat in its own way) then it's this game. It's really a gem, but a very unpolished one. This needs a remake.

And there are newer versions of the game, but one has 10 + dc's which is a development policy I don't like and the other doesn't have that rave reviews.

I might try those out and I recommend you try this one out, but you might be disappointed unless you play at an easier difficulty for the sake of a sandbox RPG/strategy adventure. If you're kinda tryharding you'll just be frustrated.

Darishnoo
Darishnoo

General Thoughts/Overview:
Eador isn’t for everyone… actually I’d go so far as to say it isn’t really for very many people at all. Luckily for me, I’m one of the people it’s aimed at and I really enjoy it. You might too…
So, Eador is a Heroes of might and magic after its a few beers deep and decided to hurt you. A turn based strategy where you control a city/kingdom, building buildings and hiring heroes to lead your armies on an ever expanding conquest of the game map. The main difference between other HoMM style games and Eador is the ‘overworld’ map. It’s a strategic decision of its own where you choose the next map (which decides the benefits you’re playing for) and contains the story and lore.

Pros:

    • Fantastic score which fits the theme and provides a pleasant atmosphere.
    • The perk choice system and over map give a degree of tactical choice, and there are many different strategies and play styles that’d fill many players First Order Optimal Strategy niches.
    • The game has a real ‘just one more turn’ feel to it when you’re in your swing, which is always a really, really good sign.
    • The game is super challenging, and if you like hard mode, you’ll like this. Everything will kill you at the start, and your units are super squishy. Combine this with the entire game being ironman mode, and it can make for a tense play through.

So yeah, the games right for a TBS lover, esp one looking for a fight.
Cons:

    • The pacing is extremely janky. There are points where it’s sooo dull. The game is extremely repetitive, and can be extremely slow. It either moves so fast you’re fighting a losing battle to overcome insurmountable odds, or you’re sat waiting 100 turns just grinding.
    • The AI isn’t good, and it relies on very obvious cheating to get by. This one rule for one and different for another is extremely annoying. The AI doesn’t follow the same rules as you do, and it’s frustrating at best.
    • The maps take so long that the campaign is probably going to be hundreds of hours long. If they were a little better paced this would be a massive pro.
    • The game is so RNG based its just unreal. Good events, kind spawns, decent surrounding provinces, they make the world of difference… and that robbery of tactical play in a strategy game can be so frustrating.
    • The game tells you literally nothing about how to play it, there is a short tutorial that provides some of the basics, but beyond basic navigation there is nothing.

Suggested improvements:

    • Voice acting could add something to the game. If done well, at any rate.
    • More and better control of pacing – it takes so long to build up to even the second tier of units.
    • Better province control. I liked being able to build things there, I’d like to see more improvement options etc.

Overall Recommendation:
So I would recommend this game for TBS enthusiasts. I wouldn’t to anyone else. It’s a well put together take on the genre, and for people who love it, this will add so much. For the majority, it’ll be a frustrating, unfair, and joyless grind.