Eador. Masters of the Broken World

Eador. Masters of the Broken World
74
Metacritic
67
Steam
76.805
xDR
Our rating is calculated based on the reviews and popularity of the game.
Price
$5.99
Release date
19 April 2013
Developers
Publishers
Steam reviews score
Total
67 (1 566 votes)

Eador is a universe made of countless shards of land drifting in the Great Nothing. Each of the shards is a little world unto itself, with geography and denizens of its own. The power over the shards is bitterly contested by Masters, the immortal beings mortals believe to be gods.

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Eador. Masters of the Broken World system requirements

Minimum:

  • OS:Microsoft® Windows® XP SP2 / Vista / 7
  • Processor:Intel® Pentium 2,0 GHz/AMD 2000+
  • Memory:2 GB RAM
  • Graphics:GeForce 7300/Radeon 9200
  • DirectX®:9.0c
  • Hard Drive:2 GB HD space
  • Sound:DirectX® compatible
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Bahrts
Bahrts

they added shard multiplayer. that's right, you can play a whole map with your friends.

i don't even have anyone to play with and i'm happy as the previous "multiplayer" was just a battle option.

happened to notice the new co-op multiplayer tag and had to investigate.

jaypeg3
jaypeg3

I really love this game. I'll admit, there's a lot of room for improvement, but I have [almost] no regrets about the number of hours I've sunk into this game.

First off, the good. This isn't a great fusion of 4X and RPG game elements, but it is a good one, using each style to complement the other. It keeps the feeling of steady improvement that 4X games provide, but avoids the tedium most 4X games have in the late game (where you have to slowly uproot your opponent) by allowing you to head straight to the opposing capital once your heroes grow powerful enough and end the match. It preserves the resource management and tactical feel of a 4X game without creating an overload of too many units to keep track of. It is a combination I would really like to see more of in the future. I also found the market value mechanic for rare resources to be a brilliant innovation, allowing you to build units that require rare resources (thus preventing stagnation of a factions military capability) but only by paying a constantly increasing price for it (providing a growing incentive to secure resources for your faction)

Room for improvement. The number one thing for me is the story. The developers clearly spent a huge amount of time creating detailed backstories and personalities for the NPCs, but there are not many opportunities to take advantage of it. I feel like most standard 4X games allow for far more variation in how you interact with the other factions than this game does. It also needs to either be shorter, or have more variation in units, environments, and upgrades. There wasn't much reason to vary my strategy once I filled out just half the tech tree.

I didn't find it super glitchy compared to most games. In several hundred hours I don't think I saw more than three or four glitches, but each of those glitches did require replaying four or five hours to get past. So low glitch frequency, high glitch impact.

Overall it's a gem. An unpolished gem that hasn't been fully separated from the surrounding rock, and has bits of cloudy junk in the middle, but a gem none the less

Langrisser
Langrisser

Development was halted long ago and the game is still rather buggy, it's fun but nothing ground breaking not worth investing time in now unless it's very heavily discounted.

Destoo
Destoo

Initially did not recommend this game as Multiplayer was totally broken.
Now it's just "partially broken". (You can play 1vs1 but not more than that, which is fine by me)

I have been looking for a multiplayer "Master of Magic" replacement and I think this is definitely it. The game plays smoothly. I would personally like a notifier when another player goes into a battle, and the possibility of going from "end turn" back to taking my turn.
(It seems to be programmed like that but the prompts are not correct, saying another player needs to finish loading the game)

themousemaster
themousemaster

As much as I would like games like-but-not-exactly-like the HMM series to play, I cannot recommend this one.

I've given it several chances now, at 180 hours on record, but there is just too much wrong for me to be able to recommend it. Honestly, I should have realized this 100 hours ago.

The big problem comes in the all-too-common design decision of making up for poor AI by blatantly cheating in the AI's favor. You can be cruising along, clear a few stages with little difficulty, and then next stage the AI just spawns unfathomable amounts of high power troops that you can simply not handle. Not even on the *easiest* difficulty settings.

In a game where one of the mechanics is that your "homeworld" can be invaded by the AI, and if you lose that specific fight it's a complete game over (in a game where campaigns can take months to finish), and there's just no incentive to do anything other than turn-perfect play...

... again, on the EASIEST setting. I can understand this on ultra-hard, but "beginner"?

Unless you are the type of gamer who really likes masochistic challenges, steer clear of this one. At least, until/unless a major game change comes along that changes this problem.

Again, I want to make clear: the game itself is not bad. It's just that the broken/cheating AI is SO bad that it ruins everything else... in a strategy game, that's a problem you simply cannot have.

|v£|Frozen DDD
|v£|Frozen DDD

A fun game, that consumes unexpected amounts of time. Unexpected in the good way, as I was amazed to notice just how much time I had spent playing this.

My sole problems was in the idea of resetting ones hero for each map (although much of what it meant for the game has been fixed by the mod: https://www.moddb.com/mods/fixers-of-the-broken-world) and the other is the lack of a proper multiplayer, although with the amount of singleplayer content, this was only missed due to a desire for sharing the game and its fun with others.

Narcis
Narcis

Good game! Extremly long single player campaing.

Loewenzaehnchen
Loewenzaehnchen

Awesome turn-based strategy game. Difficult to play and hard to master. I love it.
Perfect blend of grand strategy, turn-based gameplay and original fantasy RPG elements.

Definitely worth the money

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What going in down in Eador town?>>>
>A mix of Civilisation and similar game types (only instead of a tech tree you have a building tree ish)
>Combat is pretty fun - Turn based and it REALLY matters how you use and choose your units! Many battles are winnable but only if you think things through....you will get cocky and lose many battles too.
>Once you've played a few 'shards' it becomes clear how DEEP the building tech tree goes - It really is interesting exploring how it all works together.
It's similar to those Might and magic games, which I really couldn't get into. Probably since I hated the battles....

:/
> Basically the game doesn't really explain things and if you are stubborn like me and refuse to go online for tips, things get brutal very quickly... I found myself whining about unfairness lol.... It was TOTALLY my fault for not noticing how exploring your lands helps A LOT!

***
Buy this if you are bored of other Turn based strat games and want a challenge. It's similar to those Might and magic games, which I really couldn't get into. Probably since I hated the battles....
BUT
You need a lot of patience. I nearly stoppped playing because i was convinced that the AI fully cheats. It's all winnable and takes work.
Luckily the campaign is designed to let you uncover new things to build and essentially make all your mistakes early on, so that you are battle hardened for all the mouthy pr**ks later on ;)

Emilija
Emilija

A must buy for any strategy fans.

One of the best, if not THE best strategy game out there.

darKatana
darKatana

Still as awesome as I remember it and far less buggy.

Tensa
Tensa

Despite the crashes happening once in a while, this is one of the best turn strategy games you could get besides the HoMM series or Disciples II. Very complex, can be beaten with lots of approaches to your main hero and destined army.

I managed to lower the crashes to one every couple of hours - all you need to do is disable autosave and don't load the game a couple of times from one save.

TLDR Best turn-strategy RPG besides old classics, save often and dont load one save more than a couple of times to prevent crashes

Roshyy
Roshyy

Its a bit god damn grindy.

But if you ignore the double slowing effects of Turn based gameplay, limited economic management, and territories requiring to both be captured and have turns invested into them to explore - the campaign is pretty fun, and pretty challenging to new players.

Benchee500
Benchee500

On modern machines the game is a bit buggy so there is quite some reloading involved but I love the story and the gameplay!

TomCat86
TomCat86

This game is better than the previous one, however it still has random skills to choose from when you get your heroes. You should have the complete list of skills to choose from, not 3 picked random ones. Besides that, its still unbalanced like crazy and the computer cheats, luckily there's mods to fix it sort of. So besides those points, the game is fun but insanely repetitive to the point where your going to want to auto battle every engagement on fast combat speed while you only pick the warrior hero with some really cheap fodder units in his group , if you use any units with him at all. Still fun though at least the campaign. Also there are bugs, I keep getting a random crash when saving.

Voldo40
Voldo40

It's a fun game and for 2 bucks go for it.

CrimsonBlades613.TTV
CrimsonBlades613.TTV

Seems like a really fun game. Just takes super long if ure obsessed like me to explore every province to 100%

The Dude
The Dude

Very fun game. Turn based D&D style. Worth the $2 on sale!

f16weapons
f16weapons

I love this game. I love the music, the atmosphere, the feel of the game, the artwork. I've played this game enough that I get nostalgic for it ALREADY.

Turn-based combat, map exploration, bonuses from conquering shards, a cosmic fantasy, really interesting skills to learn, and armies that level up and learn new skills as well - these are all the perks. At level 10, your heroes get to specialize also.

My criticisms: the game can progress a bit slowly. I wish there was a "quick mode" where there was less to explore and sort of forced you to expand and conquer your rivals.

There is an option to auto battle, but I never use it. The auto battle seems to arbitrarily kill off some of your units in battles that I never even came close to losing a unit in.

There are still some bugs - I had to restart a battle yesterday (fortunately the game auto-saves after every turn) because a bug made it so when I killed the last hobbit, his HP was 0 but was still treated as alive, so I couldn't attack him and the game thought the battle was still on.

If you want a fantasy game that you can sort of just plug into, explore a map and conquer little sections of the map and do side quests, just sort of get lost in, this is the one.

seligiline
seligiline

This is one of the best games I have ever played. I didn't realize just how many hours I had sunk into this. 462 hours on this accpimt to date and I just keep coming back. It's the kind of game you play through and then come back to an play again. The 1000+ hour campaign really helps with this. There are the occasional bugs that can get annoying at times but everything else allows you to look past these bugs with ease.

Now, I only play on the hardest difficulty (which seems almost impossible to begin with) but once you know what you are doing then it becomes manageable. This demonstrates the fact that there truly is strategy to be mastered here - and if you really want to learn there are some great YouTube tutorials out there.

Also, this game is EXCEEDINGLY well balanced, despite the fact that you may not realize it to begin with. You may begin to believe that your style of play (always starting with a commander for example) is the best and only way to play. But you truly can lay any of the commanders viably, they just have very different play styles. Some maps are also more suited to different commanders and so even the choice of commander comes down to strategy.

You can play good and evil, make your subject happy or continually suppress rebellions and kill them all. And it is all viable.

The 1000+ hour campaign, unlocks things for you in a piecemeal manner so you truly get a sense of progression throughout.

Slight con:
I won't say too much but I believe some of the out of map dialogue options ruin the strategy component a bit as things may happen that you had no idea about / couldn't plan for unless you had played through and knew what to expect. In fact, I am quite annoyed about this feature as I don't like games that you need to play, without knowing what you are doing, in order to learn the strategy. However, you will still learn whats going on - even in your first play through, albeit realising that you may have made some subpar choices previously.

IMO this game is MUCH better than their newer version which is nicer looking but offers less depth and strategy.

In other words, if you are a hardcore 4X fantasy RPG lover. You will absolutely love this game!!!

YahavDskull
YahavDskull

I really like it.
gets hard really fast though, even of low difficulty.
put 22 hours into this in 2 days :P
I always play a necromancer.
as long as my skeletons are good enough to kill at least 1 enemy troop I just keep raising the fallen enemies until I win.
A shaman is good for the start too

DotDot
DotDot

yeah. its scratcches that HOMM itch well.

P.S. edit.

so ive played an extended amount of this one recently. and i will not change my review.
but i will add one word.
GRINDING.

allot of it.

if you can deal, then its still a thumbs up. some really good quality work here.

Mawhrin-Skel
Mawhrin-Skel

Some of the most fun I've had in a strategy game. Become a necromancer, succumb to the forces of chaos or whatever other playstyle you want. It feels very satisfying to play, even today. Highly recommend this game.

Quirky Gamer
Quirky Gamer

I really couldn't get into this game. I tried. I really did. But I just couldn't. So sad. Something about it just turned me off of it and I couldn't get into the swing of playing it.

trlong3
trlong3

The Heroes of Might and Magic equal.

antony.kikaxa
antony.kikaxa

A better twist on the famous HoMM formula, more resembling oldschool DnD-style tabletop exploration scenarios

Calanar
Calanar

This game is vastly underrated in my opinion. I understand why one can be a little disappointed at first, when realising, that the main map is rather static and most of the action takes place in the small tactical battle screens. I remember my first reaction rather well: '...is THAT all?!'
But luckily I gave the game a bit more time and had a chance to realize the depth of the mechanics:
+ four different hero classes - each one combineable with each other
+ every unit can be leveled up and gains a number of unique abilities
+ every unit that performed admirably can be awarded with medals, that give additional boons (and increase the units upkeep)
+ lots of different buildings (ca. 100) partially excluding each other
+ 6 different schools of magic with 4 levels of spells each
+ rituals that allow a wide variety of effects (for example stir up a rebellion in an enemy province far away)
+ several different neutral races (dwarves, elves, centaurs, etc...) that one can forge an alliance with (to gain access to their special powerful units)
+ a rather nice tactical AI

Verdict:
If you are someone who likes tactical games with strong RPG-elements, and don't mind the dated graphics and slow pace, then give this game a try.

cm2607283
cm2607283

game keeps crashing other than that not a bad little game

DarthPancake
DarthPancake

The game is fun and would recommend it if not for the fact that many years after release the developers have never fixed the game breaking bugs.
Don't buy this if you mind having the game randomly just break on you.
I've played plenty of this game and there is just no way to get past certain point in the game as it will inevitably crash. There is no functional fix for these crashes, and once they happen the nearest autosaves to the crash will be corrupt as well and even if you go back you will still crash soon after.

Great idea for a game with good execution, but the developers have failed to ensure its playablitiy.

Emperor Talon | Nintendo Enjoyer
Emperor Talon …

Play a hotseat game, make a dummy empire to help yourself, play on your main empire with no AI empires in the game, treat it as a province conquering RPG where you subjugate the non empire tile factions.

Trust me its one of the funnest experiences in a fantasy setting, I absolutely love it.

Sir William Rosewood IV
Sir William Ro…

Amazing turn based strategy with well written stories. Please keep updating this game!

Pyrrhus of Epirus
Pyrrhus of Epirus

Judging by the fact that only 18.7% of players who own the game have earned the, "leveled up your character once" achievement I'm going to take a wild guess and say that, like myself, picked up this game on sale for like $5 years ago and proceeded to let it gather layer after layer of virtual dust. I recently got on a Heroes of M&M/ Age of Wonders kick and was pleased to find this game is a worthy comparison and in some ways even better. It's art and music is really fantastic, feels like you're playing a storybook. It has the tried and true tactical turn based combat formula we all know and love. Stories kinda meh, but not so much it's plain bad or anything. It has a ton of high fantasy units and plenty of gear/RPG to give you some motivation throughout. So take a stroll into the dark recesses of your Steam library and break open this dusty old tome you'd forgot even existed, you might just be surprised.

Rodaris
Rodaris

Amazing concept, terrible execution. Piss poor balance and entire campaigns based off RNG make for a poor game.

Stormtempter
Stormtempter

Alright, heres the deal. This is a Heroes of Might and Magic combined with almost Civ-like qualities.

The campaign will take a very VERY long time to complete. Every encounter is like a 500 turn Civ game. Its not for everyone. If you take a long view though, and play just single map battles at a time, it's very enjoyable.

Legueu
Legueu

This game tried to put everything from the 4x and rpg genres in one title and it deliver a very clunky and overall bad product. 3/4 of the game is watching sprites walking slowly. It has some good ideas and the writing of the tutorial was clever (at least the way to skip it) but it's not enough, it's simply a boring game.

Mr. Teflon
Mr. Teflon

The game is very fun, especially the place of RPG levelling but I've never once finished a campaign. Every single time I reach an error with memory, I've played across multiple machines. Finishing a campaign would take 100 plus hours, it really sucks that every save becomes unplayable after a dozen or so shards.

Warspite
Warspite

Eador MoBW has a great concern is longterm game I still have not finished it after 500+ hours. It can be repeatable, but I play 1-2 battles time to time and it is still fun. There is incredible number of content and events. Great number of challenges you may get over. You may try various strategies with your heroes, adjust it to current map environment. Only disadvantage is there are still technical problems sometimes sometimes. The game may crash, but generally it works. For me Eador is one fo the best turn based startegy and worth of price.

Anonymous
Anonymous

ok...i love this game in many ways but have to forewarn anyone playing that this is by far the worst glitchy crashing your pc game ever made....i am stuck now on 31 shards...no matter what i do as soon as i save it now it crashes..EVERYTIME....Steam are no help at all....shockingly bad website...and the original makers offer little helpful advice....i am EXTREMELY DISAPPOINTED...another concern is STEAM are selling this game with no help or support if it goes wrong...SHOCKING!!!!!!!!!!!!!!!!!

Caramelle
Caramelle

Really underrated game with a cool concept behind it!

RivaL[.]ReNeGaDe
RivaL[.]ReNeGaDe

I’ve tried to play this game once again and once again it became an unsatisfactory taste in my mouth. The concept behind the game is to not lose your main shard and obtain other shards (you could look at as floating islands in space) to make a bigger shard to fight off the impending doom of chaos (evil creatures). You yourself are a deity that creates life on these shards and obtain their power to become stronger in the long run. You’ll eventually fight other ‘masters’ that you can align yourself with or become their rival.

Even when you ‘lose’ a shard the game isn’t over which is a nice touch because you can claim another shard which will help you progress. When you do start on a shard you’ll start with nothing unless you had a hero from the first shard carry over. Each time you start on a new shard it is like you’re starting from scratch again. With that being said, unless you have enough of this energy don’t expect to be taking a hero over to the next shard. The concept is there and I like that in terms of persistency with heroes, but it was flawed. The tutorial was a joke. It doesn’t explain a lot of the concepts or the features within the game. What do these icons do? Oh, using the cursor over the icon reveals nothing!

The UI was clunky and it felt out of place. It almost felt like a puzzle trying to find the same things at times or you’d have three different ways to access your hero’s inventory of course using keybinds on some of the UI were there(e.g. hero inventory). You get to right click to build one building at a time if it isn’t your stronghold, you move to the provinces but the way the game lets you know is barely there. At times you have to click the hero or read the red texting hoping the hero is either exploring or moving to an area that you requested. Oh, and you can’t ‘unclick’ the hero. In case you left click well the hero goes there now.

Every shard opens up an opportunity to give you an upgrade from the prior shard. I can live with that. Get more stuff the more you progress. But how come the NPCs get to take over the entire shard before you can even set yourself up? Why does the NPCs already taken half the shard when you still got slingers. Resources at the beginning are extremely slow if not almost abysmal. You got manage quickly or expect to lose a shard early on. You gather more coins and gems once you completely explore a province, you get gold/gems from buildings, quests, exploring and killing monsters, and selling the gear you get back. I mean it sounds nice, but the balance of it all is out of its mind.

The combat is similar to that of King’s Bounty and Battle Brothers, but more mediocre with King’s Bounty. The combat is hexed format so this brings in opportunity such as backstabs, flanking, and attacking from a far; it also has environmental advantages (e.g. hills, plains) and disadvantages (swamps, etc.) You can cast spells or scrolls or both depending who you are. With that being said, the enemies that spawn can be very easily taken down or broken if you are to face off against multiple dragons or medusas or golems at high level.

I played a Scout, Wizard, and Commander. Commander just boosts your army and helps win fights like no one’s business. I mean, clearly the clean cut pick. Scout was really well picking off everyone on the map at long distances and never losing people. Mages… I have no idea. Bastard never lived long enough to do any worth, lol. Also, the local lords and Masters have their own ‘hero’ type and will also fight against your hero.

Don’t get me wrong the exploration is a nice touch, but to endure 2%-4% to get to 100% on province turn after turn after turn (that’s base depending on hero – unless you throw in items, talents, and buildings) can become boring and quick. The building in your stronghold was a mess too. You have a dial for all your buildings and tiers, but as I said earlier it comes through the shards, but you have to build A and B to make C. Nothing bad in that concept.

The problem why I couldn’t enjoy the game was balance issues, clunky UI, lack of description on what is going on or what icons are used for what, or popularity for cities; the limitation of what can be built to improve your morale, happiness, or the strength of your army. Heroes that felt off-putting or too strong for one category. How the combat is so repetitive that I would just auto attack and spam E (next turn keybind) to hurry up. The game almost felt like a chore instead of something fun and entertaining. It just felt like you were doing the dishes, unless you like doing the dishes.

I personally didn’t see any bugs or crashes as other people have, but I’d say if you’re wary on a title like this buy it on a sale or play a demo or watch a YouTube video if available. I just can’t recommend it.

Anonymous
Anonymous

crashed absolutely, its a great concept game where payer is possible to command any creatures of the game except the dragons. unfortunately it will crashed every beginning of the turn. purchased without capability to play it.

rvalle89
rvalle89

I recommend this game to anyone who is seeking a challenge. The battles can be fun when you're on about the same strength. If you're not...well then may the gods of Eador bless your soul. As a player you are severely punished for making mistakes. For example, I once decided to not choose a scout as my first hero and instead chose a mage. I may have just been unlucky but this choice immediately led to several defeats as well as the loss of my capital. Still, as someone who enjoys a challenge I continued on which has led to some satisfying wins. The empire building portion of the game is different then your standard turn based strategy game like civilization which I feel adds to the games overall appeal. In summary if you're interested in a dark souls level of challenge in strategy turn based form then this is the game for you.

TeutonicTexan
TeutonicTexan

Other games do what this game does much better, and less tediously.

Asco_Mycota
Asco_Mycota

It might be a good game, but it is totally made of bugs. Useless garbage. Can't remember how I managed to play in it at some point. Major disappointment

Konev
Konev

40 hours in and bogged in a slog. Gone through most of the events. Units are repetitive. I'm only on the second island but I don't see the point of following on with this. I guess you can go on, I just don't want to lose more hours of my life in something this boring. I honestly lilke the concept but I'm just going to do something more productive with my life

Tsuanli
Tsuanli

I always find myself coming back to this game from time and time again because it's just so good. Same kind of game as Heroes of M&M but with really great campaign mechanic.

There are some bad aspects though. Some of the maps are just super long and tedious but if you can spare campaign resource for those maps they won't be so grindy. The unit balance is also a bit off because one of the early game units is just way above anything else.

EDIT: Refreshed my memory a bit and noticed that the game has way too many bugs and crashes to be enjoyable. You have to avoid certain maps which crash at turn 1 in order to continue campaign.

LOLmer
LOLmer

Great game, also for playing with your friend.

Donuel the Daring
Donuel the Daring

I'm really not sure whether I can recommend this game. I'm kind of on the fence about it. I'm still not sure whether I'm going to click 'thumbs up' or 'thumbs down' when I finish writing this review...

The thing is, for what the game is and tries to do, it's probably my favorite game of all-time. I've spent THOUSANDS of hours playing this over the years. Things that I love:
- the tactical combat, complete with diverse battlefields, terrain, spells, balance of stats and abilities
- the wide assortment of diverse fantasy units and items
- the random events!
- the karma system: your dialog choices, units, spells, and buildings all influence how good or evil you are, which impacts gameplay quite a bit
- the art - while it may seem dated to some, I find it beautiful and colorful, and the animations are perfect to me
- the excitement of discovering something new through exploration, whether it's a special location where you can recruit fairies, a new source of magic gems, or the last piece of that awesome armor set you've been collecting!
- honestly, I think the UI is fine; I know a lot of people complain about it after playing Genesis, but IMO I think it works well and makes sense... maybe just because I've gotten used to it over my 2000+ hours
- great map generation, with random provinces of different terrain types, hidden locations, and race populations

What I don't like about the gameplay:
- I'm not really into the campaign; I just like to play random shards (below I'll explain why)
- The content of the game itself doesn't really fit the campaign. There is so much to discover on each shard that you CAN'T possibly even begin to delve into it all. So you could spend time on it... level your hero(es) and units, find treasure, build up a killer economy, etc... But the goal is to wipe out your opponent as quickly as possible. If you meet your goal, you're missing out on 90% of the games content... However, playing on a random shard is lots of fun for me.
- Diplomacy, which is generally weak in 4X games anyway, is very weak in this game. It's maybe slightly better than in Warlock. Any diplomacy is basically just a delay of war, because there is only one way to win a shard - through conquest. I do wish there were alternatives, because I'm not much of a warmonger :)
- The cycle of choose your action for all heroes, and then end your turn and wait for all player's turns to execute. In theory it's a nice idea. Until you're conquering enemy provinces and they're conquering yours at the same time. For some reason it seems that the AI can hire a guard immediately on capturing a province, whereas you have to wait until you take your next turn. I feel that this part could have been done better.
- The heroes (if you even get more than 1 per shard) are pretty much dictated to you by necessity. At first you need a scout, because he doesn't need fancy armor (which you don't have) and has a strong ranged attack. If you go warrior first, he can only get lousy armor and weapons at the beginning, which means he's nearly as weak as your other units, and it's easy to get him killed. With a commander, you'll need lots of good troops to keep him alive, but you don't have access to them at the beginning and couldn't afford them anyway. And a wizard needs gems to cast spells, or a good wand to use for ranged attack; but at the beginning, you'll have no gems, no spells, and no wand. Spending your few gems to keep casting spells to keep fighting early on will mean that you don't save up gems for other things, such as erecting buildings to boost your gem income.
- There are other minor annoyances in gameplay, but these are not the reason I have trouble recommending this game, which is due to...

CRASHES!!! Eador MOTBW (and Imperium) is notorious for crashing with an 'Access Violation' error at random, unpredictable times. The game seems to like some computers, and not others. On some, you can play it without crashing for several hours; on others, you can't get even a few minutes into the game before it crashes. Now, the way I like to play, as I mentioned, is on a big random shard (not campaign mode). I like to take my time, build my economy, explore, look for treasures, build my armies, have fun, da-ta-da... It works for awhile. And then the crashes start. Maybe about turn 100-200 it will crash for the first time. No problem; I'll just reload and continue. But then... there are more... they come more frequently... Eventually I get to the point where the game crashes EVERY OTHER turn or even EVERY turn!!!! It's impossible to continue... It's at this time that I uninstall the game - again - and try to find something else to play. Fallen Enchantress or Warlock or *something* that will at least not crash EVERY DAMN TURN!

I love this game... But it's like a love/hate relationship. It's so fun to play, but it frustrates the F#^%@ out of me to the point that I don't think I can even recommend it to others. But I know the devs do lament their shortcomings with this game, and they would like to make a better Eador in the future, and I would be glad to support that effort. Because Eador itself is a gem among games.

In the end, I have decided to give the game a 'thumbs up', only for the reason that I hope others fall in love with Eador and hope for it's brighter future.

return of the WRAITH KING
return of the …

Quite simply, the game is utterly broken on any platform above windows 7. There has been a long standing problem with it related to memory access violations that the developers never solved, so the game crashes every few turns. The violation manifests differently for different players (sometimes it's related to save files, sometimes after battle, sometimes while building things), but no conclusive solution exists and the devs have washed their hands of it.

Kaiser
Kaiser

It takes some tries to get a solid starting strategy, but once you come around it is great to play

maverickjag
maverickjag

Similar to the Heroes of Might & Magic series but I enjoy the complexity of the overall campaign mechanics. They have a huge effect on which shards I choose to conquer.

Grey-Coven
Grey-Coven

Prepare to grind in this game, that is the element that ruined this game for. Others reviews about the time spent on grinding is something to consider before getting this game.

Others have mentioned crashes, it wasn't terrible for me but there was a crash every 10 or little more hours on average.

Dalinar Kholin, Bondsmith
Dalinar Kholin…

I like this game with the overworld / overarching story then you have a little tussle on each world. I will say some of the balance on this game is a bit out of wack. If an enemy gets a super high level contract to protect a critical section of land, it's really annoying to have to grind all the way up to get a hero/army that can beat it. Overall, very fun and I look forward to the game announced.

originalkildi
originalkildi

A rounded up reskin of genesis. Probably pick one and go with it. Still not enough auto actions

lorddli
lorddli

Done with this after about 8 hours. To my recollection, the auto-resolve wasn't quite up to the task. A major detriment if you consider the combat isn't all that either. It's a bit of a shame.

Wizard_Tea
Wizard_Tea

Game breaking bugs every 20 minutes

Elfie
Elfie

Eador:MotBW is a solid turn-based grand strategy, where you take control of a mage, who fights with other mages over the islands in the Astral. You grow units, skills, forge alliances with various creatures and develop your provinces. While also try to figure out who you are and to stop (or aid) Chaos.

It is based on a Russian indie game, Eador: Creation (Эадор Сотворение), which was made by one man back in a day. Eador:MotBW, you can rate as a "remaster", with beter graphics...and thats pretty much it. In other aspects, from heroes variety to character building, from balance to AI - it is actually a major downgrade - hence the negative reviews - these guys made a remaster that turned out to be worse than the original, lol.

However, if you did not play Eador:Creation (it is still not available in English afaik), and love turn-based grand strategies (closest examples - HoMM series, King's Bounty, etc), then Eador: MotBW is great even by itself. Very good for relaxing with a cup of cacao in the evening while building your empire on another shard :)

Overall: 7/10 Not quite the the remaster it should have been, but still a very solid game.

-]Namek*Ninja[-
-]Namek*Ninja[-

I picked this one up when on the hunt for other Heroes of Might and Magic style turn based combat games and it's actually pretty fun. It didn't get very great reviews but I think it's worth a penny, especially at 80% off which it currently is.

Do me a favor, do it, do it.

shnaps78
shnaps78

"youve played for 718 hours"
say no more for me.

Pancho
Pancho

the name of this game is definitively appropriate. eador is a broken world. i mean, a broken game. buggy, unfinished, crashing. it´s a pity, because the game itself has an interesting concept and solid turn based gameplay.

Nyarlathotep
Nyarlathotep

Pretty game, awesome concept, absolutely broken cant finish the tutorial had 4 crashes and now the game wont even boot tried re installing and still wont start waste of money.

AllYourToothbrushAreBelongToUs
AllYourToothbr…

Non-working game. Will always lead into corrupted saves with random crashes that are unfixable. In a game with 100s of hours of campaign, it is simply impossible to finish the game. Having to restart the campaign every other shard as the game corrupts itself. Don´t buy, they have had years to fix this, but they just don´t care.

thedan89
thedan89

It's a good strategy game that allows for several approaches to winning. I also really like the auto fight feature to keep the game face passed and allow for quick exploration and treasure hunting. That begin said you almost always will be able to out play the game and often can win even when the odds calculator is against you. This game is great also for either a quick play or killing an afternoon. There is defiantly a Civilization one more turn feel to it.

Foxtrot
Foxtrot

First of all, after sinking over 580 hours into Eador Masters of the Broken World i did not encounter a single bug crash or anything described by some of the reviewers, the game ran smoothly.

For a turn based fantasy strategy game, Eador has the longest Campaign i have ever played and you seriously need to hang on to it if you ever want to defeat or even reach the last Master.
The game is not the most accomplished or attractive strategy game out there but it did gave me some good time, excitements, joy, annoyance, sleepless nights, hair pulling, desk banging and frustrations. Then i know after all this that the game was worth playing.
it would be a mistake to compare Eador with the other fantasy strategy game out there because the game stands on it own.

Eador has nice graphics, the fantasy atmosphere is well reproduce and a story line could have been better, the music isn't too bad however best to turn it off.
Eador has almost everything you can expect from a fantasy turn based strategy game, building you Fortress and improving it, you can hire your Heroes and build many units with their own strength and weakness, mythical units like manticore, hydra, dragon, pegasus, trolls, gobblins and many more are all present in the game, build your armies and conquer the world of Eador.

Positives:
- Fantasy strategy game with nice graphics.
- Unbelievably long Campaign.
- Great choice of heroes and units
- Heroes and Army Unit can level up by earning XP, you can pay for one Hero and his army to progress to
the next shard to continue your conquest.
- Many items and equipment can be obtained or bought to improve your Heroes.
- Random events will occur in your Cities and you'll have to make decisions with possible consequences.
- Magic is also available if you choose that path depending on the class of your Heroes and magical building
can be constructed.
- You can find Eggs from Mythical creatures and hatch them so they can be added to your army (Basilik,
Manticore, Hydra, Spider, dragon....).
- Alliance with local species can be made to help you conquer your shard.

Negatives:
- Combats can be random,boring and repetitive, they are not always balanced however you will have the
opportunity to measure up the strength of your army against the enemy before deciding to ether engage
or retreat before the actual confrontation takes place.
- The number of items you can carry over to the next stage of your conquest is ridiculous and specially
considering the amount of them you can find.
- You can only construct 1 building per turn, with an upgrade you'll then have the possibility to construct 2
per turn and per city, It's an unbelievably stupid system considering how many buildings you can
construct and how many cities you will manage. It makes improvement process so damn painfully slow.
- The Masters you are facing maybe different visually but their strategy during shard conquest is all but the
same.

Overall i found Eador to be a good and entertaining fantasy turn based strategy game, most elements are there and also some unique elements like hatching eggs, mini quests to obtain an alliance with local species, explorations...). If you can get over a long campaign which can be very boring and repetitive.

halkias82
halkias82

Good game. pleasant grind and collect.

Iceq
Iceq

Tough game to get going with your forces. Buy buildings that produce income as well as buy them that produce your army needs. Like the game and its turn based. To get steam achievements you must run the game using the beta version!! I would recommend on sale as i do all my games. Great fun to play.

boho
boho

This is essentially an Enhanced edition of Eador: Genesis. It took the old game, moved it to a 3d engine for modern systems, changed the UI, and revamped the campaign to have more variety and less filler. As of the final patch, outside of a couple matters of preference - some people enjoy the simpler graphics of the older one and its UI is stronger in places but weaker in others - it is flatly superior to the original version, especially when it comes to the campaign, which moves quicker and has more variety in maps.

Stability, however, is touch and go, and I doubt I could recommend this game in its vanilla form. However, the "Fixers of the Broken World" fan patch has dramatically improved the situation, enough to recommend the game if the patch is installed and special care is taken while playing. You may still see an occasional random crash because the memory management in this engine is unfortunately fundamentally flawed, but most reproducible crashes have been resolved (or are quickly resolved when reported with a savegame and log).

"Special care" entails being careful not to constantly reload saved games. With the memory management being flawed, unloading and loading a game almost always causes some memory to leak as the manager fails to release the now-unused memory from the first save state. Unfortunately this isn't something that can be easily fixed as the engine Eador uses is now defunct and unsupported.

Anecdotally, Auto-Saves seem to cause a leak, or at least instability, as well - though if you aren't a diligent manual saver, consider leaving them on but configured to a higher number (every 5 or 10 turns) just to protect yourself in case of a random crash.

Obviously there are hoops to jump through for this one, and if you somehow missed real classics like Heroes 3 Complete or the Age of Wonders series it's absolutely worth skipping this and checking out those first. But if you've already played those and want more, Eador is worth the hoop-jumping.

osman.matsafri
osman.matsafri

Wasting so much time , too repetitive .. didnt even bother getting the 4 tier monster.
The game have at least function to carry over half of the previous effort, not all start from scratch.

Its funny how many people comments this game is good but just played less than 10 hours.
Actual Gamers knew for few hours of playing that this game is good.
Only the player have played more the 300 hours are worth checking but they really have too much free time.
This is the worst tactical turn based strategy ever, nowhere near Civilization Series or King Bounty or HoMM 3.
Playing Civilization 3 even better than this game

hrhunteriii
hrhunteriii

Waaaaaaaaay too hard to start. If you get over the hump it's a fine game. Won't allow cheating or an ACTUALLY EASY setting (beginner isn't easy) to get to the fun part of the game. Make you grind through the boring first 3-5 hours of play. Or quit.

Bree
Bree

It doesn't seem to support my new monitor with res 2560 x 1440. The pre-loader shows the res selected, but when I start the game it changes it to 1268 x 760 something or other. Then the mouse doesn't align with where it's actually on the screen so even if you can get into the menu to change it again by clicking 5 spaces down from the actual spot, it still won't change the res when you manually choose it. It worked ok before on my old 1920x1080 monitor. So don't get if you got a big screen I guess...

Pseudo
Pseudo

A strategy, 4Xish game that's okay enough, but incredibly slow and the campaign takes forever. Not enjoyable enough to stick with for 200 hours, sorry.

laurencek
laurencek

Too difficult to digest. Plays like a David Lynch game.

Old Raver
Old Raver

It's a good fantasy rpg strategy game that allows for several approaches to winning.

a good turn base strategy game

Anonymous
Anonymous

Nice strategic turn-based game. Maybe a bit repetitive after a while. Hard to understand in the beginning but that makes it fun

Silver eevee
Silver eevee

Great game that has visual glitches. The developers have not fixed this and instead offered DLC.
It is possible to easily spend over 100 hours in this game. At some point though the manual saving and visual glitches become too much to bear.
I recommend this ONLY to people who have plenty of time and patience who are willing to manually save very often.

Nathaniel Prime
Nathaniel Prime

This game is unbelievably slow as well as poorly balanced. The right strategies are unintuitive, so it is impossible to do well at first and as you get more experience the game just gets stale since most choices are traps that won't let you win even on average difficulty. Imagine Heroes of Might and Magic, only with one faction instead of six, and imagine that every mission takes five times as long and there are five times as many missions in the campaign, and that every mission is the same except you get one more building than last time. Some good ideas but utter junk in execution.

Wizard Worm
Wizard Worm

If you missed this game - then you are lucky! For me, the game is on par with the HOMM and Disciples. Yes, there are cons, but they are small compared to the pros.
More in the video...
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Durontan
Durontan

Okey, so after 500 hours of this game and after I passed the game let me give you a simple review without spoilers:

For those that don't want to read: I give the game 8/10. I take 1 point for lack of working multiplayer and 1 point for overrepeatable ways to play. At some point of the game it is virtually impossible to switch playing as evil if you went deep into good or vice versa and trying to play neutral is an incredible challenge aka not possible to keep the balance as such. Turn based lovers, go for it, you won't regret it.

Now for a longer review:

Game is HUGE... but maybe not on a good way. Let me explain. Game is broken (campaign) into two main parts. Battle on the shards and decisions in astral plane. Short version is battle on the shards is 95% of the game and every shard is a hard as hell thing to play if you play on higher levels. It will take you around 200-450 hours to pass the game on one of medium difficulty levels (there are A LOT OF DIFFICULTY LEVELS) and at around 100-150 hours of gameplay you will know that every single shard when you disect the game to it's core for the most part is rehash, repeat. Game also doesn't have a functioning multiplayer which honestly.... would probably be fantastic in this game BUT also problematic as waiting on your turn might take 10+ minutes when things start to happen.

I know it looks like I am trashing the game but I just want to give you a heads up what to expect from this game from start. Tutorial is oversimplified compared to what there is in the game in general. Choices, ways to build, so many things are not explained at all, you have to learn them.

Now after all that... this game storyline is one of the best I've seen in ages (be ready and willing to read a lot, and enjoy it, humour of the creators is fantastic). There are multiple ways to end the game, both win or lose (yes, you can fail and lose the campaign).

Even as shards themselves are /repeat, it is not a /repeat in it's core. Best thing I can compare it to is Diablo 2 map wise. Is it the same thing all the time and generally you know what you do? YES. Do you enjoy it? HELL YEA. Game is MADE for turn based fans that are willing to spend hours on hours on hours to try different strategies and different playstiles and there are abbundant of them.

Warm recomendations for people who spent months playing a single map of Heroes of might and magic 3 and are ready to play another 30-50 of them after you pass it (no joke, maps are that huge sometimes). Can you just rush some maps to pass them in 10ish-20ish minutes? Yes.... but what is the fun in that? You always enjoy looking at your mighty army and overgeared heroes.

Angry Cow
Angry Cow

The cost to playtime ratio on this game cannot be beat.

jgaltx
jgaltx

This one was close because there is some good ideas in this game, but actually playing the game is way too grindy and each shard plays a lot like the last shard and takes too long to complete. If you conquer all the shards and win by defeating the other masters you could easily grind for hundreds of hours. This wouldn't be so bad if the gameplay was more fun, but as it is I finally gave up because I just wasn't having fun.

4/10 - a good game world with lots of good ideas on paper, but the gameplay just isn't enjoyable enough for me to recommend the game.

Gerard
Gerard

How does this have mixed reviews? It was a great game, at least when I played it (though this was back in 2014 so I don't know how the QoL holds up).

I've read the reviews and I can say up front, a lot of these reviewers haven't played the game long enough or are factually wrong. One reviewer complains of random starting positions, that victory is 'randomly' determined. But here's the thing: you upgrade your starting position as you progress through the campaign. On each new world, you get a stronger starting position depending on how many worlds you've conquered.

This is also why the complaints about unit tiers are wrong: in earlier, smaller maps, you will win (or lose) before tier 4 units make it to the field. On later, bigger maps, the reverse is true and any unit below tier 3 becomes obsolete.

All in all, I enjoyed the exploration mechanics of Eador. I think it's unbalanced in an interesting and creative way that enhances gameplay rather than detracts from it, the same reason I love many Warhammer titles. If you're a strategy/rpg fan and you're okay with playing older games, I can recommend this title.

Monk of Deaths
Monk of Deaths

A very interesting game that mixes all sorts of different elements in a pretty unique way without getting overly complex but still requiring good strategic and tactical thinking. On top of that, the world-building and lore is also interesting, even integrating the fact that you can save the game into the lore of the world. There are a few bugs and the game does occasionally crash but with the game saving every turn, this rarely sets you back much. Overall, I'd highly recommend this game if you're into fantasy and strategy.

2kewl4skewl69_69
2kewl4skewl69_69

probably my favorite strategy game of all time, and i play alot of them

ToElisium
ToElisium

This is one of the best 4X turn based games out there, period. The fact that i spend almost 400 hours playing this $5 game, and spend maybe like 30 hours playing your typical $60 AAA game tells you a lot about how underrated this game is. There is so much content, and honestly the only thing the game needs is just some balance of the late game units (some late game heroes and units pretty much invalidate having anything else in your army, really hurts the commander general).

DSapsan
DSapsan

Unbalanced game design. Lots of boring and useless stuff. But there is little variety of conditions and opportunities.

mBiw.Xerxe
mBiw.Xerxe

Revisited after so many years. Still an unoptimised mess. The AI is especially broken to the point where you either win early, or have to grind it out for countless turns because AI has unlimited resources.

Anonymous
Anonymous

This is worth trying. It is just that the first shard battle is really fun, but alot of shards in each game? Why game so long?

Rendaus
Rendaus

Take the best elements from HoMM, Age of Wonders and Disciples (role-playing, tactical army battles, empire management), glue them together with some slav magic and receive a single cohesive that in my opinion is actually better than HoMM3 and BTFOs it entirely in both tactical and strategical layers of gameplay.

Mycaruba
Mycaruba

So weird and janky but i love it so much

Tristan
Tristan

Intriguing and satisfying, if a bit of a flawed gem. The strategic combat is great, and the campaign is ridiculously long.

Heartless
Heartless

Be careful with purchasing this game, there is a .dll err with the dev work on this game. Where it is not probably balanced, causing it to crash and indicate that it ran out of mem. This is not due to your machine's RAM or the DRAM of you GPU. This is solely bad development done, either they utilise a VRAM layer within the Game engine that cause a out of ram spec. Once you receive this error once, some files are potentially dropped and you would need re-verify your files.

There are workarounds, but all honesty, it's not worth the effort when the dev team cannot even properly support their own game. This is a very terrible release. (This comment will be on all of their games as it is the exact with each Eador game.)