Defeat the gnu-demon and his army and save the day in this top-down bullet hell focused on slowdown and bullet time mechanics. Easy to play but hard to master, it requires great strategy if you aim for a hi-score while dodging bullets across 12 hand-drawn, steampunk aesthetic stages.
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Evorales system requirements
Minimum:
- Requires a 64-bit processor and operating system
- OS: windows 7 (64 bit) or higher
- Processor: Dual-core CPU
- Memory: 2 GB RAM
- Graphics: Intel HD3000
- DirectX: Version 9.0c
- Storage: 200 MB available space
- Sound Card: DirectX compatible soundcard or onboard chipset
- Additional Notes: Net 4.5.2 required
Recommended:
- Requires a 64-bit processor and operating system
- OS: windows 10 (64 bit)
- Processor: intel core i3 / amd rayzen 3
- Memory: 2 GB RAM
- Graphics: GeForce GT620 / Radeon HD 6450 or higher
- DirectX: Version 9.0c
- Storage: 200 MB available space
- Sound Card: DirectX compatible soundcard or onboard chipset
- Additional Notes: Net 4.5.2 required
its a pretty good and well polished game. the only flaw i have is that you are overwhelmed by the amount of stuff to learn when you start. perhaps a tutorial level where you could try out and practice those mechanics would be good. but apart from that great game. by the way, what engine / language did you use to make the game?
I'm not a big enthusiasthic about danmaku shmups, however I think this game is gonna make me enjoy the genre more and more from now on. Very simplistic but pleasing to the eye graphics, a great soundtrack and a tight gameplay.
I don't think I'll get good enough to finish the game on "Nightmare" difficulty any time soon, but one day I might get lucky and destroy the Gnuferno once and for all! 💣🐃💥