Half Minute Hero: The Second Coming

Half Minute Hero: The Second Coming
79
Metacritic
92
Steam
82.519
xDR
Our rating is calculated based on the reviews and popularity of the game.
Price
$2.49
Release date
4 April 2014
Developers
Publishers
Steam reviews score
Total
92 (443 votes)

The world's speediest homage/roast to JRPGs! Can you save the world in 30 seconds? Get a quest, find those in need, fight through dungeons, earn cash, get cool loot and level up until YOU>EVIL. Don't have enough time? Pay the Goddess to reset the clock and try again! Over 100 mini-JRPGs for you to test your might with!

Show detailed description

Half Minute Hero: The Second Coming system requirements

Minimum:

  • OS: XP SP2 32bit
  • Processor: Intel Core 2 Duo 3.0GHz or equivalent
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 2000 or equivalent
  • Storage: 800 MB available space

Recommended:

Recommended requirements are not yet specified.
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RageGoria
RageGoria

I played the first game on PSP, it's a truly innovative game, but then i was saddened because i had no way to play the second game(Because my PSP broke and no english Localization) until realizing that Gaben had brought this blessing upon Steam, even localized, i did not know of this until the year 2016, i was so late on buying this game.

My main reason to buy this game would be because of
35% - A certain green haired monster from the first game getting her happy ending after being reborn as an angel (Sasha ;D)
20% - Sequel of such an innovative game
35% - Coo's Song and Magnolia
10% - Want to contribute by buying the game

Not going to be too detailed, but to make this a real review, here are the pros and cons which i think are the easiest to spot, and some gameplay review.

-Pros-
Enhancement of core gameplay.
Better party system than the first game.
Better UI than the first game.
Great Soundtracks made by great artists.
Funny and Great Story with a great conclusion.

-Cons-
The second game gave up the multiple gameplay uniqueness that the first game had, only focusing on HERO30(core) gameplay.
The first game had better final battle(imo).
Not as innovative as the first game.

The game is fairly simple at first, you get 30 seconds before the world is doomed, you level up super fast and kill the boss before he finishes dooming the world, almost every stage seemed impossible to finish in 30 seconds, but there's this gimmick( lolyoucanresettimebypayinggolds ) to help you manage, you need to go to towns, gather informations, get to hidden places, get hidden stuffs, trigger events for gud stories, and anything to make defeating the boss easy, if you've played Final Fantasy VI before, the game actually carries some reference from that game, like where you have to wait until the last second to wait for certain someone and the last boss battle where the boss fights with his body part from bottom to top resembling Kefka's last boss battle

Before deciding to play this game, i highly recommend you to play the first game, they gave you the first game and the soundtrack for Free if you bought the second game(Ermahgerd free Coo's Song D:), the first game is also a great game, some may also think that it's better, to understand the story of the game's universe, i really recommend you to play the first game first before playing the second one, it could also make you feel a lot better encountering all those cameos from the first game.

I finished the game without trying to complete everything in 15 hours, it's a good trip for 10$(2.5$ if you bought it on summer sale), really... really good trip ;_; .

Drake Ryuujin
Drake Ryuujin

This sequel is equally funny to its predecessor

Fortify45
Fortify45

I will be honest and say that I didn't think this game would be as good as the first Half Minute Hero. To me it looked... less impressive.

However I decided to buy the game and I was shocked at the result. I've had more fun with this game than the first. So if you are a fan of the first game and you don't think this will as good, put simply, this game adds so much more than the first game did.

Heav
Heav

1/10, trailer was over 30 seconds long

EDIT: k the spell of destruction got cast at 30 seconds, 2/10

Fun Fact
Fun Fact

An absolute gem.

After a few hours I am still not a hero.

10/10- still not a 30 second hero.

Fennec
Fennec

Like the variety of various other modes from the first game like Hero30, DarkLord30, Princess30, and Knight30?

WELL I HOPE YOU ENJOYED HERO30 A HECK OF A LOT CUZ GUESS WHAT THIS ENTIRE GAME IS

SpeTsNaZ☭FireXtremeZ
SpeTsNaZ☭FireXtremeZ

gotta go fast..... lol but seriously, this game is amazing

Torchwick
Torchwick

30 secs of fun. (this game is really fun and long)

SundownKid
SundownKid

It may seem unassuming from the screenshots, but make no mistake, this is one of my top 10 games of all time. And it almost didn't come to the West at all. It was a Japan only PSP game for years before getting ported on the fly due to the success of the first game on Steam.

Half Minute Hero 2 is a direct sequel to the first Half Minute Hero, and it contains similar gameplay to the Hero mode from the original. You play as a series of powerful heroes in different time periods and must embark on a mission to save the world from whatever threat exists at that point in time. The twist? It's only 30 seconds till the world is destroyed and only the Time Goddess can turn back time and let you survive - but only if you pay her.

This sets the stage for one of the most crazy fast-paced RPGs ever made, and while it felt somewhat repetitive in the original game, The Second Coming turns it up to 11 with a huge cast of characters, eargasmic music from the greatest video game composers to ever grace the planet, and even a giant mecha-slash-castle that serves as a home base AND a robotic monster slaying machne.

Very few games have used many heroes across time before, but when they do, they seem to pull it off very well. Just look at Live A Live. This game is no exception and the story keeps on getting better as the game progresses.

That's not to say this game isn't flawed, far from it. The missions can still be a little repetitious as the game goes on, and the story, while fun, won't win any awards for best writing (though it may hit you in the feels). But as a sum of its parts, it's a glorious homage to old school RPGs while not getting bogged down with old school gameplay and being original enough to do its own thing.

Camel
Camel

Is a very fun game good music would recommend to people who like fast paced rpgs.

Qwesco
Qwesco

Okay, lt's say this in 30 sec...(Prays[Pays] 100G to Goddes) It's Fast...(Prays[Pays] 110G to Goddes) It's Cool...(Prays[Pays] 120G to Goddes) It's Awesome(Realized He's broke to pa.....

LETS GOOOOOOOOOOOOOOOOOOOOOOOOOO
LETS GOOOOOOOO…

Fun, inventive, and just as funny as the first one

X.I.U FORGER
X.I.U FORGER

Very good game, very addictive. Use tactic for defeating bosses in 30 sec

Zelenha
Zelenha

Second Coming takes the best parts of the previous Half Minute Hero and makes them even more fun, while bringing back more of the same humor and characters that made us fall in love the first time. It even remembers to add that dash of epicness that just makes the whole thing a masterpiece. Wonderful game.

Heller512u05
Heller512u05

As far as quirky game goes this is by far my favorite. It has not only a deep difficulty curve but also a sense of panic as you are getting close to the wire. Only having 30 seconds to decide how to get from area to area. Which path is yours? Will you be able to kill enough? Will you have enough gold for the damnable greedy Time Goddess? It all comes down to you in 30 seconds. Good luck. I very much recommend this game.

Desu Sukōpion
Desu Sukōpion

THIS GAME.

THIS GAME.

You want it.

And once you beat it.

You will beat it again.

9001/10 will Run in the Fast Lane again.

Lord
Lord

Amazing Game, a parody on RPGs that is really underrated and a great sequel to the first game. The story is funny, and when it gets serious out of nowhere it is, most of the time, really done well.
Compared to the first game, the tone is really different and the game itself stops being a complete parody around the end of the first "chapter" (Overture).
The gameplay keeps the core mechanic of the first game and greatly expands it, being basically Hero 30 with classes, a new revamped Allies system and skills. It kinda slows down compared to the first one thanks to the skills but there is a way to turn their effects off to get the feeling of rush from the first game.
While I do recommend playing its prequel first, especially because the story has some important ties to the first one, it is not required at all and most of the jokes and characters won't really stop being interesting.
The crafting and cassino system are not really well done, but they are not required at all and are clearly there to keep the game going after it ended, though are not executed really well.
On the other hand, the Time Attack, Map Creation are really cool and can keep people who really liked the game interested. The game has some really cool quests, but that can be kind of "grindy" if people didn't really like the Global System, which is a system that tranforms the game into a more traditional RPG outside of the main quests.
Finally, the game has loads of content, and if people liked the core gameplay, they really won't be running out of time anytime soon, as long as they have the coins needed to keep going.

Processing...
Processing...

Very good game! Normally I don't like games giving annoying time limits but this game is an exception (and far away from annoying). Additionally, it's sense of humor is great. All in all playing this 'other-kind-of-RPG' is real fun.

Mikehy
Mikehy

I played both the games in this series on xbox and have to say that they still hold up today; they're fun and fast pased RPG strategy games are super enjoyable and can be stressful until after a few attempts at a level.

Astro Boy
Astro Boy

Fast-paced JPRG with great sense of humour, it's fun to play through story mode. Fun mechanics for each boss battle, good story, and many silly jokes.
If you want to play multiplayer, there're not much player online here. The only way is play with your friends.
But this game still worth playing even you have no friend to play with. Story mode is gold enough.

[GER]Twerc
[GER]Twerc

Bought to play in Multiplayer - there are no Players :(
Stayed for Singleplayer :)

Simple Story, Simple Humor, fast paced grinding. I like it.

duck
duck

good game a little hard but it's really fu

Dustin
Dustin

This game is incredibly worse than the original.

Non stop f*cking nonsense text/story, a sh*tty "tutorial"/first stage, and an unforgiving game that gives you no chance to win unless you're a f*cking loser that masters the first game.

No chances given, f*ck this game. I had high hopes, but was sadly let down by this crap...

2/10

Meyers07
Meyers07

Casual at a glance, deep and fun in the inside. Not to mention the story is pretty good and it comes with the previous game.
Perhaps my only two cons is that how the game lacks other genres like how the first game has 5 different genres, but with the inclusion of the first game in the package, the complaint is moot.

And...

At one point (not the first though) the game has you riding a giant tree or something as far as i remember... annoying because with that you need to traverse a maze and the time is still 30 seconds cap...

dragonslayer194
dragonslayer194

Games with a lot of dialogue can be enjoyable if the content are well written and enjoyable.

This game although it's claimed to be a parody, it didn't do anything well enough to deconstruct jrpg story or the genre itself but instead reduced itself to become a generic jrpg with a generic story that had, bland and one dimensional protagonists who are quite obnoxious and annoying. This is suppose to be a fast pace game but it is bloated with a lot of dialogue that aren't even that good the whole game felt like a chore.

They don't even make fun of the characters archetype or the story itself. The story is something that is commonly seen that doesn't have a unique twist and the way they portray the revenge story was poorly written and the messages it conveys is terrible and the story lack a cohesive direction.

Overall, half minute hero 1 had more variety of activities and deconstructs jrpg better.

Egres122
Egres122

Just gonna copy and paste my review of the first game since it is essentially the same thing with an expansion of the story and some mechanics:

Probably one of the most intriguing games I have ever played merely because before I played it, I had gone a tirade on how grinding mechanics in single player, story driven RPGs is a sign of bad pacing and should be removed from them. Naturally of course this is a single player, story driven RPG where grinding is THE ENTIRE POINT of the game and makes it of the best paced RPGs I have ever played. I mean, it's genius. Just take a story of a JRPG, have the combat system be the most optimal move auto-spammed endlessly (like a usual turned based RPG for grinding), and have the combat speed multiplied by 60. Then BAM! You take what would have been an half hour grinding in a dungeon in a regular RPG is turned into a half minute race against the clock to beat the boss. I suppose on that point it is less of an RPG and more of a puzzle game, where you attempt to find the most optimal way to grind and beat the boss in 30 seconds. Probably one of the best examples of good pacing in an RPG, with strangely enough the most grinding in any RPG ever (since time is relative).

AnotherEnder
AnotherEnder

Pure fun that can be played between breaks

ProtectedByWill
ProtectedByWill

A great sequel that is a credit to the original.

Pile of salt
Pile of salt

Continue the story from the first game the second game sure have more plot and twist to it.

---Pros---
1:fast pace levels
2:interesting story
3:doesn't require grinding much
4:amazing soundtracks

---Cons---
1:lack of replay value
2:difficult to grind money when not in level
3:goddess treasure room impossible to reach 100%

Worth your money if you either a fan of the first game or you really like rpgs to begin with.

Oswald Zaubern
Oswald Zaubern

The music in this game is so awesome, I never bore of it. This game is like the first although you can level up a bit outside levels so its a lot more forgiving and enjoyable for a larger group of people. The characters are also so amusing. Athena especially gives some good laughs if you cross her. There is an achievement for the more hardcore player that will add some extra hours of amusement or pain depending how you work. Honestly I can't think of anything I disliked about this game.

Zbychcoo
Zbychcoo

The only reson you should buy this joke of a sequel is because it comes bundled with the first HMH.
This game literally tries to follow every single trope and cliche of RPG genere mocked by its predecesor.
overexposition ✔
pointless dialogue ✔
GRINDING ✔
unnecessarily complex game mechanics ✔
generic dark and edgy protagonist ✔
walls of text ✔
And above all HMH2 is taking itself way too seriously expecting you to care about its generic anime plot.
Gameplaywise it's downgraded version of the first game. Nearly every single mission has only one path to complete it and almost always it means painful grinding. Forget clever, multi-path puzzle missions of HMH1 because The Second Coming has none of its predecesors' creativity.
Seriously stay away from this garbage. You're better off just playing HMH1 twice.

King Link
King Link

I'm already a huge fan of the first game, and absolutely love the idea "What can we do in 30 seconds".... so how does the sequel stand up?

Honestly, I think the Sequel is a significant improvement in every way. They cut much of what made me hate replaying the first game a second time, and gave me more content. The game is rather excellent in gameplay, but it still has a few issues.

The biggest change with this game is that while they cut out the "alternative" games (the different centuries with different gameplay that just wasn't that enjoyable) they did implement a full story and adventure where the player runs around between quests. It allows a more coherent story and world, and is an interesting change.

The only real problem I have with the game is the game sticks to the two line dialog screens, which would be fine, if they weren't filled with the dullest story ever, and it tries to stretch it out for 77 levels. It's not that it's bad but I've put in 16 hours into the game so far, I'll probably have to put in double that to fully get everything and the fact is the story is long and not very good. Time goddess is greedy, main characters are doofs, enemies are funny. I wish there was more focus on the enemies or the "Theme" of each level, than trying to character build characters that have been built up well for 30-40 levels already.

It's not bad, but it's just there's a lot of story and it's not as engaging as I think it wants to be.

On the other hand, the gameplay itself is better than ever. Enemies appear on the map so there's no feeling of randomness while running around the overworld or dungeons. There's maps for some of the larger dungeons. The ability to use Goddess statues on maps (if they are placed), free heals (if placed), new features, a rather enjoyable plot line (even if the story is weak), and great new mechanics.

Each stage is similar for the most part. A 30 second count down with a way to reset it, usually paying the goddess statue money to give you a brand new 30 seconds. Two titles on each stage (you no longer have to beat the stage to save them, thank god), they added in "medals" for the player to find while walking around between levels (mostly just investigate anything that's unique or out of place, I've found almost every one without a guide)

But I really like when the game breaks these rules. I've seen a 99 second count down with no way to reset, I've seen timers based on something other than the typical "Spell of destruction being cast" and each of these stages are a breath of fresh air. The other levels though are great and unique as well. There's a good variety of targets and mechanics that you will need to use to beat the stage rather than always running to the end of the stage getting levels and beating the boss.

To me it feels like the first game was constrained by the engine and rules they made, they rules remain in the sequel but are able to be broken that it's a lot of fun to see what's coming next.

So I easily recommend this game. I am having a ton of fun and at 10 bucks that's a great price, plus you get the original game as well. I recommend playing the original game first, because it is enjoyable, but if you enjoy the Hero 30 storyline in the original game, I can't stress enough that you should play the sequel. It honestly feels like they did the original game and then did it correctly this time. It's not a remake, but it feels like it's a improved version of what they wanted to do in the first game.

Cattaneo
Cattaneo

An entertaining romp through a parody of JRPG's with a surprisingly competent overall plot. To be frank, if you enjoyed the first one there is no reason for you to not enjoy the sequel. I should point out however that it lacks the multiple game-modes of the previous entry, the whole thing being a multi-act story with an overarching plot. Pick it up if you liked the first one and are looking for another fun little romp in the same vein.

Arterial
Arterial

A very well-made second chapter to the existing series, centered around the 30 second requirement to keep the game quick paced. The game still retains most of its initial elements but with far more fluid and cohesive storytelling. The gameplay is pretty much the same, with the Second Coming being far more linear and continuous unlike the somewhat discrete levels in the previous work. From a holistic view, the game is pretty much a better polished and upgraded version of the original.

tankanidis
tankanidis

Horrible game mechanic where you only have 30 seconds to grind gold to buy another 30 seconds, and each time the cost rises so its just pressure, nothing to enjoy here.

Lemon
Lemon

Darker and Edgier Half-Minute Hero

DogFrog
DogFrog

This game became exaclty what it was trying to parody in its first installment. A grindy cliche-ridden JRPG. Play the first one or risk being drowned in generic anime tropes and walls of text.

Noleen
Noleen

If Sonic were a RPG, he would be this one.

Zeldacrafter
Zeldacrafter

Pretty fun. I enjoyed it less than the first game tho

Dr. Jones | Repeat.gg
Dr. Jones | Re…

Not as good as the first game but good enough

topicular
topicular

Twice shorter than Minit, twice better than Minit.

abnerfarias
abnerfarias

While there's less variety than the first game, The Second Coming makes the RPG elements more polished.

OST is still a masterpiece.

Cherry Gore
Cherry Gore

i didn't like that you can't fight the battles yourself

Zyos
Zyos

This is the second game in a series where you have a 30 seconds to save the world. It's an action RPG that I found to be highly addictive.

If you liked the first you will likely like the second!

Jonny Black
Jonny Black

I cannot recommend this game enough. This extremely fast paced RPG/Puzzle game takes you on a wild ride through JRPG tropes and archtypical characters in one of the most entertaining parodies of the JRPG genre there is.

This game is extrememly pick-up-and-play (as it was a psp game) with each level having a time limit of 30 seconds, though on average each level will take you a couple of minutes max to complete. While each level is a pretty simple puzzle, it isn't so simple as to insult your intelligence. The gameplay is a nice balance of speed vs safety, which if you find too difficult can be overcome by grinding, but in my playthrough I never found that I needed to grind to get past any level.

The story is split into 5 parts with 3 protagonists, with each character coming from a different setting to explore different tropes. The characters are over the top stereotypes from JRPGs and Japanese media, with a supporting cast of memorable gag characters. Overall the story is great, and the quick pacing and changing protagonists and settings helps things move along before anything gets too stale.

My verdict: If you like JRPGs and Puzzles and have a sense of humor, this is a must have game. 10/10, would kill an evil lord again..... and again.... and again.

darkmage0707077
darkmage0707077

While I understand why a lot of fans don't like this one as much as the first, I must say that it's an excellent game and worthy of a look.

To talk about things properly, there will be some minor and vague spoilers.

First, they upgraded the combat and RPG mechanics. Now, in addition to the usual "bash your head at it until it falls", you have special abilities that weapons give you and that you can learn over time. They'll trigger every once in a while, usually doing much more damage or bestowing a beneficial effect (healing, for example). Also, party members that you accumulate can do team-attacks at random intervals, all of which makes combat much more interesting over the long-haul.

Unfortunately, while the core HMH RPG gameplay has been strengthened, this is at the detriment of the alterntate modes being absent entirely. Where-as in the first game, playing with a different "hero" introduced an entirely different play-style (Little Princess and her crossbow levels, for example), this game has them all in normal RPG format. It would have been nice to have similar breaks in the normal RPG formula return in between chapters, or at least have them be mini-game "omages" at certain points.

Speaking of story...I like it. I like how the stories of the different characters actually connect directly together instead of inceidentally. I also like that they expanded on the more dramatic elements this time (yes, there were dramatic moments in the previous game) and interposed serious with funny. The characters were also nicely fleshed out - I can remember my heroes based on their actual personalities this time (Hero 2 is serious and dedicated to his duty, Princess 2 is care free, yet whistful and dedicated) rather then by their game mechanics (Princess shoots the crossbow, Hero bashes things with his head, etc). True, the story is simplistic by other RPG standards, but the point of this game isn't to make a ground-breaking story, but to chuckle at the tropes from other games' stories with its humor.

And speaking of humor, they did a good job there, too. Instead of repeating the in-your-face blatantly obvious humor from the previous game - which, if we're honest, would have gotten boring here since we've seen it before - it takes a much more subtle, tongue-in-cheak approach. Less point-and-guffaw and more rib-and-wink with the humor style this time, which I appreciate - it shows a maturing of the series as it goes on, and a willingness to change up the humor style to make sure the laughs keep flowing.

As others have said, though, the change of narrative structure DOES come with drawbacks: because its narrative is all interconnected now, it's lost the original's "pick-up-and-play" feel, where all levels were self-contained with only the barest of threads connecting them narratively. This meant that you could pick the game up, beat a level, turn it off, and feel accomplished and satisfied without any longing for more - similar to a good Mario game, a very rare feat for an RPG to hit. Here, it leaves you with the old RPG feeling of "more story lies beyond here", so when you put the game down, you never truly feel that "accomplished" feeling until you beat a whole Hero's chapter (and some times, not even then). A necessary sacrifice, maybe, but a sad one.

Everything else is similar to the original, just with more polish. The unlockable titles are maarginally better integrated into the world, the music and art are as good as before, and the level designs range from simple to fiendish to gimicky, same as the original. There are a couple of new modes thrown in for people to break their souls on, as well.

If you're not played but are even slightly interested in Half-Minute Hero, it's a no-brainer to get this - after all, it comes with the Definitive edition of the original game, so why wouldn't you get both?!

If you've beaten the original, I still say get this...but be prepared for a game that feels somewhat different. A joke that doesn't evolve gets stale, so they had to change this joke game up somewhat to make it fresh and interesting. Keep that in mind, and you should enjoy this as much as I did.

Alien Bo
Alien Bo

I guess i got a few second to write this review--

jk--

I've been a huge fan of this game since the first game and overall I enjoy everything this game has to offer from the Story to its mechanics ( the first game was more versatile in terms of the gameplay mechanics ) and the OST is damm good o.o-b. The humourous was damn good and enjoyable and I just felt at home playing this game so yeah.

I Aten't Dead
I Aten't Dead

First of all, if you haven't played the first Half Minute Hero yet I'd recommend doing so. That said this isn't a bad game to jump into, it's more of what the first game was just a bit more refined while also strangely offbeat. Not in a good way mind you.

Let me get this off my chest straight away: Half Minute Hero: The Second Coming (or just HMH2) is more of the same from the original game. Like a lot more. If you were a fan of the main gameplay style - which was Hero 30 - from the original, then that's literally all of what this game is. They've added some things to differentiate it from the original enough, but the more I think about it, the more unnecessary it all feels. The original game was super fun, fast paced, and interesting. It's really hard to improve on that. So they didn't, they added a couple things and then took the whole game in a weird direction.

The original HMH is a straight up parody of JRPGs, every level is a "game" and the next installment of a huge adventure. You would level up, and then start the next stage at level 1 with only a little gold to your name. The story is very simple, leaning more on the different challenges you could perform with a limited time limit. So you'd go on a number of puzzling adventures, trying to figure out the fastest way to achieve victory. Thus you'd get pushed from location to location on a huge journey with pretty much no real downtime other than the cutscenes. It was as streamlined as it could get.

HMH 2 - in an effort to be different than the original but add more - does in fact add more, but they feel like things that slow down the original's gameplay. And then there are other bits that just completely destroy the game entirely. The biggest is the game's decision to go from individual levels you jump to, to a large exploreable (though very linear) world with a more cohesive story that is just a little more linked than the original was. It's a very cliched story (not terrible, it's expected), and this time around it almost seems to be telling that story with a straighter face - which feels a little concerning. After all, the entire story and its major running elements gets kicked off due to a severe lack of communication. Not even in a funny way either. Nope, entirely for the drama and we get to deal with the fallout all the way to the end of the game. It's really annoying and I never felt sympathetic for the two idiots involved. In case of the exploration elements, they just feel like padding, especially given the next choice because hoooo boy I need a new paragraph for it.

So, what breaks the game is a design choice that I'm sure the developers saw coming but were much much too late to properly stop: the global leveling system. Comparing again to the original, HMH has you returning to level 1 after every "game". So it would be part of your strategy to level back up to a point where you could be a threat to your foes again. A big part of balancing that was grabbing better armor and weapons so even if the enemies were a higher level at the start, you could still hold your own better than a hero with nothing at all. HMH 2 attempts to keep a more consistent escalation but putting in a global leveling system. After every mission you can explore the open world and kill enemies along the way. Every enemy killed offers more money and EXP which adds to your global level. Every mission you start with that global level. This is handy as it keeps the pace fast right from the start, however it removes that initial need to fight weaker enemies to work up to the more challenging ones, thus removing a section of the puzzle elements of the game. The resource management chaos is brought to a more managable level, but a level that just isn't fun. It then becomes trying to figure out the gimmick of the level which often times is just throw your head against something until something happens. While more interesting gimmicks begin appearing later in the game, the developers would also have the challenge of balancing the game around their own global leveling system. And THIS is what really ground my gears. Due to creating a system that could result in a player leveling to a point that would trivalize fighting normal enemies during a mission, it makes it impossible to properly stage exciting climaxes. For example, the original HMH has the climactic (and still a lot of fun to play) Hero 300 mode where it's a race against time to level enough and regather the heroes of the other game modes. HMH 2 attempts a similar climactic style twice. Once in the first chapter, and again in the second, the second being the most successful. The third ends up being a glorified cutscene (beautiful and heart touching but slightly underwhelming) and the last has the unfortunate privledge of being right next to a final global dungeon you are strongly encouraged to explore before attempting. Meaning that you can go right into this dungeon, level very easily, and just trivalize whatever quote unquote challenge you'd face in the final mission so it would instead have to lean on the huge dramatic set pieces. Ultimately I feel the developers thought the global leveling system would be cool and perhaps make the game more accessible for newer players, but it shows cracks later on where being at a higher level just from simple exploration can lead to a lot of the challenge being removed which can be enough to hurt the whole experience.

But despite all the vitrol I'm spitting, I sunk 25 hours into this game and enjoyed enough of it to want to do just about everything that it had to offer. For those - like me - who wanted more challenge, there are two final optional challenge levels post-game, a huge stress-inducing global dungeon, and infinite battle mode. I just was bitter over some of the choices made to compensate for other choices. The story has some good moments (which is good because this game is a LOT WORDIER) and there's some great music to go along with it too. It's just it literally is just more HMH with some more bells and whistles, and that's it. I still would recommend the first game more than this as it offers the most streamlined experience (and I didn't mind the other gameplay modes, even if they're not quite as interesting as the main gameplay style) but this game happens to have the remade original for free bundled right in! Best of both worlds! So if you played the original and really enjoyed it, then you'll probably like this. Otherwise, well, wait for a sale and see what's here.

TMFtwelve
TMFtwelve

game's story is really good, there's so much to do, and it's really fast paced

please buy it's basically a steal for how much content it holds

Agro, Died, Etc
Agro, Died, Etc

How have I not given a review for this game yet despite owning it from the time it released on Steam?

If your looking for an oddball RPG that is fast and frenetic this is a great go to stop. While others might have explained the gameplay in a bit more depth than I'd be willing to put forth, let me refocus on points others might have skipped or missed.

This game feels like a love letter, to whom I'm not entirely sure, but the amount of guest artists and musicians brought on board for designing characters and the soundtrack is staggering. If you've been a fan of RPGs or media coming out of japan your liable to place at least a couple of names that worked on this. You get a bunch of diffrent styled enemies and tracks but it still feels whole instead of some scrambled schizophrenic mess.

Also for as low as the price is for these games, you get an absolutely enormous amount of content. I hate to use the phrase of "It's a steal" but it feels like the publisher/developer is getting ripped off for the price you can get this.

TheUnknown
TheUnknown

The story is fantastic.
This game is everything you dreamt that the 1st game didn't had.

Goblin Layer
Goblin Layer

I can't believe i spent so many hours in this game!
(This is much better than the first game.)

Leo36
Leo36

Great game. I had a blast playing it.
The beginning is not so hot, but things start to pick up really fast after the first quests.

Pretty intense quests too, I liked how they expanded the Hero mode from the first game and did all kinds of new puzzles with it.

There is a certain castle that the whole concept behind it will blow out your mind like it did mine. One of the funniest moments of the game (and quite emotional too, because one of of my favorite characters from the first game appears in that castle).

Overall, I really recommend this game if you're the type of guy that doesn't care about realistic graphics and is into really fast gameplay with a good amount of content. There is also some secrets to be found in this game if you enjoy exploration, something the first game lacked. You can also find some funny nods to the history of JRPGs (will you be able to recognize all the homages in this game, I wonder?)

The only downside is the lack of an Evil Lord 30 mode and a Princess 30 mode (although there is a twist about the latter one, I won't say more because that would be spoilers).

Seriously, I cannot recommend this game enough. It was well worth my money and I would be even willing to pay more for it just for how good it was, especially compared with all the current AAA failures that game companies keep spawning and pretending are anything more than bad cinematic experiences disguised as games.

Half-Minute Hero: The Second Coming is a real game and recovered in me the joy of playing games.
Final score: 300/10, would play again in a Hard Mode. Thanks the devs of this game for all their hard work and all the laughs + joy I had playing it.

There is no need to thank me for playing, the pleasure of playing this game was all mine.

PS: Please, make another sequel. I'll gladly pay $60 for it.

lelaser
lelaser

Very good game, that take the basis of the first game but with a more refined story and gameplay..

Even if the base 30s limit is almost always there, the quest aren't always the same, even if you often need to beat an evil lord, you often need to do it in a special manner: Through a race, by learning a new class on the way because why not, by hurting it before the fight with cannon, etc etc...

The story in itself is very good too,

There are also a lots of things to discover, as well in quest as outside, as shown by the number of titles available (~250, with 80 being simply hidden medals)

Also, the fact that the first game is also offered with it give you the opportunity to get a shoot them up and other gameplay, all in 30s!

HiHowAreYou
HiHowAreYou

A satire of old western RPG's, with the satire not getting in the way too much of gameplay. Can't say I'd recommend it unless there's at least one NES/SNES era western RPG in your heart.

Kobold
Kobold

There are already a fair number of reviews that outline the game's pros and cons. As such I will provide a little bit of additional information on the MP3 files included with this purchase.

It comes with 85 of them, clocking in at roughly 1 hour and 46 minutes of music. The list of artists is quite extensive, featuring the work of Motoi Sakuraba, Yasuo Yamate, Hideki Asanaka, Kenji Ito, Tetsuya Shibata, Yoshitaka Hirota, Kumi Tanioka, Takashi Hiyata, Yasunori Mitsuda, Hiroyuki Iwatuski, Maiko Iuchi, Takaaki Nakahashi, Yui Isshiki, Masaharu Iwata, Masashi Hamauzu, YAMAPY_1, Engines, Manabu Namiki, Yoko Shimomura, Otomania, Michiko Naruke, Yoshino Aoki, Keiichi Tanaka, and BLACKART.

BrokenArcFae
BrokenArcFae

A great, fast-paced JRPG, condensing the JRPG experience into bite-sized chunks, filled with all the tropes and jokes fans of the genre are familiar with. The downside is that once you've finished, it's very repetitive if you want to go back and collect everything. But how can you really complain when you get the first game (also pretty great) free with a purchase? :)

07180507
07180507

Great game, love the humor and puzzles between each stages

Arknight
Arknight

Great little action RPG. I enjoyed how the game evolved as you played through the story.

EstellaLumireis
EstellaLumireis

Game was a lot of fun, although the localization could have been much better. Considering how much the dialogue and humor is important to the games and how good the localization was in the last game, it falls flat here. That being said, the music is really good.

I still recommend this game.

Sky Marble
Sky Marble

I like this game but I don't think its better then the original. But I still get it if you're interested in it.

Aldes
Aldes

Preferred the first entry, but nice seeing this kind of gems coming to PC.

Mystique
Mystique

Half-Minute Hero: The Second Coming is an interesting, minimalist take on the JRPG genre, and a sequel to the great "Half-Minute Hero Super Mega Neo Climax Ultimate Boy" (No, I'm not joking, that is the title). Obviously, with the titles like that, the games are parodies of the many JRPGs that had come before them.
This one focuses on a specific part of the original's gameplay "The Hero 30", which was a mode, where you run around and fight monsters, whilst keeping in mind to always go and pray at "Time Godess Altars", which reset your 30 seconds of time. The idea being, that each baddy you encounter is trying their best to cast a spell of destruction, which threatens to lay waste to whatever place (or even whole world) your hero's inhabit, and the only way you can stop them, is by letting a Goddess of Time help you, by constantly resetting time (maintaining gear and levels gained), until you can beat your opponent. Due to this gameplay loop, I much favor referring to this game as a "Puzzle RPG".
With that out of the way, what did I dislike?

1. The developers decided to remove all other creative gamemodes from Half-Minute Hero 1 and just stuck to the Puzzle RPG of the "Hero 30" campaign. (as previously mentioned)
2. The developers made a grindy game, something that the predecessor was inherently mocking (being a clever parody of JRPGs and all).

If there is one thing I do not agree on with the other people, who gave this game a negative rating, is that the story is definetly not meant to be taken seriously, but the few times it does want you to take it seriously, it fails miserably.
It really makes you wonder if the first game was a mockery or just an incompetent game sold as a parody, that just happened to work incredibly well.

Nevertheless, I urge anyone who hasn't played Half-Minute Hero 1, to do so, you will not be disappointed.

RustyRed
RustyRed

If you can stand the honestly Meh (borderline poor) visuals you can enjoy a excellent parody of JRPGs and rather fun gameplay as well.

You might want to play the first one before this one however as several story elements are used from it in this game.

Bapabooiee
Bapabooiee

I thought the first game was a neat little novelty at the time, but it overstayed its welcome after a few hours, and started to become really tiresome. And even after not playing a Half-Minute Hero game for 6+ years, the formula of these games has not regained its novelty.

The gameplay changes, such as having monsters actually on the field now, and having a bit of an open-world, do nothing for me. And like the first game, there are absolutely insane amounts of mind-numbingly dull dialog to auto-skip.

I got some moments of enjoyment on some of the cooler levels, but I'm so bored of the formula, and I haven't been able to bring myself to play if for more than 10 minutes at a time.

Exynos
Exynos

Weirdly enjoyable game for just 10 bucks. Feels like I'm stealing for the amount of content I'm getting.

Nayru
Nayru

Though it shares the focus on comedy with its predecessor, Half-Minute Hero 2 also manages to tell a genuinely enjoyable story, pulling pages from many classic JRPGs. Gameplay is even better than the first, of course, but it's all Hero story, without the other modes from the first game. If you loved those more than Hero, then you'll probably be a bit glum.

Ultimately, there's only one major point I have any complaints about: The transition between the second-to-last and last stories is kind of jarring, and comes off a bit rushed. If the developers opted for a few initial missions to build up to it, the journey would be completely smooth.

All in all, this game is downright fantastic, and doesn't freak out when you try to delete save data either. And you get the original for free with it for the same $10 price!

fri_freeman
fri_freeman

Have you ever feel like playing a classic JRPG with all the aesthetics and music and story beat and whatnot, but can't bother to deal with all the padding and fillers like *shiver* random encounter and turn-based combat? Look no further, this game is exactly what you've been looking for.

reKnock
reKnock

saving a world never been this fast before

Elipt
Elipt

got it for $2.50 on sale, 100% worth what i spent on it, but idk ab $10

johntohill
johntohill

Fun little game. Maybe a bit on the bloated side. It certainly could have done with some editing and streamlining here and there.
And overall it was quite easy (except the stupidly impossible 3second mode that unlocks after the main game - for that you must need reflexes or a ninja). But it definitely upheld and expanded on the spirit of the original, and it keeps that same level of humour locked in throughout. Recommended for you want some mindless entertainment to unwind with - chewing gum for the eyes!

Final
Final

I got a half a minute to write a review. Uhhhhhhh.......Like buy this game its pretty good also like and comment :)

Basket-0-Puppers!
Basket-0-Puppers!

Great fun game with great humor. The fast pace of this game makes it easy to pick up and play.

Vicccious
Vicccious

Not much different than the first one but does have more graphics and a bit more replayability in a way, anndd. Also, has lots of misc. references to games like Chrono Trigger, which for a TIME-related game is wonderful. Essentially you run around leveling up real quick to take out mini bosses through the whole game, and get items along the way. You get some choices between some basic classes and skills. You run through each mini-boss dungeon with just 30 SECONDS but you have a goddess that will rewind time for you just like the first game. From a playability factor for casual gamers, there is about 20 to 30 hours of content at most, for speed-runners/perfectionists up to 50+ hours of playability. Some other fun things like multiplayer and kind of a "survival" mode as well to add a bit more time on to that. I WOULD recommend it and the story mode is pretty fun(albeit the middle part was rather weak.). All and all, i'd give it a 7/10.

Lienzo
Lienzo

Not as good as the first one (not even close).

Kid Kolumbo
Kid Kolumbo

I don't have a lot of time on record but I played the heck out of the PSP version and the game is mad addicting. It's kind of like a puzzle, trying to min-max every world. The story is funny and there's a lot of quirky scenarios to enjoy, and I liked the different games within.

kitelanford
kitelanford

A high speed Battle RPG across many years, this is one Under radar game from MarvelousAQL to check out for those in need of a good run, despite how serious the tone gets.

MysteryRob
MysteryRob

So you played the first one and you finished the whole thing! GOOD for you now this one is MORE of it with more advanced mechanics, more indepth story, and it just keeps going! Plus extra mode of create a scenario mode.

Sol
Sol

The title of the game is also what my wife calls me.

LeoncioX
LeoncioX

un RpG con una dinamica muy interesante, buena música y buena historia, se maneja al personaje con la cruz de movimiento y solo 3 botones.

HOP
HOP

This is the Second game in the half minute hero series and while it keeps the same fun gameplay loop from the original, it adds a bunch of mechanics on top and makes the levels more complicated the further you get in which in contrast to the original take a bit of practice to finish and are more fun than the original. While the core gameplay remains fun, i cant say that about anything else about the game, the story and dialogue this time around are awful and i do mean completely awful. You can finish a quest and then start reading pages upon pages upon pages of boring mediocre translation which happens every single fucking time you start and finish a quest. Just read the first few lines of dialogue and skip the 10 pages of text afterwards, you're missing nothing.
P.S i found this on the wikipedia page which i found baffling : " Due to the extreme character limits of the game, text was forced to be concise. " (CONCISE MY ASS THAT DIALOGUE NEVER ENDS)

flopa
flopa

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Moneybucks
Moneybucks

Half Minute Hero leans into its RPG roots here, taking obvious inspiration from the FF titles of old. Builds and develops pretty much all of the concepts and mechanics introduced in the first HMH game, while putting more of a plot up front and centre.

Still very much leaning towards the casual bracket than serious, but Second Coming brings refinement to the fundamental mechanics, while also bringing plenty of new fun and irreverence to the mix. It's worth a play.

Sevenstrife
Sevenstrife

Why do people like this game... it is horrible...

Mikki
Mikki

I bought this with my friend eight years ago to play what Pewdiepie plays during the time. After returning to this game, what I found is a hidden gem.
One of the best underrated game I've ever found.

Kynor
Kynor

A full 20 hour RPG with a unique gimmick. The focus on story makes this game very distinct from the first, which is a positive point for me. The story itself is surprisingly nice for a comedy game filled with references to classic JRPGs. Sadly it has its flaws, as the dialogue often drags on for too long and the indoor maps look very simplistic, even for a retro game. Despite that, this game is very fun and I'd recommend it to any JRPG fan, especially if you like Final Fantasy V and VI.

rieZae
rieZae

A lot of heart was put into the original Half Minute Hero, and the same, if not more is present here in its greatly expanded sequel, Half Minute Hero: The Second Coming.

Much like the first game, The Second Coming is a deconstruction of numerous tropes in JRPGs, served on a platter of pseudo puzzle RPGameplay. The lovely level to level based saved the world in 30 seconds formula is back and better, with an overworld acting as level select, but serving as sort of an open world playground that justifies the walking and exploration (absolutely hate unnecessary overworlds in games serving as glorified menus).

Fans of the first game should definitely pick this up and as usual fans of the JRPG genre should too. As the gameplay is pseudo puzzle imo, it might need getting used to realising that not all levels are bash through and clear, rather a bit of thinking is necessary some times.
10/10

keygunad
keygunad

Can't say there's a dull moment with this game

Niko
Niko

Minus possibly one of the worst boss battles like...ever during Quest 24, i had a blast with this game. It builds off of the 1st game well and adds plenty of mechanics and systems that make it a joy to play. The game is also quite long without ever feeling boring. i was iffy at first, but as i played, i started to enjoy it more and ended up liking it more than the 1st game. Also the music is unexpectedly great at times. I do dislike the Hero Castle and Giant enemies idea of the game, but i somewhat learned to live with it. Best of all, it was on sale for like $2, got 25hrs out of it, and had a blast. Great Game!

Pedro Sanchez
Pedro Sanchez

Yes, but only if you get the "Legendary Hero" title for each mission in Time Attack Mode.