Invisible Mind

Invisible Mind
N/A
Metacritic
38
Steam
21.75
xDR
Our rating is calculated based on the reviews and popularity of the game.
Price
$0.49
Release date
10 August 2016
Developers
Publishers
Steam reviews score
Total
38 (52 votes)

Go on a trip around the worlds created by your own mind and learn yourself.

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Invisible Mind system requirements

Minimum:

  • OS: Windows Vista, 7,8,10
  • Processor: Core i3, 2.10 GHz
  • Memory: 4 GB RAM
  • Graphics: nVidia GeForce 610M 1 gb ram
  • DirectX: Version 10
  • Storage: 7 GB available space
  • Sound Card: The sound device compatible with DirectX® 9
Updated
App type
Steam APP ID
502090
Platforms
Windows PC
Genres
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Reviews
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Silvarren
Silvarren

Visually interesting, but otherwise completely unpolished, at least, in English.

The "dialog" boxes are something you'd expect from a flash game. You can overflow the dialog popups by mashing the dialog button. I can't turn motion blur off. The graphical options are minimal at best, and there's even audio that's in Russian. As it's being spoken among a bunch of metal skulls, I'm sure it's saying something creepy, but since I can't understand it, it just makes me sad. And the personality test were interesting at first, but then just became punch-worthy the more they went on. Also, if you're going to try to make a game that's going to be wordy and philosophical, make sure that all of the text fits in the actual text boxes.

All that said, the level design is very interesting, at least for the first two sections, which I suppose fits, because that's why I got it in the first place.

stig.ludvigsen
stig.ludvigsen

This game should never have been on Steam. It is not developed or tested good enough, the technical quality is poor and the gameplay in bad. Just two examples: 1. you can load games, but you can't save them. 2. You can't read all the texts, because the text disappears out of the screen.

Charging money for this game is pure fraud. Steam: please remove this game from your library!

Cobb Cobb
Cobb Cobb

Invisible mind = waste of time

BARF_FACE_9000
BARF_FACE_9000

If you are a fan of early computer animation (circa mid to early 90s) or Salvador Dali's work and seeking a surreal, minimalistic walking simulator type of game then I think you will find some enjoyment from this title. While that market appeal is a very niche market, I think if you find the overall aesthetic of the game to be intriguing at all that you'll find some enjoyment from its strange environments and very minimal / abstract story. The gameplay itself lacks much explanation on what the player is supposed to accomplish and is incredibly simple ala most walking simulators, and may even hinge on being bland, but I find the game is relaxing to boot up and wander around, not worry about enemies swarming you or having to have elite reaction skills to some heavy action as with so many other titles. The game is simple, low-budget, abstract, and relaxing. If those qualities don't sound appealing I would not recommend checking it out.

Saint Aaron
Saint Aaron

VGStudio cant even master unreal engine. Just unreal engine assets thrown into a map, with stupid mission and puzzles. These devs dont even try

Lupin
Lupin

I gave this game every chance I could, but after searching a pyramid so I could go search a cube, a cone, two cylinders, two pyramids, a toroid, a sphere and a gear (did I miss something?) which I needed to unlock a portal that led to a weird stone bridge I could fall off forever and that lead to a vanishing door, which lead to some weird looking rooms with a jumpscare monster inside avoiding which let me proceed to the next level consisting of me finding a cone that was reqired to find a square which I needed to find a ball... I just couldn't continue.
Also, this game was mad so sloppily, I could walk out of bounds, up a misaligned wall. In a super obvious spot. That was not the dev missing a spot, it was the dev not caring about it. Paid half a buck, not worth it. Gonna refund now. I recommend buying this game when it's on a 200% sale, but just buy it, don't bother installing.

@dev: calling your player (who paid you money) a sh*thead doesn't help.
@translator: please don't accept job offers as a translator, hiring underage people is weird. seriously, that was non native elementary school level english. (I know my english isn't perfect either, but it's 2:38 am and I'm not trying to translate a game.)

Alfie Solomons
Alfie Solomons

All of you reviewers need to give this game a break. It's pretty good considering most bought it for $0.50

Lumps
Lumps

Very, very boring. At first I was trying to forgive how crappy it was because indie game and all, but there is nothing here. It's a bunch of pseudo "deep if you're 14" statements about the mind and things, and then just makes you wander around in a huge area collecting shapes. That's right—it's essentially a Slender game, but I didn't see any enemies. Maybe in the later levels, but after collecting 3 shapes and seeing I needed more I just shut the game off because I was getting absolutely nothing out of it.

I think I'll remove it from my library now.

CJ HUNTER
CJ HUNTER

Another mess from the developer that you should definitely avoid.

LIVOS
LIVOS

This is for the people who like to explore weird gmod maps.

Justice_36
Justice_36

Bought it on 90% off sale, still wouldn't recommend it.

The CONCEPT is great: it's more of an "atmospheric headspace" than a "game". There are simple puzzles to solve, but the idea here isn't gameplay; it's a beautiful, surreal world to explore and soak in. The graphics are gorgeous and vibrant, and the ambient soundtrack is pure candy for your ears. For fans of this niche style (LSD: Dream Emulator comes to mind), this game should, logically, be irresistible.

The PROBLEM is, this game is beautiful, but it's flimsy, and held together with tape. The dialogue is Engrishy beyond belief and doesn't even fit on the screen sometimes. You have to click every single button twice for some reason. Random graphical glitches, grass assets float in the sky, parts of the levels pass through each other, there are holes in the environment... It seems unthinkable that something with so much passion put in its visuals could somehow be sloppy, but here we are.

The 3rd level is a rocky pathway suspended in mid-air, and it's very easy to slide off of. There's no respawn in this area. You have to click escape; then click "Load Game"; then click "Load Game" again because the buttons don't work, and start the level over that way. It loses its appeal after 5 times. The 4th level randomly turns into horror, with dark music, someone chasing you, and photos of random faces flashing on screen. It wants to be scary, but isn't. I died once here. The respawn decided to work here, but it started me over in a glitched state between the initial "calm", and the later "horror" elements. I completely gave up here, but I accidentally completed the level somehow (lol) and got sent to the next one... or did I?

Nah, it sent me back to a glitched version of the 2nd level, where I already had all the pieces collected.

Lazily made, broken, glitchy, can't even decide what it wants to be. Hoping to get a refund on this and I only spent 49 cents on it. Look away from the beautiful graphics, and look at the shoddy, self-indulgent mess within. Avoid.

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Invisible Review