Jelly Killer

Jelly Killer
N/A
Metacritic
79
Steam
69.614
xDR
Our rating is calculated based on the reviews and popularity of the game.
Price
$3.99
Release date
24 March 2016
Steam reviews score
Total
79 (316 votes)

Jelly Killer - Retro Platformer The Adventures Of A Young Bioweapon. In this game you will act like the young bioweapon. You will encounter lots of traps and puzzles. You will have to possess human bodies to pass the game to the end. Good luck!

Show detailed description

Jelly Killer system requirements

Minimum:

  • OS: Windows XP SP 3
  • Processor: Intel Core 2 Duo
  • Memory: 512 MB RAM
  • Graphics: 256 MB graphics
  • DirectX: Version 8.0
  • Storage: 128 MB available space
Updated
App type
Steam APP ID
441670
Platforms
Windows PC
Mac
Linux
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「Mild Bobby Sauce」
「Mild Bobby Sauce」

The game is fine, but the randomly timed projectiles are so unfair. Even if you have a good run going, if the laser RNG decides to take you down, they will. You can't time it, you can't anticipate it, and the randomness of this fact is just too much for me. Most other aspects of the game are decent, like the art, the concepts, and decently short length, but the RNG is too big a gripe to ignore

C_Mill24
C_Mill24

Design-wise, the game is pretty good. The only problems I have are the camera and control layout for a keyboard; you can't shift the camera, which can obstruct your view and not see what is ahead, causing to get hit by something you couldn't see coming in the first place.

The layout for the keyboard controls is fairly awkward. Allocating the fire button to "Alt," when it could've been put to either "Q" or "Space," coupled with no way to edit the control layout, is a design choice I don't entirely understand.

Other than that, the game plays and controls very smoothly and has an artstyle that seems reminiscent of Scott Pilgrim vs The World, which is pretty cool.

diegzumillo
diegzumillo

If this game were any more expensive it would be a non recommendation, but cheap as it is what I have played so far made this game worth it already, even if I stop playing before finishing it.

The major problem for me is the level design around half way in the game. Hazards just outside the field of view will have you taking leaps of faith on spikes and getting shot in the head by turrets you can't see yet. If it is by design you should be aware of it. I would have liked to know that before buying it as I don't like memorization. If it's not by design, however, it's not too hard to fix. This being pixel art, simply changing the field of view is not exactly a walk in the park, but it would be one way of solving the problem. Another is to program the turrets to not shoot when outside the view and find a way to signal when a fall means death. And occasionally redesigning when nothing else helps. Again, assuming it's not by design.

Edit: it might be useful for the developer that I played with an xbox controller. Just in case the issues I encountered have something to do with that.

Games4Eternity
Games4Eternity

Wow, great game.

A nice variety of moving between traps, while making jumps and possessing bodies to help you reach the end goal.
Graphics are nice.
Controls are very responsive.
What seems to be a nice progression of difficulty.
The story is laid out in the very beginning,
Music is a bit repetitive, but I was reaching for at least one thing to complain about.
Controller HIGHLY recommended.(I just like controllers.) I haven't tried the keyboard.
The price is right and so isn't everything else.

Big Mac
Big Mac

Decent platformer. You are taking hold of different characters with unique abilities to complete the mostly short levels. Good idea well executed.

BigB
BigB

https://www.youtube.com/watch?v=NxfOKKD1r1k

Not a bad title, its simple and addictive. Old School side scrolling 2d graphics with simple music loop. The mechanics in the game are fed to you over time and are very easy to pick up.

Project Sash
Project Sash

This in my opinion was worth the money I payed for it. This retro style 2D Platformer reminds me so much of the gamboy advanced era, it was a really great nostalgic feeling :) I like the idea that you can take possesion of the characters in the game in order to get past the puzzles and obstacles ahead. The jelly itself is adorable and it's not often you get to play as one either. I've enjoyed my experience so far with this game, infact I'll be making a mini series on my youtube channel as I like it that much :)

If you like 2D platformers especially retro like ones then you'll most likely enjoy Jelly Killer! :)

Here's my letsplay on the game: https://www.youtube.com/watch?v=B924LCHF2YI

you
you

cool graphics but 30fps only, kinda straining for my eyes

Sunshine Rain
Sunshine Rain

Ok, just 100%'ed this game. Bought it for the bagdes, then went to actually play it for 100% cheevo's... it's actually very fun! Reminds me of old platformers like Commander Keen of Mega Man. While there were quite a few game freezes at random times, they didn't happen too terribly often, and the game made up for that with the stages all being really small so you never lose much progress (you can restart at the beginning of whatever level you have unlocked/gotten to). I've only played easy mode all the way through, and maybe I'm not as good as I once was, but even easy mode could be a challenge at times! Not a "zomg, I want to throw my keyboard into a wall" challenge, just a "omg, I need to take this game more seriously" challenge. Pretty short, too, I got through easy mode in a few hours (not counting sleep time).

So, pros are: 1. Trading Cards, Trading Cards, Trading Cards!
2. Can actually 100% the cheevo's
3. Short and challenging levels
4. Fun, retro style
5. cheap price (especially with a coupon!)
and cons: 1. minorly annoying game freezes every now and then (counterbalanced by short levels, so little game time is actually lost)

All in all, I rlly like this game and highly recommend it!

Bacoᴎ
Bacoᴎ

Great platforming puzzle based fun

Actual Trash, PhD.
Actual Trash, PhD.

A short, but fun, puzzle-platformer.

Just make sure you don't jump into spikes.
Although it seems like an extremely good idea at first, it just doesn't end well.

11/10. Would jump in more spikes.

OdinDude
OdinDude

Works well on Linux Mint 17.3.

FusionJay
FusionJay

Another puzzle platformer game like meatboy and prison Run and Gun. Just like any game of that genre, it can be fun and yet frustrating at times. The frustrating portion of the game was trying to get the right timing of avoiding traps, which were not well synchronize. The game has three difficulty levels(easy, normal and hard). I'm not sure if the map layout changes with each difficulty but from playing only a few levels in hard mode they add mines to the game to create more of a complex atomsphere. The game has about 54 levels and possibly more on hard mode.

If your a big fan of the genre then you will enjoy this game.

Evengiolon
Evengiolon

Jelly Killer, is a fun game where you as a bio weapon take hold of humans that have different pro's, which you need to get through the levels. One will allow you to jump higher, another will open doors, but in the end you have to work your way through 54 levels. I enjoyed the concept and game play, and hope that the game will have some more levels come out, or a follow on for some more fun. The achievements were also humorous, and fun to do. Great little game for some fun in the pipes!

Exion
Exion

Never ever been a fan of oldschool, 2D, platformers, BUT! got this pice of game, i just had to try it AND! i cant seem to stop, its fun, its frustrating, its a pain in the a... but after enough of fails and curses, it actualy moves on.

The only problem is that if you die, you have to start way back at the starting point, and once again lure the same traps/puzzles again. The timing on different traps are not synchronized, so you really have to be on an alert, not just count 1-2-3-jump.

So if you like 2D puzzles - Get a great braintwister here!!

Greak
Greak

A funny little game, I am at 100% after 2 hours. A problem is the price, Here is a pro's and con's list to explain why.

Pros':
*Fun unless you sit too long at the time.
*Relaxing to play
*Cool puzzles
*You get to play as a blub going into peoples brain.

Con's:
- 100% after 2 hours.
- No humor.
- Very repetitive
- Sometimes require you to actually use your mouse, which is not a good thing in this type of game. I have not tried it with a controller, dunno if it works well.

The full price is 20 kr ≈ 2,2 euro. 2 hours / 2,2 euro is 1,1 euro an hour. That is way too much for a game like this. It's not like 2 euro is a big deal, but this game is the type of game you can find for free on y8.com or any other online free game page.

Webby
Webby

I refunded this pile of poo because the 30fps made my nose bleed.

pb
pb

Fun little "old-shool platformer", definitely worth 1€ it's selling for at the moment. I'll update the review when I play some more levels, but so far it seems well executed and bug-free.

limelight1210
limelight1210

Not exactly a run of the mill platformer as youre a blob of jelly (or pumpkin) so i gave this a shot

+54 levels
+Three difficulty modes
+Fun platforming with different types of enemies you take control of their bodies for jump height, shooting, pushing crates etc
+The game is broken up into levels but theres no load screens- you transition from one level to the next via a tube you go through, like the pipes from Chemical Plant Zone from Sonic 2.
+Doesnt take long to beat (about 2.5hrs for me) so its worth picking up on sale.
+Nice set of achievements

-Camera needs to focus on hazards close to the player instead of trying to keep the player centered. (A patch was issued to give some player camera control with right stick-which does help, but you will still die a lot because of an unseen enemy/projectile that pops up which leads to...
-...the timing of lasers, missles seems to be very erratic sometimes.
-The music is fine but its just one song looped over and over.
-seems to be a 30fps lock grrrr
-Controls arent *quite* tight enough for precision jumping in the later levels.
-Lasers on the wall/ceiling blend in and are hard to notice. On that same note, the end of the level should be highlighted with some extra color or something to indicate youve finished the level and its a little "safe zone".
-If you kill an enemy and go far enough off screen they will reappear if you come back.

6/10

SpaceCouncil
SpaceCouncil

Teal Deer

    Developers: Immortal Game Studio
    Publishers: Immortal Game Studio
    Initial release: Mar 2016
    Genre: Puzzle-Platformer, Casual, Retro
    #Worth/NotWorth: #TotesWorth
    BSERC - (Borderline Sardonic and Extremely Reductive Comparison): Kirby + Oddworld: Abe's Oddysee but with more murder

Exposition, Concurrence and Summation

In Jelly Killer you play as a ball of slime. You can possess the different humans strewn throughout each area. There are different types of humans for you to possess with unique properties. Scientists, Gunners, Jetpack Guys and so on.

The puzzle aspect comes from the fact that once you possess a person they cannot be un-possessed without them dying and exploding into a nice gib filled explosion; Simultaneously propelling you upward required for some jumps. Some characters are needed to move boxes or open doors - etc. Everyone able to be possessed in the level has a purpose and it's up to you to figure out how. The main objective is to find the next pipe for your gooey, viscous yet malleable body to climb into.

The game is locked at 30 frames and has minimal options for display however if I had to guess the frame rate is likely due to the animation of the sprites working properly. It doesn't really affect the visuals and it is fairly responsive despite this, though there were definitely times where I felt it was not responding to my input.

THE GIST
Nice, casual retro platformer with a puzzle focus.

More here — Station Argus

xiaodi0303
xiaodi0303

Jelly Killer Walkthrough Hard difficulty series producted by Immortal Game Studio on Youtube https://www.youtube.com/channel/UC-l7cPqnoXmQ-ER.

LibreQuest
LibreQuest

This is a really fun game. I haven't tried it with a gamepad yet but with keyboard and mouse it's pretty swate. Plays well on integrated intel graphics.

䷃䷋䷃䷏䷀ ䷴䷼䷝
䷃䷋䷃䷏䷀ ䷴䷼䷝

Oldschool inspired platrofm puzzler where you play the role of an experimental sentient bio-weapon that can take control of humans, on its quest to escape the high security facility in which it is contained. The different humans abilities make up the puzzle portion of the game, with five types: Scientists, who can jump high (because nerds are well known for their athletic ability), Engineers, who can move boxes, Soldiers who can shoot, Jetpack guys, who can double jump, and finally Generals, who can open doors. Be sure to posses them in the right order, because they die when you leave their bodies.

This game has 54 areas. Now 54 levels may sound like a lot, but I completed this game in under 2 hours on easy mode and under 2.5 hours on hard mode.

Obstacles such as guns, lasers and crushers seem to have random timing. Which can make avoiding them more of an excersise in luck than skill. And the game designers have no problems placing some of these obstacles outside of your viewable area, even with the ability to scroll the view up and down. So you'll probably need a few goes on the later levels dying stupid unfair deaths, until you've located and remembered all the traps. Hard mode will have you cursing the level design quite a bit.

On the plus side it's very well presented, with a pleasing scanlines effect on the graphics.

Overall I'd have to give this game a 6.9 out of 10. I had a little bit of fun with it, but a lot of frustration. I can't really recommend it.

ItsyoboyD
ItsyoboyD

this is a suprisingly well-made game. I bought this becuase of a discount I got and I definntely did not regret it. The idea of being able to take different characters is unique, and very fun as well. A total 10/10 from me.

ikkiyakki
ikkiyakki

This one looks nice but the gameplay ain't so fun to me. It's a pixel-art puzzle platformer based on strict action sequences with a tightly cropped screen area, so the player can't see much - all the difficulties come from these 2 facts, making you to navigate levels with try & fail method, gradually studying its structure. But after you have once passed an area there is just no intrigue left to return.

Besides the objects themselves being presented on screen up close, their hitboxes are extremely large as well, so you can stand on 1 edge pixel & can be killed by the last pixel of a projectile - it feels clunky. For example a machine gun kills you when you stand against its butt, because that's where the projectile starts.

So if you are not irritated easily & you do like this genre it may find a way to your heart, yet for me it stays visually appealing but rather shallow memorization puzzle, suited for mobile devices (where you can get it for free btw).

Wolf3D.exe
Wolf3D.exe

It seems like an unfinished Game Maker's game. Acceptable graphics, but poor animations (impoverished by low FPS), specially the transitions between screens. Nothing innovative or interesting, after 15 minutes playing it's boring by mechanics seens in another classic and indie games, but precariously implemented.

The control and shooting is a little weird. There isn't AI on the characters, the stealth doesn't work because the shooters aren't a menace and you can posses the guards from a little far and under the corner where they are, without being seen.

If you are searching puzzle platform games, better options are Super Meat Boy, The Lost Vikings or Stealth Bastard Deluxe.

Sorry, but it was tedious for me.

Münzkopf
Münzkopf

Alright, Jelly Killer. A game where i don't exactly know if the Translator made a lil hickup or if it's intentional (Spoiler: You actually play the Jelly and kill people, not the other way around)

Either way, i got this game back then for i think only a handfull of cents with a Coupon i got from making badges. I actually had to look up to regular price for the game to make sure what to expect and rate it better. I will disclosure that in the end of my review.

Note: The Game description describes the game extremely well and puts every feature nicely and shortly into detail anyway, so i won't go on to long over key features.

Jelly Killer is a very sweet short Puzzle Plattformer for cheap money. Basically you are a little Jelly Blob Bioweapon trying to escape the Facility. You go through Areas, short little levels. Goal: Get from Point A to Point B, which are recognizeable as tubes.

On your way to get to your goal you must jump yourself through the area but also avoid Traps, such as Turrets or Lasers on the wall throughout the level. Your little Jellys main ability is controlling the bodies of humans though. There are 5 different Human types all throughout the game, some show up in an area, some don't. These humans all have different abilities, the scientist can jump higher then the rest, the worker can push boxes, etc. . Your goal is to figure out which way to go, when to possess them and how to get to your goal. For example, a box blocks the way to the exit, so you need the worker, but he is on a ledge you cant reach, so you need the Scientists higher jump to give you a boost. But watch out, once you get hit by one of the Obstacles, the body you possess dies, means if you did a mistake, you have to restart the Area. Thankfully, you can restart anytime you want in the menu, and the Areas are so short it never gets really frustrating.

This concept of possessing the characters isn't really groundbreaking by any means, but it's fairly nicely done here and fun to play through. Some could wish there was more variations and more people to possess, but the game is so short it's not really a problem. Overall, what the game tries to do with it's gameplay is well made.

Also, another cool thing i really liked: Some Areas let you act differently and use shortcuts or give you easier routes to reach your goal. Allthough i must say, i wasn't completely sure if that was an unintentional oversight by the dev or on purpose to make Speedrun strats for example. Either way, i welcome it alot!

The graphics for that price look suprisingly pretty well, considering it's price and simply concept. The animations are cute and look nice aswell. Game runs with constant 30 fps per second and looks perfectly fine.

Now for the things i disliked about the game, those are only small criticisms though.

Allthough soundeffects in the game are alright, i wish a way better music would have been chosen. Not even 4 areas in i decided to put on my own playlist to play through. The song playing is a.... rather weak Midi song that loops throughout the game. It's not really spectacular and rather boring to listen to.

My second problem could only affect me, but i had at times bit of input problems (i used the PS4 Controller to play this game). At times, Jelly didn't jump right way or not at all or didn't self destruct the human body when i needed him to, missing a few jumps or getting the timing wrong. This made some areas a bit frustrating to play through unfortunately.

Some people would also put the short lenght as a legitimate criticism point, but i think this game is alright with it's price and lenght. The game can be finished in 1-2 hours depending on your skill (the game isn't too difficult to begin with), so take it as you will. I for myself didn't thought i wasted my time or my money, it was a fun experience.

After finishing the game i also tried hard mode for a few Areas. It's basically the same exact thing as Normal mode, but with landmines scattered around the areas to make you watch your little step a bit. Doesn't turn the difficulty to much up though.

Overall, i had fun with it. Would i recommend it for 3 Bucks..? Tough question, but i would go with a Yes. The game is charming for what it is and if you need something quick to play it certainly isn't a bad choice either.

SeannessyTV
SeannessyTV

Disclaimer:

This is my own opinion, I'm not trying to be mean here. Whether you're a fan or even the dev team try not to get to mad, or sad over 'lil old me. Just voicing what I think. Feel free to politely disagree.

Overview:

What is Jelly Killer ? A pixelated nightmare of 2D platforming, that's what. I'll admit, it's a good concept, but like many things when put into action it just does not work. The controls are hard to nail down, several areas are way harder than they should be, the puzzle aspect is fairy undermined by the soldiers or whoever they are, and frankly I'm not even sure if this is supposed to be a puzzle game.

Gameplay:

It's in some awkward place in between puzzle and combat, and it just doesn't feel right. You can't fight by yourself, you've just gotta dodge and jump around until you can nab one of the soldiers. And in that case the theme seems to shift far more to combat.

Aesthetics:

I'm not one to complain about things like graphics and art style often, infact I quite like pixelated things. However, I suppose I'll have to make an exception here, because I do not like the art here one bit. Whilst it gets points for good pixel art(far better than my own I'll add), it just all seems so bland. The color scheme is just off, a bit too brownish. Doesn't add for a good feel at all. On top of that, there's black outlines on EVERYTHING . Don't get me wrong, putting these on your art serves very well in practice, but when put into the final product, just looks unprofessional and choppy. And lastly, the art and environment doesn't make all that much sense considering the backstory. It doesn't really scream "Science Lab" like it should. Looks more like a renovated cave or dungeon. The spikes are also a bit weird, not something you'd find in a science lab. I'd expect something more like tesla coils or lazers.

Playability:

Whilst normally alright in playability, Jelly Killer still has its problems. Take the controls for example, I may be a special little snowflake here but I've had a very bad time trying to figure them out. But let's not forget the two other errors I've found, loading time and difficulty. The longish loading times may be just something to do with my machine or Wi-Fi, though I doubt it as Jelly Killer would be the only thing to have this effect, so you shouldn't really take this one to hardly. Diffuculty however, is another story. You're lucky there's no real cheats for this game, because I would definitly have used them. The reason why is due to the unbalancedness of it all. Some areas are severely diffucult, where you just have to do the same thing over and over until you finally succeed, and others where you just can't figure out the solution. Then there are areas which run smoothly and easily, no real in between making for a very choppy and annoying experience.

Scoring:

Gameplay - 2/5
Aesthetics - 1/5
Playability - 2/5
Overall - 2/5

Chaos
Chaos

Let me be clear, I'm not downvoting this because it's a bad game, the first couple levels are wildly fun and interesting and add a bunch of new mechanics to the platforming genre... but however, the one problem with jelly killer is that it get's old real quick. After the first 10 or so levels, you seen everything the game has to offer, and the remaining 42 levels are just rehashing the same old stuff you've seen in every other level. It's also infuriatingly difficult, but not in the good way. No, this difficulty doesn't stem from the puzzles being quite difficult to figure out the solution to, quite the opposite, the puzzles are fairly easy to solve. The reason that they're difficult is that most of the time they just rely on sheer random chance. The various guns in the game don't seem to have any sembelance of a pattern in which they shoot, so it could be 5 seconds between shots or it could be 1/2 a second. Sometimes it just won't pick up your keystrokes, leading to several annoying deaths when your character just walks into a pit of spikes instead of jumping.

So overall, a brilliant idea, but executed in a very boring and generic way.

moWgli
moWgli

Nice small game. Liked the base concept of controlling and taking advantage of human characters.
Art and level design is good.

YellowLab
YellowLab

This game was not what I was expecting. It is a puzzle platform game where you can "zombify" other humans to use their abilities. For the most part, these humans are located in a static location and don't do anything. The soldier will shoot you, but the others just stand there.

Jelly Killer is needlessly frustrating. There are two issues that make it so. First, the camera is limiting. You cannot see what is around the corner until you get there. Second, there are lasers and other deathly traps that trigger randomly. There is no pattern. So, you may know a laser is there, can't see it and have to make a move based on luck. Bad design decision.

Cannot recommend this game.

tori.nox
tori.nox

A sweet little game. A little gory, a little cute. Interesting achievements and gameplay. What`s not to like?

-DOOMER-
-DOOMER-

This is a very cool retro arcade feeling game. It oozes character, and I had a lot of fun playing. If you want a throw back to 80's~90's arcade games, get this one its a winner. Just know its not a big pollished modern AAA game, and you will be well served by it.

SteveHybrid
SteveHybrid

Jelly Killer is an excellent game that reminds me of so many classic 2d games. It's pretty easy to learn and provides a lot of fun. Many levels to explore, puzzles and bosses to fight make this game enjoyable.

For $3 and an interest in retro games pick it up and give it a shot.

Poor Carl
Poor Carl

must own this game nice killer game

Volpa
Volpa

Fun and pleasant platformer with simple but interesting gameplay for a couple of hours.
Not hard, but aslo not too easy.

Helevorn
Helevorn

Ok guys, this game's awesome, really.
Too bad it's the only game published by these developers here!
It's not a new concept, of course, but it's realized greatly and it's lots of fun :)
The music isn't that great but anyways, it's the only downside apart from 3€ as full price, so, of course get it on sale.
The game consists of a platformer with some twists. Graphics are definitely great, cartoonish but also detailed.
If you're an old player, the mechanics and the environments will probably remind you of many platformers in the '90s.. :)
You play as a jelly (controls are awesome, they respond always quickly and without lag at all, so that you can do your timing right) and you have to jump and go through every level like a classic platformer, but you also can possess other characters who all have different characteristics (they can move boxes, they can jump higher, they can shoot with a gun and so on) and you can get out of them when you need to pass through small blobbish tubes or such :P
There's plenty of skills needed since you'll have to time your jumps, you'll have to decide which NPCs possess and when and if leave them and return as a slime and so on. It's not a casual platformer at all, and it has also different difficulty modes.
There's also plenty of levels, almost 60 different areas, and you can also use a controller although the WASD configuration is keyboard-friendly and responsive.
If you're looking for a good platformer this one is definitely worth it, maybe not for 3€/$ but has to be played :)

dipsy
dipsy

TL;DR: Don't buy it. If you want to buy this game, wait for it to go on sale, but I recommend you find another game to play.

Whilst Jelly Killer can entice for its price, upon playing this game, I recommend you don't buy this game unless it goes on sale (that is if you're considering buying this game). For those who are on the fence, go find another game to play, because this game probably isn't for you.

This game doesn't have any replayability, unless you want to play the same levels over again, which isn't that fun, because there is only one 'right' way to finish a level. There isn't much diversity in the game, with only a few characters you can possess. Many of the levels basically have the same concept and doesn't requre much skill to beat it.

Why have I bought this, you may ask? I received a 90% off coupon for this game and will craft a badge since I bought it for so cheap.

Lord Dyran
Lord Dyran

The art is as cute as I hoped, but otherwise this game is pretty disappointing:
The writing is rough; I don't mean to diss anyone who speaks more than one language, but get a proofreader, at least.
The gameplay is sluggish.
The "puzzles" aren't hard; they mostly just rely on insta-kill weapons coming from offscreen to screw up your progress.

tonydecoste
tonydecoste

I'm thankful that each area of the game is very short so you don't get sent back very far when you die, and you will die plenty of times either by blind jumps that end with landing in a pit of spikes you had no way of knowing was there or by getting shot by gun turrets that have seemingly no pattern. Figuring out how to possess the soldiers without getting shot was tricky because they run at the exact same speed as you, so sneaking up from behind isn't usually an option, much better to drop from above when possible.

My personal favorite gripe about this game is the button layout. You aim your gun with the right joystick, and also need to shoot the gun with a button on the right side of the controller... and you don't get the option to remap the controller buttons... How did they not see the issue with this? Thankfully after playing through the first 25 levels this hasn't been a big deal, there isn't much running and gunning going on.

After having said all that I am actually enjoying this game so far. It's a little frustrating at times but definitely a solid 7/10, would recommend it for anybody who likes 16-bit 2D side scrolling platormers like myself. I haven't finished it yet but it does seem that I'm 1/3rd of the way through the game. I'm sure the later levels will be much harder and will take me a lot longer to get through but I would be surprised if I don't beat the game in three hours.

TigerTrix
TigerTrix

Cute casual platformer. I really enjoyed it on Easy to avoid some annoying timing elements, and leave it to basic platforming. Each level is quite short, so it is easy to play just a few levels, and if you die, you don't get set back too far. I found it quite easy on easy, and a bit frustrating on normal. I made it until the final 5 levels when the level was a bit longer and at too much risk of being shot. I'd play more games like this. My only complaint is the framerate is quite low, and hurt my eyes a little at first, but was fine. It played & ran fine on my Win10 Alienware GTX 1080 played with an Xbox360 gamepad on a TV.

Caião da Massa
Caião da Massa

Jelly Killer is a simple but competent game with identity, a game with hits and, in my view, only one downside. Jelly Killer is a simple puzzle game whose objective is you, a gelatinous creature, reach the end of each stage using the body of the people who are in the laboratory. The solution of the puzzles using this "parasitism" gives a very fun dynamic for the gameplay, the stages are all interconnected (which gives an excellent fluidity to the game) and the level of difficulty increases gradually which helps the player's learning. Jelly Killer is not the best game in the world, nor the best puzzle game, but it is very competent in what he proposes to do and has a lot of personalities, which will make me go after more games of the company. Jelly Killer can be a great choice for anyone who wants to start in puzzle games. Oh, and the downside? It's not as long as I'd like.

YaBoiSnale
YaBoiSnale

I thought this game was pretty okay, its fun and for the price you get a lot of stages if you got a little bit of extra cash to spend and don't know what to buy i'd reccomend this!

Tddybear
Tddybear

Boring and gave motion sickness

Silvan
Silvan

Review
▲Nice design and music
▲Intresting concept
▲Good price
▲Achievements+Cards
Good game which will give you satisfacing gameplay for few hours in low price. Can't really find flaws or anything very annoying.
Verdict
Recommending

Bj0mpers
Bj0mpers

It's a fun game but there are so many flaws that I simply can't recommend it. First of all, it's locked at 30 fps which feels unplayable. There's no audio or graphic settings what so ever and the UI is awful. It's such a shame, since it's a good platformer that's hindered by it's awful optimization.

comedian
comedian

Good game, I got a steam coupon for it

Hagen
Hagen

The gameplay ain't fun at all, you can't turn off this music which is a 5 second loop and guns doesn't seem to have any pattern so if you die it's just random, pretty disappointing game overall.

derevotyan
derevotyan

Really fluid game. All achievements could be achieved during one playthrough. Maps are small.
Gibs look like straight out of Apogee game.

One great downside of this game - is the lack of female characters and, maybe, a level editor.

Hakurei Reimu
Hakurei Reimu

This game is good. Buy it, it's cheap.

Holysword
Holysword

The concept of the game is a mash up: you play as an evil jelly who zombifies humans by possessing them. It is funny in a dark and discrete way: the authors do not try to shove jokes down your throat. Which is great.

The game consists of 54 puzzles (although the first 5-ish act more as a tutorial). In each puzzle you must reach a pipe, possessing some humans on the way. Each "type" of human gives you a special ability (e.g. higher jump, push boxes, double jump). These are mostly dexterity puzzles, some require trial-and-error, basically none requires thinking.

The music is very repetitive and I didn't find how to turn it off, so that was annoying. I though that there was a lack of variety in the types of humans and I'd have enjoyed more challenging puzzles (strategy-wise). The control felt weird when possessing a specific unit (soldier) because that's the only situation in which you'll need the mouse. The whole game is also rather short.

In spite of the shortcomings, the playing experience is good. The game did not present anything overly frustrating and delivers more or less what you expect after watching the trailer.

Achievements are right on spot and Linux port is flawless (thanks for supporting the penguin!).

Paths
Paths

Jelly Killer is a short and simple puzzle platformer. If you are are bored with your currently games and want something cheap to break up the monotony this game will do just fine.

Tactical Nukkake
Tactical Nukkake

Really nice game for its price. Brought me 15 years back when i was playing all the platformers on my sega.
Maybe a tad bit easy tho.
But still very well designed and thought through.

Tu Waifu es Cancer
Tu Waifu es Cancer

I don't recommend this game mostly because it didn't give me a good time, completed it due to my pride.

It becomes annoying once you realize the traps are badly programmed, if you don't get close to a certain point they won't activate, sometimes even if you get too close, they won't shoot, their triggering time as well as their inactive interval is irregular, meaning you have to guess when are they going to shoot so you can move. Basically, there is no timing, you have to blindly run and hope you get lucky.

If you like this kind of game you should give it a try, maybe you don't have the same problem as I did, but be warned.

anotherphysicsgradstudent
anotherphysics…

Jelly Killer is an okay game. It has a few nice features let down by randomness and awful music. I've decided I enjoyed my playthrough enough to recommend it, but it's a very half-hearted recommendation.

The Good:

    • I like the art design
    • The theme is fun. Possessing people is ultimately no more than a different take on power-ups. However, it's varied, intuitive and satisfyingly gory
    • The controls are nice and responsive
    • Free alternate art theme

The Bad:

    • The music is just a five-second repeating track that wrecks any attempt to set a mood
    • Enemy turrets either fire randomly, or a pattern indistinguishable from random, which makes dodging bullets without being hit frustrating

Echolest
Echolest

I originally bought this game for the cards but then decided to download it. its actually surprisingly fun to play. good mechanics and plenty of levels to stay occupied. would definitely recommend this game...

NiteCloak
NiteCloak

A delightfully simple and intuitive platform game reminiscent of the days of Commander Keen and Jazz Jackrabbit. Simplistic controls make this game easy to pick-up and play quickly and you soon learn that the real skill is in timing and planning your next move. Don't let the anachronistic 16bit style graphics fool you, this game is fun and challenging.

Crizzo
Crizzo

I know this game is four years old, but it should have been in the running for game of the year 2020.

Puritan74
Puritan74

I picked this game up with a discount voucher from badge crafting.
Jelly Killer is a great little platformer, not too hard to get all achievements, interesting mechanics (where you take over the bodies of different human hosts each with different abilities to get you through the level), and a sweet retro graphic style. Each level is fairly short which you will appreciate when you have to start over a few times.
I would say the only downside is that it could do with some more levels. The 54 it has are great but the game is done in a couple of hours, then you just have to wait to collect the rest of your trading cards.

abc123411
abc123411

Great game, Polished very nicely. Steam achievements and trading cards. Nice story. 9/10

Reaps
Reaps

was a fun, short little game. controls well. but there is no reason to play on anything but easy mode if you're just going for achievements.

Jerec84
Jerec84

Completed it. A nice simple and immediate platform game, nothing more to say. Taken with coupon and payed little more than a euro. The reflexes are fundamental for the final levels.

Gimli
Gimli

A game where a jelly is more deadlier than coronavirus.

DANKFOREVER
DANKFOREVER

Slimey poop go down pipe. ha ha! poop green and orange oh no evil dead

«Riniel»
«Riniel»

I like this game as it's a fun, short platformer with cute graphics. Except there is 1 massive flaw: it freezes constantly!! I've tried it on 2 different computers and it just randomly freezes in levels. The only way to fix it is to close and reopen the game, starting over the level. It is making it take forever just to finish as that is the most rage inducing part.

FishCream
FishCream

A pretty fun and short platformer.
The only reason I wouldn't recommend this particular game is because it felt like there was barely any new content after the halfway mark. The later levels only had increasingly dense clusters of the same weapons with random timings, which just made it seem like sloppy level design.

verness
verness

Jelly Killer is boring.
- The level design often feels sloppy and the difficulty usually comes down to random timings and placement of the lasers and guns. An example of this is that the game allows you to look up or down, which is basically an excuse to place guns out of sight. The different classes of people you can take over to gain special abilities merely function as a key to the next part of the level. There is no puzzle element.
- The game starts with full screens of text which tell the setup of a story, which is then left behind and, as far as I can tell, never touched on again.
- The music is as simple and repetitive as it gets. The same 10 second theme continuously plays throughout the different levels.
I honestly can't think of a reason to play this game.

rise k | Frijoles.tf
rise k | Frijoles.tf

Simply put, this game is a masterpiece. Get blown away by 54 great levels, all with bland level design, only 1 piece of 10 second music for the whole game, 5 power-ups all introduced in the first 30 minutes, the same 4 obstacles, and boredom only comparable to a 1 hour marathon of pain drying! That's not all, in case you thought games like Super Mario or Sonic The Hedgehog had too many actually interesting levels with things to do, this game says no to terrible game design like that and instead offers only 2 types of challenges, that's right! Two whole types of challenges! From stopping and waiting, to sing the right power up at the right time, this game has it all! (By all I mean nothing, that's literally all you do).

Of course, this game blows. I came in expecting a decent to good indie puzzle-plataformer, but was disappointed with a game that peaked in the first 10 stages (Which weren't any good, I might add). Also, at least in my experience, it froze on me like 5 times for no reason at random points. Basically, this game is boring. I couldn't be paid to finish it. All this said though, it does have one aspect of a good game, like an interesting premise of taking control of diferent humans to do different things, but even that falls flat, none feel like how a power up should, they are basically glorified keys or methods to do a certain thing or go to a certain place, and don't offer anything other than "push this block" or "open this door".

In conclusion:

Music: 2/10

Gameplay: 2/10

Overall: 2/10
Don't get this game. It's boring, repetitive, and doesn't even provide ironic enjoyment like other bad games, this one is just plain terrible.

Nekro
Nekro

Jelly Killer is just boring and at times unfair
I would sugest not buying it

Gehlsug
Gehlsug

-fukk this game, the only enjoyment i got out of it was beating it.
-enemies are rarted: turrets/lasers shoot at an unbelievably random pace sometimes shooting twice withing a second just for the lolz i guess but sometimes not shooting for a good 5 seconds, sniper can fukk you up from offscreen cause why not, whereas soldiers and cyborgs have malfunctioning brains cause if you run with them they cant see you and will just turn around at the wall but even if they saw you when they turn around (which they dont do) their guns are too big and they'll start shooting the wall and not you, until you jump, at which point they'll just continue their jogging.
-my favorite part of the game is the map design, cause although they give you the ability to look up/down 99% of the maps have parts where you cant look down far enough and will just get impaled on the spikes cause that's real funny
-my personal favorite area is area 43 (might be 44 or 42) where they offer you a doc, a worker and a soldier, of which if you choose the soldier you can destroy the box, shoot down the turrets and easily win. i dont even know how i was supposed to solve that bs and i still won.
7/10 cause challenging i guess
-also fukk steam censorship

Dreamland576
Dreamland576

Great Idea with possessed human . It can make it to the AAA Game

Goldminermac
Goldminermac

A simple, but fun platformer. I wouldn't have bought it if I didn't get a 66% off coupon from leveling up kingdom trading cards.

8/10

felipe
felipe

without high expectations, fun platform game. it would be better if it were for a portable platform like cell phone, 3ds ...

sem grandes expectativas, jogo de plataforma divertido. seria melhor se fosse para uma plataforma portatil como celular, 3ds...

Griffin Kanker
Griffin Kanker

Opinion:
Because I started crafting badges on steam, I got a coupon code for this game (-66%). When I saw the original price, I already found it quite cheap, but with the coupon it was way more interesting, and the only way I would actually buy it.
This game is exactly what you would think of it.
It's simple, very fast-paced, and doesn't have much to offer.
It has 54 levels, which each will take approximately 40-60 seconds, if completed first try. Some are more challenging than others, but in the end it's a fun small game that will challenge you a little bit, and doesn't have a lot of action.

Pro's:
+ Straight forward game with enough information
+ Fun game to kill a couple of minutes

Cons:
- Jumping is one of the most important things in the game. Unfortunatly the game doesn't always do what you're asking. e.g. double jumping often failed for me!
- It's not possible to change your key bindings
- Only 2-4 hours of gameplay

Worth grinding for the achievements?:
Hell yeah! It's not even hard to complete all of them. Most of them will already appear just by playing the game!

Price: €1.12 (with coupon)
Worth it's money?: Yes
Overall: 7/10

Whats Wrong Its A Little Macho
Whats Wrong It…

game will freeze up and shutdown itself countless times when playing

FAF
FAF

I got this game on a discount. Not bad. Good to kill time.

monson
monson

Really frustrating and difficult, raged a lot
5/10

Swisscheesy
Swisscheesy

This is a good game, but the difficulty curve is steep. From level 32-ish on it's genuinely difficult even on normal difficulty. Expect to die often and restart levels even more often; one slip up is usually all it takes, since you only get one life per level. The good news is that the levels are each quite short (about a minute to 90 seconds per level on average if done perfectly). The music is forgettable (which is ok since concentration is needed for the later levels) and the animation is a little choppy in places, but the art style is great! Jelly is the cutest bioweapon around, that's for sure. All in all, this one's a solid 8/10, but don't expect it to be as relaxing as, say, Minecraft. You'll need some focus and determination to beat the game on normal or hard difficulty.

Australian Stig
Australian Stig

Good game quite fun to play this game quite easy to play depends which level u want to start on when u begin playing this game

Timpton
Timpton

Interesting concept but I don't think I could recommend the game as a whole.

Cuddly Kitty
Cuddly Kitty

Yet another generic Steam platformer without any actual effort put into its design. A good idea is not enough to make a great game. The level design is terrible, full of blind jumps/traps, and extremely monotonous. Skip this one.

「GingerTrash」
「GingerTrash」

Gameplay - 6/10 - Adequate
It's a fine puzzle platformer. A bit barebones but it seems OK for a student project.

Presentation - 2/10 - Shocking
The game sounds OK, but I can't turn down the music or SFX. The game looks like the Scott Pilgrim Vs The World game or Mercenary Kings, but without some of the charm and with running at 20 frames per second on my Ryzen 5 3600 and GTX 1080. It does look nice, but without that, the performance alone would make this a 0/10.

Story - 5/10 - Forgettable
It doesn't exist. You're a pile of goo that needs to go from point A to point B. That's it.

Overall - 4/10 - Tolerable
If it had to play it, I could get through it. I wouldn't have fun but it seems so short that I wouldn't mind it a ton.

Value - Don't Buy
Maybe if you get a coupon from trading cards get it, but even then I wouldn't waste the $1 it would be after that.

Sly [Daydream]
Sly [Daydream]

i mean its fiiiine. you will have many deaths from lasers shooting you from off-screen, dropping down into death pits you couldn't see, things like that. While the checkpoints are very generous, if that "there was nothing i could do there, dude" kind of stuff gets to you, stay faaaar away. Other than that the game is fine, just never exciting. it feels very bare. i was drawn in by the character of the sprites and art design, but disappointed when the character stopped there.

J_dog_Gamer
J_dog_Gamer

So I got a coupon for this game from crafting a badge, and I thought it looked decent enough. Actually playing it, though, was a whole other story.

First off, the game doesn't run as well as the trailers make it look. I don't know how or why, but it just doesn't. And I have a very decent gaming laptop, too. At some points it almost felt like it was tearing the screen a little. Hard to explain, but it was uncomfortable on my eyes.

Secondly, the music is EXTREMELY annoying. It's the same loop over and over throughout EVERY. SINGLE. LEVEL. It makes the whole game a lot more frustrating than it needs to be.

Thirdly, the gameplay is just boring and bland. Other people have mentioned issues about how you don't see guns until you're right under them and they're shooting at you, or how the hitboxes are unfair. It all adds up to be a game that isn't much fun.

To conclude: everything just feels kinda clunky and dull. I feel like the description of this game is being very generous when they say things like "exciting and original gameplay" and "perfect pixel art style." After having recently finished Carrion, which is a similar sort of game to this one, Jelly Killer pales in comparison. I tried to give it a chance, but I honestly couldn't make it through half of the levels before giving up. Pass on this one and play Carrion instead.

pickle juices
pickle juices

Ceiling traps and backtracking the game, got it for the cards.

But for real this game is alright but it has some game-play flaws. The limited field of view makes it hard to see oncoming traps even with the look up/down mechanics. Some of the traps have weird timing making it a bit rng based in some cases and annoying to time the next time around. My favorite part of this is taking over the security guard because it makes me feel stealthy and I can take my revenge on ALL OF THE ANNOYING TRAPS IN THIS GAME.

Cool cards tho

Furlan03
Furlan03

"Story (3/10)": It´s pretty bland, as simple as a “rescue the princess from a monster-kind of story”, you´re basically an evil sentient blob that takes control of living creatures like a zombie virus, your objective is to escape the military base you´re trapped in.

"Graphics, animation and presentation (5/10)": The game has a cartoony goofy art style, the sprite quality is decent but the animations are stiff and the color palette is very bland, both for the characters and the environments/background. The screen constantly has a VHS-like filter, as if you were watching the action through a security camera, it has a bit of charm, but that’s it.

"Music & Sound (3/10)": The sound effects are pretty monotonous and there are barely any music tracks, they´re mediocre at best but it’s the only thing you´ll hear for the next 3 hours.

"Gameplay (4/10)": The game plays as a platformer with puzzle elements, you can jump through obstacles and dodge traps like sentry guns or spikes, you can “possess” humans and use up to 5 different powerups, either a jetpack or a rifle wielding soldier, the novelty gets old after a while.

"Level Design (4/10)": The level design is pretty basic, something really annoying is how large and open levels are, sometimes you have to take leaps of faith and sometimes you´ll have to reset the level because of getting “soft-locked” due to losing “X” power-up.

"Difficulty Curve (5/10)": The game gets progressively harder and the game introduces new elements to the level, but some at some point mid game the levels are just repetitive and full of “trial & error” moments.

"Price and length (cheap and short)": It´s price is normal for the amount of gametime it will give you, you can beat this game in 2 hours, even if you´re not into puzzles. It took me around 3 and a ½ hours to 100% the game, it has no replay value after that.

"Overall thoughts and score": It’s a very mediocre game that doesn’t cost much, doesn’t last much and doesn’t *do* much, I wouldn’t bother with this game if I were you. I give it a 4 out of 10, it´s not an infuriating game but a very boring one, boring games are the hardest games to review.

serialzero
serialzero

A solid puzzle-platformer with a simple premise. Take over human bodies and use their abilities to escape captivity.
Didn't have any issues with bugs or with the controls. Graphics and framerate seemed fine. All of the achievements popped successfully as well.
That's about it! Recommended for casual gamers and fans of platform titles.

Lord Khyron
Lord Khyron

No key rebinding. On a PC game.

dellyfry
dellyfry

I've only played this game a little and I am already addicted. You play a moveable slime/jelly ball (with cute face 'n all) that has the ability of possessing other people in the various encountered levels/areas, but watch out!; You need to possess the correct character (professor, military man, engineer, etc); each has their own ability that pertains to the various puzzles and platforms contained in the level. You will find yourself possessing, jumping, dodging, pushing blocks, shooting, etc to get around all the various obsticles.

The levels are cleverly designed and have that feel of one more try at all times. The various levels can be somewhat on the short side but never dull.

Graphics are pixel flavor, sound is so so, and music is the same throughout each "area" but the game is highly addictive.

Recommended!

HexeR
HexeR

SUMMARY

The entire game takes place in a brown and gray environment with the gameplay revolving around the same exact core concept of using your Jelly to control targets and use their abilities to open a path to the end of the level where you repeat this ad nauseam.

After about the 15th level or so with nothing really new to discover, you're just recycling material and there's virtually no plot to convince you to stay, and the puzzles aren't that hard or challenging. There's nothing compelling, innovative, intriguing, or refreshing to see throughout the entire game and the core gameplay isn't exciting or dynamic enough to warrant playing through its entire 54 level layout, of which its levels consist of 30 second to 1 minute long stages that you can easily cut through on your first run.

Seeing as there's little variety in traps, there's little variety in levels, there's little variety in environment, there's little variety in ways to beat levels, I also can't see anyone replaying this any time soon once they beat it. Just to see what awaited for me at the end, I looked it up, and I shit you not, you literally get jettisoned out of the building you spend the entire game in and it says "Congratulations! You Won! THE END!" and fades to black. You got better endings on Commodore 64 games than in this. You could also easily beat this game in 30 to 45 minutes, if you're playing for the first time and are relatively quick. I have no idea how people have longer than 2 hours game time for this, unless they're simply leaving it on while AFK.

This would've been impressive about 10 years ago as a free flash game, but on steam for 4$ it's a joke.

OVERALL SCORE

Not Recommended

REPLAY VALUE

Light

Nuklearnyhotdog
Nuklearnyhotdog

Nice price for nice game. Feels like old flash game. 5/10

Lake_Akkiran
Lake_Akkiran

Had some fun, only had some difficulty for one level, otherwise I suppose I could play it again if I'm dreadfully bored.