JR EAST Train Simulator

JR EAST Train Simulator
N/A
Metacritic
68
Steam
65.903
xDR
Our rating is calculated based on the reviews and popularity of the game.
Release date
14 November 2022
Developers
Steam reviews score
Total
68 (746 votes)
Recent
72 (18 votes)

The official train company's authentic driving simulator is here! JR East Train Simulator" is a train driving simulator that allows you to experience live-action images and realistic driving sounds of JR East's actual train lines in your own home.

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JR EAST Train Simulator system requirements

Minimum:

  • Requires a 64-bit processor and operating system
  • OS: 64-bit Windows 10
  • Processor: Intel Core i (6th generation) 4Cores or AMD Ryzen (1st generation) 4Cores
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 10 series (VRAM 2GB)
  • DirectX: Version 11
  • Storage: 20 GB available space
  • Additional Notes: need resolution 1920×1080@60Hz,DirectX 11.3
Updated
App type
Steam APP ID
2111630
Platforms
Windows PC
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Conscript

The base game now includes a full route.
I'm glad I can now enjoy driving trains, would recommend. :+1

Pro's
* Individual UI elements can be toggled on and off
* A nice long line, which takes quite a while to fully complete
* Nice sounds
* A highly detailed cab dashboard, with ATS system, next stations and station indicator.
* It is not too difficult to play without the UI.

Room for improvement
* When stopped at a station, the video freezes.
* Would be nice if some PDF's with route documents such as timetables and/or driver notes were supplied.
* Native Zuiki controller support would be nice, but the devconv tool handles that for time being.


The base game is basically a demo with a couple of stations.
You then need to buy a DLC route that costs the same or more as the demo.

Yeah, good luck selling that.

dSNation
dSNation

This game kept updating even after it is claimed as official released. It is not that they are providing good service, but rather the game is unfinished. Each line has only few stations to run while completing them is totally not rewarding. I repeat, this game is UNFINISHED regardless all the DLCs. Avoid it at all cost.

KajFlo
KajFlo

Update: They now have included the 80km long Keihin-Tohoku Line and Negishi Line into the base game. The simulator is definitely worth the money now. Speed restrictions are now also indicated on the HUD.

I had initially given a thumbs down and had even refunded the game but I was now able to fix my technical issues (obviously I bought it again). You need to set your monitor to 60Hz, otherwise the footage will stutter!
You get what is basically a professional Japanese FMV train simulator, an absolute niche product. If you like train simulators and the Japanese railroad I highly recommend the JR EAST Train Simulator. Currently you will have to use community tutorials in Japanese to be able to fully understand the signals and safety system since there is no ingame tutorial and the manual does not explain everything.

edinb1979
edinb1979

I'm a big Fan of Nintendo's Journey to Kyoto , so when i found out that JR East Train Simulator is Available on Steam , this was a right away buy for me . Now having said that , i understand that this type of Simulation might be considered to some , way too overpriced & i totally understand that argument , but the way i look at it is that this is a Special Interest and like any other special interest comes a price for it as well . I personally like these types of simulators , they are relaxing and i find them very enjoyable . If you are a type of person who loves trains and wants something different than traditional 3D Train Simulators , i honestly think you will enjoy it .

Also to keep in mind this is still in development and as time goes by , will see more updates and more features and more DLC's with Night and Day Cycle & Weather Conditions .

All of this and more only happens , if we Support this project .

Me personally i support them and wish them the best of luck and Success , This game is not for everyone , but as i said before ,everything has its special interest ,if this happened to be yours special interest , then welcome aboard .

Sukotto
Sukotto

You need to understand what you are buying before you purchase this game. Japanese Train Simulators are notoriously expensive and this is no different. The game itself is very much a demo, you get about two - three stops (10 mins of driving) of each of the three DLC lines currently available. You are literally buying a 'base game' nothing more. If you want a full line you have to factor in the cost of at least one DLC, which again are expensive. I grew up playing the Ongakukan games on PS2, they are some of my favourite games and this is as good as they get. I enjoy these games so its worth the extra cost to me to finally see them return after 15 years. The game is much improved over the old games and bug are being addressed so If you like Densha De GO! or Railfan its worth it but expensive.

Sabadashi
Sabadashi

Realistic. Great physics, similar to BVE. The only downside is that the game is too expensive. The base game is way too expensive and it feels like a "demo". I recommend if you're into Train Sims but the price is just too much.

MassivePsychosis
MassivePsychosis

BUYER BEWARE!

THE BASE GAME IS JUST A DEMO WITH a few STOPS AND THEY FORCE YOU INTO BUYING THE COMPLETE LINES IN THE FORM OF DLC AT AN EXORBITANT PRICE.

ALSO THEY CHARGE THE REST OF THE WORLD MORE FOR THEIR GAME!

BUY "Japanese Rail Sim: Journey to Kyoto" INSTEAD

Jonas
Jonas

UPDATE: JR East and Ongakukan added the full "Keihin-Tōhoku-Linie" as a FREE update. This is a really great step forward and shows that those folks are able to react to feedback from the community. The (round about) 30€ for this simulation are now (in my opinion) justified and fair since this is a quality simulation. You will not get a better japanese train simulator out there, this is used for real training purposes at JR East. They also added a feature a while ago which shows the max permitted speed in ATS-P operation, which is great in order to understand the speed changes as a guy from the west who doesnt have access to extensive knowledge of japanese train operation.

This review is actually a bit difficult. Would I recommend the simulation to someone who is somewhat interested in railroading but not specifically Japanese railroading? No! Would I recommend the simulation to someone who is interested in the Japanese railroad and its operations? Absolutely!

I cannot give the simulation a negative rating even though it is very very expensive. Nevertheless, you get a 1A driving simulator here. To be fair, the other simulations from Ongakukan for the PlayStation 2/3 were also very very expensive. So I don't find it surprising that you are asked to pay here as well.

The driving shots are great and the driving is challenging ... and I say that as a real train driver from Germany. The exact stop and adherence to the timetable requires definite practice and ability. So if you are looking for a "challenge" that you miss in other driving simulators, this is the right place for you (if you have the necessary money).

Tl;dr: Buy it if you have a huge interest in Japanese railroads, if not don't and try BVE 5 or other simulations first. If you like it then it is worth it all times. After all, this is the simulator with which real train drivers of the JR East are trained.

DangerAspect
DangerAspect

The base game is essentially a demo, with 2-3 options of short routes where you drive for 1-2 stations each. It had even less content than during Early Access. There is no variability, each play-through is exactly the same, there are no adverse signals or other situations.

Anonymous
Anonymous

i like the game the graphics r awsome i would like to give a 5 but i can only give it a 4 here is y to short of play lack of camera movement little pricey i like more play on the maps day and night cycle inbound outbound on maps and high speed trains cant wait to see more

Lockheed
Lockheed

I'm a bit into Japanese train themed games lately which offers some nice change in addition to the available western railway simulators. Keep in mind - computer games in Japan are expensive, even if they are older. Also discounts are rare. If you want a lot of game for little money, stay away from this.
At first glance this game seems to be a nice looking "try to make the train stop in time at the correct spot", on the other hand - it's a nice challenge. It is similar to the "Densha de Go" games that are pretty popular in Japan for a reason. Even as an arcade version! (I'd love to try that some day!) So the gaming aspect is more in focus than being a real (hobbyist) simulator like Zusi or Simrail. Don't expect any activities aside driving the train like Run8 offers with its complexity ina multiplayer scenario. Or content creation like Trainz or Train Simulator.
But what I got is some nice scenery of real Japan! And for that I think I even might go for one DLC to have one route complete.

Yes, content-wise there are 3 routes but only the first stations can be played. I would have wished for one complete route at least for the base game.

The price tag will prevent the game to become mainstream but it gives a nice look into Japan's railway for the curious ones with a budget that allows trying unconventional stuff. Like me.

And I used some of those trains in A-Train 9 V5.0 so - why not driving them a bit?

I recommend the game for crazy train fans that want to get some impression of how driving a train in Japan might be. For anyone else: The price tag keeps those with tight budget save and those looking for a complex simulation other than just driving should spend their money elsewhere.

______
Notice: for proton there is one bug open at this time (Apr 2023) that prevents the use in my linux but hopefully it will be solved (https://github.com/ValveSoftware/Proton/issues/6178)

Flum
Flum

I can't really recommend the game in its current form. Granted, I bought this for $4.99 when it was first released last November 2022. At its current price, it's simply not worth the content of the game (and the routes that are available on the base pack are incomplete, thus, you're forced to buy DLCs which have the same exact price) -- be that as it may, I'm happy that they've been slowly making the game better and now have announced plans to release full routes to the base pack. If you're not in a hurry to buy the game I'd say wait for further updates and then decide from then. For now, it's not worth the price.

hozumin
hozumin

[For those who want to experience a real simulator]
This game is suitable for People who seek realism rather than gameplay, such as BVE Trainsim.
Currently, station departure melodies and in-train announcements are not reproduced, but those who can compromise these shortcomings in favor of driving reality as a simulator.
The game is produced by Ongakukan, a company that develops driving simulators for JR East's in-house training, so it has reliability as a simulator.
This game is not suitable for People who are looking for game and entertainment rather than reality like "Densha de GO!".
This is not a game, but a simulator for train driving.

[About the main game and DL contents]
The game itself has been priced at the same level as the DL content lines, but only a few stations could be played as a demo version.
However, with the update, the game itself can be considered as the DL contents of the Keihin-Tohoku Line and Negishi Line, so the game itself can be considered as practically free.

[Compared to past works]
In the past, Ongakukan's TranSimulator series was sold for the price of one game software per line on Playstation 2 and other platforms. (The difference being that you could drive a variety of cars and timetables...).
The price of the DL content is not expensive considering the price of the package.
This simulator has improved image quality over the packaged simulators for consumer game consoles of the time.
There were some problems with the simulator at the time, such as the wider angle of view of the camera, which made the speed seem faster than it actually was, and the driver's seat of the actual car is on the left side, while the camera for taking images is on the right side, so the difference between the images from the driver's point of view and those from the driver's point of view feels unnatural.

I recommend this software because it is a highly complete simulator, and it has eliminated these problems.

pagroove
pagroove

I just drove the whole included Keihin-Tohoku-Negishi Line. It was a lovely drive of roughly 81.1 km. Now that this whole line is included from Omyia (in Saitama Prefecture) to Ofuna (South of Yokohama) this sim for the price is worth it. You get a first hand drive through practically the whole Tokyo area.

As this is a video movie with a simulator 'bolt'on top of it is obviously not an as flexible simulators as other Train-sims or games but that really isn't the point here. JR-East uses this to train drivers and the driving really feels good now. After driving a while you start to get a feeling for it. You have to closely watch your braking points and some stations can surprise you.

What I would lke to see added are:

- Drivers report mode > After driving the route you should to get an overview of how you did. For example how far you went from the stopping point. Maybe also the sim can score you for smoothes etc. That would make it more. A leaderboard could be inluded for example. This would greatly improve replayability out of route-sightseeing.
- More types of services. I know this would be difficult as it is basically a video but it would be nice
- Being able to drive the same route the other direction.
- Some morning/night/ bad weather situations

Content wise I would like to see some of the following lines in future

>A big part of the Joban Line (I know this line is about 531 km but to be able to drive a big part of it would be great)
>Shinkansen E3/E5/E6 or E Tokyo to Sendai or even further
>Some Limited Express scenarios
>Freight

Bottom G
Bottom G

Even though I love the scenery and the footage, this is hardly a game.
Its more a video playing and you can control how quickly or slowly that video goes.
So many things wrong with this game. For example, nothing can ever happen differently.
You can never change the time, you can never change the journey or direction, its always the same
video playing and you just sit there and control how fast that video plays. The train can never derail. You can never do anything exciting or different, its the same experience, every time.
Also, the train interface is terrible. I remember that many years ago, in an older Railfan game, i could look around and see the train from outside, but this feature is no longer supported. It seems like the game just became worse...

Dr. Minnericht
Dr. Minnericht

Nice train simulator, more relaxing and realistic but less polished and game-y than 電車でGO; both games are good in different ways.

You can play with the Nintendo Switch DDG controller with an unofficial software from this person on Twitter: https://twitter.com/saha209_ura/status/1628017748004737029?s=20

Nearly Normal
Nearly Normal

Fabulous! So you've always wanted realistic graphics in your train sim. Well, you've come to the right place: real buildings, real cars, real trees and mountains, real people doing people things, all in high definition. Not only is the scenery interesting, but the controls are great, and you are in control. True, it may seem a little pricey, but there are many games on Steam at twice the price. It seems to me to be fair for the enjoyment you are getting. A helpful manual is included and is available at all times while playing. I am very, very glad I found this train sim and I highly recommend it to anyone who loves trains. Go on -- get it!

amadeusl0820
amadeusl0820

I have been playing Ongakukan's Train Simulation since the release of the Railfan on PS3. This PC version of TS is very good indeed. It would be much better if the developer consider to test its compatibility on Steam Deck. Being playable on handheld devices is future of this game I reckon.

TheBeagle58
TheBeagle58

This is an excellent game. it has great quality sounds, very easy to operate, stunning real world style graphics and actual people and great diamond cross over sounds. lovin this much more than Train Sim 3 or 2 or, Train Simulator, hands down.

Chieko
Chieko

They realised that they could charge massive amounts of money because of it's "official", It's a Japanese company, they don't bother with fan base or such as long as they get your money. Got it before it became 5 times more expensive and while it's a very cool idea, there's really nothing to do in the base game.

Not worth it, unless you were early I guess. I love Japanese trains but yeah no. Sorry.

Anonymous
Anonymous

This game is published by a IRL rail company and is apparently a conversion of the same simulator they use to train drivers... I can only assume something went terribly wrong in the conversion from pure simulator to PC game simulator. I assume this because the amount of bugs, gameplay choices that draw you out of the experience, and lack of support would surely produce IRL drivers one would think twice about entrusting their safe commute to.

Ah, this is a two part story though... this has got to be the highest price -> content ratio on the steam store. People love joking about paying $10,000 for all Train Simulator content. While I would never be able to afford that, at least I know I would get content to last me a lifetime. To get the same amount of content with JR East Train Simulator's pricing model, you better have a trust fund. Charging $30 for something that has less than a demos worth of content is pretty shameless.

KingKite
KingKite

I bought the game in early access and was hoping to get a simular experience as "Japanese Rail Sim: Journey to Kyoto" but thats abolutely not the case. I don't mind when the early access versions have bugs and are unfinished but this really took the cake. Many bugs and crashes aswell as a only 2 tracks with abour 6 Stations in total.
Now the game is released and there is only 1 additional track with 3 more stations but absolute overpriced DLC.
Basically you pay 30€ for a terrible Demo.
The gameplay isnt that bad and the Videos of the tracks are nice... but it all feels so unfinished and like a fast cashgrab.

京急本線MrKyoto
京急本線MrKyoto

I got the product early access before the price suddenly increase today I would recommend it, but for now thumbs down, it need some fixing like sometimes full-screen will have black boarders got mines at the top left, therefor you have to change the scale and layout in the windows display settings which is quite annoying and the DLC's, they are quite pricey in my place. That I could literally afford a family meal of three.

めぐ
めぐ

This game is a mess. Instead of fixing the problems of early access, they decide to jack up the price 3 times, call it complete, and start adding DLC for the value of 3 times the retail price of the game.

Do not recommend for anything even at 8€, which is what I paid during early access, taking in mind that they are in full intention of milking this game with DLC ala Train Simulator Classic.

Some of the bugs still present to the day of review:
- Random crashes
- Unable to load the game in widescreen monitors, as the menu looks cropped.
- Some setting menus are inaccessible.
- The quality of the graphics in 4K looks pixelated and low res.

Musashimaru
Musashimaru

The update screwed up, I was able to play on my 3440x1440 monitor before, but not anymore.
Not recommended if you have a modern monitor.

The idea of this game is great, I feel right back in Japan, but it needs a ton of work, like so many other Japanese games that were originaly made for the Japanese market.

chihaeru
chihaeru

This game released in early access around two months ago and is somehow in a worse state than when it first was available, with the same issues, while the price has been bumped up a ridiculous amount for most regions, and nearly all the content is its own (very expensive) DLC.

Pros:
- Official JR licensed content on PC.
- The video quality is pretty decent.

Cons:
- No native support for resolutions above 1920x1080. It's 2022, not 2010. It was playable at higher resolutions on initial EA release despite not scaling well, but now it's cropped badly and unplayable without using something like Borderless Gaming.
- No native frame/refresh rate limiter, anything above 60FPS results in the playback being sped up.
- Input lag, at least on my system.
- Incredibly barebones UI, with next to no settings to change.
- Base game features so little content, it may as well not even exist, or should be a demo.
- The pricing... which for reasons is higher in every region outside of Japan. No regional pricing either.

How this can be released in 2022 for such a ridiculous price is beyond me. It feels like some intern was thrown the task and they said "here, make it somewhat presentable so we can make a killing off people who are aching for good JR content on PC, and can't play something like Densha de GO". I could have forgiven that it was just a port of the existing driving cab they've had available in person for years, but with all the issues (which were even highlighted by the developer BEFORE its release), I can't recommend it. Instead of pushing the release back to fix the issues, they just throw it into the wild and hope people are too ignorant of the negative reviews, and just buy it. A seemingly common thing in game development/publishing nowadays.

It's a cashgrab in every sense of the word, what an absolute shame. Even those Japanese flash games from yesteryear with live video were more polished. Instead of buying this, go get BVE5 with some community content, or even DTG's Train Simulator and Union Workshop's Japanese content (which has all its own issues too, but at least it's not this).

|SGC| Stavka5
|SGC| Stavka5

Super immersive train simulator with epic visuals and very good sound and beautiful lines. The base core game is IMHO very expensive but all the DLC worth well the price. Sad that tunnels not shadows the cab.

raidenmelon
raidenmelon

Paid a lot money to buy a game which only contain 3 short trip like the trial version.
Force you to buy an dlc to play a full trip which much expensive than the game.
This game company is like a joke.

MadAsgardian
MadAsgardian

JR East Train Simulator is definitely a little rough around the edges and light on features at the moment, and the regional pricing could be better -- especially for the base game which only offers a few stops on three different lines. But it's an enjoyable FMV-based train driving simulation and I trust the developer to continue making improvements and additions.

espewe
espewe

Played a little while in early access but there's no notch sound so I put this game back to shelf
Came back, now it has notch sound but the price scheme is severely horrible and the route got cut so much.

Please, do regional pricing and evaluate the scheme!
Also, no authentic departure chime and in-car announcement :(

zaki
zaki

My son loves this game. It helps that he's only 2 and likes anything with trains in it.
Well, the positives stop there, this "game" is utter garbage even being generous with it being in Early Access.

Just a pure unadultered steaming pile of excrement. A glorified and incredibly bad video player (low resolution and low framerate, so badly implemented people have to cap their PC's fps to not get artificially sped up). The UI is probably made in paint and the control scheme is terrible, no controller support (last update added xbox controller support and no explanation on what does what). Only a couple stations on two lines, with really weirdly taken videos, basically no feedback on how you're doing or any real instructions on what to do anyway. (if this was the only issue, i'd chalk it up to being EA, but this is the LEAST of the issues)

Latest update completely broke the game, cannot play because now the screen is scaled so that the majority of it is outside the monitor. No graphics options to fix this. Or basically ANY kinds of options, you just start the "game" and that's all you can do. So yeah, now the ONLY positive of this garbage is gone.

This is coming from a professional maker of train simulators made for driver and conductor training but it looks like the company just got a new grad and told them "hey port this thing to steam, we'll be here counting the money from JR East, yoroshiku" as is very common in these "professional japanese companies".

chiragganguly
chiragganguly

The game is extremely realistic and feels awesome to play as the video feed is literally live. What this needs now is more routes and different rakes/trains to experiment with. Eagerly looking forward to some more routes from the Developers. Good job!

Radaroo
Radaroo

I've been playing Ongakukan Train Simulator series since the early PC versions. With all my love to the company and the previous products, I don't understand how the video based simulation can require 16GB RAM and a dedicated GPU. Yes, the picture is good but as long as it doesn't run properly it's no use. I don't think my PC is too bad because Japanese Rail Sim works just fine with the same technology. Unless something changes regarding optimization it's a disappointment, not even talking about minor flaws mentioned in other reviews. I'm still hoping for better.

tsjernobyl1
tsjernobyl1

This simulator has a lot of potential, I'm looking forward to the real release with more features and routes!

There where however some problems, It was unplayable on my Intel/NVidia laptop but on my all AMD setup (Processor and Graphics card) it was a smooth and fun experience. So I hope soon the DevOps will add menu's to tweak settings.

For the comments saying "This is just a videoplayer" I can't agree, If I'm not mistaken this is how they train real drivers in Japan (at least I've see this in the statement from JR East) and we have systems in this game that are simulated.

inoueysy
inoueysy

まだ早期アクセスなので今後の発展に期待しますが、購入に迷っている人は以下の点に注意した方が良いでしょう。
・グラフィック等の設定変更が出来ない。
(解像度や垂直同期の変更が不可となっており、プレイに支障が出ることがある。※144Hzモニターなどで映像が倍速再生されるとのコミュニティ投稿あり。)
・音と操作方法が不可解
(業務用シミュレータを活用したとあるが、実車の音になってないため、かなり違和感を感じる。また、操作方法が独特で、BVETrainsimという日本ではやっているフリーのトレインシミュレータの操作方法とも違うため、かなり困惑する。)

今後以下の機能などの実装を期待します。
・異常対応
(現実の路線では緊急停止を指示する信号の存在等があるので、それの対応をしてみたい。)
・天候変更
(現在は晴天下での運転になっているので、天候状態の悪化をシミュレートしてほしい。)
・他社線追加
(JR東日本のトレインシミュレータなので難しいと思うが、東京臨海高速鉄道りんかい線や相鉄線といった、他社線も運転できるようになればなお良いと思います。)

English version below (using Google Translate)

It's still early access, so I'm looking forward to future developments, but if you're hesitating to buy it, you should pay attention to the following points.
・You can't change the settings such as graphics.
(It is not possible to change the resolution or V-Sync, which may interfere with play. *There is a community post that the video will be played at double speed on a 144Hz monitor.)
・The sound and operation method are incomprehensible
(Although it says that it uses a commercial simulator, it doesn't sound like a real train, so I feel quite uncomfortable. Also, the operation method is unique, and it is different from the operation method of the free train simulator called BVE Trainsim, which is used in Japan. , quite perplexing.)

We expect the following features to be implemented in the future.
・Anomaly response
(Since there are signals that instruct emergency stops on real routes, I would like to deal with them.)
・Weather change
(Currently, we are driving in fine weather, so please simulate worsening weather conditions.)
・Addition of other companies' lines
(I think it's difficult because it's a JR East train simulator, but I think it would be even better if you could drive other companies' lines such as the Tokyo rinkai kosoku tetudo Rinkai Line and the Sotetsu Line.)

kwillist
kwillist

Sim runs smooth and is a lot of fun to drive. Game is a bit on the short side but is clearly stated in the description and more stations are expected to be added during Early Access. The sound of the trains are very authentic and sounds great! You can drive using a keyboard or mouse scroll wheel. For the time being I prefer driving with the mouse until full train controller (mascon) support gets added in the future as the developers have stated. One thing that might help would be if there's a bit more info in the instructions in Beginner Mode about signalling for the Hachiko Line. As it stands now it's hard to know what the speed limit is for beginners unless you know how signalling works. Lastly it'd be great if station melodies can be added in the future. Overall great work Ongakukan, big fan of your work. Looking forward to more stations and future routes!

Cheronobyl
Cheronobyl

Driving trains is really hard, but this simulator is excellent.
Please add more routes. My favorite to ride is the Yamanote Line, I'd love to conduct it in-sim.

Alice Margatroid
Alice Margatroid

updated review about a month later: The developer has lacked in any comunication with the comunity, only 1 patch has been provided, I currently do not feel like anything will improve at the current rate. I would advise that if your intrested in this to wait rather then rushing in as the content is just not enough for what it is at its current price.

This is a FMV based simulator in the style of denshi go and railfan games. this means that their are no external cameras to use. the physics are authentic and the stopping distances are long. currently their is not much content and the controls are a little laggy on one of the routes. but the biggest problem is the fact that currently you have two routes with two trains that are really good, but you only have 10 stations between them for stopping and each route is one way currently. hopefully as the game progresses we will get more as I feel like their should be more, but as of right now, only buy this if you want to get a taste of the sim and not if you want a full experience. I still strongly recommend any railfan wishlist it and wait a few months if your worried. overall though, I do recommend it.

Waypoint
Waypoint

In short, the game has some problems (for the moment). Could get better.

Some pros and cons:
Pros:
- Nice scenery
- Very good directions
- Keyboard command is just like BVE

Cons:
- Poor support for high refresh rate/frame rate. The game would be much faster (makes it hard to drive and unrealistic) if the frame rate is above 60 fps (after all this is a VIDEO game).
- Door signal lights up before the door closes.
- Controls feel a bit sticky, and hard to tell position if running without HUD.
- Sounds: motor sounds sound a bit off when operating high speed; no customized boarding melody and announcements.

Astra
Astra

Currently pretty short but enjoyable and authentic. The controls are a bit clunky and do require practice to get right but that's part of the fun. Surprisingly very little bugs except for if you have a 144hz monitor you will have to change it to 60hz since the game run's double the speed.

Overall I had fun but I would wait to buy until full release since there will be more content and better performance. For 980 Yen or $10 its a little much for whats in the game right now but I'm hopeful that will change soon. Personally I want to see more urban lines like the Yamanote Line hopefully they'll consider adding it in the future. Additionally I wish there was a bit more introduction to Japanese Rail protocol as someone who lives in the States I was tricky at first. I will update my review as the game updates!

Overall I give it a 7.5/10 at time of writing.

eyaan
eyaan

Z to accelerate and X to slow down? more like Z to press play on the video and X to go slow motion. There are TWO controls in this game, accelerate and decelerate. No interaction only watching recorded videos of rides I can find on youtube. Waste of $10

Doger_W
Doger_W

in my opinion This game is already pretty good for an early access game, I am quite satisfied with the graphics and the sound of the engine at 110 DMU feels really good, then the sound in the train driver's environment is also pretty good maybe what is missing is the sound of the station environment and maybe if possible also add on-train announcements when the train will enter the destination station, Also if possible add different events when we play the route repeatedly maybe it will make this game more interesting and also I hope for the future the route can be extended or if possible make a full route, I would be happy if you add a full or long route on the next route, especially for the Chuo line if you release it of course, but I would be willing to pay more for a long and full route and also with different rolling stock options of course. Overall a great start for JR East and ONGAKUKAN, Thanks a lot for the hard work, I can't wait for the next update of your game.

OneTacticalCat
OneTacticalCat

I play BVE5/6 most of the time but its a fresh take on the simulator since the E233's D-ATC and TIMS monitor are properly used. It has a lot of work to do but that's the reason it's an early access game.

Eddds
Eddds

I've enjoyed this sim so far, it fuels my inner 電車オタク!!
Very short at the moment, but for the current price, it's fine. I will be waiting for more stations and other lines :)

Agera
Agera

This is certainly different from your TSW and Densha De Go. Essentially this game is a video player whilst uncommon in the west, these types of games are very common in Japan. This is the game for you if you're looking for your ultra-realistic graphic simulator with the basic fundamentals of learning how to drive a train. This game is essentially the JR East training simulator, so it acts and has all the sounds accordingly (excluding melodies, probably due to copyright). Having looked in the game directory, some updates are coming from what I can deduce, the weather is already in development, including rain and snow. It does have limited routes at the moment, but for 15AUD, it is important to remember that the price will go up as further developments to the game release. Suppose you're going to purchase the game as of release day. Keep in mind that you're purchasing an investment that hopefully will appreciate as time goes on. As of this moment, if you are a JR Rail Fan, I'd say pull the trigger and go for it; otherwise, if you're looking for a further developed sim, wait and come back in a few months. If you know what you are in for, you will enjoy this game if you purchase it.
I've uploaded both route gameplay here with raw game sound if you want to see: https://youtu.be/4o883Ha9SPk https://youtu.be/d3HOu9lhS-o

Choco Matte
Choco Matte

I always have a sweet spot for train simulators, being introduced to these kind of games firstly with Densha de Go! back in PS1, and OpenBVE in PC. I thought i need a chill game that i could listen to music but still concentrate on the game, and Train Simulators are perfect for that! Priced reasonably, i instantly hooked myself to buy this game and hopefully it turns out to be a good investment. It does feel like a demo at this current state but this review is early access and will be updated along the way. I can only hope they don't go the "dovetail route" (Remember the likes of Train Sim World and Train Simulator Classic from that dovetail publisher? Yes those games has too much individual DLCs and too pricey)

Pros:
+ Realistic
Unlike other Train Sims that builds 3D modelling for the scenery, this game basically uses real-life video capture of the track. It's kinda like you scroll through Google Maps Street View, but this one is on a train track and the speed you are going is controlled by the train speed.

+ Official Route
Published by JR East themselves, this game features the JR East routes in real-life. There are just two routes on early access but they plan to add more. This game should hit homes for the Japanese peoples who used JR trains regularly, and any railfans alike.

+ English Menu and HUD
As someone who doesn't really understand japanese (yet), i really appreciate the fact that they have English on Menu and HUD inside the game. The manuals of the game is also provided in English which is really helpful.

+ Friendly Beginner and Intermediate mode, and Challenging Pro mode
When i mean friendly here, they don't really punish you when you failed to stop in time, instead they will reset your train to the station. They also adjust your train to speed limit.

+ Good Immersive Train Audio
They faithfully captured the train sound and signals nicely, and it is a huge point for any sim to have an immersive sound experience. I do wish they updated the sound to have train station melodies as well, simply because Japanese train station melodies are rad and it will also enhance the experience.

Cons:
- System Optimization
As it is in early access, I do think they should iron out system compatibility. If you want to run this game properly you must run this game at 60 fps, otherwise the timing is gonna be off. Too low FPS, and the train will be too slow. The current requirements of NVIDIA 10 Series GPU and 16GB RAM is too overkill for what basically is a video player game. I have no hard time using 1050Ti and RAM usage is actually low. But on Integrated Graphics Intel HD 630, the game is actually running, but too slow.

- Lack of Explanation or Tutorial for the game
Even though they provided a somewhat helpful manual, it isn't really beginner friendly towards someone who never tries any train simulators. Would they have any idea about Train Signals? Speed Limits and where to look for? What is ATS?
A thoroughly explained in-game tutorial about these should be helpful especially for first-timers who are really new to these kind of games.

- Lack of features on this Early Access
Given the nature of this game as more like a video player game rather than 3D modelling, perhaps i couldn't really ask too much on groundbreaking features like VR. But, i would like if it is possible to have these features:
a. Train Photos and Train Maps on the Route Selection
b. Train Station Melodies
c. Night Train
d. Speed the train is running and Speed limits on the HUD for beginner mode
e. Explanation for what is on the dashboard in english (Yes the dashboard is written in Japanese and i have no idea what is what save for speedos and brakes)

Fun Fact:
The music on the menu is made by Katsushika Trio, and one of the personnel is actually the CEO of this Ongakukan Company who develops this game

Traden
Traden

First of all the sim runs great, the only problems it has at the moment is that there are only two short routes you can drive but the devs have promised that they will include more routes and expand the sim which is good, on the other hand the sim lacks announcements and the speed limits that's need to be shown in the HUD (especially on the Hachiko Line) like the previous Ongakukan games and the physics seems a bit weird and it feels like the train is running on butter and finally there are some sound issues like in the Keihin Tohoku Line the pitch of the motors rises abruptly when the train starts to gain speed.

Overall its a pretty good game but it has some issues. I would suggest the devs to add a points system just like in the previous Train Simulator games that were released on consoles and make the game more like the older games. I hope they will view this review and implement my suggestions.

nmrbear
nmrbear

These kind of video rail sim games have been out forever, usually browser based. It's nice to have one that's bilingual and will hopefully have more DLC coming. It's early access so bearing that in mind the sense of speed seems off. Travelling at 35kmph seems more like 350kmph, like a bullet train rather than a commuter train. I also like that the screen isn't full of flashing prompts and lots of electronic sound effects (I like Densha de Go but sometimes it can be overwhelming). Also! 240 FPS and my graphics card is barely switching on! ;-)

badreez
badreez

I am new to this type of prerecorded sims. Its like controlling the speed of a video, its funny to see real people taking video of train arriving. But it will be the same if you play the next time. Not sure about traffic issues waiting at signal and there are no scenarios so its the same thing again and again. I bought it out of curiosity and its 12 bucks so not a loss or anything considering its an early access.

telautime
telautime

User interface:
- The user interface when I first launched the game looked rather rasterized, which gave me a feeling that it was put together too quickly, and I was somewhat disappointed.
- Some alerts, like the Dead man's device, don't have a textbox with them.

Video:
- This is a full-motion video (FMV) simulator, different from, say, Taito Corp.'s Densha de Go! series, which uses 3D computer graphics. The Hachiko line scenario works flawlessly. The frame rate was almost constantly 60FPS and I didn't see any lag when I played it. The story is unfortunately different for the Keihin-Tohoku line scenario, where the frame rate was anywhere from 54 to 60 or 61 for me, which resulted in noticeable lag. (Throughout the time I tested the game my laptop was plugged in to mains power.)
- There is no option to adjust the video output size, but the game fits larger screen resolutions well (provided you set your monitor to 60Hz frequency.)
- One particular problem with FMV simulators is that when the train initially departs or is close to stopping (less than 10 km/h), the frame appears blocky and not as smooth. I'm pleasantly surprised that this game almost doesn't have this issue. In general, so long as you don't leave the train at walking speed for a few seconds or more, you should get smooth, or fairly smooth video from the game.

Sound: Other than the lack of train announcements and departure melodies, I have no complaints at time of writing.

Controls:
- Unlike some earlier reviews, I felt that the Door light was indeed synced with the actual closing of the doors.
- If you are new to train simulators, or transitioning from other ones, please note that there may be a brief delay between your input and the result on the E233 Keihin-Tohoku line train (i.e. if you take power or apply the brakes, it may take a second before the train actually takes power or brakes.) Approach stations sooner, put your brakes to 7 or 8 first, then reduce as appropriate. There is no such delay on the KiHa 100 Hachiko line train.
- Some speed limits on the Hachiko line is reflected on the ATS onboard, but others aren't, so please watch out for them.

Final notes: The smooth video alone was enough to win me over at first glance - despite its shortcomings in actual game play, the game is a marked improvement over Ongakukan's past comsumer simulators and some competing games today. And at $10, this is a steal! I would recommend the game with confidence.

I certainly appreciate JR East and Ongakukan's prudence in releasing it via Early Access, and I'm glad that they are planning to include extra lines too.

Eugenia723
Eugenia723

Originally wanted to recommend:
For the ultra-realistic graphics and sound effects are better than Densha de Go.

However, with the current structure that's not supporting to run the the content smoothly, HKD52 (USD7) for only a few stations are too short.
I'll recommend when this turns to a full length on full access,

This is a literal video player that similar to the machine in arcade. but No continuity as a game in densha de go.

For now, the issue of only supporting 60Hz, but causing the videos goes much quicker if the PC is running above that.
on 144hz , the video played 2.4 times quicker...

Requiring players to set the PC to cap refresh rate on 60Hz before start.
Pressing ESC will exit the game without warning.
No options to change key bindings, resolutions, zoom in/out.
No 'save', no scoring system. No 'setting' menu. No rating for the drive ...
The display on the cab is not clear - pixelated

When this game supports ultra wide (21:9) and fix the major issues, as of writing do not recommend right now.
I do have faith in believe this game will improve and hopefully change this review.

TOKYOMETRO
TOKYOMETRO

Finally Had it on PC, no emulator anymore
Had a little trouble on the Keihin scenary
At my first gameplay it was 50FPS and suddenly drop to 15FPS Sometimes even more worst and sometime Came back to normal and i didn't enjoy that
Different from the Hachiko it run pretty well, no fps drop or freeze after 1hr playing
Well still an early acces game, can't expect much
Hopefully at the final release my gameplay had a much better FPS
really excited for waiting the game to fully released

ooxShwingxoo
ooxShwingxoo

Limited stations at this time (Early Access) - but this is reflected in the price. For £7 it's fun for what it is, and therefore recommended!

ROBERT LANDOLT
ROBERT LANDOLT

The gameplay and audio are worth the price when you compare it to other similar games, but It still needs a lot of polish. 13 bucks for 2 routes is a pretty good entry point, but If you're still on the fence I'd just wait to see how the first few updates are handled.

If I can make some suggestions to the devs;
-the main menu is pretty archaic and could use a coat of paint
-although the current control layout is comfortable; controller mapping should get added especially since it would benefit those lucky enough to have densha de go controllers
-JR Freight routes would be a neat addition since freight routes rarely appear in these types of Japanese rail sims

NoSuchAgency
NoSuchAgency

Feedback for the devs, as asked on the store page
Hi players, hi JR East, hi Ongakukan,

Glad to see Ongakukan back on the non-professional side of Train Simulator series, i'm a fan from PSP and PS2 era.

This is a small feedback for JR East and Ongakukan, compairing this game to other train sims and the previous titles in the Ongakukan's Train Simulator series.

Some people didn't seemed to understand the main thing about this game, that is to say : "Driving a train while playing a video".

Pros:
- High quality video with better framerate than previous titles, better feeling when driving slow.
- The 2 routes are good and completely opposite, one very busy one, and a more rural one.
- Sounds are nice, feels immersive. But isn't there missing famous "japanese station annoncement songs, different on all stations"? I'm not sure.

Things to improve:
- The UI. In begineer mode, it would be great to have Speed, Max speed on the top right corner display, as on previous versions.
- On some Train Simulator titles, you added, on the bottom left of the screen, a "repetition" of signs as seen along the line, blinking faster as you approach. Can be good for mobile players (later on that) and people with visual difficulties.

Missing and "important":
- Add generic Xbox controller support, either through your game itself or a Steam official controller scheme.
- Doesn't run on SteamDeck, with Shaders error on launch. Could be great to have SteamDeck support as it just came out in Japan as well, might not be too hard to pinpoint the problem to have Proton support.
- Add some "signal database" like on most of your titles in the main menu, for non-japanese fans to be able to obey signals along the track.

Missing and "could be fun":
- Maybe some kind of disruptions occuring randomly (just like you would have on a professionnal Train Simulator for drivers) : level crossing red signal (obstructed), or a late train in front of us (even though we can not see it, playing just with signals), obliging us to keep a very careful eye on signals. If you have other ideas, it might be fun.

If you are a player, and you have a constructive feedback as well, maybe we can combine all this in a super thread for the devs.

Keep up the good work, and hoping to hear about your ideas soon,
Max, a French fan

🚂🚃Taschi🚃🚃
🚂🚃Taschi🚃🚃

As of right now, you can easily breeze through all of this game within 30 minutes. Core features like customizable keybinds aren't there, and the UI is pretty rough.

As video-based sims are notoriously bad at depicting any kind of operational variety (e.g. dynamic signalling), I wasn't expecting anything beyond a few hours of sightseeing, but even that just doesn't work thanks to the crushing lack of content at launch. I don't think it is worth the €8,19 I paid for it, to be brutally honest.

Tuganator 3000
Tuganator 3000

What i dont like is not having the possibility of customizing the keyboard keys and the beginner mode should be teaching where to start braking and a points system.

I enjoyed what i have played so far.

gertj3
gertj3

Wow yes, this is just awesome, this is what i was looking for all the years, this is what train simulator should be like, like real life, real people, real traffic and terrific sounds, the developer did a great job, cant wait for more to come, will explore more later but so far top class.

suprakawaii
suprakawaii

See a lot of comments that say that 10 USD for this game is way too much. It is the first day of an EARLY ACCESS game, like, lol. You pay for something that is still in development, and JR East are pretty open about it, like, here is what we have right now, more stuff is on it's way. Really fun to play, looking forward to the expansion of Keihin-Tōhoku Line.

Coco
Coco

I am a big JR fan, and I'm not very amazed by this game. This game is pretty boring and not too well optimized. The sky is very bright, and the video that plays in the background is of low quality. I think that this is a good concept, but it still has a long way to become worth its price. You can find better train sims for free, and the "Japan" theme does not compensate for it.

www.onlyfans.com/Jassman
www.onlyfans.c…

Amazing game honestly. Densha de Go can pretty much shut down the game. The only tiny thing I ask for is if it can have announcement. But appart from this, nth much can really pick on.

320iMSport
320iMSport

JR East Train Simulator is ticking the boxes so far for me.
As a train driver in real life, and a long time follower of the early Train Simulator Plus, Densha De Go & Railfan games released on consoles (I have the 1st Railfan release for PS3) , I am pleased with the VERY smooth and clear video footage.(after a tweak to my monitor refresh rate)
*At first, as I run a Samsung 144Hz monitor, the 'gameplay' was quite stuttery and inconsistent. The video footage seemed to be playing too quickly & the braking was very hard and harsh.
By forcing the game to run at 60Hz via Nvidia Control Panel, when I reloaded the sim, it was a VASTLY different experience!
Butter smooth video & all aspects of train control and sounds were more realistic.
I am so chuffed that this has finally come to our PCs at home. I wait with great eagerness for the full, longer versions of the routes & densha de go controller support hopefully. The ability to have gauges and train control systems displayed on separate monitors would be absolutely amazing!
Thank you Ongakukan! Best $14.95 I have spent recently.

ibberah
ibberah

I think that it is worth the 10 USD it costs and that if you think it is too much you should be blaming yourself as you are the one that purchased an early access game out of free will. You can't expect a game to be great on the first day of release, much worse an early access game.

Do not buy this game if you are expecting a full game, it is in early access and there is much that still needs to be done.

I am really looking forward to more updates of the game, as it has great potential.

pradityasetiawan
pradityasetiawan

I expect to see more route and longer route, this early access content already good enough, especially the sound i personally like it. Maybe it is possible to model the train, station, and more in future to make it more dynamic

Rudolf Jan
Rudolf Jan

Well, what shall I say about this?

You get two Japanese commuterroutes and you are the driver of a passenger train. The key idea is that you keep the speed limits and stop in time at the right spot in a station.

You start in the cab, There is an external view, but nothing more. For driving you only need to use the mouse scroll wheel.
Your performance is not evaluated. There are no scenarios , tasks other than stopping at the stations till you hit the last one.

it may be a realistic driving experience, but at the moment it feels a bit simple.
So it works, it gives you the experience of driving Japanese commuter trains and it has a nice Japanese urban atmosphere.
My guess at the moment is that you will get bored rather soon. See it as an investment in a potentially nice game.

The functionality is limted thats why i do not recommend it. You may like it, but it is not a must have.

gits
gits

Wow, FMV video was very smooth. In PS2 games, there was a speed meter on the top right and a speed limit. Please add it to this game so that we can turn off the HUD and enjoy the full-screen drive.

Quittung
Quittung

I have been waiting for this ever since I discovered Ongakukan's train simulators for the PS2. So far, this looks very promising.

This style of simulator does not render much; most of what you see is a video that is sped up and down to match your speed. You loose some flexibility, but you gain detail and performance.

On that note: I had no issues with performance on my 8 year old PC, but my friend, who installed the game on a HDD, did.

Right now there are two lines with around 10-15 minutes worth of track each. The UI is functional, but not great. It would be nice to have a key to reset all controls. All of that I expect to improve as the game matures.

There is little to no hand holding. You will need to figure everything out on your own, including upcoming speed restrictions. It can be frustrating at first, but then quickly very rewarding once you get familiar with a route and start stopping with 15 cm accuracy, on time, every time.

FubyDoo
FubyDoo

Just a quick review of JR East Train Simulator in Early access for 9.99 USD.. well.. its short.. really short.. two routes.. maybe 2.99 USD worth in Early Access for content.. but it's kind of neat to watch as a novelty.. if you noticed, all the buildings and people etc. are video.. reminds me of back in the day with beta/vhs games on tape (dang I aged myself there) lol.. I enjoyed that part of it though. No hard commands to learn.. very little to do.. I have to figure out these stop points.. but other than that.. very simple game.. I think I used "Z Q , and ." for all my go and stop.. the rest was just watching for a station.. although you can remove the cab overlay view, there is no such thing as outside camera angles or such. will see how they expand it. I think it suppose to be actual training videos they use for their drivers.... anyways.. i am going to say 1/2 thumbs up seeing it is early access.. but it needs some content soon.. real soon... I mean I got 30 minutes in it and done the two routes already.. that's all there is folks..

Doctor_Akiba
Doctor_Akiba

This should be a "neutral", but since its only a thumbs up or thumbs down, let's go with "up" to encourage the devs a little.

The current "early access" state of the game should be a demo. There are only a few tracks, there are no adjustable settings, and everything is pretty much bare-bones.

The UI on the train dashboard does not provide immediate visual feedback, which means its mostly guessing if your inputs for brakes and throttle are being registered.

As mentioned, there are no settings for controlling the configuration of the game. First, its locked at 60mhz, which will cause errors for players on higher monitor refresh rates (you will need to set your monitor to 60 to play this game).

Second, control issues. There is no way to adjust keybinds -and there is no controller support. You will need to learn the keyboard controls as-is. The least they could have done was provide a small overlay showing what keys does what during the actual gameplay (you could see the information from the game's main menu, but for people still trying to learn, this will mean doing a lot of back and forth).

Considering that the game is up for purchase, one would expect a little more polish and cohesiveness. Especially when there Sonic Powered's Japanese Rail Sim: Journey to Kyoto (鉄道にっぽん!路線たび 叡山電車編) is already out there offering pretty much the same exact gameplay.

Overall, JR EAST's first foray into an international commercial release is lackluster, but promising. If this was an Alpha or an early Beta, then the current state is understandable. The foundation is pretty good, and other similar games show what it can be in the future. Fingers crossed this game gets out of its growing pains in development soon.

Etheron
Etheron

(下部に日本語コメントあり)
Since it's in the development stage, I wouldn't blame the developers for what I experienced in this game, at the moment (2022/9/25) but.....sincerely, it's not good, nor bad at the moment.

The scenery... seems realistic, but it's just a recorded video that playback when the train is moving and stops when you stop moving.😅
If you stop the train while another train is coming, that train will stop too! (not to count the pedestrians, cars, and also the flying birds that stop moving in midair when your train is not moving...🤣)

But in the end, I'd vote positively hoping that it will become better.

開発段階なので開発者に文句を言うつもりはないのですが、現段階(2022/9/25)では良くも悪くもないですね。

景色は・・・とてもとてもリアルかと思ったらただの「録画された映像」を電車の動きに合わせて再生・停止されているだけですね。
よって、途中で電車を停車すると、周りの歩行者や車、更にすれ違う電車や空を飛んでいる鳥でさえ時間がと待ったかのように動かなくなってしまいますね(^_^;)

でも今後もこのソフトの開発が進めるにつれて、上記の体験を上回るような仕上がりになることを期待して高評価を残しておきます。

Manowar
Manowar

Классно. Я прямо кайфанул, как в настоящем поезде покатался только с горячим чайком. Только уровней мало, быстро запоминается одно и тоже видео.

Schnauzahpowahz
Schnauzahpowahz

As an AMD user, I DO NOT reccy this game. Seems a plenty of people have a decent experience but I've tried everything under the frikken sun to get this to run smoothly. I've locked the refresh rate and the fps to 60 yada yada bla bla... doesn't help at all.
I get these constant stutters and the quicker the motion video goes the quicker the stutters happen (this is not a "sim" by the way, its an old school full-motion-video, like from back before a lot of steam users were existing on the planet)

Apparently this wasn't developed with AMD hardware in mind (As I've noted in a few places seen across the interwebs)

It seems neat enough though otherwise, while there's only 2 lines and 2 multiple units to operate it seems very realistic, the sounds are great and it was easy enough to understand as an english speaker.

If you have intel/nvidia... go for it. If not, avoid it

Hey devs, optimize this for AMD hardware kthx.

***0/10 stutter fest***

Daïmanu
Daïmanu

Very beautiful graphics, the game is not yet complete, but I really want to see more.
However, my computer just crashed after a few minutes playing the game, so I wait for later releases.

craig971
craig971

Unlike other train sims of this ilk, there is hardly any juddering when you first pull away from a station. Smooth from the moment you start moving. It does help making you feel it's not a video. It is short at the moment but I am really enjoying it. Sounds are good and for early access and at the price, no complaints.

I do have constructive criticism. I would like the choice to have distance to go etc... in the bottom left of the screen and the moving marker of when to stop. The speed clock is in the bottom left and trying to keep looking top right for braking distance and then to watch bottom left to see speed and back and forth. I would like a chance to get rid of the dash view so it's full outside world view but in top left/right you can still see speed, throttle and brake selection and distance to go. I hope as lines get extended we will see more trains and people.

You are doing a fantastic job. Can't wait to see more updates over the coming months.

UPDATE 29/9/22 ....

Having played more I do notice a flaw, a big flaw. The fact this runs from a video recording means the views are very true to life and that I love. However, as you drive and enjoy the outside views, you see people walking, cycling, driving way too fast. So fast it's comical. Through trial and error I have determined you accelerate on 2-3 notches and go no faster than 40 KMH so the outside environment looks believable. However you then can't keep to the time schedule. I have no idea why the developers would video a train during a normal service and then put in faster speed limits which means the outside world is now moving too fast.

Japanese Rail Sim: Journey to Kyoto, is still the best for me.

rwd601
rwd601

I love this game. I wish there were more jingles, more anouncements and more stations in the future versions. Chuo line passing Kichijoji is my facorite, so I hope someday this game will have a chuo line version as well. The images are referred to as being a video, but this does not bother me at all. The images are neat and fit very well a game like setting, and the realism of the environment is just lovely. I dearly hope the developers will add other nice areas of tokyo in the same style.

Audiomaster
Audiomaster

I'm giving it a thumbs up because (i) I love the technology and idea of full motion video, and (ii) it's still in early access. However, it's really a neutral rating because the current (Oct 2022) content provided is staggeringly short/small. On one of the maps, it's 5 close (metro style) station stops, then it's all over - in around 8 minutes. The other map is slightly longer but still a little over 10 mins driving, but the diesel unit with that map isn't as nice as the EMU on the other. They really need to add more stations to both routes ASAP because as is, it is less than most free demos would provide. I played each route twice, and as nice and unusual as it was, that took around 40mins, and there's now no further playability, without it being an absolute replica of what I just played. In terms of buying now - not for everyone. But I am excited to for future updates and just hope more playable content comes (very) soon, to keep excitement and support alove.

Aizawa_Nikuro
Aizawa_Nikuro

for me The game looks boring. It's like just sitting in the cockpit that can't move and when I'm playing it sometimes freezes. But the realism surrounding the city, the buildings and the people, I really like it.

phil-w123
phil-w123

this is the best game i have ever so for trains in it are u going to do more for lines and routes for your out standing game u have made i cannot stop playing this game please make more stuff for it if i had to say this game is going to be one off the best cheers

ytayj
ytayj

It's good fun, and quite immersive in a way TSW doesn't manage with its frequent loading stutters. I hope it gets more/longer lines.

It could do with better explanation of speed limits and ATS for the Hachiko line. Essentially the speed signs are the rectangles that say 70, 85, etc. and the black and white crosses are "no speed limit" signs. On the multi-track electric portion, the absolute speed limit appears to be 100km/h while on the single track unelectrified section, the limit is 85. ATS seems to have a tolerance of about 5km/h and will automatically brake for upcoming speed restrictions. It will ding if you're going too fast.

ctrfk858
ctrfk858

This game works best with a game controller designed for train simulator.
I would hope for the developer to maintain general compatibility with game controllers soon (on or before full release of game).
I am patiently waiting for more features to be added for an even finer immersive train sim experience!
Please keep up the good work!

Mac6
Mac6

It's an interactive video player. Sadly, they didn't take stills so when you're stopped, you'll see motion blur. Has enough to keep you entertained for about an hour, maybe more in the future. There are MP4 video files but they appear to be encrypted.