Our rating is calculated based on the reviews and popularity of the game.
Release date
3 November 2022
Steam reviews score
87 (16 votes)

Laika is a third person perma-death runner game. A robot named Rico launched into the space. While Rico overcome various obstacles, his journey starts by encountering Laika's trace and ends by finding Laika!

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Laika system requirements


  • OS: Windows 7/8/10
  • Processor: 2.0 GHz Dual core
  • Graphics: DirectX compatible 1024 VRAM or better
  • DirectX: Version 9.0
  • Storage: 250 MB available space


Recommended requirements are not yet specified.
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Larry the Medic
Larry the Medic

only 99 cents but the amount of cpu this game uses is mind blowing. It's demanding more than most AAA games. it's crazy and whatever is causing that needs to be fixed. Hopefully since the game is in early access we will see a change there. This game also just falls under the category of would be way easier if it wasn't just a terribly constructed game. The control of the character is awful and your hitbox is like 1.5x what you actually look like. So, you'll be caught by stuff you're clearly missing or haven't touched yet. I've always enjoyed difficult platformers, and when I saw this one described as the "hardest platformer on steam" I was pretty excited to give it a try. Unfortunately its just a game that plays awfully and thats what they want to call a challenge. There is already way too many games like that. Seriously don't need another. I'm all for troll spots where you finally make it to a new spot and the first platform just falls under you and kills you. That stuff is great. Same with hard jumps and other things that human error causes the downfall. Not just crappy worse than ancient character control. Like I said already it's too played out. So hopefully with this being an early access title you can keep the difficulty and all the challenges but have a game that's at least fun to struggle through.


Great and difficult platformer, my only issue is the green platforms at the very end don't feel fair, they're very buggy and it feels like a gamble whether you land on the platform or not.

A shadow that appears beneath the robot would also be nice, so that you can see exactly where you're landing