Lost Grimoires 3: The Forgotten Well

Lost Grimoires 3: The Forgotten Well
N/A
Metacritic
81
Steam
54.962
xDR
Our rating is calculated based on the reviews and popularity of the game.
Price
$14.99
Release date
14 December 2017
Developers
Publishers
Steam reviews score
Total
81 (103 votes)

Save the kingdom from curse!

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Lost Grimoires 3: The Forgotten Well system requirements

Minimum:

  • OS: Windows XP, Windows Vista, Windows 7, Windows 8, Windows 10
  • Processor: 2.0 GHz
  • Memory: 1 GB RAM
  • Graphics: 256 MB VRAM
  • Storage: 2 GB available space
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One of the *worst* Artifex Mundi games I've ever played, and I've played a lot. Bad puzzles, shallow story, and music so bad I had to turn it off. Perfectly stupid "creative" games like horse riding that are just poorly executed. It also has a totally unneeded camera shake that is annoying and cannot be turned off. Avoid this one like the plague, there are better HOGs out there for sure. I'm ashamed that AM let their name be attached to such a stinker, way beneath them.

kyklad
kyklad

An average hidden object game that is animated and voice acted.

Graphics have appropriate quality: the locations are well-designed and detailed, the animations are fine.

Sounds and music are fine. The quality of the voice acting is average, several dialogues differ from the subtitles.

Puzzles are very easy and pose no real challenge.

The use of match-3 mechanics for the alchemical spells feels like a fine addition at first, but it quickly becomes overused and tiresome.

The story is average: it has no significant plot points and ends with a cliffhanger.

There is a map available but since the locations are grouped it is not really required.

There is only one set of collectibles (morphing stone faces) but luckily they are relatively easy to find. There is also a help option available that tells the player whether they have already found the collectible in a given scene or not.

There is no bonus story.

Miss Zi Bunney
Miss Zi Bunney

Hey! Hey! How can you possibly give THAT KIND OF AN ENDING AND THEN... Have no follow-up...?! OR EVEN an afterstory?! BAD! NOOOOOOOOOOOO!

It's all your fault for making the MC and Syl likable! You bassies! That's all I can think about now! And an ending that's akin to one of them that's found in the "Hob" game?! (Not saying it's the same... Just similar...) ARGH!

Game is good, pretty to look at and rather easy to play. I liked playing with the Alchemy Bag too. Phoenix is cute. The cat is cute, albeit high looking and... *-*

I am going to go ahead and write my own ending.

Thanks a lot.

No but seriously... Good job. :D =) :>

sjd9910
sjd9910

Continues in the same vein as the first two games in the series. These developers have that 90's point and click adventure game style down pat. Has a few new types of controls for some of the minigames that were a little confusing, though. Even though I struggled with them, I was able to complete them without much fuss. Still a recommend.

sunlit_music
sunlit_music

Very beautiful game. Lovely music and interesting characters. Story is well told and original. Puzzles are challenging and clever. Definitely recommended if you like puzzle games and hidden object games.

Abyssinian
Abyssinian

**NOTE:: Left the game running, so play time is off. More like 3 to 4 hours.

This is a typical HOG, but I have to say that the story in this one got to me more than I expected. It's rather engaging and though it's on the verge of being cheesy, the voice acting is good enough to pull off a rather emotional ending. Best of the series.

ajoyfulowl
ajoyfulowl

Wow! I was genuinely so impressed by this game. This is probably one of the better stories I've seen in HO game, I was shocked by how into it I got by the end. A little budding romance! Tragedy and surprise! It was so well done and I really loved it. The only problem is that it ended on a cliffhanger...man I wish there had been a bonus chapter or something to resolve that. But other than that, a really fantastic game! Great gameplay, good music, really well done voice acting and writing.

Big Backpack
Big Backpack

I was surprised by the voice acting and the amount of cutscenes in this game-- in a good way. The production values here were higher than what I'm used to for these games. The rest of the experience was mostly standard fair, which is fine, and the puzzles I don't recall having many irritating repeats like some other of these HOP games can have in the various sequels or adjacent series.

The last game in this series I had criticized for technical issues. I'm happy to say that in this game despite it sharing the same gem matching minigame mechanic for alchemy, the clicking and dragging works much much better, I had no problems with it in this game.

There was an indicator in the HUD for how many collectibles you've acquired so far, but this one didn't actually tell you if there was a collectible in the location you were currently on, and if so, if you had already found it. This was a little disappointment, but I didn't have any troubles finding them all in 1 playthrough in this game.

There is no bonus adventure.

The other thing with this games, similar to the last one, I still had trouble trying to determine if this game takes place in the same world as the previous 2 games in the series or not. It's possible, and I found a couple of Easter eggs from the previous games while playing, but it wasn't clear if these were *just* Easter eggs or if they were meant to imply a shared world. But still cool to speculate about. The game certainly doesn't hurt for their presence.

sesenra
sesenra

This may be one of my all time favorites from Artifex Mundi and if they keep up with the high quality graphics, beuatiful art, and captivating plot found in this game, I won't even begrudge them the increase in price.

** No real spoilers ahead, just hints.

Parts were perhaps cliche, but they weren't done in a cliche way. I actually found myself emotionally invested in the characters, which is rare for these types of games. Not quite at a crying at the ending level, but there were some feels had.

Honestly, my only issue with this game (other than the lack of a bonus scene) is that it was tacked on to the Lost Grimoires series. I feel this could easily stand alone, expecially since they (maybe?) set it up for a sequel and the Lost Grimoire series are not interconnected.

Either way, I would highlr recommend this game. (If you're still meh about the price, get it on sale. I would say it is completely worth the sale price, and possibly even the full price.)

SouthernMist
SouthernMist

Very easy puzzles. Far too easy. There was only two I had any difficulty with; the rest could be pasted by a third grader. I can't give it a good rating due to the puzzle factor. There was no challenge.

On some good notes the artwork was lovely, as expected of any Artifex Mundi title. The soundtrack was very smoothing. I did enjoy the characters, but the plotline didn't keep my attention, sorry to say.

SPOILER

I really did not like the cliff hanger ending without a bonus chapter. I hate having to wait months or even over a year for the rest of the story

leuh gégé
leuh gégé

Lost Grimoires 3: The Forgotten Well is a H.O. Game edited by Artifex which follows the path of their latest games.. (unfortunately, I reckon).
On one hand I don't like to put a thumb down since there were no bug, no glitch, no technical failure. But on the other hand I can't be affirmatively positive on this one. I would have prefered a neutral notice because I really can't recommend it. I've just finished it and I'm quite unhappy..

On the bright side, however :
-Beautiful scenes and locations. They do master the graphics, definitely.
-Decent storyline.
-Great ambiance/atmosphere.
-Magical and feeric elements are well implemented, notably the alchemist aspect. Preparing various kinds of healing and magical potions was quite entertaining.. but a bit too easy: no improvisation/no thinking. Just find the recipe + the ingredients, then blend.. over.
-There is no need to watch the cutscenes to unlock some painful and time-consuming achievement. I hate those kinds of achievements which only purpose is to make a game seem longer. Happily they spared us this "plague" ;).

On the down side :
- Way too short. These H.O.G. signed by Artifex tend to be shorter and shorter at each release, though the prices increase endlessly!.. I regret I didn't take more seriously other players' advices. I wanted to see for myself. Now I am very disappointed about that ridiculous game lifetime... There's no bonus chapter as consolation prize.
Don't buy it at full price, it's not worth it !!! It's highway robbery ! And I dare say a thirty percent discount is not enough ! Don't buy under a 50% sale !!! Sorry for being rude, I really don't think nice graphics and a gentle storyline deserve such a price if not for a decent gameplay.
-The game is far too easy. Although I play on Expert Mode, there was no difficulty at all and that means no challenge too (hence less fun). Even morphing objects are very easy to spot. Sadly even the puzzles were frustrating, they're only variants of their previous games, no improvement, nothing new.
- Well.. there is something new actually, but I do not think it was for the best. By the end of the game there is this new kind of H.O.Scenes. Usually in H.O.S you look for objects, like concrete things, things you can touch, things you can draw, things you can physically describe. In those new H.O.S. you're supposed to look for emotions, feelings, moral values.. many sorts of abstract things, here represented by objects or drawings. I didn't like this idea at all, because it's way too subjective. It made me puzzled, sometimes I didn't really know what to click on :D

Aside from wealthy people throwing money out their window, I don't recommend buying this game, unless on very good sale.
And even by these standards, not much awaits you. Be aware the game is very short and not quite challenging.

lpkcooper
lpkcooper

Overall pretty disappointed. I'm a fan of Artifex Mundi, so with the $17 price, I was expecting a longer game. Unfortunately, this game is the basically the same length of the others - pretty short. The minigames/puzzles were pretty easy, and the story was fine enough, but I really am very disappointed with the amount of gameplay considering the jacked up price. I do feel like I've wasted my money, however, I don't feel it's necessarily fair to give it a thumbs down as it still is an enjoyable game. I wouldn't have paid nearly $20 if I had known how short the game was. So, if you're okay with spending such money for only about 2 hours of gameplay, then go for it as I did enjoy it in the end. Still miss my money though.

NS Plover
NS Plover

I cannot recommend this game at full price ($17.49 CDN). The previous one listed at $10.99 CDN and was available at 40% off the first week. I picked this one up at a combo of the first week sale (no longer 40% off) plus the bundle discount because I had two other games. Still more than the price of the previous game!!

For the list price I expected a lot more.

The puzzles were average bordering on juvenile - dodge the tree - really?? Shoot the bow and arrow?? Do the developers know who their target audience is? WHY would they think we want that??

A few reviews here talk about how great the graphics were - I didn't notice anything particularly wonderful - not especially better than previous games. Nothing to justify a more than 60% jump in price. No bonus chapter.

Sorry - I cannot give this a recommend.

talgaby
talgaby

Short version: 76%

The Forgotten Well has almost everything you need for a great hidden object game… except for hidden object scenes. Its story is especially noteworthy for spicing up some of the more tired HOG formulas.

Long version:

On the surface, Lost Grimoires 3: The Forgotten Well seems to use many tired hidden object game clichés: an evil wizard is ravaging the land, while a magic-wielding princess tries to stop him and save her brother.
As we progress though, the plot starts to introduce its twists, including deceit, betrayal, and finding out that the entire conflict is not what it seems—because, like in the previous games, there are no real heroes or villains here, just characters who think they do what is right, even if it is misguided.

Gameplay favours short, self-contained point & click segments, eventually resorting to cheap tactics to drag out the length and to mask the woeful lack of puzzles and hidden object scenes.
This asks for a bit too much patience, because the story really starts to wind up only in the final act. Therefore, if you get this game, just bear with it for a while to see the actual pay-off.

Thalatte™
Thalatte™

Game Information

"Lost Grimoires: The Forgotten Well" is a Hidden Object Puzzle Adventure game. The game was developed by World Loom and published by Artifex Mundi.

"The Forgotten Well" is the third episode of "Lost Grimoires." Previous episodes: "Stolen Kingdom" and "Shard of Mystery."

Even the game is not labelled as a collector's edition. The game comes with extra features that is not normally available in a standard edition.

The Game Review

Game Visuals

I want to mention that the visuals in the game are nicely done. The visuals can be adjusted in the game's option menu.

Game Audio

I want to mention that audio for the game is well done. Even though the audio is somewhat simplistic and repetitive. The audio can be adjusted in the game's option menu as well.

Gameplay

There are four different difficulty game modes to choose from: Casual; Advanced; Expert and Custom.

The objective task panel keeps track of progression in the game.

There is an interactive map in the game. It allows the player to fast travel between each location quickly without having the need to constantly backtrack. It also indicates that there are a variety of tasks that can be completed at various locations within the game. The interactive map is automatically given at the start of the game.

There is no padlock feature that is available to lock the inventory panel in place to make it stationary. The inventory panel comes automatically stationary.

There are some interactive items in-game. Some of the interactive items may require extra components before they can be interacted with. All interactive items are marked with a symbol in one of the corners.

The alchemy bag allows the player to craft various potions. As long there is a recipe and the ingredients for the potion.

The hidden object scenes consist of the following: Traditional word lists; Fragmented items; Picture items. Some of these hidden object scenes may require little or no interactions. Most of the hidden object scenes can be replayed in the game's extra feature section.

The puzzles are fairly easy to solve without having the need to skip any of them. Most of the puzzles can be replayed in the game's extra feature section as well.

There are morphing objects (beyond objects) in the game. They are scattered throughout the game for the player to find.

There are thirteen different achievements that can be unlocked from playing the game. Each of these achievements does come with some requirements that need to be completed before they can be unlocked.

Miscellaneous

The extra contents: Bonus Hidden Object Scenes; Bonus Puzzles; Soundtracks; Wallpapers and Concept Art. Some of these extra features can be accessed only after the entire game is completed.

There are five different trading cards to collect. Only three of those trading cards are given out by the game. There are several ways to get the rest of the trading cards: Purchased from Steam's Market; Trade with friends; Booster Packs and it's Booster Pack Creator.

Final thoughts: I have found the game enjoyable to a certain extent. The replay value for the game is low. I would recommend this game, but not at the game's full price value.

HuanMing
HuanMing

I didn’t like the game… There are no bugs, no technical issues but the story, the story feels like written by a 13-year-old girl from a catholic school. It is naïve, childish and filled with all clichés possible. Through the whole gameplay, I felt like I’m too old to play it o_O. And don’t get me wrong, I’ve played some games meant for kids, and they were fun, colorful and felt like an adventure, Lost Grimoires 3 is not like that. It feels like a cheap romance with annoying characters, written during boring math class. Speaking of characters, the voice acting is irritating and they do not stop talking.

The above is my subjective opinion, on the more objective side, the game is around 2 hours long, there is no bonus chapter, no lore, and they talk ALL the time. I honestly believe that if you skip all the dialogues, cut scenes and elongated animations it will be way below 2 hours. This makes me think, what the hell am I paying for?

On the bright side, the usual from the AM: pretty artwork, really nice music, interactive map, achievements, etc.
I can’t recommend it, especially at the full price.

frozenFire782
frozenFire782

I enjoyed the game, though like other players I was disappointed in the short length and lack of a bonus game, espcially because of the ending!! I enjoyed the plot twist they added, it defintely spiced up a sometimes boring storyline. As always, the music and graphics were great, and I really loved the previous two games. It's hard to understand how this one fit with the previous two, but it was good nonetheless. Not worth full price, wait for a sale, but worth playing!

Deisophia
Deisophia

Lost Grimoires 3: The Forgotten Well is a fast paced HOPA that feels restrictive despite its tumultuous foray into a fantasy world in disarray.

An ancient evil capable of controlling sentience and desire has been unleashed upon the world. Overtaking even the most capable minds it seeks the annihilation of civilization, only a young princess and a mysterious prisoner stand in the way of it overtaking the prince.

Narrative

The Forgotten Well is another break from the other games in this series. The only connective framework is the notions of alchemy and some lose interpretations of ancestry and the Griffin Kingdom. In the case of the kingdom though this is at least effective since the narrative here is more concerned with an environmental evil rather than a personified threat.

The story here is ambitious once again. The framework is fairly unique and the characters whilst still being stereotypes are at least more fleshed out than their previous counterparts in the series. The themes of free will and subjugation demand more effective characterization and the writing does at least try to adapt to this.

Character progression of the two protagonists does occur and relationships in the game are explored with a little depth, which is at least more than in previous games. These relationships are strong motivators that drive the narrative forward. The search for redemption for others as well as for self is presented in both protagonists and whilst the two have some notable differences a theme of tolerance is gently adopted. The characters dialogues are also improved this time around with a few rather humourous exchanges that showcase their differences and growing relationship. However no dialogue options are available. Your left with just listening in as the two slowly get to know each other.

Exposition and background information is again given through the puzzles that have a storytelling mechanic, the main characters voice, acting as narrator during these sequences as she discovers the past. Again this form of exposition is useful since its incorporated into the gameplay and occurs concurrently with it.
https://steamcommunity.com/sharedfiles/filedetails/?id=1497398353
The story moves quickly almost two quickly as one doesn’t truly get a feel for the environments one is meant to be protecting, however the tension is also increased in this game. The expression of a chase with the army hot on your heels demands this quickness, and the game responds appropriately pushing you quickly from area to area. This rapidity leads to tighter quest structures than in the previous games and the overall game does benefit from this.

Gameplay

World-Loom has settled into a more formulaic HoG again here compared to the previous adventure. Gone are the interactive menu screens during the HO scenes, the match-3 returns as the alchemy mechanic and the puzzles and minigames are much the same as any other HOG out there.

The only major addition are a few active scenes, that do add some tension to the game, which is normally lacking in such titles. However their scarcity means that overall they have relatively little impact.

Quests are linear again, even more so than the previous title with the pace dictating you spend little time with other concerns. Again areas become sealed off leading to no ability to return to previous areas, so don’t expect to be able to look for collectibles until your next game. The areas themselves feel constricted with only a few scenes for each area. This linearity and compressed space leads to an uncomfortable feeling of restriction with this game, despite the inclusion of more scenes including action and motion. This is most definitely the worst aspect of the game since it is very much lacking in player agency and you feel as if you’re more along for a ride that is perhaps only mildly entertaining at best.

Graphics

The graphics are exquisite once again. I really cannot fault World-Loom in this department. Cherry blossoms drift on the wind, fireworks explode in the background, and every scene is just lushly illustrated and many are breathtaking.
https://steamcommunity.com/sharedfiles/filedetails/?id=1497398599
The characters now are also more adeptly designed. (I do admit to some bias here since I do have a soft spot for Elven princes with long flowing locks) and whilst many are still stereotypical they do make logical sense to be represented as they are.

Sound and Music

There are fewer tracks in this outing, and that does mean you will be exposed to some repetition of tracks. The music itself is similarto previous outings, with orchestral pieces featuring different instrument voices to raise the timbre or intensity or mellow it out into peaceful serenity. They are really pleasant to listen to, even those with the darker fearful tones, and since the game movesso quickly you won’t be exposed to too much repetition.

The voice acting has improved immeasurably. Thisis a major boon since the game is fully voiced. Pauses, intonation, stress and tone are much more accurately portrayed now with direction that is far suprerior to the previous titles. The selection of the voiceactors is also pleasant an they definitely add a new dimension to the characters they portray.

Conclusion

Lost Grimoires 3: The Forgotten Well is a very well produced game. Its standards of quality are high, yet something magical still eludes It and it still doesn’t quite manage to make itself memorable. It’s not as good as it’s predecessor in the series, but it still has improved on the initial title. As a conclusion to the series it does work but won’t leave you in awe or with any particular fondness.

Terrible | Bad | Poor | Average | Great | Superb

LunaticUK
LunaticUK

Not a bad game, it was a little short I would have liked a better ending, so i am hoping theres an update, dlc follow on game something, i really hate when sa game/movie or whatever feels like it isnt finished.
other than than that i liked the game, the music kind of reminded me of meditation music which i also liked
in saying that I did purchase this when on sale $8.99 still a little steep for the length and ending I know i would have been pretty peeved at full price I havent played Lost Grimories before but have play Artifex Mundi which is why i decided to purchase it in the first place.

HannaBanana
HannaBanana

I had a lot of fun playing this, although I agree it is too short. Buy it now while it's on sale! This game features alchemy like the previous two in the series. The alchemy mini game is the same here as it was in #2 -- remove the colored stones, restricted by number of moves. I really like that mini game, so I like doing it every time I have to brew a potion. I liked the story pretty well, although there are some aspects I don't totally understand. But regardless, it's interesting, and I enjoyed it. The Lost Grimoires series are really just connected by the alchemy aspect; the stories are all separate so you can play them in any order.

Darkling
Darkling

While I agree with some of the other reviewers about the issues Artifex Mundi games have had recently, I wanted to say that the story was surprisingly good for a HOG. Usually there's some thin pretense to set you on your course. Sort of a "Here's your puzzle pass. Off you go!" I didn't feel that way with this one. I really enjoyed the characters and their development. I also found the alchemy process to be an interesting mechanic.

I usually have to play through a second time to get the last of the collectible objects, but stop as soon as I get that achievement. This was the first time that I kept going just so I could see the ending again.

Are the puzzles easy? Yes. Are they mostly the same recycled puzzles they've used in many of their games? Yes. Is it still worth getting? Yes! Throw it in your wishlist and wait for a sale.

FYI: The first two in the series are separate stories. You don't have to play them before playing this one. They were also much weaker. The Forgotten Well is definitely the best of them.

CountBubbleRat
CountBubbleRat

Excellent story, I've played the first two in this series, and this one is definitely the best.
These are SHORT puzzle games, they only take a few hours.

Pros:
- Puzzles don't become tedious, even if some require a lot of focus.
- Enjoyable background art.
- The story is short, but realistic and captivating. There was nothing that seemed out of place or made me feel like I missed something somewhere.

Cons:
- The hidden object puzzles are a little too simple for my tastes.
- The character animation was a little clunky, but not so much that it ruined the game for me.

Impracticalmagic
Impracticalmagic

This game was a surprise for me. It's bittersweet, for one thing, and the story is interesting.
The pros:
Excellent music
Very pretty art
Standard HOGs (words and a few shapes) - a nice change from the "just shape" ones
Interesting story (even when somewhat predictable)
Atmospheric (that impressed me)

The cons:
A bit short & NO BONUS chapter! (That made me sad - I hadn't noticed.)

Honestly, one of the best HOGs I've played in a while for the general casual games enthusiast.
Don't buy at full price (but there's lots of sales, bundles etc), but definitely buy it!
8.5/10 for value 9.5-10/10 for gameplay

Hannchenchen
Hannchenchen

I really like part 1 and 2 as casual games and am very disappointed of part 3. It is just too easy, can't say other than that. Zero challenge, I was through the game in no time. You don't have to think, the morphing objects practically jump at you and the mini-games are just a joke. And I'm no crack who needs super difficult puzzels. And I don't like the story and the music, but that's a personal note. Long story short: total waste of time and money.

mathiesc
mathiesc

One of the Best of this type of game.

Aardbeix3
Aardbeix3

I recommend this game but NOT on full price!
As already stated below by someone else, it's way too expensive. It's a pretty short game.
And there's no bonus chapter.
I bought it at like -70% or something, and I DID enjoy it. It has very nice graphics, nice music, a bit too easy puzzles but still.
Also liked the story but I didn't really like the ending. I hope there will be a sequel soon with a better ending because this one was way too sad...
I was in doubt whether I should give a thumbs up or not, but since I bought it at a very low price, and I did enjoy it more than many other hidden object games I've played, I decided to give a thumbs up.
It IS a decent game. Just remember to not pay the full price, it's way too short for that.

Pro's:
-Nice story
-Beautiful graphics
-Good voice acting
-Nice music

Con's:
-No diary
-Too short
-No bonus story
-WAY overpriced (seriously, wait for the sale)
-Better than many other hidden object games I've played

cjnew
cjnew

This is an okay game. I recommend purchasing this game on sale, not full price. I played it in 4 hours, with no bonus game.

N@stюша
N@stюша

Beautiful, with good puzzles and long enough. But still has some white spots in plot and ending is a bit sad. Game certainly needs some kind of sequel.

auraexplorer
auraexplorer

I picked up Lost Grimoires 3: The Forgotten Well on sale in a bundle with the other Lost Grimoires games. I enjoyed the story and thought it was really interesting, though I wish they'd had a little ending scene on how things worked out in the kingdom of the protagonist. I liked the alchemy puzzles and the other mini games were fun too and not too frustrating (thank you!). Beautiful hidden object scenes with variation in puzzles. Lovely art and settings. I recommend it.

sammywhatammy
sammywhatammy

not one of AM"s greater titles, but not bad either. the voice acting was good and the characters were compelling.

Ackermander
Ackermander

This is a nice HO game. Way better than the previous one I played. Story is solid, drawings are okay and the logic is good.

kimber890
kimber890

This was a nice surprise-- a step above many other hidden object games. It felt just a bit more immersive, with better characters, puzzles, and story flow than most. Areas were complex and the alchemy system made me think about what I needed to do to find ingredients. And I always love when there's a bit of romance for the main character. Would love to see more HOGs of this caliber! Really would have liked to have seen a bonus chapter/epilogue for this one though.

ArcaneM37
ArcaneM37

Decent game all. Could be played with or without the preceeding titles. But man that ending resolved nothing.

TheCombatWombat
TheCombatWombat

It's an Artifex Mundi game... what do you want? Anything AM games do well is done well here. Anything you don't like about AM games you won't like here. There is *literally* nothing to see here! :P

OldAndBusy
OldAndBusy

Good puzzles except for a couple it took a while to figure out what was needed to start the puzzle, good story mostly, too short, great sound.

princepikablue
princepikablue

Story was better than the usual HOG, but the ending felt abrupt and without buildup. Also the next thing to do tended not to feel intuitive and the first half of the game I was constantly using the hints, which I usually try to avoid.

holden_dragon
holden_dragon

AM really stepped up the story line for once. The heroine has an actual personality with spirit, determination and caring. Naturally the romance is trite, but this is high fantasy with elves and royalty. It's hard to come up with a new mixture. Plus, I can't really count any others that had one at all. And, it works. At least it did for me. I've been on an otome kick and, however minimal, this one hit the spot.

HOP and other mini games are fun without being too frustrating and I really liked the addition of a candy crush type game to go with the alchemist element. Backgrounds are lush and complement the story. A really nice addition to the AM family. I just wish there was less of an ambiguous and bittersweet ending. There's no follow-through that reveals what happened to the characters you meet along the way after developing them enough that you care to know. A pity.

boinger747
boinger747

Good storyline, nice flow, kind of boring conversations you can skip, but not bad.

Vodkainthebatter
Vodkainthebatter

Too rigid in the game play: example: you can't fill up a vase with oil for a heavy object unless you've completed the set script of 2 other items, and then the game wants another heavy item, which is a vase filled with oil. Experienced this twice more with other sets, just too stupid, too frustrating and completely unlike other AM games in its rigidity. Also, really, who the hell made the script when you're exploring with items; most obnoxious sets of "hmm, that doesn't work" prose.

Monk
Monk

Not as good as Secret Order 7 or Left in the Dark. The cutscene quality is quite bad, with animations looking terrible. The puzzles themselves are not amazing and fairly easy. The only noticeable thing was the alchemist feature; collect some items to combine, then process them... but even then it's quite lacklustre.

Boxes:
☑ ticked
☐ empty

---{ Rating }---
4 / 10

---{ PC Requirements }---
☑ Potato
☐ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer

---{ Audience }---
☑ Beginner
☐ Casual Gamer
☐ Normal Gamer
☐ Expert

---{ Graphics }---
☐ You forget what reality is
☐ Beautiful
☐ Good
☐ Decent
☑ Bad

---{ Audio }---
☐ Eargasm
☐ Great
☐ Good
☑ Okay
☐ Bad

---{ Gameplay }---
☐ Great
☐ Fun
☐ Challenging
☑ Generic
☐ Frustrating

---{ Difficulty }---
☐ Just press 'W'
☑ Easy
☐ Easy to learn / Hard to master
☐ Difficult
☐ Dark Souls

---{ Grind }---
☑ Nothing to grind
☐ Only if you care about leaderboards
☐ Isn't necessary to progress
☐ Normal
☐ Too much grind

---{ Story }---
☐ No Story
☐ Bad / Generic
☑ Some lore
☐ Good
☐ Fantastic

---{ Game Time }---
☑ Really short (0 - 3 hours)
☐ Short (4 - 8 hours)
☐ Few hours (10 - 20 hours) [if you focus on the main story]
☐ Many hours (20 - 40)
☐ Long (40 - 60 hours) [if you complete everything]
☐ Very Long (61 - 100 hours)
☐ Extremely Long (101+ hours)

---{ Replayability }---

☐ It's a one-time experience
☑ Only for achievements
☐ If you wait a few months / years
☐ Definitely
☐ Infinitely replayable

---{ Bugs }---
☑ Never heard of
☐ Minor bugs
☐ Can get annoying
☐ Lots of bugs
☐ Bugs destroy the game

---{ Price }---
☐ Full price
☐ Wait for Sale
☑ If u have some spare money left
☐ You could also just burn your money

Knuffybaer[GER]
Knuffybaer[GER]

Information / Review English

Lost Grimoires 3: The Forgotten Well is a hidden object adventure developed by World-Loom.

Story / Gameplay

For a long time there was war between the Phoenix Kingdom and the army of elves. Today your brother, King Raphael, will return victorious. For some time now, however, you have been beginning to have doubts: In your brother's most recent letters, he looked somehow different. In addition, the same nightmares plague you over and over again. You suspect Raphael was cursed! But who is behind it? This is your job what needs to be solved. In your adventure you solve hidden objects and puzzles which are challenging.

Pro

+ ancient history
+ beautiful locations
+ various puzzles and hidden objects
+ nice graphic style
+ good sound
+ Help function
+ Achievements and trading cards

Contra

- short playing time of 2 to 3 hours

Conclusion

In Lost Grimoires 3: The Forgotten Well, a gripping hidden object adventure awaits you that will cast its spell on you for a few hours! Clear purchase recommendation for fans of this genre.

Information / Review Deutsch

Lost Grimoires 3: The Forgotten Well ist ein Wimmelbild-Abenteuer, welches von World-Loom entwickelt wurde.

Geschichte / Gameplay

Lange Zeit herrschte Krieg zwischen dem Phönix-Königreich und der Elfenarmee. Heute wird dein Bruder, König Raphael, als Sieger zurückkehren. Doch seit einiger Zeit kommen bei dir Zweifel auf: In den jüngsten Briefen deines Bruders wirkte er irgendwie anders. Zudem plagen dich immer wieder dieselben Albträume. Du vermutest, dass Raphael verflucht wurde! Doch wer steckt dahinter? Dies ist deine Aufgabe was es zu lösen gilt. In deinem Abenteuer löst du Wimmelbilder und Puzzles welche anspruchsvoll sind.

Pro

+ altertümliche Geschichte
+ schöne Schauplätze
+ verschiedene Rätsel und Wimmelbilder
+ schöner Grafikstil
+ guter Sound
+ Hilfefunktion
+ Errungenschaften und Sammelkarten

Kontra

- kurze Spielzeit von 2 bis 3 Stunden

Fazit

In Lost Grimoires 3: The Forgotten Well erwartet dich ein packendes Wimmelbild-Abenteuer, das dich für wenige Stunden in seinen Bann ziehen wird! Klare Kaufempfehlung für Fans dieses Genres.

rinoakes
rinoakes

Fun game but STUPID ending. Just felt unfinished and sad.

>:3 I'm a lion
>:3 I'm a lion

Yep, good entry to the series... see reviews of previous entries.
Spoilers below
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So.... it's a simple and ok story, you are a princess... or rather, the sister of the King, but the ending felt a bit discombobulated, rushed, or something weird about it.
And it's not that it's a sort of sad ending, which I personally don't mind - it's a little bit more than that.
Protagonist out of nowhere gets this new Deus Ex Machina power that by itself defeats the so called power of the Well somehow.
After all the seeking and all the reveals, in the end she doesn't use alchemy which is her main thing, not magic which she learned a tiny bit from the new friend-o, but something like killing bad feelings and replacing it with good ones? The build up kinda falls flat.
Something that is never used, mentioned, or referenced to up until the final scene.
She also implies of a way to save the elven sister and the guy, but it finishes up like that - perhaps a hook for a sequel, but on this series all entries seem to be independent from each other, so it's kinda weird to end like that. I even looked if there wasn't a bonus story, or perhaps I just didn't trigger the right thing for a good ending, but all games I've played of this type from Artifex Mundi are linear - there is no change in the story dependent on choices or actions. So, if I'm missing something, forgive me for not expecting it.
Finally, the puzzles and hidden object parts of the final scene also seem a bit our of wack. The feelings part more or less makes sense more or less doesn't, but at least is pretty easy.
Connecting symbols with colors for the memory thing with what looks like Thanos' gauntlet weirdly enough, that one seemed less thought through. It's kinda arbitrary.
Not sure what happened there. Perhaps the game was getting too long for this type of game and it had to be finished somehow, or perhaps development was cut short... you'll know what I mean when you play it.
Regardless, I think it's still an ok entry, so keeping the recommendation.

justwantobehere
justwantobehere

Glitchy game play, abrupt and terrible ending and weird mini games associated with morality and emotions that were hard to follow. There is the making of a pretty good HOG hidden in here but lately AM games have been increasingly disappointing. Cant even recommend this one on sale.