Motionless system requirements
Minimum:
- OS: Windows XP/7/8/8.1/10
- Processor: 1.2 Ghz or faster processor
- Memory: 1024 MB RAM
- Graphics: 512 MB
- DirectX: Version 9.0
- Storage: 100 MB available space
- Additional Notes: Keyboard and Mouse
Recommended:
- OS: Windows XP/7/8/8.1/10
- Processor: 2 Ghz
- Memory: 1024 MB RAM
- Graphics: 512 MB
- DirectX: Version 9.0
- Storage: 100 MB available space
- Additional Notes: Keyboard and Mouse
para un juego q vale menos que un alfajor vale su precio. Me da mucho miedo como te atacan las formitas
Yeah, not going to recommend this. Cool idea, implemented poorly.
First the neutral:
Basic Unity assets (which is fine by me, not that much of a graphics snob) and unobtrusive background music (which can be turned off.)
Now the Bad:
For a physics game, there's no feeling of weight, friction, momentum, anything really. It feels slippery, like I'm sliding all over the place. Movement is WASD, turning and shooting is with the mouse. There's no sound or anything to alert you where the enemies are, so you must keep a constant AND speedy lookout... however, even with mouse sensitivity up to 150, turning to guard your sides / back was garbage. After getting hit 4 times, you die.
I am not good at FPS and I KNOW this, but I CAN tell the difference between a good shooter and a crappy one.
Furthermore, just to check myself: I asked a friend (good with FPS games) and my youngest (very good with FPS) to play the game and they both had the same complaint regarding the controls as I did. (So, this review is actually 3 for the cost of one. That's value for your money / time right there! xD )
In the meantime, if you are interested in a pure FPS game / training experience, you might try Aim Lab (Free and recommended by my young one) or Aim Hero ($4.99)
Not worth a $1 but I guess it's worth 50 cents. Almost no content but it's okay.
there are better free aim trainers
Honestly, it's a good game. The sensitivity is a little iffy but if you're just trying to waste some time, I would recommend it.