Pathfinder: Wrath of the Righteous

Pathfinder: Wrath of the Righteous
82
Metacritic
83
Steam
86.699
xDR
Our rating is calculated based on the reviews and popularity of the game.
Price
$49.99
Release date
2 September 2021
Developers
Steam reviews score
Total
83 (24 788 votes)
Recent
78 (231 votes)

Embark on a journey to a realm overrun by demons in a new epic RPG from the creators of the critically acclaimed Pathfinder: Kingmaker. Explore the nature of good and evil, learn the true cost of power, and rise as a Mythic Hero capable of deeds beyond mortal expectations.

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Pathfinder: Wrath of the Righteous system requirements

Minimum:

  • Requires a 64-bit processor and operating system
  • OS: Windows 7
  • Processor: Intel(R) Core(TM) i3-2310M CPU @ 2.10GHz
  • Memory: 6 GB RAM
  • Graphics: NVIDIA GeForce 940M
  • Storage: 50 GB available space
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Arenwe
Arenwe

It's a good game. Wrath of the Righteous is a huge improvement over Kingmaker, they went big for the "sequel".

havoc2525
havoc2525

Love this game. As a big fan of table top RPGs, this game is probably one of the best examples of translating that type of fun and sandbox play into a video game

bladestarkiller1
bladestarkiller1

Awesome game. Has it's flaws for sure but all around it is a great game. If you are looking for a game that has in depth character progression look no further because you can make some amazing and crazy builds when you start to learn the class system. The synergy possibilities in this game are excellent. A few negatives are bugs and just how lost you can become for certain endings if you unknowingly lock yourself out. Love this game!

Storm
Storm

Now over 3300 hours of play, it's time for a little review :P.
This is the game I played most as it's highly addicted and there are endless of character combinations. The story is catchy and you're drawn into the fantasy world of WotR. The background music great and create the right mood for adventures. The graphic could be better I think, but it has its charm.
I mostly play RP games and this one is in top 3 :-)

Judgement
Judgement

very good into to pathfinder and tabletop games as a whole. fun on its own, even more fun with mods.

radikill
radikill

One of the greatest cRPGs ever made. Right up there with the legendary Infinity Engine games; NWN2:MotB & DoS:2.

As far as epic level campaigns go, I would probably even say this is the greatest. The whole campaign truly does make you feel epic, and the Mythic Paths implementation is simply top-tier. Yes, certain paths have been shown more love than others (will become apparent only when you play), but there is just so much content in this game, that it is endlessly re-playable., and more over, each path is truly unique.

As for bugs,yes. At present, there are quite a few bugs, none are game-breaking, but as far as I am aware the dev. team
is on top of them and are regularly patching then up, to get the game ready for Season Pass 2.

Probably, the only downsides at the moment are, that DLC 1 & 2 are not great. DLC 3 , the latest 'Treasures of the midnight Isles' is pretty awesome.

If you love cRPGs; this game should be a no-brainer. If you want to get started on cRPGs, and experience how epic they can get, just go ahead and get this. The difficulty settings are so customizable, it makes you feel like a Dungeon Master, and just focus on having a good time.

Also, be prepared to spend days stuck in character creation, before starting your 1st playthrough! :D
And time spent making mistakes, and learning the convoluted and at times messy Pathfinder rules system.

Awesome game!

vdaras
vdaras

This game is quite immersive and the mechanics of Pathfinder are well implemented. A solid CRPG experience.

Positives:
* Faithful adaption of Pathfinder rules.
* Epic story, makes sense to play it both as a goody and a baddy.
* Lots and lots of hours of content.
* Some well-written and interesting companions.
* Spoiled for choice of classes, prestige classes & archetypes.
* Cool mount system.

Some of the negatives though:
* The evil choices in dialogue are somewhat comical most of the time. There is no nuance in being evil.
* Could use some more companions.
* A LOT of filler encounters. The game could use less encounters and the core ones need to be better designed. Also most of the encounters are not designed with turn-based in mind.
* Some balancing issues. There are main bosses that can be breezed through while random encounters have some enemies that you can hit once per round with the entire party due to being over-buffed / ridiculously high AC.
* Graphics a bit too cartoony for the gravity of the story. Pillars of Eternity does it better on this aspect.
* Crusade system is gratuitous. I know it can be turned off but you're going to miss out on some items.

Zelaria
Zelaria

Game is really in depth and has a ton of options and potential. sometimes it can be considered too much to handle but the game handles that issue well by letting players control what systems they want to deal with and what to turn off. for casual players, its an amazing story and cool characters, for hard core players, the game can be brutal if you want it and there is so much hidden stuff you wont get everything in the first playthrough. 100% best kind of rpg

voldlifilm
voldlifilm

TLDNR: Terrible level design and tedious story makes this is without a doubt the worst isometric RPGI have ever played. Avoid at all costs.

Let me paint you a picture; I'm early in the game, only at level 3 and I have just spent the last two and a half hours trying to complete an early battle in the game that just never ever ends. With no option to quicksave in battle, and no checkpoints of any kind in the fight that had no business being in the early section of a game I have now lost two and a half hours of precious free time for absolutely nothing. That is something I cannot forgive, not when the fault rests with an unending combat encounter that feels more like an end-game showdown than an early defensive skirmish. The already dull plot was already working against the game, which coupled with this awful design reduces what could have been a fine game to a boring slog.

I’ve seen similar complaints on reddit, and I have seen that this game has defenders. Let me be perfectly clear; This is not a "challenging game", this is straight up terrible level design Let me elaborate, the mission in question is a defensive mission where you are tasked with defending a stronghold while enemies keep on pouring in. It very quickly gets frightfully dull as wave after wave slowly grind your resources down. Whenever I thought "surely, that was the boss and now it's over" something else would come along. This is an epic encounter that has absolutely no business being at the early stages of a videogame, if anything this is an endgame level encounter. Hour upon hour of tedious fighting, desperately hoping for the horrid slog to come to an end. When my party finally was wiped by a huge enemy that arrived in the middle of a battle (that I was otherwise finally winning) this feels nothing if not cheap. This is absolutely unacceptable level design, and this is a straight up a badly designed game. By the time the reality of what a god-awful game this was finally dawned upon me it was too late to get my steam refund, please do not make the same mistake I did. Don’t give this developer even a cent of your money.

What makes it sad is that the game really had the opportunity to be something special. The characters are fun, and the action is visceral and engaging. moving from room to room really captures that magical DnD feel. While the central plotline is boring waffle about demons and angels and whatnot, the moment-to-moment gameplay has a certain magical charm all too familiar to people who enjoy the CRPG games of old. it's only such a shame that the horrendous level design tanks what might otherwise have been an enjoyable game.

The game also features way too much combat, and I kept waiting for the opening slog to be over so that I could explore the world, but alas this never game to be. For my odd twelve hours in the game, I was stuck in a boring old city fighting battle after battle against an unending horde of demons. Compared to games like Pillars of Eternity where the story moves along briskly and with plenty of varied content and necessary checkpoints this game just comes across as incompetent and frighteningly dull.

The tedium of a very boring story, far too much fighting and awful level design makes Pathfinder Wrath of the Righteous without a doubt one of the worst CRPGs I have ever played, which is granted not an exhaustive list, but it remains the absolute bottom of that barrel. The game strives to capture the feel of DnD but only manages to capture the essence of that one horrid game you played where the DM was a sadist who cared more about killing the party than providing a good time the players. Nobody misses that guy, and likewise should nobody miss this game.

I cannot recommend enough that you stay well clear of this turd.

Raedwulf
Raedwulf

Very fun party oriented RPG. Updated style of the classic Baldur's Gate. I really enjoyed Kingmaker, and now enjoy Wrath of the Righteous.

Guilty Man
Guilty Man

Same as King Maker.
A tedious slog of endless combat in badly scripted maps with a party of anti-social assholes you have to take if you want a story. But said story was also written by THAT GUY about his super special NPCs who don't play by the same rules you do and can't die because he's not done with them and fuck you for trying.

Just, awful, fucking garbage. You know RPG is spelt ROLE playing, not ROLL playing. Combat should be the spice, not the whole dish, which is why your spells and abilities tend to have very low limits on how often you can use them. If a level 8 wizard is out of spells, it should either be because you're in the climax of the story, or because they're a moron. Not just because you decided to nip out to market district only to be waylaid by 8 packs of giant spiders, 3 level draining succubi and a random band of marauding paladins that have decided their oaths mean shit compared to their hunger for your blood.

Owlcat has not improved, this is the same rubbish, by the same people, in the same badly written engine.

Prinzessin Prellgiraffe
Prinzessin Pre…

Feels like BG 2 more than anything else I played! And that sheer amount of multiclassing possibilities..wonderful

Rehevkor
Rehevkor

I spent maybe a third of that playtime in the character creator. Not even exaggerating.

Best modern CRPG. Absolutely love it.

Grandangel79
Grandangel79

The game again another another mistake to purchase. You put story mode says easy but your level characther is rather pathethic so many potions and spells and yet cannot defeat reasonable enemies. Worst it takes TIME to drink potions.

Jim
Jim

While this game is enticing its also equally deceptive. The game's combination of weighted rolls to equal 50% above 10 and below on the die sounds good on paper but becomes almost discouraging in practice. alongside this is gameplay that while rewarding and satisfying also leads to plenty of moments that left me frustrated and confused. while ive never played pathfinder I am fairly familiar with the system of dnd 3.5e which hails a lot of the same style of game. The pen and paper translation leaves a very hardcore game to experience for better and worse. This definitely a situation of needing understanding what I truly getting involved with.

CPT Tittie Sprinkles
CPT Tittie Sprinkles

I found that pathfinder wrath of the righteous kind of sux. Between the characters, there is just too much reading. I may as well have gotten a book.

Tyler.bunce
Tyler.bunce

This is the ultimate pathfinder 1e product. Plenty of issues but if you want to play a ttrpg solo there isn't a better option in recent memory.

Takios🌻
Takios🌻

Very good RPG with extensive possibilities to build your character. Not easy to get into though if you're not familiar with either the Pathfinder or the Dungeons & Dragons system and you can definitely create a character that just won't be viable for even standard difficulty.

Ivory
Ivory

Dense mechanics, I've never played pathfinder but i have played thousands of hrs of D&D 5E and this system kicked my ass, I was able to absorb plenty of info making a few characters and reading the feats and playing through the first few hrs of the game, lots of fun if you like this style of game, I honestly can already tell that I prefer the mechanics of this system to D&D 5E. the 3 types of Armor class make more sense, the 3 kinds of saves make more sense. gotta love it. really fun writing, im definetly going to be playing this for a while. :)

AdamTheMage
AdamTheMage

I have been playing this game non stop unless I'm asleep or at work. It is my life now. I don't even know what DnD 5e is anymore. Only Pathfinder. Only Daeran.

[Tribe] Zalasta
[Tribe] Zalasta

I don't really post reviews; I think that this is the first one I've ever done here, and it's sad that it has to be a negative one, especially for a game that followed after Kingmaker, which is arguably one of my favorite games of the last decade or so. I tend to think that I have a pretty broad spectrum of games I find entertaining, and am pretty forgiving of issues if core mechanics and play are fun, so it takes quite a bit for me to not like a game. Kingmaker, to me, is so frustrating, so unforgivingly and unrelentingly unfun, that it has not only made me not like the game, not only guaranteed that I will not buy future products from Owlcat, but it actually actively impacted my mental outlook and caused real relationship strain within my marriage. Let me explain.

I had a blast with Kingmaker, and continue to go back to it again and again, with different permutations of play, all of them have been fun in their own unique ways, offering different challenges, and so I thought the same would apply to Wrath. However, where Kingmaker accomodated variety in class creation and progression, this grindhouse cocksucker made it abundantly clear that my choices were stupid, and I was a bad player, possibly a bad human being, for making said choices. This is weird, since the core mechanics and fundamental rules and abilities are literally identical to Kingmaker, so cause for that rests entirely upon the scenarios the game puts the players in. After discussing the game with other trusted friends who have progressed farther, I have been told that this is simply the way this game is made, and that ostensibly it gets better after I get farther than I had. To me, this is the equivalent of saying, "Look, the game forces you to suck dirty hobo cock for a while, but then it takes its hand off your neck and you get to only deep throat when you want to." The balancing of encounters and fights are seemingly balanced around statistical min/maxing as the bare minimum, and any real deviation from it will be ruthlessly crushed, Mythic feats and abilities be damned. A +4 circumstance bonus to saving throws and AC means fuck all when I am regularly rolling 16 under their spell checks, and an elimination of spell resistance is worthless when every enemy I have cast on saves against every spell my party casts as well, typically for minimum damage. Healing is, within the scope of my experience, actively counterproductive to winning combats, as single units are regularly outputting in one turn more damage than I can expect to heal back in 4 whole rounds of focused healing, which takes away from possible damage sources, furthering the involuntary train being run on my party.

Not that focusing exclusively on martial classes is any help either. My main character is level 8 and has 31 fucking AC. THIRTY ONE. It might as well have none, since they have managed to be crit 5 times from 6 attacks over two turns in one round of combat. Who gives a shit WHAT my AC is if it's all bypassed anyway and I get exploded before my next character can do anything to mitigate it? I've lost 2 characters, as in they are DEAD, not Death's Door, fucking dead, need to be resurrected, in the unfun slog through Dredzen or whatever the hell that city's name is, because I can't back out to remove it at an encampment, and the two sets of supplies available to rest from don't remove it, even though it's a long rest removal mechanic. Again, not that mitigation means anything with the spells and abilities I have access to, in the face of an overwhelmingly stacked lineup, because +2 against evil outsiders means fuck all when the saves are apparently starting 10 over my own party's baseline.

I'm sure there's some sort of optimized build, combining the right characters, in the right order, that's been tested out on a spreadsheet to ensure the greatest set of statistical variance from mean regression to ensure some sort of minimum performance that will allow me to survive until the game gets fun, but guess what? That's not fun to me. At that point I'd rather have no choices at all, than be given a breadth of options, 99% of which I cannot take or be subjected to statistically non-trivial hinderances otherwise. It's like whoever designed map encounters actively hates TTRPGs and wants to drive off as many prospective players as they can.

None of this begins to tackle the continual series of bugs I keep running into in game. I had a character cast Dispel Magic on an enemy caster, only for it to fail due to concealment granted by Blur, A FUCKING SPELL. What circularly meaningless shit is this?! Portrait healing and buffing is so bad that Wrath actually gaslit me into questioning if it was ever a mechanic at all in other games within this genre. I had to install BG2 and test click healing on portraits, just to make sure I wasn't losing my mind or going prematurely senile. It turns out it's just badly implemented, with healers walking up to the intended target and then just standing there, spells pre-loaded for next round, when their target will be unconscious and, since they're inevitably melee characters, I run the risk of misclicking and healing an enemy AGAIN, since it's a regular occurrance due to poor cursor hit detection. Also, who the hell decided what feats are recommended for character progression? If a new player trusted those decisions (which I tried out on my 3rd reset of the game, just to see if I was being overly stupid or something), they'd hamstring themselves so badly that I imagine they'd give up even sooner than I did.

This whole series of issues STILL doesn't touch on the Crusade system. Where kingdom management in Kingmaker was a blast, with plenty of choices, different paths to take regarding crises, and a relatively expansive set of options to grow the larger campaign world from, the Crusade is the exact opposite in nearly every way. There is no strategy involved at the outset. You simply camp in the capital until you can purchase the maximum allowable of the 3 (4 if you're lucky) kinds of units that can be deployed, find an army or two, or a single fortification, pit your 3 units against their 6-8, barely win or get crushed, then head back to the capital to hit Skip Day 6 or 7 times, and repeat the whole process over, and it's unskippable since you need to win certain fights to even progress. Why put it in at all? There's nothing fun about it.

Online forums recommend setting things to the easiest setting, or going on the Nexus and getting 7 or 8 addons to balance things out. When the best options are either to ramp down the difficulty so much that you might as well be playing a visual novel game, or throwing a Skyrim's worth of addons just to make things bearable, it's indicative you did a shit job. Wrath has not just made me not want to play another Owlcat game, but I have apprehension about exploring any game of similar vein again. It's turned me off of a whole genre of games beyond the ones I've already played and can trust to not be this bad, again, in my opinion.

The whole sequence of events made me so irritable that I started snapping off to people near and dear to me from misdirected frustration, and I'm used to frustration in games. This is the first time a game has made me so angry and frustrated that I inadvertently took it out on others. Let me re-iterate: I found Wrath of the Righteous to be SO BAD AN EXPERIENCE, I TOOK IT OUT ON OTHER PEOPLE. I have NEVER done that before. Ever.

However, your mileage and experiences may vary. On the plus side, the little bit of voice acting I experienced was top notch, the musical score was appropriately thematic and compelling, and the character portrait and design was excellent. Keep your art assets, fire everyone else, including executive producers and CEO.

Kaseer
Kaseer

Amazing depth in the ability to build interesting and viable builds. Interesting story, tons of gameplay for the money, enjoyable characters. Play turnbased or real time with pause.

My ownly complaint is that I didn't enjoy the strategic play with the heroes of might and magic style armies as much as mostother reviewers. It isn't terrible just doesn't hold up to the rest of the game.

EKatz
EKatz

An excellent RPG which capitvated me through one and half playthroughs so far (restarted in Act 3 after deciding to change the path I was taking).
Certainly has some issues, but the story is expansive, with lots to explore and multiple paths and endings. Offers decent replay value.
Highly recommend.

gabber.german
gabber.german

I was a bit hesitating to buy the game but now... but after 15 hours dive in - I'm glad I did!!!
The game quenched my thirst for big stories and vast detailed worlds to explore. I was totally thrilled with an opportunity to play the role of a horned cross blooded dragonling hominid - now I can't wait to see the Dragon form, and don't want to miss a word of the story unfolding at my fingertips.

My sincere thanks to the Developers and eager encouragement to all ADnD lovers!
This game has definitely got that Old School spirit of the complex intellectual exercise I was missing so much in the past years.

Callum Miechel
Callum Miechel

If you are familiar with the role playing game Pathfinder and/or Dungeons and Dragons then you will most likely enjoy this game. If you are not familiar with the ruleset of these games then you will definitely find this computer game overwhelming with the many choices available when it comes to character creation. That being said, if you are prepared to learn then buy it and you will not regret it. With so many choices you will get a lot of mileage out of this product.

GhastlyGaunt
GhastlyGaunt

Fantastic CRPG, if you've never played one before this is a great place to start.

Since the last free enhanced edition update it plays well though it is still possible to soft lock yourself in rare situations.

Edit the difficulty to whatever you can manage and enjoy, and try to lean into the playstyle of whatever mythic path you think looks cool. Look up the mythic paths beforehand, and put respec character on. imo

Looneylevi
Looneylevi

I actually stayed away from the game because of how much I love Pathfinder: Kingmaker (660 hours) because I was scared of being disappointed after such a good game Kingmaker was and still is. Now I'm disappointed and grumpy I stayed away from the game.

Its a true and full successor to Kingmaker in every sense, a lot of the interfaces are greatly improved, while still using a lot of the same elements from the previous game. They keep the world building aspect and improve upon that as well. You control the 5th crusade against the demons of the world wound, getting thrown against more complex and dynamic problems than before. The mythic path progression system adds a truly epic level of flavor to your already very expansive character creation options. I'm playing a Beast Rider Cavalier that specializes in using Glaives and rides a Mastodon into battle.

As far as I can tell, unfortunately they do not add a full crafting system for making magic items and such, BUT on the bright side the game is utterly chock-filled with all kinds of unique magical items for you to discover and use. My character is using a glaive gained off of a main villain in the second act that summons demons upon killing an opponent, but cleansed it of its evil and it now gives my mount flat bonuses to saving throws and combat maneuver defense for example.

Army battles can be a little awkward though, if your archers get targetted by another ranged unit or hit by a spell its usually a 1 hit ko regardless of how many you have.

All in all for me its easily a 9 MAYBE 10 out of 10. Looking forward to many playthroughs to see all of the different things I can do. The mythic path where you turn into a living swarm is absolutely bonkers.

As a forewarning though: I have been playing DnD since I was in middle school, and eventually converted to Pathfinder. I'm used to this style of game, where you are expected to use almost every tool at your disposal to get through encounters. I have things set to "normal" difficulty, and there are times where I have to redo an encounter multiple times till I realize there is 1 thing I'm not doing, fix it, and then beat it. To me that is rewarding, but to others it can fast get tedious as I've been at the same save for 66 hours and am only in the third act. A fair bit of that time is me resetting to right before starting an encounter. Also though, I have a very heavy tendency to build physical damage dominate parties. My main character as mentioned above is a Beast Rider Cavalier with Aeon powers, Regis the Hellknight, Greybor the Slayer, Lann the Zen Archer, Daeren the Oracle, and Ember the Witch. With Seelah the Paladin replacing Greybor sometimes. There are times where I need to have my divine casters spamming damaging spells, but for the most part most encounters I simply brute force through with heavy hitting physical damage with buffs/debuffs coming from said divine casters. I have been choosing choices I know will be impactful, but in no way have I been min/maxxing my characters. I'm mixing flavor with efficiency.

RA1520
RA1520

The most frequently patched game in living memory. Every patch breaks more than it fixes. Do yourself a favor and avoid this game, it is an exercise in frustration and wasted money.

ck1521
ck1521

近几年玩过最好的CRPG之二吧,另一个是神界原罪2(在GOG上),各有千秋的感觉
缺点是要对DND规则有一点了解……完全不了解的话建议把难度尽量调低,然后不用太了解游戏机制专心看故事就行
另外有很多mod有助于提升游戏体验的,可以找找看

Pax Imperia
Pax Imperia

I expected a decent RPG with some replay-ability like Owlcats Pathfinder: Kingmaker. Instead, I got the best CRPG I've played since the Baldurs' Gate series. Endearing (or delightfully contrarian) companions, engaging story, great gameplay (though I recommend using the tactical pause mode, not turn-based - it'll be a very long playthrough using turn-based mode.)

Your choices matter, and there's a great deal of NPC reactance/dialogue choices based on your character (race, choices, class, prestige class...just about everything other than your background feat.)

The voice acting and most especially the music (best I've seen in an RPG, to be honest) are on point as well.

I recommend this in the strongest possible terms to anyone with even a remote interest in CRPGs.

wren_93
wren_93

One of the Best Crpg i have play have 357 hours on it with 3 different play through love the Lich and Gold Dragon mythic paths 9.5 out 10

Ephasius
Ephasius

Great start, and appears to be a fantastic game, but after all those hours, how would you feel facing game breaking issues, such as the "Devastation" quest, and realising that you'd managed to avoid all three keys that allowed you to continue the game? There are a handful of critical issues and things not clear. If you manage to avoid them, fantastic. If not you're going to wind up very disappointed.

Underrated Character
Underrated Character

I am pleasantly surprised and happy to see how Owlcat has improved in Wrath of the Righteous over Kingmaker. It plays well, the story is much more intriguing, and the companions are all varied and interesting(compared to neutral good companion #23). Some things definitely need more improvement(like better, more logical evil choices instead of just randomly attacking people), but all in all this is a great experience.

proton_pat
proton_pat

The bugs can be frustrating, especially when they break the game and you need to go back to an earlier save. Other than that it's a lot of fun.

kklemur
kklemur

Why is the crap getting rated high. Game breaking bugs! In a siege of a castle, main path is bugged and since I missed a perception check, second path is blocked as well, and I'm just stuck. Not the first time it's happened. Stay away if you want peace of mind.

robfo
robfo

Really love wotr. Played 180 hours within some weeks. Restarted and re-rolled my character and level-up choices quite often. Reached mid of act 3 (of 5 i believe) so far. And going.
i feel like i used most game time in the level-up editor and with spellbooks, trying out spells, classes, subclasses, multiclassing.
So far it doesn't look necessary to min-max every character in order to have fun with this game, also there is a wide range of game difficulty settings, but if you like to optimize your player character and every companion like me, this game is definitely for you.

AutumnRogue
AutumnRogue

I've only played through the first act of the game at this point, but I can already say that the game is definitely worth picking up. I got it on sale, but with how much I've been enjoying it, I would definitely say that it justifies its full price.

As with its predecessor, this game is a fairly accurate representation of its source material, but I do want to point out one way that doesn't work in its favor.

The alignment system is something that's been heavily debated in the TTRPG space, and while I definitely think there are positive aspects to its inclusion, the way this game uses it tend to highlight some of its worst cases. The first way this manifests is that while there are a fair few actions you can take to change your alignment one way or the other, there are also a lot of alignment changes that happen purely through dialogue. For evil, this usually comes in the form of talking down, insulting, or threatening other characters, and while one way to play evil is to be overtly cruel, this is arguably the most one-dimensional portrayal of it. This is further compounded by the fact that some party members will leave if you stray too far from their ideals, which makes sense, but leaves pretty much no room for subterfuge. Given how much this game uses betrayal and misdirection as a storytelling device, not being able to take part in it feels oddly exclusionary. Lying is one of evil's most useful tools, but its not an option insofar as I've seen playing a chaotic neutral character. Maybe it is available to evil characters, but I wouldn't know because in order to be evil, I'd basically have to announce it to everyone in my party, which can be fun sometimes, but in this context just feels reckless.

I do still really strongly endorse this game, but more nuance in how you express your character's alignment would be greatly appreciated in the future.

BigPoppaNikz89
BigPoppaNikz89

The customization is very well done but the gameplay itself ruins it for me. The ai is terrible, it cannot pathfind around traps you have discovered for example. Worse of all is the crusader/army mechanic. If i wanted to play total war, id play total war. Kingmaker was ruined by the kingdom mechanics, i couldnt even finish it. I wont be finishing this one either. Its a shame since there is so much potential but right now im not having fun. They need to get with the times and improve their ai, reduce the scale of the story, and maybe even have a cohesive map instead of these tiny areas. Do not recommend.

Hairboy
Hairboy

There's plenty of similar games out there..... but the key thing you don't want to experience is the god-awful hour-long Tavern Battle in Act 1,,,,, don't believe me? Google it...... I spent 30 mins, couldn't save and so had to turn off to restart it again, then next time spent 90 mins and at that point the final boss arrived.... he one-shotted my main character..... I uninstalled.

No way I'm playing a game where 90 mins of tedium to get to the only battle that matters, and then it's possible to lose from an unlucky roll.

PackLeader87
PackLeader87

This game is made of drugs. Definitely play it, be prepared to never stop, and mentally adopt several characters along the way.

IgotCookies
IgotCookies

loved the game when i could play it but its been frozen on loading screen for 6+ months and the devs cant seem to be bothered to fix whatever got messed up with a patch.

blakwerk
blakwerk

This game is a fun, engaging, deep crpg (which is not without some flaws and bugs). The pathfinder 1e mechanics are well-represented and give it a depth and replayability which lends itself to my enormous playtime. Definitely give this a playthrough.

sduplin1
sduplin1

The game is very engaging and the story-line is amazing. I would highly recommend this game for anyone who likes the genre of game.

spike
spike

I played pathfinder:kingmaker and i liked somethings and disliked others,But i must say i'm enjoying wrath of the righteous much more than i did pathfinder:kingmaker they improved much of the game and i really am enjoying it;)

camevesquedavis
camevesquedavis

I have yet to beat this game but here's the incredibly limited spark notes review of this game:

It's great, it's long, and pathfinder has some annoying-ass rules that suck, but the overall story is so damn good that you will want to keep playing. don't worry if you have to put it on easy, the story is what you're here for, not dealing with the fact that pathfinder 1e has dumbass rules. I do not love that clerics and wizards are basically useless compared to sorcerers/witches/oracles. Loading spells like bullets is dumb, you don't know what the day will bring. And attacks of opportunity for standing up, casting spells, etc, are just annoying. But all that (and more) aside about pathfinder specifically:

I truly cannot say enough about how good this story is. I'm not even finished, i'm 82 hours in, and I am obsessed with this game's handling of grey morality. Not one character in this game is purely righteous or evil, even the ones who present as such, and they're all so well written. Play it, look up what you have to, and enjoy the ride.

SGT Vist
SGT Vist

I'm not far into the story yet but the system and style are great. Definitely about the closest thing to actually playing PF tabletop that you can do solo with videogames.

jltstud
jltstud

Owlcat, I DO NOT WANT YOUR ENHANCED EDITION.
I expect you to reply to this post, and to provide me with a way I CAN CONTINUE MY CAMPAIGN and roll back to a previous version.

120 hours wasted, all because of your egregious business practices.
It isn't hard Bethesda did it with Skyrim SIX YEARS AGO.

DO NOT FORCE US TO UPDATE. If you must 'Enhance' your game, KEEP THE OLD VERSION THERE.

You have lost a customer. I won't be spending any more money with your company unless YOU ALLOW ME TO PLAY THE GAME I PAID FOR.

Do not force a 20GB update ON PEOPLE WHO DO NOT WANT IT.

Biomechanoid
Biomechanoid

The graphics are pretty nice in this game and I liked the d20 game system rules that they used. The game logic is flawed and abilities don't work properly and the game doesn't trigger actions that have been selected in various circumstances. Demon abilities have rediculous crowd control power which throws the balance off and isn't fun. Companion animal attacks are bugged. The armies tactical map "mini-game" has balance problems that can make it unplayable. Do not recommend. Instead play Solasta, which works great while you wait for Baldur's Gate 3 to be finished.

DrKarma503
DrKarma503

This game is fun, it has issues like literally any other game, Crusade combat is a slog and also necessary to manually do for certain aspects of the game. Puzzles in the game are practically non-existent or so convoluted no one expects you to understand how to solve them on your own.

Game was actually in a pretty good place until the "Enhanced Edition" came out (The only thing Enhanced was the bug count.) The same day they released a patch declaring a bug fixed 100's of people encounter the 'fixed' bug. The worst part is these are bugs that had previously been fixed and they somehow miraculously reintroduced them in the Enhanced Edition.

Wanna play a Dragon Disciple? No Red Dragon Bloodline (This is the only dragon bloodline you can pick that bricks you being able to play a dragon disciple) This was a bug that came out with the original release of the game and was fixed years ago. And now its back in full force.

How the hell do you release a 'Enhanced' Edition and reintroduce bugs you fixed literally years ago, and break things that have always worked? What level of spaghetti code are we working with here? If you're interested in playing through a bug infested game where you might finish Act 1 (despite the 2 or 3 quests that are currently impossible to complete!) the number of things that are broken only increase as the game goes on, if that sounds like 'fun' too you then by all means buy this product!

But personally I can't recommend this product in its current condition, months ago it was in a pretty good spot, some bugs here and there but was still playable, the Enhanced Edition has reduced this game to a disaster that is perhaps in worse condition than it released in.

Iconoclast
Iconoclast

I was going to meme by saying 'it's ok' when I have 600 hours somehow but other people did the same thing and they have 1000+.
So yeah, it's ok.

Oom
Oom

Great game if you love playing the TTRPG itself and you want to make a min-max build without pissing off a DM.

CRAGNAR
CRAGNAR

First things first, they got rid of those ridiculous time limits in game, forcing you to complete the game in X period of time. Thank you so much!

Story is fantastic and believable (it's fantasy, but there aren't over the top concepts out of nowhere).
Game play is super fun and addicting. So many different class combinations and possibilities. I am really enjoying my Rogue - Thug 2 handed melee weapon fighter builder that uses finesse wielding and adding dexterity to both attack and damage rolls.

Played almost 80 hours and I got a real good hang of the game.

Not like other games of its type. Higher difficulties require enemy examination, reduction of AC and saves to take down, a good understanding of what spells do what, you really do have to read and analyze to git gud once you go to core at many times, but especially if you go higher difficulties.

All in all, I did like Kingmaker, but after the time limits I never went back. Gave this a shot and loved it.

Oddityde
Oddityde

One of the best on it's class. Also one of the hardest game and most complicated character building i have ever seen. Thumbs up from me!

CyHy
CyHy

This game is so vast and immersive and has the potential to be one of the greatest RPGs ever made, but as of right now it's riddled with game breaking bugs. Just lost a 60 hour save to one and I'm absolutely livid.

Can't recommend until they prioritize fixing them instead of pumping out more DLC's.

WorldVirus
WorldVirus

I really want to like this game but it's just so messy and all over the place. To charge someone for a price of a AAA title you think they could of made the game fully voiced acted. the characters are just not engaging when you always have to read what they are saying. Also the game has so many weird mechanics that is just so overwhelming, you get given a quest and you cant even kill the boss because all he does is roll 20s over and over. This game is just not in the same league as other games such as divinity orignal sin 2.

melchar
melchar

Decent game that follows many of the Pathfinder rules, although they do not have a good spell selection option for the Oracle class - as in as way to SELECT your few spells & instead they are ASSIGNED

DigitalTrash
DigitalTrash

Fun game, but the worst die roll generator I've ever had in a game. The game rolls less than an 8 on a d20 75% of the time. For example I cast magic missile.... The target has a spell resistance of 20... I only need to roll an 8 or better out of 4 magic missiles that hit and zero made it through... the die rolls of 4, 2, 6, 7.

Mr Arctic Fox
Mr Arctic Fox

The learning curve is similar to studying for a post-grad.
I was lost at first.
I am enjoying it after studying hard.

ghostoforion
ghostoforion

Standard Pathfinder power gaming. The uninitiated need not apply. If you're not a devout follower of Pathfinder murderhobo uber-engineering, then there's little here for you. Less role-playing than a focus on MIN/MAX build optimization. Writing is hampered by immersion-breaking intrusion of modern day progressive pseudo-morality.

releasetheweasel
releasetheweasel

I really, REALLY want to like this game. Unfortunately, even after the so-called "Enhanced Edition" release, it is nothing but a pile of frustrating bugs masquerading as a video game. Every time I found myself having fun, the game did everything it could to fix that. Class features would not work (especially kineticist). Combat would bug out (several time I'd tell characters to attack an enemy, only to have them take two steps and lose all their action for the turn). Character leveling and management is obnoxious because the game's menus are sloppy AT BEST, often times withholding information or straight up gaslighting you with lies. Quality of life leaves a lot to be desired (let me cast party member's spells in camp my guys. I didn't prep lesser restoration for nothing). If you're a veteran of the tabletop game, you have to unlearn the system and relearn this mess that attempts to faithfully recreate it, only to default to a real time combat system. And once you've carefully learned the dance moves, figured out how what the hell is going on in the menus, and start to feel like you're getting somewhere, your zen archer rolls nat 1s on all four attacks two rounds in a row and the icon to advance the quest never triggered so you have to spend an hour on reddit learning how to edit your save file in notepad++ to fix the damn thing.

At least they got rid of the gods awful Kingdom management for a semi-decent Might and Magic minigame.

Play the game on story mode with a dummy fighter for the plot. Or read a college thesis on which build is optimal not only for the Pathfinder system, but also for avoiding the buggy features of Owlcat's attempt at a video game (if that sounds like fun to you). If you want a D&D style action game, play Dark Alliance. If you want a faithful recreation of the Pathfinder system, find a gaming group and play Pathfinder.

Anonymous
Anonymous

Fun form of running a party of Pathfinders. Inventive integration of party and armies. Good story.

Dirty Space Darcy
Dirty Space Darcy

IT's a very good rpg. The more I play it the more you can find rough edges, but it is very solid and merits replays.

Owlcat has a weird DLC mindset however. I'd imagine they are 'as good' as the base game, but they usually aren't part of the main game story path and are just extra minigame contents using the same engine. Some people really seem to like this stuff. I think they've gone to a lot of lengths to make the mythic paths have unique and powerful sets but you get your final level 10 minutes before the game ends.

And they won't make a DLC balanced around you using it for more than ten minutes.
It's a solid game 9.5 out of ten, but they're leaving money on the table all the time.

And the fact that the rebalancing of crusade mode is to basically add features so you can almost skip it entirely, is telling, they put a lot of work into it and it's fun-ish but it's also a lot of short loading screens into short crusade battle screeens into short loading screens and it really breaks up the pacing a lot .

Also look this is not for everyone, if you don't want to be micromanaging details and minmaxing oldschool DnD 3.5 stuff then you won't like it. but if you're into that, it's quite robust.

TacoTuesday
TacoTuesday

Released a bit rough. But is now possibly best crpg of all time.

My only complaint is buffing the party late game is very tedious without mods.

Already Panicking Catgirl
Already Panick…

I really wish that there was a "Eh" or "Maybe" or even a "Depends" option for "Do you recommend this game?". I would definitely place it under Depends if that was the case.

Overall: Definitely more improved over Kingmaker, the previous title from these developers for the Pathfinder franchise. However, it still has it's flaws, and several things from Kingmaker were never fixed. I'd rate this game a solid 5 out of 10. Is it fun? Sure. Does it follow the rules of Pathfinder? Partially. Replay-ability? Absolutely. Is the game balanced? Hell no.

Likes: Interesting new specific magical items, and upgraded versions of several wondrous items. Increased amount of races from previous title. Increased amount of classes from previous title. Increased amount of feats from previous title. Completely reworked Mythic system that does not follow the Mythic rules of Pathfinder, which imo, is a more useful and interesting system than Paizo made. Added in some crafting systems that were absent from previous title. Added in equipment screens and level-up screens for animal companions (possibly familiars too, haven't messed with those yet). Added Mounts. Reworked outdated feats to be more useful from Paizo. More and some new spells. Etc.

Dislikes: Well, there are a lot of those. First off, the most annoying thing I found with this game is the removal of most combat maneuvers or the changing of basic actions into feats such as the Trip or Sunder feats. This was a thing in Kingmaker and I am appalled that the developers did not address this issue when making this title. Every combat maneuver was a basic action that every creature can do. The removal and changing of some maneuvers to being feats is extremely annoying and goes against what several classes are essentially built for like the Monk and Fighter. We already have a limited amount of feats that we can obtain, there is no reason to make these actions into feats just because the developers are lazy. Secondly, the Cavalier and mounts in general are useless. Without the Charge Through and Wheeling Charge feats, and the Lance weapon, the Cavalier is essentially a less useful fighter and places it about on par with how the Kineticist is seen on the tabletop version, which I am appalled at since Cavalier is one of my most favorite classes to play as. The other half to this argument is how terribly implemented the mounts are in this game. Everytime you rest, your Cavalier starts off dismounted, which is reasonable if you were attacked while camping, but this remains to be an issue if you get a random encounter after travelling for X hours. You'd think that a class, which is solely based around Mounted Combat and is really only useful on a mount, and would make traveling easier for them, to remain mounted! Lastly, which is somehow still an issue despite adding in the mechanics to do so in a similar skill, is the ability to craft things! Yes, potions and scrolls were added, along with unique and interesting boosts to the maximum level of potions you can brew, but they forgot the most basic and widely popular things, crafting weapons and armor! Majority of the weapons and armor in this game imo are subpar, extremely circumstantial and mostly useless. Tons of time wasted running around slaying random schmucks for weapons or hoping that a vendor or a guaranteed drop of an item yields something useful. Which is pretty sad when you want to do a specific build and it takes several hours just to find an upgrade to something you want, or in some cases, they just don't exist. Heck, you don't even have to give the players to craft items themselves, just do something similar to the first game and allow us to requisition items from a smith, pay a cost, and wait some time for them to craft the item/s we want. Or, to help balance the game out better, give us the crafting system for weapons and armor from the tabletop and add in the requisite feats. One of the biggest issues I have with any game is when the developers essentially force you to build a character a certain way due to their own laziness and lack of creativity. There are tons of other things I'm pissed about, which aren't limited to, but include disregard for some of the rules, certain items not behaving properly, lack of usefulness in most spells and feats (which is annoying since they took liberties to adjust some useless things to make them better, but left others as is for some unknown reason), not implementing class features correctly in some cases or even completely removing certain class features, and lack of races once again. Also, lack of being able to romance some party members like Woljif. If you're gonna let us romance, let us romance all the major players, not just some. Some people want to play out their fantasy of being a Bard and romancing the Dragon!

Davrada
Davrada

Good game but too much reading for me to too for very long in one sitting.

s_gameon
s_gameon

Loved the great variety of classes and races to play and the multiple mythic paths

curufaukor
curufaukor

I've been playing tabletop D&D and practically every computer RPG since 1980 and Owlcat's CRPGs are far and away the best. Deep, detailed, and rewarding. Can't recommend enough.

Matthias
Matthias

The game itself is very interesting and fun to play but has bad optimization, maybe its becouse of Unity but still...
4k gaming with Geforce 3080 and amd 9 5900x is droping fps to 25-35!!!
Older games with better graphic quality runs better, even Cyberpunk with raytracing has better framerate.
For now I can't recommend this game to anyone who want to play it on 4k monitor.
I will change my review if it changes in future.
For anyone who want to play good rpg without looking on graphics its good game, tho

Herogamer555
Herogamer555

The story is extremely slow, the combat is extremely random, you will spend a good minute before every encounter pre-buffing your group, awful corruption mechanic that forces you to return to base constantly, and you are forced to either do the terrible Crusade mode or get locked out of content. Game would be much better if it was half the length without the horrendous crusade mode. Calling the crusade mode half baked would be generous, it's more like they put the ingredients in a bowl, mixed it for a couple of seconds and then called it done. It's a bland ripoff of Heroes of Might and Magic that is so poorly implemented that you can't even delete useless units, you just have to suicide them or park them in the corner of the map. I spent a lot of time making and remaking different characters to see what I liked, eventually find something that clicked with me and got around 50 hours in to the game on this character. I was having fun despite a lot of flaws in the game, but then act 3 started and implemented the full crusade mechanics and the pacing of the game slowed down to a crawl and I lost interest. They also need to do a lot in terms of optimization and need to reduce the amount of loading screens.

Thrallpt1
Thrallpt1

The story is absolutely amazing, and there are so many ending you can get. Its really in depth, and the combat system is just outstandingly well implemented. If you ever wanted to play Dungeons and Dragons on the pc, this is the way to do it.

draccos1961
draccos1961

One of the best CRPG's I have played yet.

Lotus_Ash
Lotus_Ash

Got this game on a sale.
(Please understand that this review is based purely on what 'I' felt as I played this game and your thoughts might differ.)

3 Line Summary for those who can't read.
1) Good Game.
2) Owlcat don't seem to know what PF Alignment actually means.
3) Alignment system is useless in storyline.

First of all I am enjoying the game.
They seemed to have learnt something from Kingmaker.
Proper turn based combat mode is good if you need thinking time.

Sadly in regards to the story...
Not that great if you ask me.
Not the story in general to be precise but the alignment part to be exact.
(and maybe a bit on the companions as well.)

The Owlcat games seems to have some deep ongoing problems in regards to alignment following from their last game the kingmaker, and although I do understand the game's title says Wrath of the "Righteous",
the fact they give players the choice of alignements from lawful to chaotic and good to evil,
then just say ya know wut? F it all, disappoints me.

Most of the dialogue choices are in single alignment as in [Lawful], [Chaotic], [Good] and [Evil] Choice.
There doesn't seem to be any notion of [Lawful Evil] [Chaotic Good] etc.

The worst part is almost all the evil choices are either a Jerk D*** with a CAPITAL D shoved up the rear end, or a murder hobo where you just abruptly say haha DIE! with no reason whatever.

Both choices have no context and don't even make sense why they do this unless you are just a mad drug addled addict Chaotic Evil Character fixated on carving human flesh and bones to decorate his house. And even then It just feels so wrong.

It feels like at this pace Owlcat games can just screw the 9 alignments whatsoever and just do what they do in most video games as in just good or evil route with the message appearing [He/She will remember that].

I know it is way way to unfair to compare the choices or story or anything with classic legends like Baldur's Gate, Planescape torment and such, but it's a shame that Owlcat did such a sloppy job on the dialogue and storyline parts for character alignment, as most other parts of the game I do enjoy quite a bit. (Except the DLC's... They really need to know what people want...)

All in all apart from the alignment part, and the fact half the companions are idiots, fanatics, jerks and shallow characters and maybe only 3 of them are worth anything, it is an enjoyable game.

PS: Puzzle Mechanic is absolute Horrendous piece of something I can't place here unless I censore it full length and can only be described that Owlcat only placed it in here just to P*** players off and extend gameplay time.

zekk_darklighter
zekk_darklighter

The character options alone are worth the time spent playing, but otherwise the game is well made, very fun, and has a great story.

richardhoning
richardhoning

Improved on the first game. Interesting story.

Thecfchicken
Thecfchicken

It's so good, even If you are dyslexic, it's still fun

tridawgg
tridawgg

ya i havent played it all that much but it seems pretty ok.

greerp
greerp

Great game. Lots of replay value with the different mythic paths.

Paling
Paling

Best CRPG ever, please give this a try (kingmaker set the bar very high, and this exceeds it).

10/10 would recommend, if you like CRPG's

Pyrobombus
Pyrobombus

I'm 130 hours in and have already managed to either piss off or fuck every character I've come across, and now my crew of skele-friends and I are about to go kick in a demon lord's teeth. Solid 8/10, difficulty curve is infuriating at times so if you're like me and are just pretty okay at CRPG's or TTRPG's but not much of a natural metagamer, find yourself a build guide

GenghisKhan
GenghisKhan

Challenging wtih a ton of character/party customization

grich6
grich6

I wish this had come out when I was 14 instead of Baldur's Gate. Because then I could drop 1000's of hours into it and get to know every nook and cranny. Instead I've got to go to work and raise kids. Would not recommend.

buzzer79
buzzer79

defend the tavern, biggest waste of time of my life.
also the balance is just bad. you will meet enemies which are way stronger than you at level 2. i mean its ok to skip them but it would be better to have a challange instead of skipping enemies.

kc28031
kc28031

Easy to play but lots of depth. Fun. Good sound track.

Spider-X
Spider-X

got the stupid floating maze colors thing, dumbest thing ever, and the crusade mode sucks, I came to play an RPG not solve idiotic puzzles and play a poor version of chess. Let me make my character, fight enemies, find good loot, and have a bit of a story. No need for the rest of that junk.

Saul
Saul

This game is for RPG players who feel like modern RPGs are shallow, pale reflections of what they used to be. Wrath is gloriously detailed, with huge character depth and replayability, a top-tier storyline and complex yet well-explained mechanics. Arguably the best CRPG game of the last decade, and one that every RPG fan should play.

Karapanda
Karapanda

Incredible game. Owlcat fixed some of the biggest issues with Kingmaker. Those quality of life changes paired with just how good this game is made this one of my favorite gaming experiences I've had.

DominaeTryx
DominaeTryx

Just finished this after 133 hours of gameplay. This was a fun and interesting adventure, well worth what I paid for it. There were parts of the story that were a bit slow, but it was well worth getting through the dry bits to see all of what the rest of the game had to offer. After a break, I will probably give it another play through or three.

YRM
YRM

This is a good RPG game, and obviously a labor of love by Owl Cat. There's a ton of value here, and the rules are all there.

While I recommend this game, especially on sale, there are some things you should know about OwlCat. They seem to have some minor awareness of how unfair their game can be, and yes, they let you adjust the difficulty mid stream. So to them, they feel like the problem is solved.

But if you compare this game to a Pathfinder campaign. In a typical campaign, you'll have balanced encounters, some easy, some moderate, and a few tough ones. A typical tough encounter in a regular session might involve a boss fight where the party could be faced with things like; level drain, poison, ability score drain, high AC foes, foes with a lot of defenses. The party will prepare for such a fight (which takes a while at the table) and that one fight might last an hour.

In Wrath of the Righteous, you might find yourself trapped in a dungeon called Blackwater at level 12, where you get to a fight with enemies that can level drain, dominate, ability drain, have super high AC, have a ton of abilities, on and on. But that's not the 'boss fight', that's Room 1. Then, the same enemies are in Room 2, Room 3, Room 4, and so on. Then, after the game punishes you for wandering into a dungeon too high for your level, punishes you with an 80% miss rate, punishes you by eating all of your buff and restoration spells for one room of a 15 room dungeon, the game also punishes you for resting.

We get it OwlCat, the GM can do anything... if the GM wants to 'win', the GM can 'win' simply by making unfair fights for the player, and then making 30 of those fights in every room.

That's what OwlCat did. Maybe they love their game so much that they hate their paying customers and want to rub it in our face that they're the boss here, and we're just lucky to be allowed in the campaign? That's how it feels.

This game probably should be purely turn base, like X-Com, with about 1/4 the fights but leveling up just as fast... then it would feel like it was worth stopping to read everything, or care more about the fights that you'll have to re-load.

I'm a long time GM, I know the rules, I go into fights with Haste, Good Hope, Stoneskin, Protection from Elements, on and on... but yeah, you have to treat EVERY ROOM in some places like the big encounter your table top GM prepared for you that lasts 2 hours in an at-home session.

That's the problem with this game. It's like a great guitar solo that never ends, and then they repeat it, and then they do an encore and repeat it.

Do you like endlessly casting restoration or ward spells because your Characters are constantly crippled by ability score attacks? I don't know anyone who likes that, but Owl Cat gleefully grabs you by the hair and shoves your face in it, over and over.

It really IS a good game, in spite of this... it's ironic that a company that loves their game this much hates its fans so much, but here we are.

fluxtorrent
fluxtorrent

I knew better after the mess they made of kingmaker, should not have purchased

Tierlieb
Tierlieb

Downvote explained in one sentence: This is a good game but wait for the definitive edition!

The predecessor had a definitive edition that was great, this one will have one, too. But until they get there, wait a bit! Owlcat Games is always a bit confused what they want their games to be, it seems: A tribute to the hardcore pathfinder players (who will protest that not all features are present) or a hard tactical action roleplay game (where veteran players will definitely be confused because pathfinder is one strange rule system) or a roleplaying story telling game (where players will wonder why most exploration/story achievements tell them that they have to play on hard mode). Or something in-between. With a ton of settings that all change something (and mostly say "we lack direction"), some design decisions flip-flopping (cheating might cancel achievements, but some paths do need fixing via console...) and some major rewrites on the way (the Lich path ending feels like it is only a draft currently).

The definitive edition will not clear that up, but it will offer every type of player enough to be satisfied, with most kinks worked out. Currently, you'll be very disappointed if stuff does not turn out as expected and do a lot of restarts (or resets via whatever the Bag of Tricks successor is called).

However, if you are one of those gamers that enjoy figuring out a system, its weaknesses and how to game them, go for it! You are, for some strange reason, a major target group of the crpg demographic, so this is your game.

edivdrone
edivdrone

In depth world, engaging plot, high replayability.

lizzy1993
lizzy1993

Very difficult because you need to think a lot about strategy, but I absolutely enjoyed it. Great game! The story is awesome and I love all the different possibilities you have.

ᛈᚱᛖᛏᛏᛁ ᚠᛚᛟᚹ
ᛈᚱᛖᛏᛏᛁ ᚠᛚᛟᚹ

forgot to write a review oops anyway great game amazing 10/10

Staphylococcus Argenteus
Staphylococcus…

Incredible CRPG. Worth full price IMHO.

Mino
Mino

worth every penny and a must buy CRPG fans, owlcat are a studio that clearly loves the material and have produced one if not the greatest CRPG in my opinion, it has issues but they're easily overlooked when you get this much fun and crazy replay-ability. 10/10 love it

DigiDevi
DigiDevi

Great game with outstanding character customization.

Dane Liao
Dane Liao

Solid Pathfinder CRPG with a lot of good content and interesting storytelling. Companion sidequests are pretty fantastic, and the large scale combat is fun (if directly ripped from Heroes of Might and Magic). My biggest issues with the game all revolve around the puzzles, which can be frustratingly difficult as many are poorly explained, leaving the player wondering "What am I supposed to be doing here?"

pixeltruppen
pixeltruppen

"You've played for 918 hours
Would you recommend this game to other players?"

I don't know. Would you recommend heroin? By far the best CRPG out there! Replayability is... immense.

HobbitBorg
HobbitBorg

Fun game, excellent story line. Love how the results of your various choices and side quests are incorporated in the final story when you win the game. As a filthy casual I was annoyed by the repetitive damage spamming by enemies at end game, but I suppose some folks need that to feel the final battles are a climax of the story. For me, end-game combat just felt repetitive and boring though hard. I was really tired of playing but glad I pushed through that and got to the ending though.

Tragic Seriously
Tragic Seriously

I've been a pencil and paper RP'er my whole life. Started with 2nd addition. Played BG1 & 2, IWD, Kingmaker, and a few others. Including some stuff that's still newishly released (newishly is a word).

I have to say that this has been my all time favorite and I haven't even made it to the end yet.

It's DEEP - There is a lot to do and the story lines will carry on into every chapter. Your decisions truly will shape the story and there are some twists and turns that may seem like you've made the best choice, but have you? Who you ally with will influence how others see you, so even that is something you will need to consider. But be warned, Demons are everywhere and their trickery and treachery knows no bounds!

I don't want to spoil anymore then I already have. So let these words be my review - Buy this game, roll up you favorite kind of character and get ready for many hours of CRPG goodness! It doesn't get better then this.

jco2119
jco2119

I waited until there was a sale to buy this game because the economy do be like that, but I will say that if you like Kingmaker the game is absolutely worth the sticker price. By all means take the discount if you need to, but don't worry that you'll waste the money.

Gameplay is an improved version of Pathfinder: Kingmaker. More classes and new mythic paths/levels give you way more variety in potential builds to try out. Mythic levels also give you the ability to live out any sort of god complex you may have lol. Premade companions are IMO well-written and fun to play with (if you don't like them you can build your own). Story is good. There's a roguelike mode with the expansions if you just want to dungeon crawl, otherwise the campaign is fun with good pacing. Strong recommend 10/10. Soundtrack is fantastic, just like Kingmaker. A well-made game. Of course, like with the last game, there are bugs, but Owlcat pays attention and patches them. There's an active community online that can help you work through that.

Definitely another great ROI game if you're a fan of the CRPG genre. I see a lot of replay value in this title.

Captain Fluffypants
Captain Fluffypants

There is a great game under the frustration of playing this game.

So the core of this game is amazingly well done and makes it phenomenal.

Problem is there are two issues that will just ruin your time.

The first in the Campaign mode, dear god is it dull. Like super dull. It's not hard, it doesn't take skill but it does take work.

The second is if your main character dies its game over. It doesn't matter if you have multiple characters in the group that can resurrect them before combat is even over, your done. Makes playing a squishier main character really suck. One lucky shot from a boss and you are screwed. Doesn't matter that next person in rotation can bring them back to life in combat.

This is a 10/10 game brought down to 7/10 by completely avoidable frustrations that the team thought people would like.

Potwór
Potwór

A solid cRPG, keeping very true to the system it's based on.

Father Dumpleginch
Father Dumpleginch

Honestly, one of the best RPGs I've ever played. It is a challenging game that I didn't expect; not having played the first, but it isn't unfair. It is also highly customizable so that it can be the most demanding challenge or a walk in the park. It has lovely graphics with great animations for the spells. My favorite feature of the game is the abundance of player choice in both the story and character creation. There is a near infinite amount of unique builds to this game which feel and play very differently.

My only issue with the game is the crusade mode. It is tedious and drags the game down for me; of course, you can turn it off if you want :)

x8FluffyBunny8x
x8FluffyBunny8x

Once you do a trial run and mess up a build, you will pick it up fast on your second. It's worth figuring out the mechanics, so fun.

cookie!
cookie!

Enough has already been said about this fantastic game. But I will point out what I was on the fence about when I bought it, in case others are too. This is the first D&D/PF game I really dove into, before I had only played "simpler" games like DOS2 & POE2. There is a pretty good wealth of info on just about everything built into the game, and lots of good information outside the game too.

Also, which was big concern for me, you're able to learn most mechanics & things one bite at a time. You don't have to dedicate your first 20 hours after buying the game to reading up on the Pathfinder system or D&D, they've done a fantastic job with tutorials & the encyclopedia, and teaching you as you progress through the game.

SparselyVegetated
SparselyVegetated

The game is fun, but do NOT play Last Azlanti mode (ironman). It is way too buggy for that; I lost an entire run just because the MC happened to be named the same as a different run, and when I went to load it loaded the other run and my main run was just...gone.

Ducks on Quack
Ducks on Quack

I bought the game on a recommendation from a friend because I love DND. For the first couple hours it was ok, learning the basics, etc. Afterwards I got addicted to the game and its possibly top 5 favorite game I own.

Trogleth
Trogleth

Its fun, it took more then a few tries to get a character I was happy with and until I did that I had a terrible time, once I did though I am now having a good time with a good challenge but not unreasonable.

If you want to play caster get grease early and selective meta magic, then decide on a type of damage and make it ignore resistances, its a much rougher start for casters early but it gets better.

todd.oliver26
todd.oliver26

One of the best games I've played. Definitely one of my top five favorite CRPG's for sure.

hehehehe
hehehehe

Amazing RPG overall with morally distinct choices and numerous possible outcomes of said choices, a clear improvement over Pathfinder: Kingmaker in every aspect. I recommend this game to everyone who want to feel powerful, can immerse themselves in a vast world and can read through the life history of every random dude/dudette you come across, because god the NPCs are talkative in this game. You don't have to be a leet pathfinder grandmaster to play this game either since tutorials tell you most everything, although I suggest to play the game on normal difficulty.

There are two things that broke my immersion: crusader mode is a poor implementation of the Heroes of Might and Magic combat system: you're telling me my thousand zombies cannot scratch a big grasshopper? Damage calculation is weird. Another thing is the balance in the last act. You can inspect your opponents stats, feats, abilities, etc. Turns out you're fighting demigods left and right in that chapter. Just kidding, what I think have happened is some elitist dev decided the game is not challenging enough and pumped enemy attributes to ludicrous levels, to the point you begin to wonder how come those are noname footsoldiers of the enemy. 65 AC and +40 on all saves on normal? What the ****

TLDR: Power fantasy mixed with laid back narrative and mature themes. 9/10, I simp a succubus, last chapter is hard

Dirthead420
Dirthead420

Great game have not finished just because I have so much fun trying different builds

Flaniflaffle
Flaniflaffle

This game was hard for me to start because I was overwhelmed by the character creator. Once I realized that I could just stick with one simple class to the end was when I was less stressed and was able to just go with a simple paladin and role played myself through. I slowly learned more about the system this way and eventually got hooked enough to hit 260 hours. 3rd playthrough here I come

Dyvim
Dyvim

It has some nice improvements over Kingmaker, but some steps back. The Crusade Management system is boring and I suggest setting it to auto so you never have to experience the horror. The UI needs a lot of work, it's often that I find myself clicking on a spell, only to find the caster walking to the spot behind where the spell icon was on the map, instead of casting. Some abilities straight up don't work, I picked the advance rogue talent that lets you put two effects on sneak attacks, and it doesn't work, I can only use one effect, even though it worked fine in Kingmaker. The difficulty curve is harsh, I had a level 7 party get jumped by an adult red dragon in a random encounter, lost initiative, red dragon used its breath weapon, everyone died. There are some quality of life improvements over Kingmaker, like how characters now stop moving when they are about to use their standard action from moving too far, except sometimes the characters stops and still uses up the standard action. The game is still good, but it can get frustrating when you have to reload an old save because a bug or bad UI design got your party killed.

SourMoonBlues
SourMoonBlues

Best CRPG I've played since DOS:2.

ammento
ammento

I'm recommending this with a bit of reluctance. This is a great CRPG game coupled with a preposterously stupid tactical army simulator that is poorly explained, poorly implemented, and flat out not-fun.

You can turn it off but then you are missing stuff. I get that they are trying to be unique, but mostly wish this company would stay in their damn lane.

Update: you can now separately lower the difficulty for the "crusades" part of the game I'm complaining about, which makes it much more tolerable. Right now I'm focusing on the CRPG part (at hard difficulty) and breezing through the army simulator part when I have to (easy difficulty). This way I don't have to worry about losing dozens of hours of CRPG progress because my stupid army got overrun in an almost entirely different game.

arnoldhome
arnoldhome

Great game. Worth your time and money.

Silcron
Silcron

Absolutely fantastic, loved the customization for the character and the gameplay options.

Sevro
Sevro

i get it. Its supposed to be challenging. I'm on an easier difficulty. Why though, is every boss/mini boss room i walk into a wipe. I'm sure I suck to a degree, but seriously its significantly less fun if I'm on casual difficulty and I have to wipe on a boss just to see what it does. Thats no longer fun, its just a part of the game. Wipe to see the boss stats, buff appropriately before I attempt again, then move on.

Look, on easy difficutly for the story I dont want to have to rerun a dungeon or reload a boss because i didnt have the optimal party setup. ON EASY DIFFICULTY. Maybe im special, but I get real sick real fast of reloading because some undead tiger or spider attacked three times per round and i literally didnt have time to counter what it was doing. So I analyze the fight, re enter the room with adequate buffs/armor/party, and then smoke the boss. This is stupid. Totally wrecks the immersion, which is all i really play for.

TL;DR
I dont think difficulty settings are balance correctly. Im playing for the story on easy, still have to repeatedly rerun bosses cause my TANKs gets SMOKED when i enter a boss/mini boss room.

This is my second attempt at the game after a long (years?) break. Go play Baldur's gate 3 beta instead.

Zappy Boi
Zappy Boi

I'll preface this by saying the game has a lot of great things to it, be it from the insanely huge variety of classes, to the many races, feats, spells etc. that you can choose from, and to what seems to be an interesting story.

However, personally, what really made me dislike the game was the board system for travelling around the world, and ultimately the amount of micromanaging and "added weight" that is added to this system once you get past a certain point in the story.

You get these troops that you can move around the map, and the idea (from what I understand) is to use these troops to help clear the board of groups of mobs from the map rather than use your party.
Personally I just felt like that added feature was getting old and annoying VERY fast and it killed the mood for me.

Aside from that the other thing that annoyed me, that was mentioned by many people is the ridiculous curve in balance when choosing different difficulty settings.
I initially started the game in a fairly low difficulty, then saw it was too easy for me and bumped it a little (choosing from the base options that are given), and not only did that make my enemies much stronger - it also added more enemies.

So the balancing for the different difficulty options in the game is affecting not only how strong your enemies are, but also how many enemies you will face - and that results in poor balancing, making some difficulty settings too easy and some outright unfair.

teyobeyler
teyobeyler

I prefer Kingmaker but this one is also great yet way more buggy. Not gamebreaking bugs but I dont want to see my cavalier inside his horse.

jrd_2
jrd_2

Recommended with reservations.

The dungeon crawling stuff is great. The RPG system, though somewhat daunting at first, offers almost endless complexity and customization--all the more so since you can retrain your companions into any class they qualify for. The story is well written, if a bit tropey (but I'm fine with some D&D tropes in a dungeon crawler!) and offers options to role-play your character in quite a few different ways. I haven't had this much fun crawling a dungeon since Baldur's Gate 2.

The reservation comes with the crusade management layer that you're forced into after about 5-10 hours in-game. It's awful. It isn't fun. The combat is like a watered-down knockoff of stuff the Heroes of Might & Magic series was doing much better 20 years ago. And worst of all it's possible to screw up the crusade so badly that the game becomes unwinnable, wasting the hours of dungeon crawling that you spent to get to that point. Even with the difficulty turned to the lowest setting my armies were getting crushed, and I couldn't advance to the next dungeon-crawling piece. (I ended up downloading a trainer to cheat through the crusade management bits, and I don't even feel bad about it.)

I very much hope we'll see more Pathfinder games, but I also very much hope they'll drop the tedious and frustrating management stuff in favor of the straight dungeon crawler that the designers excel at.

LooseCore
LooseCore

So far it is good. Storyline, cut scenes, are great! The class selection is ALOT to digest, but if your familar with Pathfinder it is not so bad. I love the fact that you have more control over the camera view.

jordanthejew
jordanthejew

Game is fantastic, great mechanics and good story to boot. Highly replayable

FORDSHO2015
FORDSHO2015

Its the D & D RPG followup to Kingmaker that rocks the house. FUN AS HELL......Must have for the Pathfinder fans.

arbalaragan
arbalaragan

I was glad it was over unlike most other crpgs. Felt knee deep in cold molasses by the last third of the game

+cool world, some characters and some writing
+ch 1,2, and 4 were good crpg fun
+ difficulty options
+ some puzzles and dungeon
+ the council meetings/choices
+ lots of choices with some great lawful evil options

- some puzzles were very difficult to see, and the UI is poor
- the strategic/army sections are bad and broke up the enjoyable parts with main character and companions. Sadly, you really don't want to automate this as you miss out on tons of stuff
- a few of the companions and their quests were disappointing/lackluster
- lots of bugs
- pitiful performance
- many tiny scenes and sections that padded/add nothing
- dumb ai...i feel like some basic Baldur's Gate 1 scripts would work wonders

JonCon
JonCon

A true epic-level campaign experience that truly lives up to the hype of a war against the legions of the abyss. One would assume that the mythic paths aren't particularly consequential, but they fundamentally change the way the story plays out in a way that makes me excited to try out the other mythic paths in subsequent playthroughs. Incredibly replayable and better balanced than Kingmaker, Wrath of the Righteous is a game that I will definitely play several more times before I'm through with it. Loved it

fReq
fReq

Pathfinder is close to my heart, it will grab you into a world that's more complex than it seems if you let it. A game of numbers and words, a game of characters and decisions. The story is good, nothing really extraordinary, yet it fits the rest, the supporting characters, their stories and struggles. Its a solid piece of art, 8.5/10.

krevlor
krevlor

So much variety in character creation, good controls of your actions. I've played 249 hours and not finished the game yet! (restarted a couple of times to try different characters) You can hire mercenary to make a full custom group (if you dont want de pre-build characters) and still, you can do pre-built character quests. Fully customizable difficulty settings.

Anonymous
Anonymous

Very good experience, just start play it 1 year after it initial release, massive improvement compare with kingmaker and no game breaking bug so far, combat is very challenge in Hard difficult , good game, thimbs up for Owlcat

Pinkspring
Pinkspring

I have played 8 hours and havnt even gotten past the tutorial. This game is very complex, and very difficult, and suffers from a hostile player community that throws up elitist attitudes to requests for help.

I plan to finish it. It is fun when you slog through it, but the high difficulty curve means I can't recommend it to people looking for a fun video game.

This is more or less a tabletop DnD adventure without the dungeon master to balance its quirks, and the result is less then ideal.

UberMeatShield
UberMeatShield

An absolutely fantastic RPG and complex enough for even the most insane of the Min/Max crowd but approachable enough for everyone else for a story on a saner difficulty).

Slug boys tonight
Slug boys tonight

One of the most thoroughly enjoyed gaming experiences of my life. Heads up, to enjoy it properly, you will need to research some of the in game mechanics. You will need to look up some of the answers to the more annoying puzzles. You might need to switch to turn-based when things get dicey. My play time is 94 hours and I've not even finished the main story, but I do play slow and steady. HIGHLY RECOMMEND

Thanatos
Thanatos

This game as much as I would like to gives it a thumbs up, I cant! There is some literal game breaking bugs that force reloading of save game so many times it makes it totally annoying, bugs that are imo really basic issues on other games that they never make it pass beta version. This game charge you a terrific price and one would expect some kind of quality for that money.... but NOPE, it feels unfinished.

They also reused kingmaker npcs and mecanics that were already broken back then, and yet, they managed to make it as bad if not worst. For exemple : Scripted combat impossible to win despite owning the monsters ass, infinite magic item power, godlike skill checks (above 40) and mobs bypassing your 50 armor rating with a 2 on their 20 side dice, monsters that can avoid spell mecanics of true seeing with impossible feats... its all over the board again.... and to top it off : yes! you end up millionaire several times. Its raining gold and magic items everywhere its totally ridiculous. Even looter games dont have that many!

Despite a totally new story, It ends up like re heated stuff. directly from the old box and forced down your throath for the price of a ''Wagnu'' pound of meat and in the end, you feel as much disapointed with it as the first iteration.

Huginn
Huginn

While I am having fun and I find the Pathfinder system very rich, I cannot recommend this game, simply because even a year after its launch, Wrath of The Righteous is still unfinished.

When creating new characters, the appearance customisation shows options that have no effect.
As I started adventuring into the city, I find that many of the NPCs don't have portraits.
I've noticed several other details missing, which I cannot recall now, but they hurt immersion.

phatbottom999
phatbottom999

Absolutely terrible game. World map is horrible. Dialog is horrible. Voicing is horrible. Progression is horrible. Had to kill time 40-50 times to be able to access some locations. What the hell, I thought games are supposed to be fun? Campaign mode is pure tedium. Put it on auto-pilot and you lose fast travel and the ability to rest in forts. The combat is good, as are some of the dungeons, but most maps are tiny. The baddies are mostly dull and repetitive. The overall feel is they didn't care, or didn't have the resources to do it right. A half-baked potato with no butter or salt, I gave up in frustration 3/4 in. Got it on sale, but even then if feels like a rip-off. They've moved onto their new Warhammer game so I doubt there'll be any more significant patches, and it badly needs them.

RAD-Rob
RAD-Rob

CRPG Masterpiece

Positive aspects
-Mythic Paths are fun new customizing feature on top of all the options to multiclass
-Core difficulty for a fun challenging run requiring you to buff and learn the system but not to have to play flawlessly to get
Steam achievements.
-Low difficulties great to make any random character spec work for pure role-play/fun
-Very fun gear, even early game with good choices for limited early game cash
-Super fun summons especially for necromancer types
-D&D 3.5 lovers and Min Maxers dream many crazy combos and cool skill interactions
-great story/side quests with some cool and surprising companion stories if you choose to pursue them

Neutral aspects
-Expensive in game money to make a whole custom party but possible
-You will fight massive demons and things by mid game fun but early game is so fun I found myself preferring to restart
just to replay level s 1-14 a lot with different classes/strategies.
-No auto-buff option. You often need a lot of pre-buffing so if i stop playing for a but I forget half of it, would bn nice if it
could be scripted

Negative aspects
-Way too many character classes with a lot of overlapping skills invoking massive analysis paralysis.
-No respecing allowed in Core difficulty unless you turn it on but then you loose ability to get more steam achievements in that playthrough. Considering the amount of skills and interactions this would have been a nice feature and certainly not game breaking for Core.

Marv1nTheMart1an
Marv1nTheMart1an

great game, very deep and expansive

Scotty
Scotty

Bear in mind that this game is steeped in the sanctimonious prattle of "righteousness". Good and Evil are immutable things, alignment is everything, and shades of grey are treated as dark and as twisted as the dark powers. If you are squeamish about church bullshit, or if you prefer to play in shades of grey, this game is not for you. It is very good, an experience particularly well crafted. It is, however, utterly relentless in its preaching.

Anonymous
Anonymous

quite possibly favorite game ive ever played. It is a unbalanced, buggy and pacing challenged hot mess; but is without a doubt the finest example of mechanically deep character progression that has ever happened

Kanbaru best girl
Kanbaru best girl

Simply the best crpg I've ever played, amazing game - can not recommend it enough

Saluki
Saluki

An absolutely huge game, definitely a treat for anyone who wants to get lost inside it for two or three weeks.

Shaman
Shaman

This game is an incredible value. I have so many hours of playing into this already and I haven't even finished yet, because I keep restarting and trying new things. "Patiently" waiting for my 9th mythic level at the moment, so I can shapechange into a dragon (trying not to spoil anything here).

Some of the 22+ level fights are brutally hard, you will really need to bring your skills to this one.

Solid 5/5

GeneTheMachine
GeneTheMachine

Great game - If you like Divinity 2 and are looking forward to BG3, this is a must play.

IRO-bot
IRO-bot

I like it better than the first game. I don't feel rushed to complete the objective. That gives me anxiety for some reason.

sagor
sagor

Probably one of the longest RPG games I played in a while. So much content!

Suitcase
Suitcase

Stacking D6s on ray attacks until my eyes bled, good crunchy isometric RPG with a myriad of options to get lost in. If a 200-300+hr time investment isn't appealing, probably look elsewhere, but for those looking to immerse in a modern RPG with high quality production value and only a few game breaking bugs, it's very well worth the price for time spent.

tiamats4esgares
tiamats4esgares

When I finish with my first run, I might write a more detailed review. But that should be enough. 56.8 hours in and I'm nowhere near. That's crazy! Tons of content in this game. Amazing storytelling. Very customizable characters and how you approach battle (you can even chose turn-based or real time with pause!)....Great game, you should buy it. :P

Way better than Pillars of Eternity 2. I'd say it's better than Divinity Original Sin 2 as well, but nobody would take me seriously if I said that. Sometimes truth is stranger than fiction though, just sayin.

CEO of Heresy
CEO of Heresy

thanks mum but i dont need mythic powers

Count Sacula
Count Sacula

Don't play it on unfair difficulty and you'll have a good time.

I had a good time on unfair anyways but I am a sucker for punishment. I then played it on core difficulty and that felt just right in terms of difficulty.

Anyways, great game - tons of customization in class and builds for your party.

Storys aight.

Camille best girl.

Arushalae plebian poopstain.

uberjammer
uberjammer

At some point you will realise that a longbow can't shoot across a large room. Then you'll face 12 units, one of whom summons locust swarms. You have a 70% chance of beating this mini boss. And the locust swarm deletes three units in a single second, because they didn't bother balancing this game properly.

I recommend Temple of Elemental Evil. Fabulous game.

PianoMan
PianoMan

Well worth the cost of the game. If you're looking for a game that will last awhile this is the one for you. 92 hours total played and I think I'm a little over half way through the game. Pathfinder rules are a little confusing compared to DND rules but the game explains what most things mean. The story is amazing and the party system is a lot of fun!

bigdrues
bigdrues

I want so bad to like this game. I don't understand a lot of the dynamics and straight up hate the ones i do. Corruption is stupid. I don't even have a potential fix for this, it's just not fun. I feel absolutely railroaded. It's like a shit adventure put together by an absolutely infuriating DM who hates you. There's no freedom and I find myself trying to figure out what the devs want me to do. I'm 25 hours in and asking myself why. This game hasn't been fun yet and it's infuriating because liking this game would have been an underhanded pitch. Why even create a character? There's only one way to do anything. Swing and a miss. I love the system for leveling but I can't just play the game and adventure. you do what they want how they want it or you sit around until you lose. I wanted to like this game so bad and really hope the devs read this because landing this game could have been easy.

Tiny-Hippo
Tiny-Hippo

If you are looking for a game with massive amounts of options that can possibly feel overwhelming at times, a game that has a very engaging premises, a game that takes traditional CRPG mechanics and dials them to 11, then Wrath of the Righteous (WotR) is the game for you.
Taking a very faithful approach to Pathfinder Table Top rules, WotR takes Pathfinder's most world-shaking Adventure Path (or module for people familiar with D&D) and successfully adapts it to a single player experience. The game will challenge you tremendously, but also gives you the tools to bend and even shatter the game over your mythical knee. The game offers you alot of difficulty options to tailor your experience to your preference. You'll spend dozens of hours meticulously seeking the secrets and exploring the scarred realm of the world wound.
Brace yourself, for your enemies and the demons of the abyss will feel: The Wrath of the Righteous (booo!)

yayakami
yayakami

Owlcat always fails when it counts, not sure why I thought their next game would be different. Been some time since I played their last game? Good time waster though, not much else. Good job on the meh story! Mods made it enjoyable.

starcypher
starcypher

deep and at first overwhelming but very rewarding ,
good story great combat if you like old school dnd type arpg

Vyn
Vyn

Im just gonna tell you straight up the game kinda hates you, no for real it will start feel like that.

It really feels like the game isn't balanced correctly (mind you im a newb to the pathfinder series so im speaking as some who just picked this game up on sale because i like RPG's) from high to downright insane seeming AC's on some enemies to tons of CC (crowd control) the enemies to drop on your party you can easily get frustrated stop playing and write the game off as bad. So if you are new don't do what i did and try to play on normal, set it to story and change things from there as you progress.

Now with that out of the way the reason im recommending this game ultimately i did have a great time despite the issues i had with it. I hated the crusade system in this game, the little events that could pop up for you to deal with were fine, think DAI if you played that game and your interactions with the command table.. only without the real world time gating. But the battles themselves can range from easy to a swift kick in balls to you the player. Nothing like seeing that army you spent weeks in-game building and sinking resources into lose half it's troops because the enemy archers are shooting nuclear warheads.

You can recoup some of your losses each battle and you can spec some of your generals to heal/be able to send more wounded to the infirmary and you can damage the enemy as much they do you in some cases but even then it feels awful just seeing your archers/mercenaries get nuked at the start of the match and having to reload a save and hope you can take out whoever is their heavy hitter.

I don't know what it was with the devs and puzzles but good God did they load this game up with them, even one of your companions questlines is filled with these damn things. I'll be honest and admit im not a puzzle guy, and every time i encounter one in a game the only thought in my head is that the devs just put it here to slow me down and from the many comments on the guides i had to look up to solve some of these damn things (because most of them give you no hint at to wtf you should be doing) it seems im far from alone in disliking this games puzzles.

I loved the companions in this game (expect for nenio for reasons above) i feel they were all written very well from the demon trying to walk the path of redemption, the cold serial killer who uses the crusades war to satisfy their darker impulses, the scared witch who was almost burnt at the stake yet always sees the good in people.. even when their isn't any, to the kindhearted mongrel who's only wish is to do something worthwhile with their short and cursed life. There are more than those i listed but i can honestly say i haven't liked my party members this much since Dragon age Origins.

Last but not least the thing that got me to come back and try this game again is the story. I'll warn you it's heavy on the power fantasy so if that's not your thing i understand. Who will your commander become? The heaven touched savior of the crusade who smites their enemies with divine wrath. Or maybe instead of fighting the minions of the abyss you'll chose to succumb to the darkness and through rage and raw power carve out your own domain among the demon lords.

Or do your proclivities swing towards the macabre. Will you use the manpower and resources of the crusade to advance your study of the forces of death? After all the living grow old, grow sick and die so easily, angels can fall and even demons know fear. But the vengeful dead will never tire, they know no fear and feel only hunger. But what if you feel that hunger, only on a deeper level? A hunger and a hatered for all things that live, a hunger that will only be sated when the world is blanketed in a swarm of your own making. Those who are not part of the great swarm are food, be they mortal, demons or companions.

There are more Mythic paths available for you to follow than those i listed but all of the paths change how people in-game react to you and some dramatically change how you interact with the world. So if you were like me and dropped the game because of balance issues or the crusade system give it another try on a lower difficulty or custom, and while i know you can turn off the crusade system you miss out on some things one of them being the secret ending (i believe) and a companion so grab the Combat Relief -- Crusade and Random Encounters mod to auto win the fights.

XRogueKnight
XRogueKnight

I want to love this game so much, but I just can't. Here are some of what I thought was good, bad, and why I don't recommend it.

Good:
>The gameplay is complex with a ton a build variety. Theory crafting is where I actually spent most of my time.
>I like that a good, evil, and neutral choice in dialog options are generally always available.
>The storyline was just okay, but I really loved the ally's they give you; they all felt unique.
>Controversial, but I actually really liked the crusader mode, save the morale system.

Bad:
>Bugs that make skill just not work, make enemies not play on the proper difficulty, and just ruin the flow of the game.
>I hate that playing this game anywhere near optimally means pre-casting 10,000 spells on your characters. However, this is an issue of translating what is fun when playing the tabletop vs a video game.
>Pathfinder and DnD don't really have "tanks" per se. But I wish the implemented that in the video game version.
>Adjusting the difficulty settings often feels like going from too easy where the enemies have very little HP to "Well, they have an AC I'll never hit and stats that make all my control and status effect spells useless." Higher AC and Stats do not equal more fun, and I would have liked to see them just be more interesting to fight with different abilities and such.
>Morale system for the crusade mode is beyond stupid. If you don't carefully plan out what you're doing, you'll beat everything too fast and you'll be stuck at -100 morale...
>Whoever designed Act 4 should be fired, and I hate them. But really, whoever decided that a map moving based on your camera angle was a good idea, along with turning everything in the act into a moving maze, probably hates fun.
>Voice acting. There's a lot... a lot to read. If I wanted to read a book, I wouldn't be playing a video game.

Why I don't recommend this game:
> Spells, abilities, and items not working as described, as well as pre-buffing being clearly the way to go. This just makes all the theory crafting feel pretty useless.
>Act 4. I seriously had to force myself to play through that god-forsaken act. It will also destroy your video memory, so have fun playing at 20-35 FPS regardless of your rig.
>A lack of immersion. I think it's the lack of voice acting that did it for me. Having to read everything was insanely tedious. By mid-Act 3, I found myself just skipping dialogue.

Again, I want to love this game because I love the tabletop. Unfortunately, this might be a good example of why a tabletop shouldn't be directly translated into a video game.

julnkk
julnkk

Good RPG with long and enjoyable story. Unfortunately bugged and unbalanced. It's worth playing in general, DLC "Through the ashes" has better story and narrative than main campaign, "Inevitable excess", on the other hand, was clearly and evidently made in hurry and lacks of any sense and story whatsoever. I wish that someday RPG games will be targetted for someone other than generic 13-year old male teenager - unfortunately my dream wasn't realised this time yet, but we have at least convincing queer characters who have real personalities and roles in the story, instead of being social justice tokens, which is commendable alone.

Ryzohm
Ryzohm

I love this type of game - Baldur's Gate, DOS, Pathfinder, you name it I've played them.

I've been trying to like this one, but every fight against non-trash mobs is like beating your head against a wall. I'm currently in act 4 fighting a guy that'll cast haste and throw 6-7 bombs on it's first turn before anyone gets to move. I don't care how many buffs you have, unless he rolls nat 1 on all his attacks someone's dying. There are others that get 10-12, and if you don't have every party member equipped with a touch attack you're not hitting them.

This frustration is added to by the fact that some aspects of the game are still broken a year after release. Cool glasses that give let you take 20 on your first dispel of the day? Doesn't work. Feat that prevents your healing spells from provoking attacks of opportunity? Doesn't work if you cast heal. The list goes on.

If you're a masochist, pick it up on a deep discount. If not I can't recommend it.

Denorads
Denorads

I wish more games were as epic and as long as this one! Onwards Crusaders!

durden_joshua
durden_joshua

This is the first Pathfinder game I've played. I love the story, love the writing, and I'm finding it hard to stop playing.

Karas
Karas

I sadly can't enjoy this game.

I loved Kingmaker (excluding the paid OC-selfinsert that invalidates all your action but it's just a single terrible quest), but this game really wants to hammer home that you and your actions don't matter.

You start the game on the ground in need of healing, alright. 5 min later you end up on the ground again with no choice of your own.

Fighting your way through a labyrinth on top of a tower you are faced with yet another encounter that you cannot overcome and have to lose and go down. Why the demon don't kill you on the spot is beyond me. Plot armor I guess?

So in the first chapter you get put down with no say or options 3 times.

After that introduction you finally can do some exploring and make some progress, fight your way to Drezen and get to make yourself a base.

After some more amazing exploring and gaming you need to go to the Abyss. Which can be fun or annoying depending how fast you figure out the camera trick to force the map to shift. Just be careful with teleportation spells or you can end up bugging some quests.

Back again and Drezen has fallen and the Queen lost everything you achieved...time to get everything back...again.

Finally catching up with the Queen you have to chose between 2 objectives. Even trying to split your party and trying to aid both won't work, because whichever party triggers the quest-event first locks the other...all tactics, choices, risks doesn't matter. (I know there is a secret option where you could save both, but it requires you to follow specific steps)

Btw, big spoiler, your character is the MacGuffin of the story.

Kingmaker felt much more organically, less forced and convoluted as Wrath of the Righteous.

Wanting your own stuff, is relatable, but in Wrath you have to be a crusader.

Even if you aim to become a Demon you can't really join the demons or fight against the humans.

Graphics, Mechanics are top notch. There are a lot of secrets to uncover and you can see, that a lot of work, effort and love was poured into the game.

I just wish there are more real options and creativity allowed and not so railroady.

Give me some options how I can approach the story and give me a good reason to join the crusade other than "it's the right thing to do/that's the story"

That the character is the MacGuffin is pretty clear early on.
Let me have the option to flee from the attacks or try to do my own thing only to find out that my soul or something is bound to the worldwound and I have to figure out what's going on.

Make it, so my character wants to reach the worldwound and joining the crusade it the safest option, but that I could also try to pull a Frodo and sneak my way to the worldwound. Inside the game there are already precedent for these kind of options.

Like three path, with the crusade, solo/frodo or join the demons and usurp the demon lords in order to reach the "center" of wound to do your thing.

Maybe I am overseeing something, but the game as it is, it is not enjoyable to me.

gibbons1984
gibbons1984

I think I've played enough now to say that it's honestly the best CRPG out there. The plot, characterisation, gameplay and mythic power fantasy are the best I've experienced as a long time RPG gamer, the turn-based combat puts it above the classics such as BG1 & 2, Neverwinter Nights & Icewind Dale for me, and the progression and writing put it above both Divinity Original Sin games.

Not played any of the DLC yet as waiting for the EE to come out, but if you're on the fence or see this game on sale, and you love difficult, story-driven RPGs that have enough depth to be replayed multiple times then I 100% recommend this game.

There's also a great mod community on Nexus & Github, the only caveat being that the mods can cause some issues occasionally, but the game has still got some bugs (mainly minor) so it's not always clear if it's the mod or the games causing the issues.

Highly recommended for anyone who enjoyed any isometric RPG in the last 30 years.

Amulon
Amulon

Fun dungeons and dragons type game. Have enjoyed it a ton!

Anonymous
Anonymous

excellent. played through about 3 times. Combined spellbook for angel and lich are op.

Foori
Foori

downvoting it in 2022 since soooo many bug promises werent fullfilled and many classes STILL dont work

jjbruch
jjbruch

Miss. Miss. Miss. Enemy saving throw success. Miss. Miss. HIt for 1 damage. Miss. Miss.

Game tries to execute a bunch of complicated rules and mechanics and fails miserably. Despite a never-
ending amount of pop-up tutorials and exposition, you will find yourself confused and constantly searching online to get a better answer on what to do. Another game where tons of time is spent on the world-building, voice acting and music but somehow totally messes up quality control and making the game fun.

Do not but this game. Do not download it if you can get it for free. If you like to spend huge amounts of time figuring tedious things out, go learn to play an instrument or put together a car engine. It will be much more rewarding than being successful at this broken trash.

Total Fail.

Rito Took It
Rito Took It

better writing then king maker, good riddance to the forced apon bard, hello big map where u spend hour walking around on a board and doing worthless random encounters in your already cleared areas because they have just endless troops apparently. the main story is pretty fun for the most part but side quests can be a snooze. puzzles suck and make you grown when every they come up, just google them and move on, don't waist your brain cells on them. they dont really tell you about the paths you can take with your character and they are locked behind alignments which kinda make sense but i wish they were more open, looking at you demon. difficulty differs from click and go back to your movie to pausing every spell in combat, big improvement from kingmaker where u go from easy mode to unbeatable really fast. better pacing on difficulty overall and you get a feel of character growth. overall i'd give it a 6/10, main quests are interesting and make you want more but they fill time with really boring nothing areas where all you do is click around and fight mobs, looting worthless objects you're just gonna sell, and getting annoyed as u set up camp for the 3rd time getting to the next mission area traveling across the map. gonna down vote mostly for the lack of freedom in play style and alignment options, because no evil person ever had a good idea or interest in growth ever. playing anything but lawful good just makes you seem like a lunatic or just really stupid. i wish they had someone on the team that didn't think good was the only way to play.

Anonymous
Anonymous

I just like this type of game with plenty going on

Wolf
Wolf

Game mechanics and encounters are fun. Graphics are decent but not why you'd buy this game anyway. The story idea is great but comes with a bunch of "woke" garbage that ruins the immersion unless you actually are somebody who buys games for their "woke" content. when unimportant characters have to remind you every 5 minutes that they are lesbian or some "strong woman" type rather than just letting things play out normally, it really detracts from the actual story.

Ossan no Jidai
Ossan no Jidai

As a fan of 4x games and Classic RPGs, this is one of the best i've played

Aziryn
Aziryn

The game kind of goes to the crappers after act 3.

I felt this game was 12/10 until act 4, then I ran it just to many bugs that completely ruined the game.

Bugs that should have NEVER happened, I feel so compelled to downvote this because why is there THREE DLC's when the original game isn't even bug free? did I get my money per hour worth.. ya sure I guess.. but the entire time I spent felt completely ruined because of two/three jag off bugs.

NPC's no longer spawning even though they never died, just not showing back up for any reason so unable to finish quests or do other quests.

There were several others, I loved so much about this game but have kind of come to loathe it because I can't even bring myself to finish it during the last leg of it.

I can't express how poor it is that the general response to these bugs are oh just grab mod. Mod so and so will make sure you can move your characters if they get stuck or the proper flags are checked off (so the npc's show in the right spots) Why would I need to rely on mods instead of the game creators just fixing things properly?

fell in love thought I'd play it again a few times over buuuuuut could not finish.. haven't touched it in months.. maybe this new DLC might spark something but I don't feel super confident when the original game is left with some major errors.

Did I get my money's worth? debatable??

Can I ever get those 160 hours back... no.

It's got a lot of good things going for it, it gets old though and when you're a completionist it's absurd that so many game breaking bugs just ruin what felt like was a masterpiece.

Anyhow I had more to write like a month ago, saw a DLC coming out and thought well better post something I guess.

**EDIT** Oh god how can I forget the ATROCIOUS inventory an item system, it sorts so poorly there is NO search function. You can SPLIT a stack of potions or scrolls but you can't put them back together.

OH GUESS just GUESS what the solutions offered is for this!?

that's right get MOD so and so and you can do all those things, bloody hell.

Stevenseagul
Stevenseagul

I thought Baldur's Gate 2 and Throne of Bhaal would never be surpassed by any other crpg and i have played them all. Boy oh boy Pathfinder proved me soooo wrong.

Shucy
Shucy

Just awful. Complicated with little explanation as to what you should do, yet some how just incredibly boring. Every battle feels the same. Might have been moderately entertaining at indy game price, but not premium pricing. I don't the positive reviews, fanboys?

dr_11
dr_11

The main reason I'm reviewing the game now and giving it a negative score has nothing to do with the game (it's a fun game), but I am for a reason that will affect every Unity developer going forward. Unity is merging/partnering with ironSource, a company with an utterly terrible track record and a company who has actively created malware installers disguised as legit software for PC that backdoor installs adware, malware, etc.

Unity is making this "business move" because their s##tbag CEO (former EA, because of course...) wants to introduce built-in data tracking and monetization tools into all games that use the Unity engine, so that developers can use these tools to track players and enable them to gain a deep understanding of our psychology and effectively use that to influence us even harder to spend on micro-transactions. These practices are predatory and only growing more and more by the day. We as consumers have to fight against the tide in any way we can.

I refuse to play/buy/install any Unity games going forward if this is the way they intend move forward. I'm sorry to the developer, but there's not much else we can really do to spread awareness and cause enough backlash. Developers are the ones who use engine products, they have more sway than anyone else to go against Unity right now. Please speak up.

Sorgez
Sorgez

Already played for 50 hours and I'm going to play what more should I say...

SerapDuma
SerapDuma

You get to romance murderous human-cat-spider chick, what more do you want?

Miguzu
Miguzu

Pathfinder is d&d on steroids.

+ combat system with 2 options
+graphic and sounds
+story changes according to playing style
-a lot of loadings
-crusade mode

I really want to like "crusade mode", but I don't maybe it's because i don't know how to use it (idk)

aronbrett
aronbrett

It's the most faithful videogame adaptation of D&D 3.5 ruleset ever made. Especially if played in turn-based mode.

Pupique
Pupique

This game's monster design is nothing short of atrocious. Enemies that are virtually immune to all Crowd-Control effects are common and your party getting wiped happens often. It is simply unreal that they managed to take Kingmaker's already terrible monster design to a new level, where every single battle is a cancerfest where you have to be lucky for your spells to disable enemies or your party to hit the almost-immortal hostiles.

I really really tried to enjoy this God-damned game because it offers so many building opportunities but its atrocious enemy design is disheartening. Unbelievable how they can simply throw in mobs that can't be affected by anything, make you rely explicitly on luck and call it "good game design".

Whoever designed Kingmaker's and this game's monsters should definitely not be in this industry, because they clearly do not understand the concept of making properly difficult or at least fun enemies.

Dulakk
Dulakk

The game is fun, but my god is it frustrating and annoying at times. Multiple times, and those times aren't short either.
People say the Crusade management is the most annoying thing they have encountered in an RPG ever, but personally I think Alushinyrra is way worse. It seems to be an area designed to kill any enjoyment a player could possibly feel.
I just don't want to finish the game if this is what I have to go through to do so. I'm at the point now where I just don't give a flying frisbee about finding all the loot, every side quest, every superficially interesting character, I just want the entire act 4 torture to end.
This single part of the game has killed my interest in all story developments, I really don't think I even care to finish the game.

Besides the story, the combat is fun in a, spend 5 minutes trying to find a scroll in your inventory which doesn't have a search function (Genius decision there guys), spend another 5 minutes going through the spell books of your characters to make sure you have a buff that can counter an enemy's resistances, and then hope that the overtuned combat doesn't just result in an instant party wipe, kind of way.

I don't mind difficult games, but this game seems to stack the deck against you at every turn, resulting in frustratingly frequent quick loads. I have never before had to change the difficulty as much as I have in this game, I know, scummy, but if I have to choose between playing unethically, or committing horrific murder to rid myself of the frustration, then I choose to be a scumbag.

If you enjoy RPGs, the game might be worth the purchase, but just be forewarned, the levels of frustration that this game can cause are, in my opinion, potentially harmful if you have high blood pressure, so I recommend frequently taking a break to watch videos of kittens or something else enjoyable.

Soruman
Soruman

The game itself is good and all, fun most of the time. But the encouters can be just retarded and i mean retarded. I am no seasoned veteran player and thats why i don't know all the OP builds and stuff, so the game gives you a chalenging fight, bo problem i can manage, and then they just start spawning boss lvl monsters on top of your party that instantly kill all your characters. All the realoading just isn't fun. One is chalange the other thing is just forcing you to reaload like mad.

Synic
Synic

Good fun with a ton of content and lots of hidden secrets.

DeusPoleVult
DeusPoleVult

Just so folks know, this IS NOT A SEQUEL to Kingmaker. It’s a fully standalone story, and is far better. If you aren’t sure which game to pick up, this is the one you want. Kingmaker adds nothing to this game and is entirely unrelated.

TL;DR - IT’S GOOD. BUY IF ON SALE. DO NOT PAY FULL POP, IT’S STILL A BIT ROUGH.

Long Version:

Full disclosure, I'm a PF player and GM with nearly 8 years playing exclusively PF1e. I've played 3.5 and a good deal of 5e as well. Character optimisation and encounter balance are my jam. This CRPG is *a lot* better than Kingmaker.

…I mean it’s a low bar, Kingmaker is trash, but I digress.

It’s still not perfect, but a lot better and only requires 2-3 mods depending on how picky you are, 1 if you aren't very and just don't want to spend tons of time spamming buff cantrips.

The Good:

They actually listened to the players and included changes people wanted. Woohoo.

The Game’s story is really good, and I’m having fun. It's a good game, and is noticeably better made than Kingmaker. Owlcat is showing progress and I like it.

Out of combat time-wasting ( Trash Fights,etc ) is far improved. Trash Fights aren’t entirely gone, but there’s a whole lot less of them. Loading screens are still a problem, but that seems to be something we fans need to push on Owlcat to fix.

Lots of customisation of the experience even without mods. You can’t parachute in the Unchained Action Economy of Elephant in the Room, but short of that even without mods you can get most of the way to where you want to be.

Most of the TTRPG classes have been implemented properly, multi classing is a thing and works, and all the hybrids are here! Prestige classes are there as well to encourage your mutli-classing fun.

Here's the Gripes

Owlcat somehow got their 5e Core Rule Book mixed in with their PF stuff and used WotC’s version of Flanking.

Also they missed…kinda everything…regarding item creation. Yes, you can craft scrolls…that’s about it.

I also deeply dislike the corruption mechanic, but that’s a gripe for Paizo and not Owlcat.

None of this is deal or game breaking, but they are a bit annoying at times.

Out of Combat wastes of time still haven’t been fully resolved.

Taking 10 isn’t a thing and it’s one of the most egregious screwups this game makes.

It’s bad. I have a mod to allow it.

This is a bit of a segue, but honestly it’s a waste of time to have to mod to do things as mundane as take 10 or disable material components or weight. I get they’re part of the mechanics, but a lot of GM’s just ignore it or hand wave most of the details. Because they’re draggy and waste time.

I really want to emphasise just how much of a f&$*ing time vampire WotR is. It’s not quite as bad as kingmaker, but holy crap it’s worse than literally any other game I’ve played. This is largely down to the f$@#ing obscene number of loading screens.

Open a door? Loading screen.
Leave a zone? Loading screen.
Random encounter? Loading screen.

If you can read these words, you have provoked a loading screen.

It’s out of control and there’s literally no need for it. This game is running on a modern M.2 NVME drive that’s in good shape, with 16gb of ram, a 3600x, and a Vega 56, and has no issues streaming Cyberpunk 2077, or literally any other modern title, without screens.

What the crap Owlcat.

Next…

Trash fights are still a problem. Random encounters that literally just waste time. They don’t progress the plot, there’s no danger, and they serve no purpose other than to pad out playtime. The XP after about 3rd level is so trivial I got a mod to entirely suppress random encounters because they’re literally not worth the time. I spend more time staring at the loading screens than actually killing the two low level one shot-able enemies I get to face.

If you’ve read this far you are a champ and I appreciate it. I really do like the majority of this game, far more than Kingmaker, I just really want people to be aware that it’s not polished. There are rough spots, and unless you are getting it on sale, it’s absolutely not worth the full price.

Then again, the alternative is Bauldr’s Gate III which has been stuck in Early Access Development He11 Limbo since 2020…so take what you can get I suppose.

Noodlien
Noodlien

Top notch CRPG, and choc full of secrets. So many different ways to play this game, you guys. Secrets fuckin' galore.

Icedragon
Icedragon

Wonderfull atmosphere, chars and quests. But held back by a buggy and just plain bad combat system.
Trying to fit a square peg into a round hole not the best of games makes.

Cauthonater
Cauthonater

Very steep learning curve for the Path Finder system. Fantastic game for me coming from DOS2 and Tabletop DnD.

Phatel
Phatel

1.1k hours in and only on the main campaign. Haven't touched the DLC yet. The game is amazing, well written, fun to play. It's also everything from roller coaster easy on story mode to Make you want to throw things hard on Extreme.
If you enjoy RPG with multiple endings (10), Story driven choice, party members feel like assets not burdens. Then I can't recommend this game more. Having played Pathfind some and Wotr a LOT, I'm also super excited about the new game Rogue Trader. Love me some 40k

Tei'ios
Tei'ios

Interesting to get used to but when you do its quite fun.

TheVeryShyguy
TheVeryShyguy

What a fantastic CRPG, the likes of which have never been seen before, both in the quality and quantity of the content it provides. If you liked Kingmaker, then you'll love this game, 40 hours in and i don't think i'm even halfway.

CutMeat
CutMeat

The great game for RPG fans. Must have to play. 9.5/10. A lot of content, great scenario, pretty balanced.
Just don't try to play at classic difficulty at the beginning :)

Izzy
Izzy

Its great, I don't buy a lot of games full price but this was totally worth it if you are into pathfinder TTG or complicated rpg systems in general. Lots of story, lots of class/race/theorycrafting, lots of items and builds. The build variety gives you lots of options to approach battles. Lots of fun. I'm hoping for a PF2e game but this is just as good if not better as kingmaker.

Some Random Guy
Some Random Guy

Very interesting story with a lot of build diversity

Vieupill
Vieupill

Some annoying bugs makes the game crash so thats not great .. but the fact that i still give it a thumbs up should speak volumes as to how good this game is! I dont think i can get tired of this masterpiece.

darklydreamingdayln
darklydreamingdayln

Good game whatever fuck off leave me alone.

HollowAxis
HollowAxis

Great game. Enjoyable.
I haven't played Pathfinder tabletop (I've dabbled in D&D 5e, Ironsworn, Burning Wheel, Degenesis) but this does feel close to tabletop play.

I love the complexity of the system, and the character building is deeeeep.

Story seems standard so far, hopefully it changes a bit.... But I am enjoying it.
Worth the money on sale, maybe not at full price.

Hootsifer
Hootsifer

So much better than Kingmaker, a great way to play Pathfinder without having to gather players together

Nikos Sonus
Nikos Sonus

Unless you like min-maxing, obsessive rules deconstruction, and regular restarts, don't bother. As mentioned previously, this is like playing tabletop with the type of DM that would have you leaving and never coming back before the session was over.

You need to dig deep into the nitty-gritty of the powers, and even more importantly, the combat command interface, and the game is deeply unforgiving if you don't. Screw up your party placement, or forget to change their default combat behavior, and suddenly that grease trap you intended for the enemies is fucking you over instead, Or suddenly two member of your backline are down because you didn't notice them shift just a little too close to each other. Once you've lost two party members, might as well just reload.

To top it off, not only is combat deeply unforgiving, it does nothing to advance you. That's right, no xp for combat. Instead, xp comes at arbitrarily designated points in the campaign. If any of you have ever had a sudden level up save your ass in a long dungeon crawl, you know exactly why this sucks hard.

I want to like it, and the story seems neat, but the sheer bullshittery of the balance mechanics is ridiculous.

Like I said, unless you are the type who enjoys hyperfocusing, deconstructing a system, then min-maxing the hell out of your party, and STILL needing to go back to previous saves on the regular, don't bother.

Dr. Bants Al Brisbani
Dr. Bants Al B…

Tyler for 9th Grade made a Pathfinder game and you decided to join in because while Tyler doesnt understand social cues, personal hygiene or personal space he has a master level knowledge of the Pathfinder system.

Unfortunately, you probably dont and Tyler plans on taking full advantage of that. Because to him, TTRPG's arent cooperative environments. They are adversarial. And its him VS you.

There are other reviews that get into the nitty-gritty of why this game is the way it is. Why the difficulty spikes like your blood sugar after christmas lunch. Why you will always feel dramatically underleveled, like you are rolling bad dice or that your party comp is trash.

Its mostly competent in its systems but completely beans'es the implementation. The story is convoluted and unengaging, made worse so if you accidentally built an RP character rather than something that slots into your party comp. Calling the crusade system undercooked does a disservice to culinary failures the world over.

I've spent 44 hours in the game and thats been 10-13 hours of 'gameplay', with the remainder of that being party respecs and chipping away at the crusade system.

This is someones favourite game. If crafting the perfect builds gets your jimmies jiggling and doing thesis level research on game systems leaves a wet spot in your bed then pick this up. Otherwise dont bother.

GamerRoman
GamerRoman

Get's really addicting after the second act

Hammer Wizard
Hammer Wizard

I like this game so far, it only suffers in comparison to it's predecessor. This game has more of the Pathfinder system implemented and that is a big plus. The UI changes, like rotatable camera and a "dirty" art style are not welcome changes. The fixed perspective was simple and unobtrusive. With more control of the camera means I need to constantly adjust it to get the ideal view, and that will be destroyed when the game randomly takes over and fixes your camera anyway. It adds nothing and lowers enjoyment during gameplay.

In "pen and paper" terms going from Kingmaker to Wrath of the Righteous is like switching from that GM that uses "core only" but slowly unfolds the game into a world of adventure and exploration, to that GM that has all the splat books and lets you play any broken build, but wants to impress the players with their "Gritty" and "Epic" Story, with very little deviation.

The Groovy Wizard
The Groovy Wizard

Awesome game, still playing.
Some huge performance issues and my 3050 almost died to run this game at 40 fps in crowded areas, still worth buying btw.

SparrowHawk
SparrowHawk

remember when baldurs gate was good? like that but better.

Fredda
Fredda

SO fkN addicting sheesh. Buy it

Verner
Verner

The best D&D experience you can have outside of pen and paper with Matt Mercer.

artimas7
artimas7

Just an incredible experience. If you enjoyed Kingmaker well Wrath is just as big but with a much better story. The depth of this game is insane. IDK how Owl Cat keeps doing this but please MAKE MORE.

Abzolute Xero
Abzolute Xero

Very good translation of Pathfinder table top, with some quality of life improvements over the previous installment.

inbardbz
inbardbz

its a realy good game with a long main game

redvikingking33
redvikingking33

Great game!!! So many different builds possible.

KarlHungus
KarlHungus

Everything is fleshed out per Owlcat usually taking about a year to get the bugs and tweaks worked out! Just a great all around RPG. Multiple playthroughs, multiple endings, lots of loot and class specs as wide as your imagination.

Fluffer
Fluffer

The setting is more polished as Kingmaker, tho the character companions are not as good

Raffael
Raffael

I was waiting for Baldur's Gate 3 to be released, to play a fantastic game. But, I found this, I'm not waiting anymore.

leemuita
leemuita

Truly a masterpiece of writing and execution. I don't often write reviews (almost never) but I felt it would be a grave injustice of I finished this game without doing my part to ensure that many more people enjoy this incredible creation.

With a story that covers so many subjects and themes and the best companions you will ever meet in gaming (Arueshalae and Daeran took my heart), this game will be an unforgettable experience every time you play it. This is a massive improvement from Kingmaker story-wise (and in every other way TBH) and deserves the hype. I especially loved how the writers were able to effectively communicate the logic reason for everything that happens.

10/10.
Play this game post-haste!!

j3nj
j3nj

Lots of options to make the game more similar to a computer hack and slash, or a tabletop dice game, whichever the player enjoys more,

Beautiful music, and a deep world (the details of which can be expanded upon during conversations with NPCs, by hovering over key words to learn more).

m1ssp1nk
m1ssp1nk

Good RPG, lots and lots of options to choose from.

Power
Power

Thoroughly enjoyed this game maybe its just cause I love sexy demons. It took awhile to get used to the crusade battles and I found there were some minor bugs like getting stuck in a certain confusing city.

Liteningrod
Liteningrod

Brutally hard on higher difficulties. Everything is going great then your main character gets hit for 85 with a 40 max hit points. Save often.

zhaou21
zhaou21

Very immersive, currently meets all of my DND needs while unable to play a tabletop campaign

Cringe Eater
Cringe Eater

Games a fucking time sink with how big it is. I loved it but holy fuck

Wyt_Paladin
Wyt_Paladin

Lots of content and a awesome story

Tom
Tom

Much streamlined from the first game (Kingmaker). I'm no longer constantly "stuck" and while there are a few difficult battles, you can get through them using turned based mode and intelligent decisions.

Ian
Ian

An excellent outlet for the power fantasy players of D&D and pathfinder.

Rotherian
Rotherian

Too many bugs to list. Poor RNG. The party classes are not my typical type that enjoy playing (never have figured out why you can't just pick between like 3 choices..ie he was a faithful cleric of shealyn option 1 he was a great battle priest option 2 etc...). Fighting demons and undead every fight gets old very quick. And the military battles are abysmal. Strategy is nearly non existant as you just seem to "trade" blows and it's very difficult to recoop a loss as their is no practical system in place for this other than spending your own gold which appears to be in vastly short supply. I actually lost a couple of military fights and with no funds and no way to gather forces and unable to move on because they were blocking my path my game stalled and now I am either forced to restart my game or possible skip time until rescources build but to me it's not even worth that. With a gaggle of strange characters with classes I dislike it's just not worth the time and bother to me. I bought a couple of mercinaries but they appear to be plagued with last intitative rolls, very low hit rolls and poor skill checks as if I am being punished for trying to enjoy the game. The only saving grace character wise that I really enjoyed were the zen monk and the witch a class I typically hate.... The monk being a fun and new twist over a ranger and archer for a ranged DD and the witch being a unique and fun story line with some bad ass potential. The other characters are the same old tired and worn out stereotypes like the rogueish magi with his Hon Solo smart cracking dialogue or just bizarre like the scroll savant who can't remember names! I really liked the shaman except for the fact that she is probably the worst shaman type possible and is so utilitarian that she offers very little in straight up combat. Good for tough fights but useless otherwise. As always my 2 pennies. I am having to restart because of my botched military campaign but I may give it another go but I am missing too many perception checks and not finding as much treasure this time around and that was my problem before no funding for the military campaign so I see a repeat disaster or worse. It's simply not worth the time and grief if you have another game to play that you enjoy. Luckily for owlcat I am a dnd/pathfinder person and I rarely play any other games!

matthewbailey
matthewbailey

This is one of the best rpg i have ever played and the replay ability is insane

Tater
Tater

32 hours in and many more to come. If you grew up playing the likes of Neverwinter Nights and Neverwinter Nights 2 then this is 100% the game for you.

Regicider
Regicider

I'm still within the 2 week refund window for this game. Look at my playtime. Let that sink in a bit.

ShellmaN
ShellmaN

Many consider Divinity 2 to be the best game in its genre, but i disagree. Pathfinder has been the most amazing gaming experience this year and is easily one of my favorite games ever. Here is why...

Pros:
- Amazing story
- Intriguing companions
- Huge variety in combat
- Class variety
- Specialization variety
- CHOICES MATTER! (you will get different outcomes depending on how you act which functions extremely well in this game!)

Cons:
- Poorly optimized (can not get a stable fps over 80 with decent specs)
- The army campaign is boring af (but this is optional)
- Fights take way too long late game (early game maybe 1 minute fights, but endgame you can spend 15 minutes doing 1 fight)
- Balance issues (some bosses spike real hard in difficulty)
- Bugs (only like 5 visual bugs throughout my entire playthrough)

The best RPG I have ever played with an overall score of 9/10. Just finished my campaign of demon to legend playthrough (yes I did it for the demon gf) and I am already looking forward to my next one. If you are into these types of games then I implore you to give it a try. I mean it does not even cost 60 euros which I think is a steal!

Penguin Hero
Penguin Hero

I've spent over 75 hours on the character creation screen.

5/5.

Baser
Baser

"Quandale Dingle, Power Lich."

Need I say anything more?

Poppapackets
Poppapackets

This is an easy 10/10. The story, characters, unique game mechanics and fidelity to the pathfinder 1.0 system is a real delight. I'm still enjoying new things I discover.

High replay value.

Demsus
Demsus

Its fantastic , it is hard, it has a lot of Replay value. Do not feel guilty about adjusting difficulty to what you want, there is a lot of settings for it. Have fun and enjoy this epic adventure. Still did not finish my first playthrough at the point of this review.

All_Thumbs
All_Thumbs

Highly recommend some mods:

Combat Relief: Auto-win Crusader mode, yes please.

Toybox/Bag of Tricks: All sorts of fun stuff, don't overlook the FOV slider which acts as a poor-man's zoom out (camera feels less claustrophobic).

Bubblebuff: 1000% less buffing tedium.

Familiar Plus: Get the stats from Item Familiars without them running all over distracting you.

Protagonist Voice Pack of your choice: Shadowheart, I choose you.

All in all it's more Pathfinder, if you liked PF:KM you'll enjoy this. Fair warning, the UI is still shockingly bad: No scaling options, can only change font size in tooltips, way too much padding, no mini-map, etc.

WastelanderVegas
WastelanderVegas

Love the game and the studio, really enjoyed exploring every nook and cranny that I could in both the previous and current game. Can't wait for their spin on the new warhammer game either!

PantyRaider
PantyRaider

Campaign is pretty fun. Really sells you on feeling super strong when you start getting Mythic levels. The crusade mechanic is pretty average, Fun but not impressive. I personally don't like having to get through half the game without all the companions. All in all, still highly recommend

AHerdOfHobos
AHerdOfHobos

Excellent improvements over kingmaker and one of the better video game adaptations of a TTRPG. Better than Kingmaker, both in terms of mechanical polish and features at start and writing.

Spellcatcher
Spellcatcher

Playing around Act 3 right now so probably half way through the game and loving it. Mechanics and story are dynamic and satisfying. It plays very much like Neverwinter Nights Single player games with the look of Divinity. Single player only as far as I can tell, but definitely recommend for the fans of the D&D genre.

crobbinshealth
crobbinshealth

You'll be having fun until all of the sudden you are playing the 'get one shot by everything and by the way you're going to miss 95 percent of your attacks' simulator.

Rabbi
Rabbi

This is a must-play for CRPG fans.

3wokSpellcaster
3wokSpellcaster

For real the Menu / icons design is UGLY. Otherwise great game.

Doot
Doot

Oh baby a big rpg but with none of the fun. Character creation seems cool and has a lot of options, but then you realize that any class that is primarily spell casting is dead weight early on, since 80% of the early enemy you face are immune to or resist almost every element you can hit them with, and half of them have a feature that means you get to roll again to see if your spell works, on top of the roll to hit or the save they get and the roll to fail if you dare wear armor. Or, you could just use a bow or sword and roll once to hit, do more damage, hit more times per turn, and get to wear armor without being punished for it. Maybe you could look up some class guides since you get to wait in combat as 70% of the attacks you or your enemy's make miss, so you can set it to the real time mode and just sit on your hands and wait. But you wouldn't know whats happening anyways, since when you or a enemy makes a roll a little bit of text pops up to tell you the results, and most of the time the numbers are incorrect to what the log is saying or the game is doing. Perhaps you think you could make scrolls or potions to make it easier, but certain spells cant be turned into scrolls, even if you find a scroll of that spell, even if you know the spell. Why? I'll never know since the game wont tell me anything. More than anything, more that the combat that spins between easy and boring ,to killing all but your heaviest of fighters in one shot, the bugs and absolute lack of any polish on this game makes it unfun to play. Many of the character choices in this game refer to you as male or female, entirely independent of the character you are selecting for. Want to use the charge ability? Sorry its blocked, by what? The game wont tell you that. Two of my favorites were when the game gave me a item to summon a big snake woman for combat, I did and after combat ended,she snapped into a T-pose, her harp floating beside her, and she flew off down the hall at the speed of sound. The other is if you have a Witch character you get access to Hex's, it's like a cantrip if they did anything helpful, some say you can only use them on a enemy once, so if you try to use it on a enemy twice, a big text box that comes up when you try do something you cant pops up but with half the text missing.

Game is unpolished, buggy and unfun, if the enemy's have to do 80% of intended damage for the game to be considered "normal difficulty" then you just made the encounters wrong.

Nightrazer
Nightrazer

Excelleng RPG in the style of Baldur's Gate, Icewind Dale, or Pillars of Eternity. The pathfinder ruleset is probably a bit daunting to people unfamiliar with it, but the game gives you opportunities to retrain your abilities if you make a mistake while levelling up, which is nice. There's also the option to use prebuilt templates for your character and/or companions, if you don't care about choosing every little skill and feat. One thing I really liked is the idea to switch on the fly between real time with pause (similar to Baldur's Gate) and turn-based combat. I found that switching into turn based was really useful during exceptionally difficult fights, to squeeze every bit of utility out of my party.

The story is compelling and interesting, with some twists and turns to it. Some of these, you can see coming a mile away, and others are more surprising. Even when I could tell where the story was going, though, I didn't find that it took away from the experience. The NPC's that join your party have their own character arcs, each with their own unique side quest that you can explore. Some of them are really interesting, and even the evil ones have fleshed out motivations that make you at least understand their point of view, even if you disagree. Speaking of alignment, this game gets bonus points for being the first CRPG based on D&D/pathfinder I've played that makes just as much use of the law/chaos axis as it does the good/evil one.

Plenty of replay value, too, since many of your choices affect how the game develops and the resources/quests you have access to.

boozinganimal
boozinganimal

Amazing end off just danm good story

Swagnarokk
Swagnarokk

This is the most miserably isometric strategy RPG I've played, and a lot of that are things that are carried over from the first game and made worse somehow.

1. You constantly fatigue on the world map extremely quickly, so you are constantly resting. As in the first game you have many quests on timers, including the main quest line which if you waste too much time exploring or attempting to have fun then results in a game over.

2. You constantly are attacked while moving on the already painfully slow world map, frequently this will happen just as your units become fatigued which neatly transitions to the next point:

3. The batshit difficulty curves. This game is not tuned even slightly. To beat difficult encounters, which often happen completely without warning, you essentially need a preexisting deep knowledge of the pathfinder system so that you can "cheese" encounters. I'm not even kidding. Go ahead and try to do things that seem fun and watch as you get absolutely dismantled (and quickly) even when you use every consumable you have, as you stumble on to one of these fights. This is the first rpg of this type where I've ever turned down the difficulty to make it less miserable and I LOVE this genre.

4. Crusades. This is so unintuitive that I turned it to auto. If you think the management part of the first game was bad, this makes it look amazing. I kind of liked the management portion of kingmaker aside from it spiraling into nonstop unrecoverable disasters that no one can solve towards the end of the game but that's a complaint about the first game focus self, focus...

5. The path-finding. It's almost funny that a game named pathfinder has the worst AI pathfinding i've ever seen in these games. Your characters will shove other characters into traps, into certain death, etc. Also the group to character selection will constantly have you reselecting the group to move as you've only selected one while looting and then send them somewhere by themselves.

This game, like Pathfinder, has potential. The story and setting and characters are interesting and there are a crazy amount of paths to take. The downside is you will be trying to explore, have fun, and choose those paths under a time limit while also suffering through the crusade mini-game. It's like they got a bunch of great lore and writing and then purposefully sat down and thought about how they could counteract any enjoyment that the player might derive from that through the gameplay itself.

So I guess, well done then.

I'm trying to finish it in small chunks as I want to see the story end, but it's such a miserable experience I might actually have to turn all the settings down to lowest possible in terms of all combat so I can actually just move around the map without it being infuriating.

Chronocide
Chronocide

I like it, but it's too buggy to recommend to other people. It's like an abusive relationship you want to stay in.

The game sure looks good, looks like it's a fun game, but the fun is hindered by lots of bugs, many of which are just descriptions of things that sound good, but don't actually have any programming behind them. Anything the game says is just unreliable and it's not easy to verify before you are in a situation where it's hard to fix. It's a real pain, but I don't think I'm done with this one yet.

sloth
sloth

you can murder your annoying gnome advisor this time

Leovigild
Leovigild

Had trouble with this one like the last Pathfinder crpg for mostly the same reasons.

Characters felt stilted and flimsy at first brush and I couldn't really invest in any of them. It felt like playing Pathfinder at an organized event at a game store. Namely that choices didn't matter and all NPC's are disposable and written by someone who doesn't have much experience in that front.

I played the intro section a few times with different characters and only when I embraced being an Aasimar Paladin did it feel like it made any sense with the guardrails in the early game. (Don't know if they fall away but I doubt it.) I think this has to do with the fact that the game really cares what alignment you are and tracks it with every choice. This means that the game has a tendency to have two alignment axis rather than characterful choices. This is a bit inflammitory but it feels more like Fable than Tyranny.

But really what got me was spending a couple hours exploring a complex map (which aren't isometric in this one which is a bizarre choice for readability) i entered a building got fireballed and died and there had been no autosaves since i entered the map. I'm pretty sure this game wasn't for me but that was the last straw.

If you're interested in characters and choices in your ttrpg-likes then go play Tyranny, Baldur's Gate (1&2) enhanced edition, or Divinity Original Sin 1&2 instead.

icecold_94
icecold_94

Improves upon Kingmaker in almost every way.

Pros:
The Pathfinder rule set gives a lot of options and customisation for your party, and the Mythic Path system gives further flexibility. Love it.
Exploration without a time limit...also very much appreciated

Cons:
So-so writing.

Which I can forgive because the gameplay is spot on!

street79
street79

i really tried to like this, but the "crusader" stuff is horrible.

DavidForums
DavidForums

It's a good game. Healthy communities, with minimal toxicity.

Anonymous
Anonymous

A Baldurs Gate spiritual successor candidate that still misses the mark. Wait till Baldurs Gate 3.

Pros
-Interesting contrast between high level army fights and individual RPG fights
-Graphics are fairly modern looking for a CRPG with satisfying death and background graphics
-supposedly big game

Cons
-Only parts of dialogue are voiced over. Creates for an inconsistent experience, too much to have to read through. Breaks immersion constantly when missing the voice acting. Other CRPGs like DOS2 already have fully voice acted dialogue as standard now.

-There is a part of the early game that due to poor game design is practically game breaking. You unknowingly trigger a very long sequence that stretches two full maps with tons of monsters to fight back to back that culminates with an area boss fight, the hardest one you've had to face so far. You are given no warning of this sequence you will be stuck in for a long time, so you dont know to stack on healing potions, spec properly, rest ahead, etc. You also lose a character you dont see till later due to story reasons, which further throws off your strategy if they have been in your main party. By the time you get to the stage boss, you are basically screwd as you've drained alot of your resources and your party balance now being messed up. There are no vendors you can use on the boss map to do anything to properly prep you, nor are you allowed to leave the map. A very odd game design decision to do so harshly and so early on.

-The difficulty scales are just weird. They dont give for consistent experiences. You can play on core, win some fights, then run to a random one that you just can't get passed. Or play regular, get through the game fine, then run into a boss that because of poor game design you also can't get passed at all.

-The army level battles, while the main novelty that sets this apart from other CRPGs, is really more a gimmick. If you know the proper generals with the rights skills to use, you can easily exploit these fights and easily win. And without the exploits the battles are almost impossible to win.

Overall feels more for the most hardcore CRPG fans like those that played the original DOS where it almost wants you to fail and read books on how to play every single aspect of it to get unstuck. Even with the in game tutorial, the game expects you to be an expert to get through it even at regular difficulty which gets old after a while. If you have played real D&D in person with people and enjoyed having to fiddle with all the micro thinking of stats, etc, I can see the allure here. For those that just want the video game experience of an RPG, this will not translate well for you.

Risu77
Risu77

First half seems like 75% of the game.
More then half the Mythic paths are just fluff.
Crusade is in their as filler and entirely unnecessary in an RPG. I shouldn't have to spend half my play through just spamming the next day button to rebuild my crusade army because of some stupid rng.
Decent game if you get it on sale and auto the crusade.
I cannot recommend it as it is now at full price.

TM2
TM2

Fantastic despite the occasional bugs.

overlord
overlord

good story, but the balance is way of, some enemies are absolute push-overs, while others cant even be damaged and 1 tap you. It's not good gameplay or fun to have to reload 10 times to get lucky rolls to win the fight. Using optimal/min-maxed builds is a must. Overall 5.5/10 although i wouldnt recommend getting it.

Daniel Bachmann
Daniel Bachmann

Pathfinder is d&d on steroids.

Gerver
Gerver

Lvl 46 virgin demon lord vs lvl 40 chad-commander.
Who would win?

Horace
Horace

Game play is phenomenal. However npc's and characters are terribly written.

tbobmccoy
tbobmccoy

If you enjoyed the previous Pathfinder game released by Owlcat, you're going to really love this one. It's more of the same, but when the source is excellent, more of the same is not a bad thing. I haven't played too deeply into the main story yet, but the story I have gotten through is solidly written. Kudos to Owlcat for turning in an excellent strategy RPG with the turn-based mode!

Heap
Heap

An interesting story, lots of character builds and very engaging gameplay. If you enjoyed games like Baldur's Gate you will like this

Ink2g Leprice
Ink2g Leprice

Nice overhaul to Kingmaker and way more noob friendly. But would only buy on sale, not a completely new game.

The Pounding Cargo ;)
The Pounding C…

Good game.

Best parts:
Narrative & characters
Feedback from choices (they matter)
Crusade system (I enjoy the base building aspects, and turn based army command)

Worst parts:
Party combat - the combat in the game is very difficult
There were a few bugs with quests. I believe these have been fixed
There are particular sections of the game with horrible level design (with interesting concepts but they quickly become frustrating) - they're fun at first, but as you backtrack through the level completing quests, it becomes very frustrating

Overall the story is good enough that you can get through the combat. I suggest playing on core or story mode.

Wh|Mr
Wh|Mr

So far, the game crashed 4 times in a row i couldn't even past character creation.

Hope that would be fixed soon.

UP: I managed to create a character by running pretty fast on a process, though it won't crash in a game, but, nope, it crashed again.

Erathil
Erathil

This is an awesome cRPG. It's a blast, and it improves on Kingmaker in just about every way.

Anonymous
Anonymous

This has become so buggy it's now unplayable.

JerryTbay
JerryTbay

Played 313 hours at time of review... need I say more?

Eichie
Eichie

Turn on turn based - much more fun

A Friendly Virus
A Friendly Virus

Can almost play this game with one hand. Perfect if you wanna eat or pet your pets while playing.

feldor
feldor

Nice game and a lot of rpg stuff, gathering items and trying to find what works, what does not. For different characters it does give you information if a certain item is not working - red flag, almost :) As I'm a slow especially in games, haven't actually went to the end (yet), but I can still give a review because, I can! ;) Music is very good, graphics quite ok, movement... hence the name "pathfinder", would not say it is perfect, far from it. The group can still start to go wherever they want and not where I want.. :D Whatever that means...
Especially nowadays I'm so called casual player, so normal difficulty can be a bit difficult, if not checking what use and when to use. Potions, scrolls, all of those things are there of course and would be fool not to use them.. head on is not working for me.
I've heard there are bugs and indeed I also had at least one: Was kinda funny to see my dwarf on a horse (yes, not on a pony) slide across the floor. Still, that was nothing like game breaking. Seems to me they are updating the game, maybe sometimes just for DLCs (which I read suck... haven't tried though), but anyway.
Good fun so far for me and I hope for some others also. At least I got my money's worth. Don't remember if I paid the full price though...
PS. I love this, even though waiting for the full release of BG 3...nah, I just play this and others :D
Cheers...

dimakoloskov
dimakoloskov

Truly great and variative adventure.

Band of Others
Band of Others

I'd rather go to the dentist then play this extremely brutal RPG and I'm not even playing on normal difficulty...

uncannydani
uncannydani

Almost got locked out of the Azata path because of a bug -- wouldn't have even noticed if I didn't know what I was looking for. Lost three hours of playtime compensating. Game's been out too long for stuff like this to happen.

Mat
Mat

Way better than Kingmaker in my opinion. You however still have to manage some annoying stuff like the crusade but overall the story, the gameplay, the RPG elements makes it the best CRPG of the last probably 10 years. Maybe more.
I heard there will be another game from Owlcat coming at some point, I will look forward to it.

Aeri
Aeri

It's poorly designed, from a gameplay perspective. Demands extensive meta-game knowledge from the very beginning on even below normal difficulty. Absolutely does not encourage you to try new or quirky character builds, as the razor thin line between success and brutal and total defeat depends on chasing the most optimal (and very often the least engaging) combat numbers. Using spellcasters to do anything but buff your martial classes is completely impossible, especially at lower levels. Think your wizard is a badass because your fireball does 6d6 points of fire damage after 6 levels of totally limp and frustrating gameplay? No, much better to Give Seelah (The paladin) one level of rowdy rogue so she can sneak attack precise strike the boss for 61 points of damage in one hit. Think you can enchant the boss into slumber? Usually not, they're almost always immune. "Then I'll just sleep the boss's healer mob!" Sure, maybe, if they fail their save (Which is usually no better than a 50/50 affair). Or, Llan, with one level of rogue, could fire three shots into him for 20 damage each, and just kill him immediately.
"But it gets better around level 12!" The defenders of this game will say. "You can deal lots of AOE damage and your spells can debuff enemies like crazy!"
... My friends, level 12 is almost 60 hours into the game. And, at that point, your level 12 rogue monk variant could be dealing 250dmg a round! With insane saves! And good armor class!
I'm not saying the game is unplayable, or even unbeatable. But it very often relies on doing the same thing over and over again, finding that little tactic loop that works and just doing it until your eyes bleed. I know most games do eventually fall into something similar, but this game all but demands you immediately dive head first into it. The game is frustrating and punishing until it isn't, and then its extremely boring. There are the CORRECT spells to choose. The CORRECT feats to take. The CORRECT multiclass combinations. And the game doesn't give you space to find these CORRECT paths in the game. You just have to try, fail (For reasons you really couldn't have forseen without looking stuff up online), and start over again.

All of this on top of a story that is just... fine. It might have even been good if it was told in a way that was interesting. But its really not. The writers of this game have never heard of economy of language, just shoving walls of meaningless text at you and hiding important quest details in the horribly tedious dialogue. There are of course exceptions, such as Ember or the love interest, but almost every other character you speak to in the game is just... boring.
For example, there's a quest early on dealing with Seelah's friends. You ask if there was a reason that she brought you over, and she says one of her friends need some help. He then spends the NEXT THREE PARAGRAPHS telling you that he doesn't want to bother you or waste your time. And then when you insist, it turns out the quest is "get me a ring I lost plz,". And THEN that quest can't even be completed until the next act when you can leave the city.

I will not go into the army management and crusade stuff. It's bad.

I could go on and on, but I think this game has wasted enough of my time already. If you have a whole lot of free time, and you really want to play an excel spread sheet mixed with a cumbersome-if-interesting-at-its-core fanfic, this game is for you.

davonskevort
davonskevort

Gameplay on normal setting just ends up being a grind of save and reload. AI makes frequent stupid moves in combat. Char builds are so diverse/convoluted that they blur classes to the point that there just isnt a need for a class system at all and it would be better to have another kind of way to build chars that is more straight forward.

James
James

Great game. Owlcat have definitely become one of my favourite developers. They do such a good job of keeping what is great about old school crpg's but not being limited by them.

soup.
soup.

I bought Pathfinder: Wrath of the Righteous twice.

First time, I rolled a Dhampir Scaled Fist Monk w/Spelleater & Aeon Mythic Path. (It was ok.)
This time, I have no idea what I'm doing but I want the dragon companion I just heard about.
(Edit: Went Aasimar Divine Hunter, planning on going Azata Route.)

Play this game if you like D&D but your main D&D party is too busy with life and stuff.
Play this game if you want too many classes and choices so you'll spend hours on the creation screen.
(Then hours later restarting, save-scumming and respeccing characters when your builds are trash.)
Play this game if you like strategy games but don't want to tell anyone so you don't seem too STEM.
Play this game if you like spicy, fan-fiction but not smut-level romance but don't want anyone to know.
(But if you want SMUT that's Kingmaker! Honorary mentions to DA:I, DOS:2 & BG3, devs be BDSM freaks!)
Play this game if you like quiet, book-reading time with scented candles but you also like video games.

kinky
kinky

Bit buggy at times still, however, i would consider this game to be a masterpiece in the modern crpg genre and a must-buy for anyone who appreciates the genre. It isn't without its faults of course, but it more than makes up for them by providing easily my personal favorite crpg experience from the modern crpgs that ive played.

redcode321
redcode321

Expands on Kingmaker and does it better in every way. Companions are awesome, combat is fun, story is S tier.

ironted5
ironted5

DoS 2 was one of my favorite games of all time. This hangs around that league. The combat can be a bit dry, but the story. characters, and the customization of your own hero more than make the game worth your time and money.

Hulana
Hulana

really fun game already loving the story but they should re name this game Pathfinder: wrath of the bugs, one of the buggiest games ive played in my life

Beckermao
Beckermao

Great story and characters a definite must play if you are a fan of games like the first Dragon Age, somewhat clunky gameplay and bad balance at times

123jrf
123jrf

Fun game, but the fact that there isn't a romance path for Skeletal Salesman is a huge letdown.

Sauron
Sauron

I'm only 7 hours into a game you can definitely sink hundreds into, but so far my only complaint is that there are just too many classes - to the point where I can't really tell you how a few classes differ from one another and character creation is somewhat overwhelming to somebody who is new to Pathfinder. But if the only gripe I have that there is "too much" variety then I think that's a good sign. The addition of a fully turn-based mode of combat is also a hugely welcome upgrade over Kingmaker.

Velemere
Velemere

For a tabletop translation, A+. On 3rd play through, Incredible replayability for a story driven campaign.

Wulong_Tea
Wulong_Tea

Get rid of this stupid crusader army mini game. You thought kingdom management from the first game was bad? Now watch in horror as your entire army gets killed in bullshit ways and the game doesn't give you any reasonable way to progress.

Apollo
Apollo

This game is amazing, but the soundtrack just elevates it to another level.

hecktorc
hecktorc

If you like RPG's this is for you. Not perfect, but .................

L
L

The game is great, the story is solid, the combat system is fun and the character development is awesome.

KRobFX
KRobFX

Got 20 Hours into this game only to find out that I missed 1 obscure side-quest along the way, and now I can't go down the Mythic Path that I want. Am I not recommending this game because I'm butthurt, yes. I love the Pathfinder games, but come on Owlcat, you couldn't make it a little bit clearer at the start of the game that certain paths have to be unlocked early in the game. Back to the grind I gues.

Pete
Pete

Great game even for beginners like me. Trying to learn all the classes and picking the right feats might be a bit tough but I like this game alot.

w.whaddock
w.whaddock

Wrath of the Righteous is a large improvement over Kingmaker. I intensely dislike "puzzles" in RPGs, and Wrath of the Righteous allows you to continue the game if you choose to ignore most of the puzzles. There are also entire areas of the map that I do not enjoy playing that can be skipped without much detriment. The multiple Mythic Paths also make for a game that is highly replayable.

Xepther
Xepther

I stopped playing at act 4. Getting too many headaches rotating the screen when arriving at the town. Other than that, There's no balance in the game.
AC? Spell Resistances?
Pffft. You overdo it.
I love the game though just imbalanced.
Maybe I'll continue playing after there's a balance fix.
No for now. ^_^

feneant
feneant

The game has potential but it has a lot of annoyances that cloud it. The first is you will spend more time rotating the camera than playing the game. Beyond that nothing is obvious, you overlook a discussion and bam, 2 companions are forever out of reach, you miss clicking on something, the story won't progress and yet won't tell you so.

I will keep playing, but only because I can easily google what to do next because otherwise I'd be wasting all my time looking for a needle in a haystack.

Gwainblade
Gwainblade

Games is really boring in the beginning with very few spells you can cast. Being limited with how many spells you can cast before you have to rest is kinda dumb too

DNKira
DNKira

Honestly, its an all around downgrade from Kingmaker.
The balance is awfull.
Imagine your party is streamrolling almost every fight, even bosses arent much of a problem, then you walk into a tiny sideroom and 1 mob almost kills off your party. Its not fun. And its not a difficulty thing. You can have 100 difficulty setting for what i care, but if you cant balance your damn game for shit, its wont be fun.
The game has plenty of bugs, even very very obvious ones like infinite lockpicking sounds, or unending cutscenes that you dont even have to provoke.
The story is also worse than Kingmaker (im only in act 3 though), it doesnt feel like the plot is moving naturally, and certain things just take your out of it and make it unenjoyable.

Nezberet
Nezberet

The first game was okay - this one is much better. A lot of stuff to do and I haven't felt the stressful time crunch yet or if it exists in this sequel.

OllaBolla
OllaBolla

All this reading is hurting my dyslexia.

Captain Harlock
Captain Harlock

Love this one, Pathfinder: Kingmaker was nice but I truly enjoy this one. Very nice game if you like DnD or Pathfinder roleplay games.

Jagokoz
Jagokoz

Love playing in a campaign for 200+ hours just to have a glitch make completing a quest impossible.

Ultimately this is the straw that broke the camels back.

ACT 1-3 A+ fun and interesting game.
ACT 4 A slog that just was not fun. Every mission I would ask "Am I done yet?"
Act 5 Glitches in quests and quest markers. Main NPCs that are supposed to be alive are dead and no workarounds anywhere to fix.

I am done. Hopefully I will forget this and come back in a year or so.

mhenli32
mhenli32

Should have been one of the greatest RPG's to ever be released, alas its "wokeness" held it back.

deathmonger995
deathmonger995

very fun game, i have been enjoying it quite a bit. only issue i have is that when it says it auto saves, it doesnt always actually do it. there have been several times where i finish a big fight and rest afterwards, and it says autosaving, but the save isnt there. a little frustrating, especially after the hard fights. but overall, its a great game

unstoppablefred
unstoppablefred

This game is a mixed bag in terms of its music, overall game play, and story. The story is not great. The entire game consists of overpowered enemies and in order to overcome these overpowered enemies you are suddenly given inexplicable magic powers at key moments that allow you to overcome them. It feels like Dragon Ball Z story telling where Goku inexplicably gets a power up every other episode in order to overcome the progressively more overpowered planet-destroying enemies he fights. The music is your standard bombastic orchestra soundtrack that every crpg since Baldur's Gate must have. I don't like how every crpg has to copy Baldur's Gate so closely, I mean, Arushelae might as well be Viconia from Baldur's Gate 2 but instead of a Drow they made her a succubus. Another thing I'd like to mention; save scumming. This is save scumming the video game. The RNG is powerful in this game and before every encounter you'll want to save because bad things are inevitable and the fights in this game can be ridiculous. I've never save scummed so hard in my life. So, you might be asking why on Earth I'm recommending this game if I'm not a fan of the music or the story? They added cavaliers and mounted combat. Have you ever wanted to roleplay as the winged hussars in a D&D campaign riding across the wide plains smashing demons on the back of your horse or maybe mounted archers and mages whistling death at your enemies as you zip on by. Mounted combat is why I play this game and I've been spending my campaigns perfecting the art of building the ultimate badass mounted unit to lead glorious charges against the demon scum. If you play this game and you don't put absolutely every idiot in your party on the back of a some sort of mount then I only got one question for you. What are you doing with your life?

RkMaster
RkMaster

still not finished after this many hours (290 +- while writing this)
Most time spend in character creation, so much choice and options.
If you have time to invest get it, its worth it.
One of the best tabletop experiences in videogame format.
Only thing missing is a dictionary for all status effects, gotte look em up online but thats the only real negative thing i have to say