Secret Backrooms

Secret Backrooms
N/A
Metacritic
51
Steam
31.5
xDR
Our rating is calculated based on the reviews and popularity of the game.
Release date
30 May 2022
Developers
Publishers
Steam reviews score
Total
51 (29 votes)

A Puzzle Liminal Horror Game, Run And Figure out ways to escape and advance into the next level until you eventually return to the real world

Show detailed description

Secret Backrooms system requirements

Minimum:

  • Requires a 64-bit processor and operating system
  • Processor: Intel Core i5 5th Gen
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX 1050 Ti 4GB
  • Storage: 20 GB available space
Updated
App type
Steam APP ID
2006440
Platforms
Windows PC
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Reviews
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Anonymous
Anonymous

this game is very good! i love how each level is structured like level ! i think thats like thats the level but on level 1 my screen started flashing red and i dont know if that is normal but can you fix it please but this game is great and keep up the good work!

freelettuce
freelettuce

walk around til a low poly black figure with white dot eyes runs at you and a scream stock audio file plays, good reviews look paid/trolls, just don't bother it's not even funny. seems like dev made this as a mini project for testing or something...

Regoshi
Regoshi

First of all this game sucks ass but there's still some good in this game, survival mode is decent i guess? First level meh ect...Pretty much all tje good about this game has been said, now the negatives. Goofy monster with plain model (atleast it's funny) Bad level design, just corridors that u can get trapped cuz 2 monsters can spawn and just kill u.So yeah the game is kinda funny not scary at all, recommend this on a sale for cents (btw if u want a good backrooms game just buy enter the backrooms)

iAmLegendanny
iAmLegendanny

I just finished playing this game, and I gotta say it was thrilling! I was getting jump scared left and right. Each room had its own thing to it which was pretty cool to see. Graphics are pretty decent, shininess and reflection goes a long way in making the art style pop! Controls were basic but all the game needed! For some constructive criticism, I'd suggest adding some more ambiance music in the background in the levels. In some, It could use a little more I think. And maybe adding more graphics to the creature that chases you making him much more terrifying would be a pretty convincing addition. It would transition the scare-intensity from cr*pping my pants to sh*tting my pants lol. One thing I definitely had a hard time with was every time I died, I had to restart to the beginning of the game. But since the game isn't HUGE, it didn't take me too long to get back to where I was so I appreciate that. But with all that being said, I enjoyed it. It kept me on my toes the whole way through. And having that feeling of "if i die, i have to start all over again" it really adds more depth to the game and really makes you bank on every single decision you make towards survival. So keep up the good work Developer! I feel like I would be speaking for a lot of the players in saying you're doing a great job! Can't wait to see where you take us in future content!

Rain
Rain

this game got me wet!!! i wanna speak to your manager!!! I DEMAND A HUG!!!

Montro
Montro

good start, this has good potential, keep it going.

Ice Bear.
Ice Bear.

Excellent start, and the dev is responsive/actively working on it. Excited to see where this goes.

Theoo
Theoo

This is a great start of something i can see getting way bigger even trending. Some good models for monsters , some changes in details and this could be THE BACKROOMS game we all need! Good job keep it going!

BadAssMother4000
BadAssMother4000

Imagine walking down a 100 foot hallway. Now you come to a juncture and walk down another 100 foot hallway that looks identical. You get so bored you accidentally wander into a monster. It screams at you. Game over. That's this entire game.

This game designer doesn't understand liminality or what makes it scary. Just because the hallways are endless and repetitive doesn't make the environment "lininal". That makes it boring. The entities are just standard screamer types that move inhumanly fast with goofy ass animations.

There's one or two nice graphical tricks that do evoke liminality but it's only fleeting once you enter the exact same copy-pasted hallway. Don't buy this until the dev makes the game less boring to play.