Sentry Knight Tactics

Sentry Knight Tactics
N/A
Metacritic
73
Steam
51.261
xDR
Our rating is calculated based on the reviews and popularity of the game.
Price
$2.49
Release date
3 October 2016
Developers
Publishers
Steam reviews score
Total
73 (114 votes)

Sentry Knight Tactics is a charming, cute action-strategy RPG adventure. Set in a land under siege by a transdimensional evil, you command your team of powerful heroes through various realms as you slaughter enemy hordes, complete quests, upgrade your gear and save the world.

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Sentry Knight Tactics system requirements

Minimum:

  • OS: Windows XP / Vista
  • Processor: Intel Core 2 Duo or AMD Equivalent
  • Memory: 2 GB RAM
  • Graphics: Integrated Graphics
  • Storage: 200 MB available space
Updated
App type
Steam APP ID
503210
Platforms
Windows PC
Mac
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November
November

I thoroughly enjoy this game. I've only ever seen two other game like it, called battle heart legacy and it's sequel battle heart legacy. Both of those are android exclusives i believe (1 time payment, not the in purchase crap). It takes a lot of micromanaging to play this game well, but when you can accomplish it you feel so rewarded.

Wocario
Wocario

The game can be fun but they made some incredibly frustrating game choices. When going through the world overview they spam enemies along your path that are incredibly annoying to get past if you dont want to fight them and if they catch up your only options are too do the entire fight or "retreat" which sends you to the nearest graveyard which is usually at the start of the area forcing you to have to try again to walk past all the enemies, this setup makes it tedious to backtrack which you'll be doing a lot of. The controls are also terrible you can remap them which is nice but it doesn't entirely help.if you have the healer selected you cannot also tell your team to attack a target you would first have to switch to another character to do that. The final boss is easily the worst part of the game its an incredibly tedious 2 part boss fight with the first part having 2-3 bosses you have to fight again each time you lose. The main 2 bosses have huge amounts of health, spam abilities, and once your down to the final boss of the first part he starts spamming normal enemies at you and they aren't weak ones mind you one of the enemies he can spawn stuns an ally so imagine it stuns your healer, your tank now dies and you lose the fight instantly having to redo the entire thing. The 2nd part of the boss fight is you just fighting the main boss you just killed again as a harder version that again just spams abilities, enemies, and attacks that deal even more damage.

ContractBreacher
ContractBreacher

I had this game in my hidden section for a long time, tried it again, and it was awful. I was continuing from a level six save file in the snow area. Controls are super clunky, your party is mostly unresponsive, and I have no idea how I got far enough for enemy encounters to consistently slaughter me

The_Mauri3.1
The_Mauri3.1

Great game with great art.
The developers are great guys who are quite active with responses and such and great gameplay as well.

BANANA PHONE
BANANA PHONE

Smashed a barrel in town.
Legendary item drops.
Get the achievement "RNG GOD"

10/10. I am RNGesus.

drcutler1026
drcutler1026

As a fan of the Sentry Knight flash games I marked this one as follow as soon as I saw it. It is on sale not and $8.99 is a pretty good price. Sometimes it's nice to play a game that does not require reading pages of instructions or going through a complex tutorial. I recommend this game. It's cute graphics are great to look at, (I have a GTX 1080)m and the story is simple enough to not overwhelm. I have enjoyed playing so far, and look forward to many more hours.

tl;dr: Cutsey rpg with weapon upgrades and simple character building. Nice simple time killer.

Kacho
Kacho

Really nice art style and easy to pick up and have a good time with, would definately reccomend!

MonzyGames YouTube
MonzyGames YouTube

I really enjoy this game so far. There is a good mixture between cute graphics and just enough gore in this game. I have not played much of the game yet, but so far my rating is 8/10 (this rating could change down the line). Controls could have been better and there is so much reading involved, otherwise it would have been my second 10/10 game of the whole of 2016. If you wish to look at the gameplay before you decide if the game is really worth buying, please have a look her. https://www.youtube.com/watch?v=Mr1_y355IJE

JayXan
JayXan

Is it good? Yea, its alright.

Is it worth spending money on? No.

This should be free on armorgames. The combat system gets tedius REALLY fast. I found myself wanting to avoid combat literally on the third battle. I alt+f4ed and got a refund by the first town outside of the tutorial.

I would have played this if it were free, but at a price point. I cant justify wasting my time on it.

scuba steve
scuba steve

Was pleasantly surprised at how much fun this game was.

The combat is fun and frantic, while easy at first it takes some time to learn how to properly prioritize and dispose of enemies on screen. There's also a fair amount of inventory management, with you keeping track of items for each member of your party as well as breaking down junk to upgrade your gear.

There's also a bit of party management with different characters to swap in and out of your party when the situation calls for it. On top of that each seperate character has their own unique abilities and skill trees to upgrade, allowing for different styles of play.

The art and animation are very well done and add to the cute and goofy humor of the game.

For 10 bucks it's a solid casual indie RTS that you can't go wrong with.

Rivia
Rivia

Edit: controles have indeed been changed AND hot keys have been added!

Really fun game. Like the graphics and the story so far. Its casual, but has a nice bit of difficulty when facing certain enemies. The controls (click and drag) are a bit of a bummer sometimes while it does not always work smoothly. BUT the developer commented on this saying that they are testing a new control set (click and click) right now! Can't be more happy with this developer!

If you like how the game looks I would suggest to give it a try. I did not know what to expect but really like the game so far. You'll receive quests from ''peasants'' as the knight calls them which is nice. Other than that you will be batteling a lot of enemies, leveling up, choosing perks, following the main story to safe the King and the land and meeting new heroes. You can have a party of 4 but there are I believe 8 heroes in total. You start with the Knight, Priestess and Huntsman after which you will be joined by another hero (no spoilers). So it is up to you who you want to join the party. I have not seen much of the main story yet, but so far it is interesting.

For some the battle system may get repetitive, but I don't really mind. Other than that I don't really know what else to say. You have to figure out for yourself if you like the game or not :)

ɹǝǝpᴉnbS™
ɹǝǝpᴉnbS™

Man this game is addicting, And I'm a few hours into it so far. The gameplay mechanics are easy enough to understand, While still leaving room for areas which can pose a hard challenge.

Now if we could only find out who exactly is under the Knight's mask, I'm slightly concerned by the fact that we never see his face.

Anonymous
Anonymous

simple game, good for some mindless moving around
it doesn't have much depth, and still crashes a bit.

2Arms1sword
2Arms1sword

I support Armorgames since many years and have seen many good games, some not enough exploited. I support good games, this is a good game for this really cheap price.
You like micromanagment and RPG, upgrade and loots ? Bloody trash humor in a cuty design ?
Take it, you will not regret.

See Ya
Whiteagle.

Ninja_Muffin2.4
Ninja_Muffin2.4

Great game with great art.
Devs are cool guys who are pretty active with responses and such.

Milky
Milky

this game is very fun and addictive but the only downside is it crashes alot and having alot of error , armor games if you are looking at this do fix the game before publishing .

straygrunty
straygrunty

Loving it so far! The gameplay hits all the right notes for me. Enjoying the simple art style too.

stewnwt
stewnwt

Ok only 7 hours in - but great music, suprisingly challenging combat with multiple classes of characters, simple but variant weapon and armor crafting system. Skill progression very similar to the old Wow skill trees in Cata expansion era. Numerous side quests, hidden goodies. Art style for me enjoyable, but not for everyone, very very similar to Castle Crashers.

Make no mistake, I'm playing this game on regular mode and it is keeping me on my toes (and I have 40/40 achieves on Hammerwatch, including Hard mode Survival, I'm no slouch). Each battle plays like a mini MMORPG battle, sort of like the trash mobs in WoW raid instances. Mechanics must be respected and there are a reasonable number of types of enemies that like to hurt you in different ways, and if you don't pick up aggro, position/re-position your characters responsively, manage your abilities and cooldowns (particularly the Priesttess' heals), characters WILL die and you WILL get overwhelmed by mobs.

The writing isn't Tolkien but it's light, funny and the plot ticks along at a reasonable pace. Hard mode I anticipate would be damn challenging.

Characters obtained so far: Knight, Priesttess, Hunter (starting trio), plus Rogue, Witch, Archer.

I have to say I bought this title thinking it had potential and it has delivered. Can't promise it will blow you away but a very solid and highly enjoyable title. It doesn't look like there'd be a ton of replay value but extrapolating from my skill tree progression and the fact I just started Act II, I'm guessing there's about 25-35 hours of game in here. Definitely have no hestiations recommending it. Really look forward to more titles from this developer. Sentry Knight Tactics displays a highlevel of polish and the meat of the combat is very enjoyable.

Pros: Colourful and accessible graphical style.
Combat is easy to learn but tough to master,
Good degree of challenge on normal difficulty.
Decent length, mutiple party members and can customize party.
Quality music, though number of tracks is limited.
For me so far, completley bug free.

Cons: Overall a little simple in most regards. Pillars of Eternity this is not.
Can be a bit grindy (though personally found it balanced).
Customizabillity of party limited by Knight and Priestess being pretty much indispensible.

Overall = 9.0/10

***Update- 16 hours in. Got the Warlock and the Shaman. The shaman is more demanding for positional requirements to keep your team in range of her totems and use of her cooldowns but if you have the skill she's superior to Priestess as she can attack and heal simultaneously. And yes combinging her and the priestess (the poor priestess needs a damaging holy spell or two) for boss fights makes them a lot easier.

I have to admit the shammy surprised as I was expecting another plate wearer - instead there is one plate, 3 leather and 4 cloth wearers. I feel the witch suffers a bit in terms of balance compared with the much preferable warlock. Eg. Why does the witch's talent tree have her cooldowns decreasing only 1.5 per second compared with 2 per second for the warlock? The shaman is really a surprise because she plays so differently compared with those 4. Plus her talent tree is beautifully illustrated - lots of colour.

The knight, priestess, rogue and shaman are the most different classes requring the most individual skill, mechanics and management to play ie. they play differently whereas all four of the witch, warlock, marksman and archer you pretty much play them exactly the same way all 4 of them - straight up ranged pewpew. It's really a matter of taste which you go with (if you pick any of them at all).

If you guys ever do an expansion (yes please), I would suggest dark knight (plate, slightly more risky tank), and maybe something totally different like a minstrel. Oh, and a la Final Fantasy VI's Pheonix Cave and Kefka's Tower, the 8 party members are BEGGING to be put on a storyline quest that splits the group into two parties that battle separately. Also, the warlock and archer need lines - realize they aren't main storyline characters but they are well voiced would be nice to give them some personality along with the other characters and involvement in the story.

Oh btw, one change that would REALLY help is if you can see all 8 party members from the equip screen - please look at changing that in a patch, the inability to do so makes inventory management a bit of a pain at present.

Hellbent
Hellbent

Great mixture of RTS and RPG gameplay. Not overly complex. Yet not a bare bones experience. Fairly priced and runs smooth. Could use a few more graphical and control options. But it looks and controls great. So it's not a direly needed addition. If you enjoy RPG games and aren't adversed to a real time battle system i highly suggest buying this.

Astral
Astral

Cute game burdened by huge short comings and shallow concepts.
You have to issue all commands, characters will only attack if being attacked or ar assigned a target manually.
Yet another game that refuses to acknowledge that combat formation has any purpose, enemies can walk through your party without worry. Units taking attacked in the back take no extra damage.
Speaking of formations, it gets tedious to unravel your party when they are piled on top of each other.
Characters will WASTE TIME goin around an enemy to attack on the other side instead of just killing them.
Feels like you can max out equipment too easy or soon.
You are limited to 4 characters while the enemy can have as many as 12 units on screen.
This is a baby sitters game, you have to baby sit your inventory, you have to baby sit your characters in battle. If you like this style of arcade click festing your units then this is the game for you. I hate games where you win or lose based on how fast you can click and issue orders.

Some people genuinely like this type of game, but if you are looking for somethign with more depth... look elsewear.

Spark
Spark

I've just paid 8.99USD for SKT, I played it for few hours, in the end I got so bored.
This is just a very dissappointing game. I've played many rpgs. I love strategy,
and I've paid double or half for games that have been entertaining that have
given me over 1k hours or over 200 hours of fun respectively.

Boredome
Boredome

It is an ok game, the difficulty bar is steep and you might start to loose at the first "big" battle.
What attracted me was the graphic very similar to a side scrolling brawler, i just got upset a bit when i discovered i had to pin point with the mouse instead of using the joypad, focusing more on the rpg element rather than sidescrolling action however it is quite a decent adventure, i began feeling bored once i couldn't get past a group of enemies because i had to level up better, this is the mood of the game.

Jetic
Jetic

Sentry Knight Tactics is a game where you control a party of 4 heroes, using a click and drag style of combat to focus each heroes attention on different enemies, making players who invest time in trying to do this quickly and efficiently be rewarded by seeing droves of enemies fall at your feet. The story is engaging and the first time I opened it up I lost about 7 hours (but it felt like a half hour). I highly recommend this game to players who enjoy: Meaningul talent choices, significant challenge, using powerful and well animated abilities and spells that change the tide of battle, fans of games that require mircro strategy, and difficult bosses.

KaossoaK
KaossoaK

I recommend this game, but know that there is some serious tedious micromanagement in this game. Your characters only do something if they are attacked or if you tell them to do something. Your first healer does nothing if attacked. She will just stand there and die if you do not notice her being attacked. I have played MANY party management games because I enjoy them so much and all of them have some sort of party AI to an extent, but this one has none. No one thinks for themselves. You have to think for the whole group. Thankfully you can now hit keys to switch between characters which helps some, but when you have nine monsters on the screen, it is a nitemare.

When you start out, it is pretty easy to get "Legendary" items, but after a while, those "Legendary" items are not so "Legendary". When I got my second extra party memeber, I found a weapon that is almost twice the damage of my other charactes weapons that was for this new party member. I have yet to find a weapon for my other party members that is in the same damage bracket. A better variety of weapons would be nice. Could be that I just have not gotten far enough yet.

At first you gain levels pretty easy, but the grind is for real. Also, don't expect to not die. Dying seems to be just apart of the game.

This is a fun game and I like a challenge, but it really needs some balancing and AI mechanics for party members. Maybe even an AI that you can set up where If character A is > 30% health focus heals on them. Balancing might not even be needed if some sort of AI for your characters is worked in.

Shiggles_
Shiggles_

Very fun little indie game. Resembles the 'ol Battleheart from iOS. If you enjoyed that game, you are gonna love Sentry Knight Tactics.

TheCalamityMan
TheCalamityMan

To me the game is well worth the $10. I really like these kinds of games on mobile platforms so perhaps I'm a bit biased to start off, but this game stands out from the typical mobile platform games by being much more in depth, visually appealing, and actaully contains an existant story with random other little scenes which are both actually pretty entertaining.

Being able to use a keyboard and mouse to contol characters is quick and accurate. Which makes the game even more fun and less frustrating. I've always hated fumbling about and dragging my dumb finger around a touch screen.

Neat mix and match from multiple heroes to use in your active party along with proper skill trees and equipment stats adds some nice strategy and rpg elements. Also has a very actively involved developer on top fixing any new bugs/issues to keep the game at its best.

5iM
5iM

Slaying and beheading in adorable graphics (The Chickens , kill the chickens)

10/10

Neversexsit
Neversexsit

The game is good, but the simple fact that your characters don't auto attack is a pain. It is the main reason I stopped playing it.

MSGHero
MSGHero

Better than Battleheart, but controls are limited and can be limiting. Someone without RTS experience may need some time to get used to it, and someone with RTS experience may want more out of it.

Pros:
Don't have to grind too much
Content per price is appropriate
Backgrounds and music are good
Challenging boss fights

Cons:
Limited micromanagement options (control groups, shift clicking)
Units don't auto-attack, and it's hard to tell if a unit is actually attacking in a big battle

StupiDolphin
StupiDolphin

At first glance, I really enjoyed this game. But the longer I played, the more annoyed I got. There is no UI, so you cannot get any information about what is happening on-screen, once it is filled with stuff.

You got AOE and attack effects all over the screen, you got enemies and heros all over eachother in layers, making seeing HP bars very hard.

As a player, I cannot select the hero I want because I cannot see or click properly onto thier sprite.
Aslo, there is some kind of creeping UI mouse lag, that gets progressively worse in longer battles, making fast mouse selections and movement clicks either lag, or just simply not happen.

Its a good concept, but poorly presented, with some really annoying, play-impeeding UI bugs.

Cannot reccomend at this time, unless these issues are fixed.

Tyrant
Tyrant

Sentry Knight Tactics is a brutal game.

But it seems to happen more by carelessness, lack of QA and balancing - than by design.
This seems to be further supported by the about 6 freezes as well as minor bugs found during the playthrough.

After a few hours, you will find yourself controlling 4 separate characters, each with 3-4 abilities. You have to select and command and move them individually throughout the fights - although you can issue an "attack with all" order, you cannot select multiple units or move more than one at a time.

This is troublesome, as the fights in the game are either slugfests, where you easily dispatch the same groups of enemies repeatedly for up to 30 minutes, or plagued with combinations that will kill one of your 4 units in under 2 seconds if you're not paying close attention, which usually chain-reacts into defeat.

Although the game seems visually attractive and polished at first glance, a closer look makes the rushed parts stand out:

Terrible controls for microing 4 characters; problematic hitboxes, both in and out of combat; 2 of the 8 available characters are 80% copies of another, with different skill names; lack of real party diversity (there's only one tank - and one healer for 75% of the game); bosses that can 1-hit non-tank characters and change targets randomly after casting certain skills; loot dwindles as monsters become bullet-sponges and shop prices quadruplicate; "unique" effects on legendary items are most of the times completely useless even though items are not procedural; skill trees are laughable, with negligible values and effects all over the place (5% chance to avoid 50% damage! 10% healing on a skill with 30s cooldown!); consumables activate automatically and the vast majority of them are absolutely useless (single use: when you use your 30s skill, reduce its cooldown by 3!).

The more you play, the more you find - questionable design decisions are lurking around every corner - spoiling what could've easily been an amazing experience.

Perhaps you'd like to push forward, tredge through these issues to follow the adorable characters and their story to the end. Well, that's what I did - and yet here we are.

Grilled Colombian
Grilled Colombian

Looks good (for me), pretty fun combat system, great soundtrack, has a nice story that manage to be serious and fun in the right moments, and has a really good lenght for the price (around 50 cents per hour). Really worth it.

BludStanes
BludStanes

A cool little action tactics rpg hybrid. Nothing complicated here, take your heroes from town to town picking up collection quests or hunting quests, fight bosses, periodically level up your heroes and upgrade their equipment. Nothing fancy but it's got neat graphics and a quirky sense of humor.

Superz Purez
Superz Purez

Great looking game and made me surprisingly like a strategy game despite me not being a fan of the type. But the game seems like it should be a flash since you cant upgrade your equipment more than 3 times and leveling up doesn't increase your stats, also im just going to say this... Diffculty Spikes should be a tiny ramp with nails on it not, a mountain made out of broken glass. so basically needs to be significantly updated

Batboy272
Batboy272

Pretty cool game. Liked it a lot, but some there is a lot of grinding at some points to get your characters up to a point to defeat new enemies in new areas

Gromonstron
Gromonstron

I like the storyline and the action behind it that I hope that there will be sequel for more adventure.

ORB13
ORB13

great game but i dont know if this is a bug or something but all my characters seem to attack the same person and i cant get them to attack different people each

King Cat
King Cat

i love this game it's addictive and even though i dont really like strategy games i still love the art style and controlseven thogh its a pretty difficult game its not at all impossibe and that makes this game worth more then the price

Chibbi Chibb
Chibbi Chibb

Good game that proggresivly becomes more annoying.
The difficulty spikes for every zone you enter, fights are abit to long and unrewarding imo.
Story is abit same old same old, but good.

this is a game for everyone who loves Hard games, i personaly gave up on last boss, even tried it on Easy but to no avail..

Game lenght is about 12-14hours, a decent amount of playtime for 4$

Overall I would give this game a 6/10, If the difficuly was abit more balanced 8/10 :)

Lava
Lava

I really enjoy the game Its very fun but It freezes and crashes alot! Im always in battles and going on missions but when i finish something important i crash. and sometimes those important things are hard so i have to go redo everything all over again and its very frustrating and annyoing.

Phó VFhone
Phó VFhone

Really an adventurous & humorous game, only thing I would've like to suggest is providing hints description for certain sidequest that seems to be troublesome as well for other characters/heroes to have some dialogues. Overall I enjoy playing this game^

Plasma Plague
Plasma Plague

Mister Kipper tells the truth..
fun at the first hours, bore to hell for there is lack of progressive but more and more nonsence everywhere

Dark Mark
Dark Mark

When you 1st play this game it screams nostalgia; if your a former wonderer of Azeroth, you'll see what I mean with the coloured gear system. The game has charm and doesn't take itself too seriously, but the plotline is engaging enough to follow on with.

The combat is what keeps you coming back for more though. It is fast (if not too fast, a speed slider in the options menu would make this game much superior), tactical and highly addictive. Your forced into being tactical or you'll face the consequences of being over run by the enemy. Or, for example, spacing your team out so aoe's only affect 1 member etc.

However, there are major drawbacks to the title that in the end have ruined it.

1. After your initial playthrough, your mind will begin to race with other party structures. Don't let it, because there aren't any. Your not allowed to remove the tank from the party (WHY?!) so my 9.30hr game to do a 4 rdps party was a complete waste of time. I tried again for a 3 rdps + tank party, but this also isn't doable because you cannot down bosses without the healer, which limits a game that has 8 characters, yet somehow only two party structures? (tank, healer + 2rdps OR tank, healer, rdps, and the ONLY MELEE?!, the rogue). That is downright embarassing from a game that has the word "tactics" in its title; without party versatility, you are, basically, not allowed to be creative in how you play your tactics through party customisation.

2. The final zone lets this game down tremendously. Like any other RPG, you upgrade your party gear throughout play as much as possible (duh). However, you seemingly need to grind out somewhere I would guess between the amounts of 15-20k to complete the game. You'll be the max lv20 by this point so it really is just a gold grind. If you have been gearing up all the time, you will have little money upon reaching the final zone of Eriford.

However, this area also has a shop....with all new gears, and ofc you still need money and scraps (mats from battles) to upgrade your pieces, because not all gear is buyable, some you have to buy at a low stage and upgrade to be epic.
I've tried the final boss many times but got tired of having to literally grind on trash in the area to be able to save money....to be able to buy pots....to be able to have another attempt......at the LAST BOSS IN THE GAME?!?!
The other option is grind that 15-20k, upgrade all gear and then yes I'm sure the last boss would be fine. Have fun grinding for 2 hours to clear the last boss if that's for you....

No thanks...waste of time, waste of money...avoid, you'll only be disappointed eventually when you realise the limitations and chains this game places upon you.

I'm going to go and buy a real RPG called FFV.

Goodrich Games
Goodrich Games

I both love and hate this game... The mechanics are fun with a nice light storyline and some great game feel. I also like the cute accessible art style, but this is one of the games problems. The art style makes the game look light and fun, but its anything but, this game is hard as f**k. I'm not kidding when I say I have found Dark Souls to be easier.

This game has soooo many of the right elements I love, but is tuned too difficult for the visual wrapper it lives in. I suspect the designer played this game and tuned it during the entire development timeline, continually increasing difficulty to challenge himself (I have made this mistake :/ before). This is a great for him, but first time players gets brutally spanked. With some tuning to be more player friendly, and a fit for the aesthetic this game could be great for its price point. The down sides of this game are as follows;

1. Too hard, you need to be two levels above the recommend level for encounters to have a chance to win. Lower the default difficulty to be more player friendly.

2. Items that give you a fighting chance in combat drop rarely, or are super expensive to buy/craft requiring lots, and lots , and lots of tedious grinding. Suggest rare drops are 10-20% more plentiful or reduce item/craft cost. Grinding really hurt the game for me.

3. Characters and enemies often overlap making them a nightmare to select and target in this "plate spinning" game. Suggest you add character profiles for all the characters and health bars, that can be selected (selecting the character) and launch the spells from. The spell icons are huge and can be reduced and placed under the corresponding character.

4. Allow players to level up beyond 20 and get all the skills, this will help them get past the super hard encounters... eventually , where skilled player could do it naturally before maxing out all the skills. This way you make both causal and hardcore happy.

5. Lastly I suggest you allow players to keep experience and gold they get from defeats so even less skilled players can eventually overcome difficult challenges like we did on Ratchet and Clank.

Sorry for the long post, I wouldn't have gone to this trouble if I didn't think the game had potential. With a few tweaks this game could be a lot of fun, I will give it a thumbs up in hopes they address the three issues above that are holding it back.

P.S. Who ever painted the backgrounds, great job, really lovely color pallet.

TheDoctrDan
TheDoctrDan

For the price, this game is definitely worth it. I've played through it twice, and had a lot of fun doing it. There is a few minor things I wish were different, but for how cheap the game is, I cannot complain at all. 10/10 for the price. I had lots of hours of fun.

Thatonerandom
Thatonerandom

Amazing! when i first got it i thought of it as one of all the other rpg's out there. And i was wrong .-. i regret thinking this was just " one of those game"

MAJLich
MAJLich

I played the first two Sentry Knight games and really enjoyed them; bought the enhaced versions on both. However, this one was disappointing and I'm really glad that I waited for the price to come down. There were two parts ofthe game that would freeze, one time I had to start over. Games that freeze from bugs make me nervous.
The controls are really cumber some and if you dont move your hands fast enough to change characters, this could make gameplay really frustrating. You will die...ALOT! Game is limited on what you can do and what you can have, really no true depth to the game. I guess you can get more pets, but dont know how and the player has no control to buy them. I'm just playing to finish so I feel i can get my monies worth. Too bad, so sad :(

Onion Rings
Onion Rings

Great game but I still can't seem to beat the final boss. feelsbadman

Orlendis
Orlendis

Here is a link to some gameplay so you can decide for yourself:
https://youtu.be/ncN7uqlxJ50

I really liked this game. It's simple, yet difficult. Cute, yet serious. But it immediately became a game killer when I spent 2 of my 5 hours just trying to beat the same boss over and over and then farming over and over to get stronger and then fighting the boss over and over again; unable to beat it. And you can't progress past this boss. I had to set the game to easy (which you can't undo) in order to progress.

PROS:
+ Nice simple bold graphics. Not Skyrim over here, but everything is crystal clear easy to see.
+ Lots of RPG elements. Combat, story and plot, quests, looting, crafting of sorts, vendors, etc.
+ Combat is fun real-time changing it up tactics.

CONS:
- It's very quick and easy to immediately get the highest tier gear, and it's super underwhelming.
- Not really much crafting crafting, besides somewhat upgrading gear a little.
- Little too much micromanagement needed and quick responses in combat, especially on healing. After you kill an enemy, you don't auto-attack the next; you have to assign everybody to attack again.
- Overall stats of characters are pretty low, and grow very slowly.
- Characters level VERY slowly. The past hour of farming, I've gone up only 1/2 a level, even with the bonus exp pet, and they aren't a high level...
- Don't expect to get the achievements for normal and hard difficulty without a LOT of grinding. Also, there's a couple achievements that are impossible to get now as well. It was for playing during the holidays.
- No map or mini-map.
- No way to know which quests are main quests and which are side quests (need to know for achievement purposes)

As I think of more PROS and CONS, I'll edit this review, until I complete the game.

Garf
Garf

I bought this game because one of the artists in a YouTube channel i like called Planet Dolan made the art in this game, and it looked fun too.
It's a strategic RPG. And it's fun. Really fun. It's kind of hard though. Heck, i'm in easy mode and i can't get through one of the parts in the Swamplands, even though i'm still trying and after the time of writing i might have already completed it.
I'm not the best at reviews, and i don't have much to say because i've only played the game for 1.9 hours, but i like it so far. If you're pretty much broke and have little money (i don't know how much this costs in the US but i'm assuming it's 5 dollars) but still want to buy some cheap games with it, and you like strategic games and/or RPGs, go ahead and buy this one.

Edit: I got through the Swamplands.

Claster
Claster

Cutesy artstyle tricks you into believing this'll be a fun experience, but this game has been a frustrating grindfest, with bosses that do not telegraph their most dangerous attacks, each encounter lasting at least three waves of enemies that give you no XP, and worst of all are the controls. why can't I have all the party members attack when I'm using the healer? and why can't I have a custom hotbar for my current party's skills instead of having to constantly switch them around just to use their skills while at the same time making sure that everyone doesn't die because using the healer means longer battles and more wrestling with the controls. I'm refunding this shit.

mitternachtgoblin
mitternachtgoblin

The only reason this game has bad reviews is because most ppl dont have patience. this game is really hard, but the one who uses good tactics, just like its written in the games title (!), they will feel like real gamers and have alot of fun...promised! ...also this games art is made by famous youtuber "planet dolan"...dont miss it!

Random Celtic
Random Celtic

I find this game to be a pleasent RPG as well as the art style is soothing to the eyes and has good story and many characters to unlock.

Berdabo
Berdabo

Sentry Knight Tactics changes a man. Don't let it's cute graphics fool you, this game will beat you into the earth over and over until you give up and cry yourself to sleep. Overall great game recommend it to everyone

Kandinsky
Kandinsky

The super weird controls ruin the whole game. It is a good concept and all but what is it with the hotkeys??

123paistinpannu
123paistinpannu

best tactical game i had played and story is good

Rudeus Greyrat
Rudeus Greyrat

It's kinda fun, but it require too much skill and micro management

barfcat
barfcat

The game is okay. Nothing special but I'd be proud of it if I'd made it? I'm giving this a thumbs down because much of the difficulty of this game stems from the controls not being very good. Honestly the difference between a thumbs up and a thumbs down here is like.. the ability to select a squad by drawing a square with my cursor. Not actually, but it's that and a few other choice things such as not being able to re-arrange the party members.

Skurple
Skurple

I got this game so long ago and I forgot that it was actually good.
It has so much stuff to do and a ton of characters to choose from,
and if you say its too hard, sorry to say you're just absolute garbage,
but I would say it's not every ones cup of tea.

NatTorpedia
NatTorpedia

Overall, a pretty fun game that's definitely worth the money, but with a few notable flaws that can get in the way of enjoyment.

Pros:
-Vibrant and cute artstyle, backgrounds are especially impressive, abilities are dynamic
-Great amount of content for the pricetag (see hours played) although some of that will likely be grinding for gold, quest items, or equipment
-Responsive controls
-From my own experience, and what I've seen in discussions, it seems pretty much entirely bug-free

Cons:
-One achievement unobtainable, only available in events run in 2016, so new players are physically unable to 100% the game. This is frustrating, and seems like a relatively easy fix, by making it an annual event that runs identically every year.

-Balancing poor in places, difficulty suddenly spikes in certain areas, and the final boss is a ridiculous ramp up from every other challenge, meaning it's near-impossible to defeat with certain heroes.

I feel like this could be fixed through possibly:
. increasing the health of the heroes (you can get unavoidably two-shot by the final boss within a matter of seconds, even with endgame gear)
.slight increases to the talent tree length and maximum level cap

-Many heroes are very similar to each other, and all except the knight feel squishy throughout the game. 4/8 heroes are ranged DPS, and the Marksman and Archer are practically identical, as are the Witch and the Warlock. The Shaman is interesting, but using her as the sole healer is impractical, as she can't provide the consistency of the Priestess, and if there's even a 5 second gap in healing, your Knight is likely to die.

but, as I said, i found it a fun experience, overall rating 7/10 :)

Inkalchemist
Inkalchemist

Simple yet difficult gameplay with an entertaining story and delightful character designs. Sentry Knight Tactics is both fun and challenging.

MrDumb
MrDumb

good game 10/10 would speedrun

FrostySpikes
FrostySpikes

Mediocre game, if your units would auto-target as any normal game does i would positive review but welp you have to manually do everything and cant even queue spells

QOL is not a thing at all tho the game is decent enough to keep you entertained for a while

Finally its been abandoned so... yeah... not much to talk about

John Splitgate
John Splitgate

Pretty much the closest to being the simultaneously best and worst game I've ever played in my life.
It was so tempting to write this exact same review but with a negative.

PROS:
Highly engaging warcraft 3-esq micro-heavy gameplay, if you relax for 2 seconds you die.
I like the art style, fits the game well.
Gameplay loop is good.

CONS:
The amount of grinding might be ok in a normal rpg, but ur literally fighting for ur f***ing ever single fight.
2x exp and gold probably would have made the game perfect.
You get a bunch of party members but once you start spending permanent upgrade potions ur basically locked into the same party for the whole game it is prettyyy lame.
Sometimes you get crazy spawns and just instantly die.
LAST BOSS IS UTTER BULLSHIT WHY DOES MY DOG DISAPPEAR ON THE LAST FORM THAT IS LIKE THE ENTIRETY OF THE SKILL TREE I ALREADY GAVE THE GUN DUDE LIKE EVERY ATTACK POTION IN THE GAME

In conclusion,
the premise of this game is exactly what I want and I don't know of any other games that exist like this (if you know please tell me). I would buy a sequel or a remaster in a heartbeat if they just tuned it up ever so slightly.

Ralsei The Prodigal
Ralsei The Prodigal

Hey Fam so this game is fun to play i love but its hard to control but its still good to play

drpepperman21
drpepperman21

This game being charming as it is and its an entire series.... So far i have found this 1 to be the only game that is not balanced good enough! You cannot do the game on normal nor hard no matter what you do, it is a continuous grind of utter disappointment. I hope the other games arrive to steam but i surely hope the next 1 you create is not as bad as this 1 turned out to be! I will continue the game on Easy for there is a Boss you cannot pass due to the destructive awkwardness on Normal + Hard.