Sonority

Sonority
N/A
Metacritic
83
Steam
55.5
xDR
Our rating is calculated based on the reviews and popularity of the game.
Release date
25 May 2022
Steam reviews score
Total
83 (62 votes)

Combine notes to melodies and solve puzzles. Explore a long-lost place, devoid of life and music and return it to its former glory using the greatest magic of all - music. Enter the world of Sonority, a music-based puzzle game.

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Sonority system requirements

Minimum:

  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i3-6100
  • Memory: 2000 MB RAM
  • Graphics: Nvidia GeForce 540
  • Storage: 1000 MB available space
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Overall it's a middling puzzle game. But i have to lean slightly towards not-recommending it - for a game that is centered around sound, the obnoxiously LOUD jumpscare music over and over really leaves a sour taste. And you do need the sound on for some parts (music chests).

Snake Eyez
Snake Eyez

I really enjoyed this game and the story was interesting. The puzzles are challenging but not to difficult to figure them out. I noticed a few bugs but nothing game breaking to me. I would recommend this game to anybody that likes music and puzzles!

Klaustrix
Klaustrix

I felt kinda mislead by the trailer for this one. While everything on the surface claims it's this big musical puzzle game the actual puzzles are purely mathematical in nature. The music is just a theme and all of the puzzles involve figuring out how many notes up or down from a given note you need to be. It actually allows you to just swap the letters for numbers.

They're going for a very cute and child friendly vibe in the story, the environment has a miniature diorama feel, and the puzzles themselves are fine if you enjoy the same logic repeated to exhaustion.

Might have been more fun if I went in with the right expectations but even then the repetition of the same puzzle with different iterations felt tired by the time I reached the end of the first area.

Heitor Villa-Lobos
Heitor Villa-Lobos

É um jogo de quebra-cabeças envolvendo intervalos musicais. Como é aritmética infantil e não Teoria Musical o necessário, é um bom jogo para qualquer um. Você começa com uma flauta e poucas notas e desbloqueia mais dois instrumentos e demais notas de uma oitava. Basicamente você usa de intervalos musicais para fazer blocos se moverem tantas casas, ou ângulos de fase, em 3 dimensões. Mais para frente no jogo, entra um pouquinho o conceito de tempo e de compasso. O jogo é curto, mas o conceito é bem legal. Também tem bastante falhas e os desenvolvedores não parecem ser ativos no Fórum da Steam®. Ainda assim, é um bom jogo.

Dr Big Zero
Dr Big Zero

Absolutely loved the fresh, unique game mechanics. Story was ok, voices also. Encountered no game breaking bugs, but learned that extensive search for music symbols often leads to falling somewhere where there's no escape. Nonetheless a great experience!

Elarnon
Elarnon

Sonority is a nice, mellow game that's more about puzzle than about music (I have a horrible ear, but fortunately all that was needed to enjoy the game was to listen to the relaxing music). It is very chill and relaxing for the most part, the puzzles are not too difficult, and the graphics are pleasant. The story is not particularly original, but it is easy to follow and get invested in --- and it doesn't get in the way of the gameplay either.

There are some visual glitches, and the camera is not always the most cooperative, but that didn't bother me too much (although it might have if I had tried to 100% the music notes). I did encounter a glitch that allowed me to enter a restricted endgame area earlier than I was supposed to, but I couldn't progress further and it did not have lasting impact.

However, there is one puzzle in particular, in the rock temple, where the timing needs to be very precise and that I lost a lot of time to because I just had to move my character perfectly or I would either miss a tiny window to move onto the next platform, or fall and have to start the section again. I found this incredibly frustrating (I am playing a puzzle game, not a precise platformer!), and almost rage-quit the game on the spot after dozens of failed tries.
Lowering the game quality to improve the framerate helped, but that section almost ruined the whole experience for me, so be warned.

Rava
Rava

Sonority is a fun, original puzzle game which would have benefit from some more careful programming, there's many little things which are not disruptive, usually, but they can get annoying all together.

Pros:
- original music based puzzles revolving around the idea of modifying the environment through music sequences. Don't worry, you need more maths and eye than ear.
- puzzle mechanics are kept fresh by the introduction of some twists here and there and by how music causes different effects on different artifacts
- the world is pleasant to wander through
- the story is a bit unclear, but interesting enough and mostly fitting the whole musical theme

Cons:
- many collectibles are just hidden in blind spots of the map, forcing you to run along the perimeter of the areas looking for them... some are also hidden behind / under moving ruins , which is not entirely fair.
- if you hide collectibles in hard-to-find spots, then make sure the character doesn't get stuck in graphics / environment; also, invisible walls are meh, just put a plain wall instead.
- animations' triggers should be rethought to not be triggered every time the character is near them.
- sometimes it is quite hard to study how to engage a puzzle, even by moving the camera with the mouse (which is too restrained and usually ends up being useless).

All in all, I enjoyed the game and its ideas and I recommend it for sure. I just hope the developers take a bit of time to give it a good round of polishing and improvement!

freeze
freeze

Okay puzzle game, but broken achievements (are the devs paying attention to the discussion board?), unskippable credits (which is, to me, something I want nothing to do with), short play time, and general lack of polish (sometimes character stops on seemingly nothing on the floor) leads this to be something I would not recommend.

Милая Хоккайдо
Милая Хоккайдо

Hey ho, fellow travelling musicians!
This game will bring you to an another angle of music perception.
The whole new puzzle mechanic is based on descending and ascending note sequences that will move any objects that can 'hear'. Here, in Rockery, even the stones can listen to your music. Play in tune with surrounding nature and other things and find the healing melody for your lovely friend — wise talking bear who was told you countless tales but got ill (one of the most cute motives for an adventure I have ever saw in games, to be honest).

That's it! Pretty simple yet deligtful puzzle game. Nice visuals and interesting mechanic. And of course Music.
I really recommend it. Enjoyed without any pause from start till the end.
___________________
Now for the sad part.
I collected really a bunch of questions to devs but couldn't find any feedback form.
It is about bugs and issues, most of which can be fixed really quick. It would be good if u contact me so I write it to you directly and not here.

quantum_mechanic_1964
quantum_mechan…

I really enjoyed the relaxed gameplay and the innovation using the music scale. I quit when the timing of sequences overwhelmed my WASD coordination. According to a walkthrough video, that's about 3/4 the way through the game. So it's not a shooter, or even an adventure game ala Tomb Raider, but you better be damned accurate on the keys.

Hairy Mary
Hairy Mary

Sonority is a beautiful, but emotional game about the restorative healing power of music.
In this game, you play Esther, a young girl carrying a panflute looking for a cure for a sick friend. She comes across a world that has fallen silent and the power of her music resounds throughout the land and brings life back to the singing stones. The hills are alive with the sound of music! (I couldn't resist that!)
This is a game that will resonate with music lovers, but you don't need to know music to play it. I have no musical knowledge; I am hopeless at mathematics; I am also tone deaf and hearing impaired to boot! But I managed to 100% the game. Just like the heroine I had to persevere and use the guides now and again.
Game play entails guessing what notes to enter into the note receptors, in ascending or descending order to activate either steps, blocks or lifts to go up or down or even to rotate. Keyboard players have the notes on the bottom of the screen. It is just a process of elimination for non music people. It goes from simple note sequences which develop into small melodies and then into complex pieces of music as the game progresses.
This game is very puzzle heavy...over 60+ puzzles to solve and I did find it dragged towards the end. The difficulty ratcheted up considerably when you have to move the note receptors to the right spacing. There are also some time based puzzles which require quite a bit of platforming and dexterity in navigation to reach the end in time. This is where the game lost its relaxing feel as these were quite challenging for slowpokes like me. One puzzle took me about 50 tries before I succeeded...only to have a similar puzzle on its heels.
There are music symbols to collect all over the place. You don't know how many you have collected until you leave a particular environment. Some of these symbols are difficult to find. You also discover 3 other instruments other than your trusty panflute.
Graphics were beautiful and you can see that the world was lovingly crafted with attention to detail. The colour palette was delightful and the animal characters were very well characterised. The voice overs were excellent and believable.
The soundtrack for this game is just divine and there is singing in both English and German. The harmonies between the singing stones and preceptors were hauntingly beautiful. I advise you to go back to the Valley of Stones after you've finished the game and just stand there and listen to the melodies.
There is a map but you can't interact with it. There are no chapter selects at the end of the game. You just have to work out the shortest way from place to place, if you need to go back and find missing music symbols.
Apart from the map, the other negatives were too many puzzles and the story could have been fleshed out more. But these are just minor quibbles.
Highly recommended for music lovers. It is exciting to see such innovation from indie developers! 8/10

Snackille O'Meal 🌻
Snackille O'Meal 🌻

Ultimately, I VERY much enjoyed this game. The puzzles are difficult but not TOO difficult, the characters, while not particularly engaging, are voiced well. However, sadly, I am unable to recommend this game to others because of several bugs, one of them game-breaking. I had to constantly quit to the main menu and restart due to getting stuck within the graphics and unable to move (happened at least half a dozen times in my one short session). And just before the end, there is a part where you have to run to complete something in time to progress, but it is on a diagonal where the hit box is so impossibly angled/sized that I literally spent the last 45 minutes of my recorded game-play trying to get past, getting stuck and restarting, and could not do it, and I no longer want to try.

Relia
Relia

This game is short, to the point, and very sweet. Sometimes it feels a little clunky in the writing or the animation, but I liked the puzzles, the exploration was fun, and it told a cute little story. A wonderful puzzler that won't take you more than an afternoon to finish, and it has wonderful music, too. Good stuff!

NassesHandtuch
NassesHandtuch

Great puzzle game! It combines elements of classic puzzle games with a cozy and beautiful designed world. While you progress through the story you collect more music notes and instruments. Sometimes you can return to certain places with your new abilities to unlock new ways or collectables. Story and characters are funny, cute and sometimes touching. I really recommend it if you are into puzzle games.

Komm
Komm

Brilliant small music game that brings lots of cool concepts together without making it too complicated. Plenty of areas to come back to later on in the game, very impressive for an indie game

A5.Xyck | VolksRegulator
A5.Xyck | Volk…

11/10

Elaborated feedback coming soon!

Pufferfish
Pufferfish

Interesting and unique puzzle game. Don't buy or play this if you want to kill dragon or demon lords

HerbieHeeb
HerbieHeeb

A really nice different concept making it great for people who like puzzle games.

MeetThePete
MeetThePete

I love exploring the vibrant world of Sonority. It took me a while to get the puzzle logic but it is actually quite straight forward. That said it becomes quite complex over time.
I am not a music expert at all. But musical knowledge (or some kind of idea what music is) is necessary for optional bonus stuff that you don't have to unlock. I went for the challenge anyway but I am sure others could do it quicker than me. ;-)

d3xt3r
d3xt3r

Super relaxing game where you can solve problems with music and sometimes just sit back a little and enjoy the melodies.

Take me with
Take me with

Cute, fun, short game. Loved it.

PepperArts
PepperArts

This is the kind of game that makes you feel the love that has been put into it. As a music loving but.. well... not so musically gifted person I wasn't sure if it was the right game for me at first but the developers came prepared. 100 % recommendation if you are looking for a game to dive head first into and experience a captivating atmosphere that makes you forget all about this thing called reality. Go get it right now!

GutentagHS
GutentagHS

I played this game on stream and it was alot of fun. the puzzles are not too difficult but also not too easy, I liked the progression of the story. hopefuly we get a DLC or expansion , with more puzzles and stuff to do

Wolframit
Wolframit

Super chilling puzzle game with an absolutely charming atmosphere and story. The puzzles and mechanics are getting more and more complex but its never too much.

If you like nice-looking, feel-good puzzle games with awesome sound, I highly reccomend this game!

MyNameIsLassen
MyNameIsLassen

Well thought-out puzzles with a never seen game mechanic and a nice story.

Definitely try out the "sandbox" at the hub world, where you can make your own song. Now I always hear "my heart will go on"... amazing!

verifiablyhuman
verifiablyhuman

Pros:
Well executed puzzles.
Heartfelt game world.
Great sound design, which is especially important in a music-focused environment.

Cons:
A bit short, ending feels slightly abrupt.

Opinion:
I enjoyed the game a lot. The devs did a lot right, including their puzzle design, and especially the sound design. However, the game is relatively short (I tend to take more time on videogames than most, so don't be surprised if you finish in under 4 hours). Also, the game ending did feel a bit rushed, which didn't ruin the story, but did detract from it, in my opinion. But, the fact I did care about the ending demonstrates they made a cool little game world that was interesting and warm enough to care about. Overall, I thought the game overcame its shortcomings, but if the length of playtime is a concern for you and your spending, it is something to keep in mind, and you may wish to wait for a sale. Personally, though, I felt I got enough enjoyment to justify the full price.

MissMi
MissMi

Sonority is indeed an innovative music puzzle game. It takes an interesting approach to solving puzzles with the given instruments and at the same time you don't need any musical knowledge at all.

Overall it's a very atmospheric game with lots and lots of musical elements - background music, hidden chests with small melodies, at some point you even get the chance to create your own melodies in the game. The music in "The Valley of Stones" is by far my favorite part of the game. You solve all the puzzles and end up "creating" the background music with all the stones singing together.

The visuals are simple and cute. The mosaics on the walls sometimes change with the progress of the storytelling. The highlighting of the puzzles is helpful and doesn't disturb the visuals at all. Some of the cut-scenes seem a bit rough and could be smoother at times (but that's just complaining at a high level).

One thing that bothered me was the camera (at least enough to mention it in the review). At some of the mosaics the camera zooms in automatically to give the player a better view while the story is being told, but it doesn't move out again and makes you feel stuck before you realize you can just walk out of the screen. In the whole game even when changing into a different area you are never walking out of the screen but suddenly you have to. There is also a limited possibility to move the camera manually, and it doesn't feel very convenient. Luckily you only have to move it to sometimes find some hidden gems, so that makes up for it.

The storytelling part of the game is kept to a minimum and mostly happens through the beautiful mosaics on the walls or through stone shrines that can be activated with hidden gems. There are only a few interactions with different characters and sadly you never get to meet the characters who are the reason for your journey. Nevertheless it's a very cute story in a relaxing and heartwarming environment.

There is an increasing difficulty in the puzzles towards the end, but they never get to hard to solve. Throughout the game you get more instruments which help you discover new parts of the small world. I just wished there would be more puzzles that required the use of more than one instrument at a time.

Personally i felt the game was a bit short. The ending seemed very rushed. It's not bad at all and I started to care for the main character but you never got to see the emotional ending with the new gained healing powers.

Pros:
- atmospheric game with lots and lots of musical elements
- simple and cute visuals with helpful puzzle highlighting
- visual storytelling through mosaics
- innovative puzzles with increasing difficulty

Cons:
- inconvenient camera movement
- lack of character-interactions resulting in a lack of an "emotional" goal
- short playtime (~4-5 hours)

Before buying this game I would keep the playtime in mind. If that's a concern I would recommend waiting for a sale. Maybe the game gets a small update or an expansion in the future with more puzzles. Overall I did really enjoy it and can definitely recommend it!

CallMeCoru
CallMeCoru

Sonority is an unique music based puzzle game. It is as a nice way of combining the chess and melody. As the game advances, the puzzles are getting challenging too. Definetely worth a try..

XkyDiver
XkyDiver

I'm asking for a refund on this. The character's movespeed is slow, and taking the time to run around each area to search behind trees and rocks for collectibles isn't my idea of fun. The puzzles were very straightforward and rather tedious. I expected more music and less plodding.

marydmoomey
marydmoomey

I enjoyed this game. Most of the puzzles weren't too difficult and I could solve them by myself. A few I had to use a guide with. The scenery was very nice. It was a pleasant change from the other games I have been playing. I liked exploring. The characters were endearing. I am glad I didn't need to be a music virtuoso and my basic knowledge of music was sufficient enough to get me past most puzzles. I did run into some clipping in parts of the game but a quit and reload of the game fixed it. I know a controller would be most useful in this game but I used mouse and keyboard and was able to navigate. You just have to be careful how you move at times.