Talk to Aya

Talk to Aya
N/A
Metacritic
84
Steam
56.25
xDR
Our rating is calculated based on the reviews and popularity of the game.
Price
$1.99
Release date
1 November 2017
Developers
Publishers
Steam reviews score
Total
84 (13 votes)

Chat with Aya! Ask questions, discuss hobbies, or simply input keywords.

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Talk to Aya system requirements

Minimum:

  • OS: Windows XP+
  • Processor: 1Ghz
  • Memory: 512 MB RAM
  • Graphics: DirectX or OpenGL compatible card
  • Storage: 272 MB available space

Recommended:

Recommended requirements are not yet specified.
Updated
App type
Steam APP ID
731930
Platforms
Windows PC
Mac
Linux
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magmion
magmion

A simple little interactive game that somehow reminds me of Eviebot (most of you probably won't have any idea what that is). Discover all there is to know about this cute AI companion.

Also, do not at any point press the V button, that was literally a jumpscare.

eatme3
eatme3

Talk to Aya is you pretty much talk to her.

You start out with her introducing herself. After 5 minutes then you can ask her questions.

This for $2, no way it should cost that much. The resoultion of the game is like 500 x 500 and you only chat with her for 5 minutes and another 10 minutes asking random stuff. After probably 10 minutes, you'd get bored and there is not much to ask her at all.

This is my opinion, since it was from an anime genre and was a kind girl I was talking to. I give this a a yes.

I already know no one is going to buy this, it's to overpriced, at least make it 80 cents or something or add more keyword features.

ChairGTables
ChairGTables

I have a crush on her but this game won't let me confess my feelings smh

llouw11
llouw11

The game is cute and interactive, but my computer detected a trojan in it

wrb41977
wrb41977

Cute little game. Not much more to it than typing keywords and interacting with Aya. As for the achievements, some are easier to get than others...

KeeperOfTheOldLords
KeeperOfTheOldLords

Nice cute game... I hope that new things will be added.

red satoshi
red satoshi

i guess there's keywords and the developer wrote an algorithm that looks for matching words in the output and the sentence-database of the game. then there is sequences, so an input from the user and the algorithm detects, say, 5 matches (words) between the input and a "piece" from the database and then redirects the user to the next query.

uh, does it work like that? super scripty though. but not complicated. couldn't do it me self tho m8. i forgot how to use programming languages. all i can do is read assembly. and maybe follow the damn train CJ!!!!!YYEAAHHH

but i don't think this is what we'd call a conversation. just something like a google search, with the database being increasingly restrained and the user slowly figuring out that there is an ever-so-quickly decreasing variation, and an increasing feeling of boredom and for some people maybe a feeling of terror/horror/trepidation/anxiety, like playing a game at the casinos, but figuring out that the slot machine sorta turned into a sea of dirac, with how it's being seemingly innocuous at first glance but turning into some soul harvester at the second. not a good emulation of play, and not a good replacement for an actual conversation either

i played it when i was feeling desperate for a conversation and i had some thought loops, 2 years ago.
wouldnt recommend for people who tend to have them because a really restrained chatbot will put emphasis on how painful it is to live a life of repetition and misery

plato's dating simulator

it's funny, the people who really tend to want to play those games are the ones that are hurt the most by indulging in them
"but maybe not everyone is that sensitive and aware or conscious of how it affects them"
well maybe they should
maybe we'd have better simulations then.

i like the transition effects that are used in the trailer. it's just an image that is flipped so that it shows "the other side"
it's like the memory cards thing, because eventually you will be able to memorize the entire dialogue lol

can't recommend those type of games, and only in dire situations when your internal dialogue is stagnant and you can't go outside and you can't find a better substitute

it is sweet and rather wholesome though. restrained, but enjoyable for an hour or so. it kept me engaged, and it kept me away from doing anything else throughout the playthrough, (or... the conversation, i suppose) it is... warm. and... innocent. cozy vibes. with a touch of curiosity and excitement. aya is very much a vibrant character and instills a feeling of recognition from being paid attention to.

also the low res is always a classic. it's like a small pendant with a photo of your loved one inside, and you can put it in your pocket.

how distant you are... it just makes it more apparent...

well... sometimes theres a discrepancy between wanting to recommend it, and whether or not you liked it in the moment, but i wouldnt recommend it.
so, screw off, steam, with your lack of nuance. i'll give it a pass. it was sweet, and i guess that's what we're here for.

Zoisite
Zoisite

i bought this game because it looked like a bootleg of when monika after story was good (still is good but 2017-2018 just is better) i played one of the other ones but not for long

if you enjoy monika after story and want a more janky version and pay for it this is a pretty cool option

SilentInvestigator
SilentInvestigator

I used to talk to her a lot, wish it was updated