X-Fire VR

X-Fire VR
N/A
Metacritic
45
Steam
27
xDR
Our rating is calculated based on the reviews and popularity of the game.
Price
$14.99
Release date
16 February 2018
Developers
Publishers
Steam reviews score
Total
45 (11 votes)

X-Fire VR is a Rogue-lite Duck & Cover experience in a futuristic world full of hostile aliens and robots. The game features over 15 different enemy types, massive large levels with just the first mission taking up 1 hour or more to complete.

Show detailed description

X-Fire VR system requirements

Minimum:

  • Requires a 64-bit processor and operating system
  • OS: Windows 7
  • Processor: Intel I5
  • Memory: 4 GB RAM
  • Graphics: GTX 970
  • DirectX: Version 11
  • Storage: 5 GB available space
Updated
App type
Steam APP ID
768990
Platforms
Windows PC
Categories
Languages
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Reviews
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kewlbreeze
kewlbreeze

Updated Review: 2/22/2018 - I would first like to give props to how fast the developers responded to my initial review on 2/17/2018 and worked on the bugs that I posted. Almost all of them were fixed in two days. Their commitment to improving the game is spot on.

The latest update has greatly improved this games playability. I played through a full mission and did not encounter any issues that would have made me not want to continue to play more. There were a few things that I still did not like but they did not break the game. I have updated previous review below.

Pros:
- Tutorial and shooting range for practice
- Game has a good foundation already and can go very far.
- Room scale movement is good and I can sidestep, dodge, or duck behind cover easily if needed.
- Difficulty scalling makes the game for everyone. Can be a care free shooter or take a few hits and you die.
- Level designs are nice.....repetative....but nice
- Enemy variation was good
- Enemies come from everywhere, not just in front. Scared me a few times
- Manual reloading makes the game more immersive

Cons
- Bloom from the weapons is blinding. Can only hipfire (literally from my waist) so I can see what I am shooting at. When attempting to shoot over cover, or hold gun out in front, I cannot see what I am aiming at. It is like it is coming from the center of the rifle.
- Having all the types of ammo on my belt. I should not have ammo for a weapon I don't even carry on my belt. It is a distraction to me personally but not a game breaker in anyway.
- Keep hearing this extremely loud explosion sound at random intervals. Even when nothing is happening around me. Does not happen as much but still hear it.

This game quickly went from a bust that I regreted buying to one that I can enjoy again and again. It has LOTS of potential and I look forward to seeing what the devs add/change in the coming months with levels, weapons, etc.

Conspicuous Coyote
Conspicuous Coyote

No ability to turn with locomotion controls from what I can tell, you're forced to turn in real life, have fun twisting the shit out of your cord.
No tutorial of any kind, other than a hard to look at room with guns.
Gun models don't even fit on your hands right.
Reloading is painful with the pistol, since with the vive, your controllers will slap together if you try to make sense of it.
Teleporting doens't seem to even work?
I didn't even bother checking out the gameplay beyond the firing range.
The guns I tested all felt terrible to use, and basically demand you hiprire since the sights on all of them basically don't exist, or are absolute garbage for VR.

The hells the point of a reflex sight with no dot? It's just a loop >:C

kenshiro_san
kenshiro_san

Very solid game at this price! There a few things here and there to improve but still very enjoyable experience. Give it a try, glad that I did.

lee.und3rwood
lee.und3rwood

Great little sci fi first person shooter with randomly generated levels and monster encounters. Imagine a rogue like dungeon crawler with an Aliens type atmosphere and escalating gun combat. It's early, but what's there is already very addictive and playable.

Some parts need a little more work though: the experience system only has one level and doesn't do much except unlock new guns. And some rooms have a lower floor that don't go anywhere, but are good for stringing out the murder-bots.

No jump scares, thankfully. Just don't expect a Jane Austen novel - being pincered by two enemy parties is seriously intense.

I like the default pistol. It's accurate and meaty to shoot. It's almost too good and I don't feel the urge to upgrade.

This is an almost unknown diamond in the rough and, given the lack of longevity in most V.R. games, is well worth the download.

Also, the music makes me feel like I'm at Deacon Frost's vampire rave!

Stryder
Stryder

Overall, this isn't a bad start. Definitely early access, tho.
Some issues:

-Endless corridors, not much separation and it's easy to get completely lost. Needs more variety badly.
-The belt/holster is way too far out front which means that you are accidently holstering your weapon in a firefight.
-There's a blot in front of your eyes that is supposed to be a "helmet lamp" but it really messes with your site. A "light" is supposed to show on the walls in front of you, not be a round splotch in your hud that interferes with your vision!

They need to get rid of that splotch and move that holsters back out of the way! Let me know if those two get fixed and I'd be happy to change my rating! The corridors need variety and it needs more content: sounds like early access to me! :D but please fix those two other things!

FastLawyer
FastLawyer

Experienced on the Oculus Rift with Touch Controllers

You can watch my review & full gameplay here: https://youtu.be/aGqKATszdXQ

Here is a list of 10 bugs I experienced during my gameplay:

1. Game-breaking bug: When I reach the 3rd locked door and unlock it. I get a prompt to enter the teleporter. I did this 3 different times and each time I would be teleported out into space, without being able to move. The good news is that you can kill yourself (Seppuku). This bug means I only experienced about 15 minutes total of gameplay before game stops working.

2. Near Game-breaking-bug: Similar to the above, when I clicked on "How to Play" in the main menu starting area, I got teleported out into space. However, this time I was able to move and somehow make my way back inside the space station by clipping through walls.

3. Clipping through walls & almost every object.

4. Slide locomotion stops working almost immediately after the main menu area. Just randomly stops working throughout.

5. Falling through floor: Using slide locomotion, when it worked, usually lead to going below the floor and then popping back up.

6. Avatar body not aligned properly. Looks like you're half-kneeling while walking if you look down at your avatar body.

7. Falling through stairs. I tried teleporting up the stairs and ended up falling below them.

8. You have to click down on your joystick to teleport on the Oculus Touch controller. To turn or re-orient your view, you have to hold down and then twist to your desired direction. This works about half the time at best.

9. Enemy dead bodies stop bullets from hitting the live enemy right behind it.

10. Technically, not a bug, but reloading is terrible. You have to click down on the Touch controller joystick, then press down and click down quickly. If you have teleportation on that hand as well, you'll teleport instead of reloading.

Rate 3/10. Yeah, this game is terrible, buggy mess. I wish I could get my money back.

jjohnisme
jjohnisme

I play quite a bit of VR shooters and this just made me ill - as in I couldn't play super long like in my main VR shooters. Takes super long to get any good guns and it just hits me as yet another wave shooter. Save your dosh, or pick up a better known title.

Still, it's got potential. Hoping to see more in the future.

fire888
fire888

sucks sucks sucks x100
really2 regret purchasing this. even for $2 this is not even worth it.
seems like after 5 mins u're not in the center anymore. and steamvr always failed to recenter u in the game.
locomotion not working right, lots of time I got fall down suddenly, and just spawn in the top and fall to the center, not to mention lots of times cannot go to the right places like hitting the wall.
teleporting is not working good too. lots of time I teleport too high or too low or even out of space

cannot found how to buy new weapons in the store. it closes after a little time too, so as the control is not that obvious, this is really2 annoying

the gameplay is not half as good as in the trailer video.

avoid this. this is really2 early access. this should have been free demo instead of asking to pay