Vestaria Saga I: War of the Scions

Vestaria Saga I: War of the Scions
N/D
Metacritic
86
Steam
79.86
xDR
La nostra valutazione è calcolata in base alle recensioni e alla popolarità del gioco.
Prezzo
16,79€
Release date
27 Dicembre 2019
Sviluppatori
Steam valutazione
Totale
86 (864 voti)

A prince in flight, charged with defending the last of the royal family, determined to secure a future for his kingdom, unaware he would be fighting for stakes greater still.

Mostra descrizione dettagliata

Requisiti di sistema Vestaria Saga I: War of the Scions

Minimi:

  • Sistema operativo: Windows 7
  • Processore: Intel® Pentium® 4 2.0 GHz equivalent or faster processor
  • Memoria: 512 MB di RAM
  • Scheda video: 1024 x 768 pixels or higher desktop resolution
  • Memoria: 430 MB di spazio disponibile

Recommended:

Recommended requirements are not yet specified.
Aggiornato
Tipo di applicazione
Steam APP ID
694770
Piattaforme
Windows PC
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Nik
Nik

Disclaimer: I have not completed the game yet, but I think I've played enough to give a fair assesment. Having completed the game, my thoughts have remained pretty much the same. I can say with confidence the game deserves all the praise I gave it, and I'm looking forward to the sequels even more.

Vestaria Saga, despite looking like a very simple, almost unpolished SRPG Studio game at first, is one of the most refined and fun SRPGS on the market. Shouzou Kaga, famous for being the father of Fire Emblem, has almost 30 years of experience in the genre, and it definitely shows: maps are varied, full of side objectives and rarely linear, while units all manage to differentiate themselves from other members of their class, avoiding being just stat blobs with no interesting qualities, like in some of the more recent FE titles.

Story and character wise, Kaga once again struck gold. The plot might not be revolutionary, but the writing is stellar, and with a localization to match. Every single character, from the main lords to random axe dude #2, develops in meaningful story related conversations and events, much more impactful than the usual support conversations.

Presentation wise, the game is obviously not the best. While it does have a good OST and the portrait art is usually quite good, the animations aren't the best, and the map sprites look a bit too chibi for my liking. Still, for being an SRPG maker game, it doesn't look terrible.

I can't really recommend this game enough to any fan of the genre, and even people looking to get into it. It's a master class on SRPG design, and hopefully we can look forward to a localization of the other games in the series.