RoboCop: Rogue City

RoboCop: Rogue City
N/A
Metacritic
92
Steam
86.862
xDR
Our rating is calculated based on the reviews and popularity of the game.
Release date
2 November 2023
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Steam reviews score
Total
92 (6 437 votes)
Recent
87 (793 votes)

Become the iconic part man, part machine, all cop hero as you attempt to bring justice to the dangerous, crime-ridden streets of Old Detroit.

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RoboCop: Rogue City system requirements

Minimum:

  • Requires a 64-bit processor and operating system
  • OS: TBA
  • Processor: TBA
  • Graphics: TBA
  • Sound Card: TBA
  • Additional Notes: Please note that these informations aren't final and may be subject to change until the launch of the game.
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Steam APP ID
1681430
Platforms
Windows PC
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Slade
Slade

I shot multiple criminals in the crotch, then afterwards blew their heads off, i also threw multiple criminals out of windows to their death from a news station. Then i went home to play RoboCop: Rogue City. It's pretty fun too i guess.

the987tails
the987tails

8/10

a lot of frame dropping. a few bugs. had to reload a checkpoint because a 209 got stuck. i saw a police guy slowly twist his head 360 degrees!

for a game thats pulling off the 80's vibes, its right on the ball. gameplay is 10/10. very gory and very violent. you can sometimes notice it gets repedative but its quite rare.

Voice Acting was phenominal. Graphics was amazing. sometimes i felt like i really was in 80's detroit! police base of operations was very well based on the movie. detroit map was small but i can see why they made it small. Robocop is slow as hell. but hey, he's supposed to be slow. he weighs a ton!

the Bosses were a treat too. so was the upgrades. although robocop catching and throwing grenades back could have been a unique upgrade skill. mostly cuz you dont have grenades and instead its the classic throwing explosive barrels n such. just my opinion on that one.

characters felt okay. i couldnt put my finger on it but they didnt have the burning fire in their eyes. although i can see its mainly cuz Detroit in the setting probably would have been a miserable place for most.

SHOULD YOU BUY IT? Definetely give it a go. Its very fun. it reminds me heavily of Terminator resistance in the old school feels.

Enmai Boipussiko
Enmai Boipussiko

you're a clunky metal man, romp and stomp while struggling with your own existence! 7/10

They did really well with this game, didn't do anything to make it appeal to a socially out of touch niche market like most IPs.

Sir Munchalot
Sir Munchalot

This game finds a way to navigate the fever dream of the original Robocop's and my need to shoot lead from an absolute tank. You feel indestructible while tearing through NPC's. The game does not reinvent the wheel, but seems frank in the way that you play as Robocop. You walk in, say something iconic and start blasting. Not GOATY, but a fun ride anyways

TheGhostPirateLeChuck
TheGhostPirate…

RoboCop is back! Teyon has done it again with a true RoboCop 3. Everything about this game is perfection. From the sound of Robos stompers clomping down the wet streets of old Detroit to the blasts of his sidearm as they slice through scum, there is nothing I would change about this game. If you are fan of the RoboCop series this is a special treat. They got Peter Weller to come back and voice RoboCop... need I say more?

DangerousJ [Dialekt, du Vogel!]
DangerousJ [Di…

Great Game with the same humor and heart of the original Movies. The Gameplay was super fun and you'll actually feel like RoboCop. The Story was also really well made and gave you some options for different outcomes over the course of the Story. Only Problem is the Performance issues the Game has. Hopefully they can fix this. Otherwise i can't recommend it enough!

Omnissiah
Omnissiah

If I could buy this game for a dollar, I'd bought it 60 times to say "Thank you, devs!"

Gorgeous atmosphere, music, sound, voices! Only con - UE5.

You nailed it, Teyon! First good Terminator, now awesome Robocop. What next will you bring from my childhood? Cyber-ninja? Highlander? Punisher? Universal soldier? Or...Predator (yeah, FOX&Disney crap would't allow it)

lackster35
lackster35

I grew up during the 80's and I am a hardcore robocop fan. When robocop was released, it was an instant blockbuster hit and has become an icon of the 80's. This game has captured the iconic nostalgia of the original 80's robocop aesthetics as well as the gory time frame of that era. Kudos to Teyon for this. Bravo. Now do the 80's judge dredd.

CLAMS
CLAMS

Had a rough launch, but was fixed almost immediately. The demo sold me.

The fact you can continue your progress in the full game is something more developers should be doing.

Can't recommend it enough!

psi2007
psi2007

Recommended for Fans of RoboCop 1 & 2. It's a love letter.

It's very obvious they took a lot from their former title Terminator: Resistance, which was a love letter to Terminator 1 & 2. If you played the Infiltrator mode in Terminator: Resistance, imagine this, but as RoboCop, flashed out, with a decent story.

Easily 9/10.

dr.leprosy
dr.leprosy

So yes, this is the best thing to happen to RoboCop fans since the first movie. Graphics feel like PS3 era and the runtime is no doubt heavily padded by very slow movement and no fast travel options. But all cons here are forgivable to feel like you really are RoboCop in a game that takes fan service very seriously and makes every attempt to actually give the people what they want. 8/10

CleverInnuendo
CleverInnuendo

If you want to feel like you're a 1000 pound police officer that dishes out delightfully cheesy dialogue and splatters heads like a champ, you found the right game. It really feels like you're playing as Robocop, and that made me very, very happy.

My only complaints are that they shat the bed with the final Boss encounter, both in terms of being consistent to the Lore and actually being fun, but the biggest offence is that there's no New Game Plus. You can only level up so many stats, and you customize your gun over the course of the game. All I wanted was to bring my Tweaked out gun to the first levels again, and try to get max-stats on a harder difficulty. If NGP could get patched in, or there was a 'Horde Mode', I'd probably pop this on at least once a month.

As it stands, it's *almost* the 'Real Robocop 3', clocking in at a respectable 20 hours or so.

Azeroth's Mightiest Bubble
Azeroth's Migh…

You don't have to be a fan of Robocop to enjoy this game. The game does a decent job of introducing the player to the universe and letting them get immersed, establishing itself in the movie timeline without dwelling on the past. The combat is fast-paced and improves over time as you level up and gain new abilities, improve your sidearm, and encounter different shooting galleries. It almost feels like a classic on-the-rails arcade cabinet shooter but with just enough mobility to make the player feel in control.

The mobility of Robocop is set to a happy medium where players have enough speed and agility to get around with maps that are designed to accommodate Murphy's restricted pace, while also making you feel immersed as Robocop who is, canonically, not a marathon runner. At no point did it feel like exploring was agonizingly slow or I could not close gaps in combat or maneuver between spots of cover.

Just an all around fun experience.

yeahboats
yeahboats

Great gunplay, decent story. Enjoyable secret hunting and collection completing. Dialogue is oft-times humorous. Went and watched the movie after playing for a few hours and can really appreciate the attention to detail.

Shyster
Shyster

Actually a good game. Simple and to the point and the references mean that they watched the movie as many time as i did on VHS.

Still hard for me to believe that this is the same dev house that made RAMBO:The Video game

warlock1
warlock1

"RoboCop: Rogue City" (hereafter RCRC) is a fun ride.

Those who have played the studio's earlier "Terminator:Resistance" may come in with some idea what to expect. Like that game, RCRC is primarily a first-person shooter with some RPG elements: dialogue, puzzles, skill point allotment, and the like. Like "Resistance", RCRC displays a faithfulness and adherence to franchise lore that is commendable, and respects the players who are looking to really feel like they're experiencing the character and his world.

Unlike that game, the emphasis on stealth is pretty much nil. The primary character is basically a walking tank; "subtle" is not in his wheelhouse. RoboCop can easily withstand a shot from an enemy to fully ascertain their hostility, and then return fire with brutal precision. Like the Verhoeven movie, gunshots hit hard and leave a mess; there is even an option built into most versions of RoboCop's signature weapon enabling even greater gore on a successful hit. The squeamish may want to pass, but those who enjoyed the over-the-top elements of the movies will feel quite at home. The power fantasy of walking into a building full of bad guys and single-handedly bringing them all to justice is fully embraced.

The downsides? While (again, as in "Resistance") the relatively small studio punches well above its weight, there are still pieces of RCRC that remind you that you're seeing the work of people dealing with limited time, staff, and resources. The player can wander freely, but most of the areas are relatively small and enclosed compared to the Battlefields and Far Crys. You will gun down the same character model many times, and the same rock song is played in multiple scenes, sometimes quite incongruously given the in-world infamy of its singer. There are some bugs (or were, when I played, patching is ongoing), and while none of them hard-locked the game or made progress impossible, I did encounter a couple of bugs that required my to return to a save point. (Also, again as of this writing, there is ONLY a checkpoint save, not a manual one. Tsk tsk.)

Slightly more annoying from a game-play standpoint is some of the busy-work. Giving RoboCop the ability to write parking tickets is kind of funny, yes, but some of the work Murphy's fellow officers seek to off-load onto his armored shoulders seems downright absurd. I get that at times they're trying to create a sense of the character's camaraderie with other police officers at the station, but even in RoboCop's satirical world, you would think they would realize that RoboCop's imposing nature and flat, mechanical voice don't make him exactly the obvious choice for certain kinds of PR work.

To the game's credit, you can choose to skip most "side" missions, but it's annoying to lose out on experience points because you didn't find EVERY missing purse, incriminating photo, and dose of drugs in a building or cityscape. Worse, the nature of rewarding the "scavenger hunt" robs the game of some of the momentum and urgency that many scenes would otherwise seem to benefit from. Should I really be looking for the last OCP crate when there's still a gunman out there holding hostages? It doesn't seem very in character.

All that said, the vast majority of the moment-to-moment gameplay is enjoyable. It plays long enough to tell its story and establish the crucial cast, and doesn't overstay its welcome and over-strain its limited resources. On "Normal", I "died" maybe two or three times (not counting those couple of bugs); those seeking more challenge are welcome to embrace a couple of higher difficulty levels.

If you have fond memories of "RoboCop", RCRC is definitely worth your money. If you've never seen it, I'd still recommend the game on its merits alone, but I wouldn't hold it against you if you waited until it dropped to the $30 range. It's definitely a hoot to get to hear Peter Weller voice the role one more time.

Master_Cyril
Master_Cyril

If you liked the old Soldier of Fortune games and love Robocop, this is the game for you. Clearly made by and for fans of the movies with original voice actors, plenty of references to the material and a story that fits beautifully in between two of the movies.

vendrellos
vendrellos

How is it that the long-running RoboCop franchise has suddenly manifested its best adaptation in years? Developer Teyon should be applauded, not just for making RoboCop: Rogue City an enjoyable, substantive game that outshines most other attempts at this IP, but for taking such delicate care of the character and his world, resulting in possibly the finest overall RoboCop narrative since the original film. The subtlest details of the art direction and sound design are a knockout, supported by a solid, if somewhat simple, FPS and action-RPG framework. The resultant package feels custom-built for devotees, overstuffed with tributes at nearly every step of the story, effectively surpassing its occasional misstep or bug.

DEaglechan
DEaglechan

A short but faithful game adaptation of the Robocop movies, and one of the rare Unreal Engine 5 games that doesn't run like garbage. My only complaint is that without some sort of New Game Plus feature you have no reason to return to the game after finishing the story.

Anonymous
Anonymous

Just finished playing through the entire game. Took me about 25 hours and I did most of the side missions. Overall I really enjoyed this game although I think the writing is just ok. They could have done SO much more with this. There's a lot of Robocop 1 and 2 that are rehashed in the game. That's expected although it feels they were overly reliant on the nostalgia of the game instead of thinking of new ideas for the plot or bringing back Frank Miller to do some writing. I'd give this a 8/10 and I'd still recommend it to anyone who is a fan of the series. If this was a VR port, it would have been a 10/10.

Auricom Industries
Auricom Industries

This game was everything I hoped it would be. These days if a shooter comes out, typically its fast paced and loaded with abilities. I give all the credit in the world to the devs for taking a big chance and going the opposite direction with Robocop. The slow, tank-like style of combat never stopped being satisfying.

Robo's iconic Auto-9 handgun is here in all it's ridiculously overpowered and gore-filled glory. You can customize it as well, making it more powerful and giving it additional traits such as single-shot, piercing, exploding rounds, etc. The CPU/chip upgrade method for doing so is great. The only issue had with it is that I wish they had fleshed it out more. Other than the Auto-9, there are other guns you can pick up as temporary sidearms but you won't need them. In fact there were only two moments in the game that I felt the need to use something other than the Auto-9. One was because I needed something with a scope on it and the other...well I'll let you discover that.

The voice acting is bad but its a campy game that comes from a satirical source material so in a weird way, the bad voice acting actually feels like it fits. The only issue I remember happening is that occasionally the music would sometimes just stop working, making some firefights feel a little strange. The story isn't great or terrible; I felt it was exactly what it needed to be. Other than those minor points this game is entertaining and fun from start to finish.

But enough reading, citizen. There are scumbags that have broken then law and you must uphold the public trust. Go get'em!

KillerMoth
KillerMoth

This game is fun to play. The action is great and the story is in true RoboCop form. Rarely do I wish there was a DLC or ngame+ after completing a game. This game deserves a DLC or a sequel. It is a game that doesn't play wear out its welcome.

Mei
Mei

The game is fun, though I would wait for a sale to buy it if I were you. The game has some odd issues with graphics, weird flashing of shadows and the ED 209 fights along with the final boss are super tanky and not that fun to fight. Its possible that I am just doing something wrong for that last bit, but from just my play through they weren't fun. The gameplay and story though are fun to go through. Robocop is in character pretty accurately and his voice is still on point. He can be a little slow but there are some unlockable movement abilities that can make it more bearable.

Overall its a fine game, but if you waited for a sale before buying it I can't blame you

Garrett
Garrett

The only thing that's going for this game is Alex Murphy and his cold and cynical world. other than that it's a pretty mediocre experience.

I was expecting this one. But I can't recommend it as a whole. If you're a fan of the original 80's Robocop, you'll feel right at home from the first frame. The multiplied screen news flash intro, the greedy and heartless OCP corporation, the filthy and crime ridden streets of Detroit, the familiar characters. Even Robo's police station looks like a complete replica of the original, down to the green floor tiles at the reception hall. If you just want to experience that through the eyes of the heavy foot-stepped half machine half human officer Murphy, go right ahead.

Unfortunately, where the settings ends and the game begins, there isn't much to go on about. Don't get me wrong, playing as the gloomy, self reflecting Robocop that we all grew to know and love is a blast. You really feel like you're a walking tank with an overkill hand gun. Even the wonderful Peter Weller - the original Robocop actor - is back to provide Robo's one-liner responses. However, a lonesome talented actor might hold an entire film, but it doesn't work that way in a video game.

The shootouts quickly become repetitive and predictable. Each location will throw tons of the same look-alike baddies at you to mow through. You could either use Robocop signature handgun or pick up the weapons dropped by your victims as you chop through them, which I don't recall Robocop ever did, however they all feel pretty lacking and out of context. You got your grayish/black matted police squad vehicle, which I didn't get to drive myself - at least not in the two hours I played.

There's a pretty mundane skill tree that allows you to develop your skills. You got the obvious attack / defense skills you can develop, and some engineering / deduction skills next to it. You will utilize these skills as you patrol through small open areas - in between your main objective - while you going about handing parking tickets and scolding graffiti punks and kids at the arcade, or taking complaints at the station as a desk clerk.

In addition there are some very limited optioned dialog which I guess suppose to be a sort of investigation like process. You could walk about hunting for floating question marks while in investigation area, while scanning those with your robo-vision will provide you with some information regarding your case and will open a new dialog option. When you're finish, you'll be giving the chance to pass a verdict as regarding to what to do with your subject of investigation - arrest him (uphold the law), or make him make amends by other means and in that way being more attached to your human side I guess. It all might sound nice on paper but felt very bland to execute.

Graphic-wise the game is nothing to write home to, but personally it never bothered me that much as long there's a game to play. NPC's around the station and on the street looks pretty much brain-dead. Standing and staring somewhere or just bumping into you.

It just felt like it could have been much more. It felt like half a game or a missing opportunity. The "Epic" feel to it -as it should be - was the thing that was the most absent from it. Overall, to me the entire experience felt like that if this was any other cop in any other city, it as a very mediocre game with a very mediocre score.

Splitzer
Splitzer

It's to the point, does its thing well and it rides that thing to the end. I hope more developers realize not every game needs to be 300+ hours long open-world mess of half-baked mechanics thrown together.

Wyatt Da AlaGatur
Wyatt Da AlaGatur

I love licensed games and yet this one is still much better than I expected. The gunplay is so much fun and I actually really like the story, it's an all-around really good maybe even great game and that's shocking for something that logically should have just been a cashgrab.

banditTA79
banditTA79

I'D BUY THIS FOR 50 DOLLARS

which I did and it was my favorite surprise of the year. If you are on the fence and wanting a good game to just have a fun time with I can definitely recommend this with full confidence. I 100% the game just now and at around 16 1/2 hours I can say I've bought a lot of games for more and came away with them with much less

Immersion: 10/10 feels just like playing the movies and truly feels like you're Robocop
Gunplay: 10/10 going after punks and street thugs feels great gun play wise for those looking for a good single player shooter which are few and far between

If you are looking for a labor of love game and just wanting a risk free purchase look no further

Enjoy!

TheAcademician
TheAcademician

This is a fantastic take on a RoboCop game. The story is engaging, fun, and fits the world from the movies quite well. If you like RoboCop in any way, shape, or form you will probably love this game.

The only real issues I had with the game were some minor technical problems. The lip syncing could use some work, and the big fights are fairly easy to cheese though that is a bit of a blessing on higher difficulties.

Some of the voice acting is a bit cheesy, but the key characters are all very well done and the cheesy ones kind of add to the character of the game anyway. The options surrounding the mayoral election can also be a bit confusing to navigate, but as it is not a critical part of the game I wouldn't call it out as a major issue.

Most importantly, this game respects and embraces the franchise and doesn't attempt to insert much, if anything, from current discourse. It's a vehicle for a RoboCop story, and that's it, and that earns a lot of respect from me. I had a blast the entire time I played this game, and can't recommend it enough.

magicpea77
magicpea77

Game play was nothing much, You just shoot and collect item. It too generic and boring.

Animation look old. Everyone move and talk like some robot.
Graphic is not that good either.
So many bug and un explain things.

Will play more to see if it good but for now nah.

A_Dapper_Goblin
A_Dapper_Goblin

This game was a lot of fun to play, and brought back a lot of fun memories of watching the movies as a child. It definitely felt like I was reliving those experiences, and continuing them. To those who made this, thank you for all the effort you put in to making it feel like a proper Robocop story. I am -really- hoping that there will be a sequel, or some DLC regarding that teaser at the end.

On to specifics about the gameplay: Robocop is an unstoppable, slow, clunky tank that destroys just about anything he targets that isn't an even bigger war machine. Just as he's supposed to be. Even so, the skill points and customization of his Auto-9 pistol give some room for strategy and making the combat flow as it feels right to the player. There's also some fights where you definitely will need a bit of that strategy.
My only complaint might be that while some of the levels and arenas feel very fun to run around in and having a moving battle with lots of weapon-swaps, it ended up not going that way for me. I pretty much just used the Auto-9 for most fights, and generally found a bit of cover to duck in and out of while I picked enemies off. It seemed like the game would actually punish you for exploring those bigger arenas for fighting in, since Robocop is absolutely terrible at dodging, or taking cover (again, as he should be.) There's things you can do to get around that a little, like using skills for shields or dashing, but that never really felt quite right to me.

Hex:Dead Wife
Hex:Dead Wife

This is the Robocop part 3 we deserved, same goes to the terminator game this studio made, the real terminator 3 we needed. I would say the game is not a very modern looking game, it is flawed but the devs did their homework and made a truly lovable Robocop experience for us fan to enjoy.

zybourne
zybourne

Take cover? I am the cover.
Switching weapons is faster than reloading? My fist is faster than reloading.
Conserve ammo? Use motorcycles as frag grenades.
Sneak around a scuffle? There will be... trouble.
Dodge and weave? B*****s leave.
Profanity? Bad language, makes for bad feelings.
Do you recommend this game? I'd buy that for a dollar.

Friedrich
Friedrich

It's goddamn Peter Weller himself doing voiceover and puting his soul into it, what else do you want?
Plus you getting nice little fps so stop reading this already, go buy it and let's hope some major publisher gives these guys some real money for future projects, the lack of budget is the only real downside here.

El1gy
El1gy

A better space exploration and combat game than Starfield.

Well this game was a pleasant surprise... Fun story, nice throwback 80s action and style, well written (with the odd moment which made me think - yeah no that wouldn't happen) but nothing happy to continue to suspend my disbelief.

Combat, well, at first I thought the weapons lacked feel, but then, you're a cyborg... and they do all have their own character. Missions are fun, the small section of Detroit you have access to is well designed and looks great on a high end machine.

Overall, I found myself not wanting to stop playing and to progress the story and side missions.
Definitely recommend with the caveat that you probably won't play it a second time.

CBU2029
CBU2029

Fühlt sich an wie ein Spiel aus der PS360 Ära. Davon ab ist es aber ein verdammt wuchtiger FPS und eine wunderbare Umsetzung der Vorlage. Dabei auch überraschend Abwechslungsreich - hier wird nicht einfach nur geballert, Murphy ist schliesslich auch noch ein Cop!

Das geilste ist aber, dass Teyon jetzt die Rechte an RoboCop UND dem Terminator hat! Kapiert? RoboCop VS. Terminator? Na, klingelts? :D

Cemetery Carrie
Cemetery Carrie

It's far from perfect, lots of polishing was needed. Some of the games core elements can get campy and goofy at times also. It's still a lot of fun to play, and I can see myself sinking plenty of time into this one. This game does a really good job at making you feel like RoboCop; shooting off heads of drug-trafficking criminals with the auto-9, and throwing motorcycles to cause explosions. Even the over-the-top gore factor is reminiscent of the classic films, and that certainly helps to make combat feel satisfying. It's a surprisingly good release from this year, and far surpassed my expectations. It's very humble, and you can tell this game was made with heart and passion by the developers, I'm here for it all the way. Don't miss out on this one!

zen
zen

I like everything about this game except for the performance. It's the first game ever where I have to use an upscaling technique to get over 60 FPS which you need in a shooter.
But the gunplay, atmosphere, missions are all good so overall it's still worth it.

Blood Ravens Tactical Squad
Blood Ravens T…

Game looks great. Story is... about on par with a Bethesda game (with some highlights). Gameplay is very easy but the gore system goes a long way to at least make it entertaining.

My big gripe though is the fact that there are no quicksaves, and auto-saves are sparse. I've had this game crash several times, resulting in me losing progress and having to redo side quests because saves are tied to the main quest. So be warned, if you want to play this game you had better plan to dedicate thirty minutes to an hour for at least every session.

Cobble
Cobble

I would NOT buy that for a dollar. I played this for a half hour after wanting to return it within the first few minutes. The cutscenes are PS1/2 era. In the opening cutscene, a character goes on a long rant, but the lips never move. In some scenes, the character models were in sync with the dialogue, while in others they were not. Combat was not fun. Robocop is ponderous to control, which fits, but targeting control is also pretty unresponsive, and the amount of weapon recoil would be insane for a human, let alone a robot. I cant recommend this game.

Vayne
Vayne

Can you believe I preferred to play this over the following: Lies of P, Phantom Liberty, Lords of the Fallen, Spider Man 2, Sonic Superstars, Metal Gear Solid Collection, Ghostrunner II, Alan Wake 2 and Blasphemous II.

Was it perfect? No.

Was it representative and well made? Yes. Borderline AAA.

Devs. I salute you and say: Thank you!

YourLeftHand
YourLeftHand

If you don't care about RoboCop, this game won't do much for you but if you DO care about RoboCop, you'll probably enjoy your time. Choices matter, if only for the ending-screen. Not a very long game either.

hangmeister
hangmeister

"You have 5 seconds to comply. 4. 3. 2. 1. I am now authorized to use physical force!"

As with Terminator Resistance Teyon does it again. Captures that retro sci-fi feeling in old Detroit. The shooting is satisfying and gory as hell. Popping scumbags heads with the Auto 9 never gets old. And you can level it up with different pcb chips that affects armour penetration, reload speed, stability, ammo cap, critical hits etc. Also Robocop himself can get upgraded through the game in areas like Engineering for interacting with things like safes, computers and so on. Or Psychology for more dialogue options. Options that makes a difference later in game. Graphics and sound are perfect. Although some voice actors are garbage. The enemy AI is ok but not in the F.E.A.R. league. No problems with any glitches or bugs either. 9/10! With New Game+ 10/10! BUY

MacEelse [BE]
MacEelse [BE]

Dead or alive, you are coming with me...

By far the best RoboCop game to date. Developed in the unreal engine, the environments are delightfully destructible. The story is set just after RoboCop 2, and to me is a far better one then the RoboCop 3 movie had.
While it is not the hardest game, and not the one that had the biggest budget, I was pleasantly surprised by the quality this AA studio Teyon has achieved. With the RoboCop Peter Weller voicing the 80s icon, you get thrown in an adventure that not only has you shooting bad guys. But also a big part police 'leg work'.
Of course it is not a perfect game, but nobody has come as close to represent Alex Murphy in a game.
I can recommend the game, and certainly when you have a soft spot in your armour for RoboCop!

Zephyr Kitten
Zephyr Kitten

Part immersive sim, part FPS, all cop. An extremely fun and satisfying romp through the world of Robocop. Combat strikes a good balance between making you feel slow and powerful while not feeling overly clunky or frustrating. Upgrade system lets you tweak Robocop's main handgun to suit each encounter and while the skill system isn't super in-depth, I felt it had just the right amount of impact on the gameplay to not feel too oppressive. Graphics aren't the most top of the line, but the environmental destructibility is top notch and not only serves to make the combat more intense and fun, but also gives you tactical options like throwing explosive canisters and TVs at enemies, or even just flat out grabbing and throwing them out of windows. Story is a bit clumsy and oddly paced at times, but it's overall fun, and hearing Peter Weller as Robocop is the cherry on top. The game also features some investigative sections to split up the combat encounters, and while some of these can drag on a bit long at times, they are on the whole really fun and do a great job at fleshing out the Robocop world more.

What really sells the game for me though is the dedication the devs showed in reproducing the world from the movie. Rather than trying to "modernize" the setting to reflect the modern day, the game sticks to its "near future according to the 1980s" presentation, where a police station with a spacious computer server room and an entire maintenance bay for its cyborg cop still has its officers using typewriters and reviewing security footage shot on grainy VHS tapes. And aside from a few clunky lines, the references to the films are generally used to good effect to maintain continuity.

So overall, while the game can be a bit rough and clunky at times, the combat is overall visceral and satisfying and the presentation is filled to the brim with references to the movies and fun environments to shoot apart. Well worth it for fans of Robocop or anyone looking for a fun single player FPS campaign.